Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 21:39:25 Player: Andru7428 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2496) 2496 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9001 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Armored Huge Wheel Energy Filter CPS Tube (2) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Enhanced Scrap Shield Advanced Shield Generator > --- WEAPON ----------- Overtuned Barrage Gun Coil Gun Overtuned Railgun Makeshift Sword > --- INVENTORY -------- F-cell Engine Armored Leg Thunder Leg Armored Huge Wheel Energy Well Energy Filter Makeshift Ablative Armor Makeshift Ablative Armor Grenade Launcher CPS Tube Flamer Flamer [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Enhanced Scrap Shield Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 6 | . . . . 4 . . . . . . 2 Weapon 2 | . . . . 2 . . . . . . . Parts Attached 67 | 7 8 11 6 16 . . 2 1 . 2 14 Power 7 | 1 2 . 2 1 . . . . . . 1 Engine 7 | 1 2 . 2 1 . . . . . . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 4 3 2 . . 1 . . . 3 Treads 7 | 2 . 3 2 . . . . . . . . Leg 5 | . . . . 1 . . 1 . . . 3 Wheel 3 | . . 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 2 1 1 9 . . . 1 . 2 5 Device 12 | 1 1 . . 5 . . . 1 . 1 3 Storage 5 | 1 1 1 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 2 . . . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 4 6 . 4 . . 1 . . . 5 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 2 2 2 . 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . Special Weapon 6 | . 1 . . . . . . . . . 5 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 14 | . . 5 . . . . . . . . 9 Power 1 | . . 1 . . . . . . . . . Propulsion 3 | . . 3 . . . . . . . . . Utility 3 | . . . . . . . . . . . 3 Weapon 7 | . . 1 . . . . . . . . 6 Highest Loss Streak 5 | . . 2 . . . . . . . . 5 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 20 | 5 14 17 27 19 20 19 19 19 19 19 13 Power . | . 1 1 . . 1 1 1 1 1 1 . Propulsion 2 | 2 3 1 1 3 5 5 4 4 4 4 2 Utility 4 | . 2 2 6 5 6 5 6 7 7 7 3 Weapon 10 | 1 8 11 17 8 7 7 6 6 6 6 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . 10 4 8 13 . 1 2 . . 1 5 Power 3 | . 1 . 1 1 . . . . . . . Propulsion 6 | . 3 . 1 . . . . . . . 2 Utility 9 | . 1 1 . 4 . 1 . . . 1 1 Weapon 23 | . 5 3 5 7 . . 2 . . . 1 Tool/Special 3 | . . . 1 1 . . . . . . 1 Average Slot Usage (%) 88 | . 99 99 79 84 86 85 86 86 72 86 88 Engine 10 | . 14 13 14 6 6 6 6 6 6 6 4 Treads 9 | . 27 26 5 . . . . . . . . Leg 3 | . . . . 3 6 6 6 6 6 6 21 Wheel 8 | . . 1 13 15 13 13 13 13 13 13 . Device 13 | . 14 14 2 19 20 18 18 19 20 19 21 Storage 10 | . 14 14 14 6 6 6 6 6 6 6 4 Processor 2 | . . . . 4 6 6 6 6 6 6 4 Ballistic Gun 21 | . 25 23 28 20 20 20 20 20 6 20 1 Special Weapon 1 | . . . . . . . . . . . 14 Slashing Weapon 2 | . . 1 . 4 6 5 6 6 6 6 4 Peak Build Rating 94 | 8 12 17 29 78 75 77 77 78 78 78 94 Average Rating 41 | 5 10 13 22 70 75 74 76 77 64 77 80 On Entrance 50 | . 8 12 13 29 75 75 77 77 78 78 78 Naked Turns 53 | . . . . . . . . . . . 53 Heaviest Build 250 | 12 34 59 215 250 79 100 87 87 80 87 80 Greatest Support 64 | 40 40 40 43 52 36 36 36 36 36 36 64 Greatest Overweight (x) 13 | . 1 3 13 4 2 2 2 2 2 2 2 Average Overweight (x) 2 | . . . 6 1 2 2 2 2 1 2 . Largest Inventory Capacity 35 | 8 15 20 35 35 20 20 20 20 20 20 20 Average Capacity 21 | 7 14 18 31 19 20 20 20 20 20 20 14 Most Carried 35 | 8 15 20 35 34 20 20 20 20 20 20 20 Average Carried 20 | 5 14 18 28 19 20 19 19 19 20 19 14 Final Capacity 35 | 8 15 20 35 20 20 20 20 20 20 20 5 Final Carried 35 | 8 15 20 35 20 20 20 20 20 20 20 5 Class Distribution -------------------- 39% | Mutant 32% | Scrapper 21% | Hauler-Mutant 6% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Mutant | -6/Data Miner Scrapper | -5/Proximity Caves Pyromaniac-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 3995 | 302 189 536 110 631 . 