Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.27 @ 19:55:46 // Winter2019/RPGLIKE Player: Farfid Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (1100) 5500 Value Destroyed (53494) 53494 Prototype IDs (141) 2820 Alien Tech Used (9) 1800 Bonus (74842) 74842 TOTAL SCORE: 149756 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 34012 Follower Combat Kills 7100 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 17770 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Friendly Fire -6240 Cogmind --------- Core Integrity 0/1500 Matter 98/475 Energy 18/1090 System Corruption 0% Temperature Cool (4) Movement Hovering (33) Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Long-range Terrain Scanner Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (6) ------- Multirail Multirail Multirail Omega Cannon Ragnarok Missile Launcher > --- INVENTORY (6) ---- Protomatter-57 Protomatter-52 Experimental Power Amplifier Precision Energy Filter Multirail Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Precision Energy Filter Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Multirail Multirail Omega Cannon > --- INVENTORY -------- Protomatter Experimental Power Amplifier Experimental Energy Well Dimensional Node Initializer Enhanced Gamma Bomb Array Point Singularity Launcher [Rating: 261] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Wheel Compact Wheel Hover Unit Improved Airjet Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Compact Matter Pod Processor Experimental Targeting Computer Protection Zionite Shade Armor Weapon Helical Railgun Energy Gun Sigix Quantum Sheargun Ballistic Gun Helical Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tesla Bomb Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 22 | 4 . . . 1 1 3 1 . . 1 1 1 . . . 4 . . 1 . 2 . . . . . . . 1 . 1 . . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 5 | 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Utility 10 | 1 . . . 1 1 . 1 . . 1 . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . Weapon 5 | 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 295 | 5 1 3 . 3 14 14 1 . . 4 15 5 3 3 5 23 . 5 21 2 17 4 19 2 6 4 . 4 15 14 6 17 2 58 Power 20 | 1 . 1 . . . 1 . . . 1 . . . . . 3 . . 1 . . . . . . . . . 4 . 3 . 2 3 Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . 4 . 3 . 2 3 Propulsion 28 | 1 1 . . 1 . 5 . . . . 1 . 1 1 . 2 . . 1 1 2 1 . . . 3 . . . 4 . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 3 . . . . 1 . 1 1 . 2 . . 1 1 2 1 . . . 3 . . . 4 . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | . . 2 . 2 2 1 1 . . 1 6 5 . . 2 10 . 5 13 . 9 . 14 1 6 1 . 3 11 4 1 11 . 26 Device 111 | . . 2 . 1 1 1 1 . . 1 5 4 . . 1 8 . 5 9 . 7 . 12 1 6 1 . 3 10 3 1 10 . 18 Storage 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Processor 12 | . . . . . . . . . . . . 1 . . 1 1 . . 3 . 2 . 2 . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 3 . . . . 12 7 . . . 2 8 . 2 2 3 8 . . 6 1 6 3 5 1 . . . 1 . 6 2 6 . 26 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 72 | 3 . . . . 12 5 . . . 1 8 . 2 1 3 8 . . 5 . 2 . 3 1 . . . . . 3 2 2 . 11 Ballistic Cannon 17 | . . . . . . 2 . . . . . . . 1 . . . . . 1 2 1 1 . . . . 1 . 2 . . . 6 Launcher 18 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 . . . . . . 1 . 3 . 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . 2 . . 1 2 . . . . 1 . . . . 5 . 2 11 . 5 1 3 . . 1 . 2 7 1 2 10 . 16 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 63 85 87 88 89 88 92 92 92 92 97 99 99 100 100 100 100 99 91 94 94 95 94 95 93 93 95 95 95 95 95 95 96 94 Engine 1 | . 12 6 . . . 5 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 5 12 11 10 3 . . . . . . . . . 1 4 4 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 5 6 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 7 7 7 Wheel 2 | . 13 25 25 22 20 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 3 21 21 21 20 22 23 22 23 23 20 19 19 21 22 24 25 25 25 25 25 25 25 24 23 23 23 23 23 Device 31 | . . 10 12 11 24 28 26 28 28 29 33 35 35