871 358 369 . 266 363 Remotely . | . . . . . . . . . . . . Salvage Created 4183 | 119 176 337 . 697 788 962 256 171 . 228 449 Parts 152 | 9 21 20 . 34 10 30 5 5 . 8 10 Haulers Intercepted 3 | . 2 . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 1 . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . 6 . . . . 10 5 . 8 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 47 | . 6 10 . 6 3 7 4 3 . 4 4 Melee 7 | . . . . 1 . 5 1 . . . . Guns 36 | . 6 8 . 5 3 2 3 3 . 4 2 Cannons 1 | . . . . . . . . . . . 1 AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 13 | 2 3 1 . 4 1 2 . . . . . Worker 7 | . . . . 5 . 2 . . . . . Tunneler 4 | 2 . . . . . 2 . . . . . Hauler 3 | . 2 . . . . . . . . . 1 Recycler 9 | 1 . . . 2 . 4 . . . . 2 Mechanic 1 | . . . . 1 . . . . . . . Watcher 2 | . . . . . . 2 . . . . . Swarmer 8 | . 5 . . . . 2 . . . 1 . Grunt 9 | . 1 . . . . . 4 2 . 2 . Sentry 8 | . . . . 4 . 3 . . . 1 . Hunter 1 | . . . . . . 1 . . . . . Programmer 8 | . . . . 2 . 1 . 1 . . 4 Compactor 3 | . . . . . 3 . . . . . . Subdweller 10 | . . 10 . . . . . . . . . Best Kill Streak 6 | 3 3 2 . 6 3 4 2 1 . 2 3 Combat Bots Only 3 | . 3 2 . 2 3 2 2 1 . 2 2 Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 498 | . 18 73 . 77 . 94 12 12 . 16 196 Missed 161 | . 3 25 . 35 . 29 2 3 . 5 59 Hits 337 | . 15 48 . 42 . 65 10 9 . 11 137 Projectile 337 | . 15 48 . 42 . 65 10 9 . 11 137 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 17 | . . 2 . 2 . . . 1 . . 12 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4659 | . 146 985 . 177 . 433 94 79 . 97 2648 Core 1324 | . 21 196 . 26 . 72 9 . . . 1000 Absorbed by Shields 1289 | . . . . 244 . 227 94 81 . 101 542 Ignored by Resistances 135 | . . . . 56 . 79 . . . . . Regen/Repaired (Parts) 106 | . . . . 106 . . . . . . . Core Remaining (%) 66 | 100 . . 13 . . . . . . 87 . Volleys Fired 210 | 8 19 32 . 27 17 19 17 23 . 20 28 Largest 4 | 2 2 2 . 3 3 3 3 3 . 3 4 Hottest 380 | 40 100 46 . 100 100 100 100 100 . 100 380 Shots Fired 533 | 16 37 59 . 81 51 60 51 56 . 49 73 Gun 485 | 16 36 54 . 81 51 60 51 56 . 49 31 Cannon . | . . . . . . . . . . . . Launcher 5 | . . 5 . . . . . . . . . Special 43 | . 1 . . . . . . . . . 42 Kinetic 488 | 16 36 57 . 81 51 60 51 56 . 49 31 Thermal 43 | . 1 . . . . . . . . . 42 Explosive 2 | . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 4 11 15 . 13 7 9 5 6 . 10 9 Robot Miss Streak 7 | 1 6 2 . 5 4 7 3 5 . 5 2 Penetration Max 2 | . . . . 1 1 . 2 . . . 2 Secondary Targets 4 | . . 2 . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 Shots Hit Robots 336 | 10 26 47 . 47 31 54 18 22 . 23 58 Core Hits 137 | 5 12 27 . 20 9 22 10 7 . 8 17 Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 10 | . . . . 3 . 1 2 1 . . 3 Critical Strikes 18 | . . . . 5 2 2 3 1 . . 5 Burn 2 | . . . . . . . . . . . 2 Destroy 14 | . . . . 5 2 1 2 1 . . 3 Sever 2 | . . . . . . 1 1 . . . . Melee Attacks 105 | . . 13 . 8 . 30 7 7 . 11 29 Impact 3 | . . 3 . . . . . . . . . Slashing 102 | . . 10 . 8 . 30 7 7 . 11 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . 2 . 9 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9881 | 90 413 1106 . 2058 1242 1992 496 551 . 493 1440 Guns 6713 | 90 413 775 . 1218 1242 867 421 551 . 493 643 Cannons . | . . . . . . . . . . . . Explosions 940 | . . 331 . 609 . . . . . . . Melee 1798 | . . . . 231 . 1108 75 . . . 384 Ramming 93 | . . . . . . 17 . . . . 76 Kinetic 6948 | 90 413 1010 . 1218 1242 867 421 551 . 493 643 Thermal 337 | . . . . . . . . . . . 337 Explosive 705 | . . 96 . 609 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1798 | . . . . 231 . 1108 75 . . . 384 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . 2 2 3 3 3 3 3 23 Average Corruption 3 | . . . . 1 2 2 3 3 3 3 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . 5 3 21 6 9 2 14 14 Message Errors 14 | . . . . 1 2 5 1 1 . 4 . Matter Fused 15 | . . . . 2 . 3 1 1 . 2 6 Heat Flow Errors 9 | . . . . 1 1 2 1 1 . 2 1 Energy Discharges 16 | . . . . 1 . 3 2 1 2 1 6 Data Loss (minor) 11 | . . . . . . 3 . 3 . 4 1 Data Loss (major) 3 | . . . . . . 2 . 1 . . . Misfires 6 | . . . . . . 3 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 358 | . . . . 82 . 213 . . . . 63 Projectiles . | . . . . . . . . . . . . Explosions 66 | . . . . 66 . . . . . . . Melee 292 | . . . . 16 . 213 . . . . 63 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . 8 . . . . 59 Shots . | . . . . . . . . . . . . Rammed 10 | . . . . . . 1 . . . . 9 Targets Rammed 10 | . . . . . . 1 . . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 300 | . 20 . . 275 300 258 215 300 . 200 . Average Temperature 85 | . 6 . . 103 108 65 76 104 . 62 . Received Heat Transfer 439 | . 36 198 . 4 . 32 36 33 . 24 76 Effects 3 | . . . . . . . 3 . . . . Interference 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | . . . . 2 . . . . . . 4 Heat Transferred 2480 | . . . . . . . . . . . 2480 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 95 | 100 100 . . 79 100 100 . . . . 100 Level 1 4 | . . . . 20 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 283 | 10 140 . . 283 78 66 . . . . 46 Initial 78 | . . . . . 78 . . . . . . Average 30 | . 31 . . 73 25 16 . . . . 8 Influence Increases 1665 | 15 214 30 . 521 4 334 105 70 . 125 247 Destroy 0b10 Robot/C 680 | . 120 . . 120 . 140 80 60 . 80 80 Destroy 0b10 Robot/NC 130 | 15 10 . . 40 . 50 . . . . 15 Destroy Leader 200 | . 34 . . 60 . 64 10 10 . . 22 Successful Hack 73 | . 34 . . 4 . 7 . . . . 28 Disable Machine 225 | . . . . 180 . 30 . . . . 15 Destroy Structure 162 | . 1 . . 87 4 28 . . . . 42 Lose Combat Pursuer 195 | . 15 30 . 30 . 15 15 . . 45 45 Influence Decreases 1626 | 15 138 106 . 296 229 315 97 97 . 125 208 Entered New Map 198 | . . 37 . . 147 . 8 6 . . . Time Decay 1348 | 15 138 59 . 286 62 315 89 91 . 125 168 Lost Part 50 | . . 10 . . . . . . . . 40 Lost Ally 20 | . . . . . 20 . . . . . . Purge Threat 10 | . . . . 10 . . . . . . . Squads Dispatched 17 | . 1 . . 4 . 6 . . . . 6 Investigation 6 | . . . . . . 4 . . . . 2 Extermination 7 | . . . . 3 . 2 . . . . 2 Reinforcement 2 | . 1 . . 1 . . . . . . . Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 3 | . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 7 13 . 8 9 11 5 3 . 6 32 Peak Tracking Total 17 | . 3 2 . 2 5 3 4 1 . 4 17 Tactical Retreats 10 | . 1 2 . 2 1 1 1 . . 1 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 3 . 3 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . . 12 . 2 . . . . 1 Max in Single Turn 4 | . . . . 4 . 1 . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 35 | . 4 1 4 6 . 8 . 1 3 . 8 Terminals 10 | . 3 . . 2 . 3 . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . 1 . . . . . . 2 Recycling Units 7 | . . . . 2 . 3 . . . . 2 Scanalyzers 2 | . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 100 | . 16 3 12 11 . 19 . 1 24 . 14 Successful 70 | . 8 3 12 5 . 11 . 1 24 . 6 Failed 30 | . 8 . . 6 . 8 . . . . 8 Catastrophic 7 | . 2 . . 3 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 12 . . 3 . 14 . . . . 5 Terminals 31 | . 12 . . 4 . 10 . . . . 5 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 12 | . 4 . . 3 . . . . . . 5 Recycling Units 11 | . . . . 2 . 7 . . . . 2 Scanalyzers 3 | . . . . 2 . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Terminal Hacks 47 | . 3 3 12 1 . 3 . 1 24 . . Record 21 | . . 3 12 . . . . . 6 . . Part Schematic 13 | . 1 . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . 3 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . 1 . . 2 . . . . . . 2 Scan Component 4 | . 1 . . 1 . . . . . . 2 Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 4 . . . . 5 . . . . 4 Terminals 8 | . 4 . . . . 2 . . . . 2 Botnet 6 | . 2 . . . . 2 . . . . 2 Skim 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . 3 . . . . 2 Fedlink 5 | . . . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 . . 6 . 5 . . . . 6 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . 1 . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 44 | . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . . . . Total Damage 252 | . . . . . 252 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 9846 | 59 876 3328 779 933 238 763 435 582 86 715 1052 Sensors 4804 | . . . . 933 238 763 435 582 86 715 1052 Seismic 5042 | 59 876 3328 779 . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . 3 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 13697 | 156 876 3328 3718 1100 238 1105 510 662 86 761 1157 Spaces Moved 7915 | 79 477 1502 1823 841 176 794 383 392 82 597 769 Core 76 | 10 . . . . . . . . . . 66 Treads 1817 | 69 477 1267 4 . . . . . . . . Legs 697 | . . . . . . . . . . . 697 Wheels 5325 | . . 235 1819 841 176 794 383 392 82 597 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 145 103 109 109 109 109 97 109 50 Average Speed 152 | 146 160 207 200 107 109 109 109 109 98 109 116 Slowest Speed 300 | 160 240 250 300 142 109 109 109 109 109 109 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 6 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 5 66 76 88 24 75 16 50 57 70 74 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . . 1 3 . . 1 . . 1 1 . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 32 | . . 14 5 . . . 9 3 . 1 . Spaces Dug 117 | . 1 8 . 4 . 12 26 23 . 24 19 Terrain Destroyed 349 | . 1 57 . 92 6 31 42 53 . 47 20 Melee 61 | . . 8 . 4 . 7 5 7 . 11 19 Projectile 164 | . 1 . . 13 6 24 37 46 . 36 1 AOE 124 | . . 49 . 75 . . . . . . . Terrain Rammed 8 | . . . . . . . . . . . 8 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Total 9047 | 103 556 1623 1900 994 200 961 446 595 87 673 909 Wait 457 | . 10 35 . 55 7 100 29 158 . 36 27 Move 7905 | 78 476 1501 1822 841 175 793 382 391 81 596 769 Hop . | . . . . . . . . . . . . Pick Up 119 | 10 21 15 41 15 . 3 2 4 . 2 6 Fast Attach 22 | 5 3 . 6 1 . 3 . . 3 . 1 Attach 28 | 2 . 4 1 9 . . . . . . 12 Detach 5 | . . . 2 . . . . . . . 3 Swap 92 | . 9 15 6 20 1 9 6 8 . 6 12 Drop 86 | . 18 8 22 18 . 3 3 4 3 2 5 Fire 210 | 8 19 32 . 27 17 19 17 23 . 20 28 Melee 105 | . . 13 . 8 . 30 7 7 . 11 29 Ram 18 | . . . . . . 1 . . . . 17 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Discovered new exit (range 15) 947 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Discovered new exit (range 9) 1033 | -10/Materials | Entered Subcaves 1033 | -10/Subcaves | Discovered new exit (range 11) 1034 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1034 | -10/Subcaves | Approached by a straggling Scientist 1138 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1290 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1339 | -10/Subcaves | Lost 5 allies 1604 | -10/Subcaves | Disturbed a concealed Subdweller 1694 | -10/Subcaves | Disturbed a concealed Subdweller 1722 | -10/Subcaves | Disturbed a concealed Subdweller 1739 | -10/Subcaves | Core integrity fell below 50% 1929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2009 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2341 | -10/Subcaves | Visited Clippyterm 2348 | -10/Subcaves | Learned location of Extension (-4) 2348 | -10/Subcaves | Learned Factory stockpile data 3054 | -10/Subcaves | Ambushed by Subdweller buried in earth 4259 | -10/Subcaves | Disturbed a concealed Subdweller 4269 | -10/Subcaves | Core integrity fell below 20% 4361 | -10/Subcaves | Entered Scraptown 4603 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4608 | -8/Scraptown | Learned location of 1 exit from Lower Caves 4609 | -8/Scraptown | Learned location of Testing (-2) 4649 | -8/Scraptown | Visited Fellowship of the Rings 4672 | -8/Scraptown | Visited CPS Storage 4692 | -8/Scraptown | Visited Shadow of the Wyrm 4947 | -8/Scraptown | Visited UFD Registry 4947 | -8/Scraptown | Registered with UFD as "Cargotank" 4973 | -8/Scraptown | Visited The Evicted 5012 | -8/Scraptown | Visited Awakened 5023 | -8/Scraptown | Visited Spacefarers 5270 | -8/Scraptown | Discovered new exit (range 13) 5409 | -8/Scraptown | Build established: Hauler-Mutant 5875 | -8/Scraptown | Visited Junk Repository 6008 | -8/Scraptown | Visited Supply Room 6108 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6289 | -8/Scraptown | Visited Infowarlord's Domain 6303 | -8/Scraptown | Found Exp. Sensor Array 6337 | -8/Scraptown | Visited Scrapoid Research Area 6370 | -8/Scraptown | Visited Chapter 10 6409 | -8/Scraptown | Visited Scrap Suit Storage 6418 | -8/Scraptown | Found Scrap Suit 6460 | -8/Scraptown | Visited Curators Association 6609 | -8/Scraptown | Visited Abandonware Association 6630 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 7323 | -8/Scraptown | Visited Modified Component R&D 7960 | -8/Scraptown | Met Optimus 7960 | -8/Scraptown | Accepted into 0bPrime 8069 | -8/Scraptown | Discovered new exit (range 5) 8079 | -8/Scraptown | Entered Factory 8079 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8382 | -6/Factory | Build established: Scrapper 8685 | -6/Factory | Repaired Arm. Huge Wheel 8955 | -6/Factory | Discovered new exit (range 10) 8962 | -6/Factory | Identified exit to Factory 9073 | -6/Factory | Discovered exit to Factory (range 16) 9179 | -6/Factory | Sucked down chute 9179 | -6/Factory | Entered Waste 9180 | -6/Waste | Met a frightened Derelict 9210 | -6/Waste | Spotted C-40 Crusher 9213 | -6/Waste | Spotted C-40 Crusher 9214 | -6/Waste | Spotted C-40 Crusher 9216 | -6/Waste | Spotted C-40 Crusher 9231 | -6/Waste | Destroyed C-40 Crusher 9236 | -6/Waste | Spotted C-40 Crusher 9238 | -6/Waste | Destroyed C-40 Crusher 9258 | -6/Waste | Destroyed C-40 Crusher 9274 | -6/Waste | Spotted C-40 Crusher 9407 | -6/Waste | Discovered new exit (range 10) 9416 | -6/Waste | Identified exit to Factory 9417 | -6/Waste | Entered Factory 9682 | -6/Factory | Discovered new exit (range 4) 9686 | -6/Factory | Identified exit to Lower Caves 10017 | -6/Factory | Loaded intel: 8 recycling unit locations 10050 | -6/Factory | Learned location of Protoforge (-2) 10334 | -6/Factory | Discovered exit to Factory (range 10) 10515 | -6/Factory | Discovered exit to Lower Caves (range 5) 10522 | -6/Factory | Entered Lower Caves 10523 | -6/Lower Caves | Encountered a Warlord checkpoint 10523 | -6/Lower Caves | Identified exit to Lower Caves 10524 | -6/Lower Caves | UFD Scientist delivered a prototype 10528 | -6/Lower Caves | Found Prototype Protection 10531 | -6/Lower Caves | Learned Factory non-interactive machine intel 11032 | -6/Lower Caves | Entered another Lower Caves area 11053 | -6/Lower Caves | Discovered exit to Factory (range 15) 11680 | -6/Lower Caves | Discovered new exit (range 12) 11681 | -6/Lower Caves | Encountered a Warlord checkpoint 11693 | -6/Lower Caves | Identified exit to Data Miner 11694 | -6/Lower Caves | Entered Data Miner 11694 | -6/Data Miner | Discovered new exit (range 6) 11699 | -6/Data Miner | Identified exit to Proximity Caves 11715 | -6/Data Miner | Met Data Miner 11734 | -6/Data Miner | Learned location of Section 7 (-2) 11734 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11749 | -6/Data Miner | Received God Mode back door access code from Data Miner 11780 | -6/Data Miner | Entered Proximity Caves 11787 | -5/Proximity Caves | Learned location of Warlord (-4) 12063 | -5/Proximity Caves | Encountered a Derelict sapper outpost 12382 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12437 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12541 | -5/Proximity Caves | Entered Factory 12541 | -5/Factory | Evolved 2 slots: Utility x2 12542 | -5/Factory | Loaded intel: 236 non-interactive machine locations 12565 | -5/Factory | Identified Enh. Scrap Shield 12773 | -5/Factory | Loaded intel: 8 recycling unit locations 12855 | -5/Factory | Build established: Pyromaniac-Skirmisher 13229 | -5/Factory | Discovered new exit (range 16) 13628 | -5/Factory | System corruption reached 10% 13645 | -5/Factory | Released all parts (11) 13675 | -5/Factory | Lost 5 parts (2u3w) 13683 | -5/Factory | Core integrity fell below 50% 13692 | -5/Factory | Core integrity fell below 20% 13698 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13681_ M-28 Smith unfolds itself. 13687_ Slammed into Nuclear Reactor. 13687_ Destabilizing: Core damaged (-10). 13687_ Destabilizing: Core damaged (-40). 13688_ System corrupted: Matter fused (-7). 13688_ Slammed into Nuclear Reactor. 13688_ Destabilizing: Core damaged (-20). 13689_ Slammed into Nuclear Reactor. 13690_ Destabilizing: System corrupted (+2). 13690_ Destabilizing: Core damaged (-30). 13691_ Slammed into Nuclear Reactor. 13691_ Destabilizing: System corrupted (+1). 13691_ Destabilizing: Core damaged (-40). 13692_ Slammed into Nuclear Reactor. 13692_ Destabilizing: Core damaged (-30). 13693_ Slammed into Nuclear Reactor. 13693_ Destabilizing: System corrupted (+2). 13693_ Destabilizing: System corrupted (+1). 13694_ Slammed into Nuclear Reactor. 13694_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ????????????????????????????# #####??????? | | ????????????????????????????### ###??????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ???????????#############??????# #????????????? | | ???????????# ######## #????????????? | | ############ """"""""" # #?????????""?? | | # # ^ *#?????????""?? | | """ """ # """"""""" # """ ""% #?????????"""? | | """ """ # + "G"!""% #?????????"""? | | """ """ # = # """ #?????????"""? | | % # "Y" # !! #????????????? | | # """ # """ ####?????????? | | #####+####### "" ???????? | | #??# """" ??? | | #??# "%" ?? | | #??# " " ?? | | ##?##+####/## g "%" ??? | | #??# ####p###################??? | | ## "##??# # m #????????????????? | | ?##### ####???# # """g ""#????????????????? | | ?????###??????# = # """ ""#????????????????? | | ??????????????# #s"""g ""#????????????????? | | ??????????????# """""" #s@sp Y"#????????????????? | | ??????????????# """""" #s"""b ""#????????????????? | | ??????????????# """""" # """ ""#????????????????? | | ??????????????# """""" # """ ""#????????????????? | | ?????????????########### #????????????????? | | ?????????????##????????##########????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????"""?" | | ?????????????????????????????????????????????"""?" | | ?????????????????????????????????????????????"""?" | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????"""?" | | ???"""?"""?????????"""???????????????????????"""?" | | ???"""?"""???????????????????????????????????"""?" | | ???"""?"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked F-cell Engine | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 58% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaTripodGuard Manual? 0 Play Time 01:38:31 Cumulative 372.6 hours Start 2025.06.18 @ 20:10:17 End 2025.08.03 @ 21:39:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0db79511-1964-4cf5-926d-03990f28defa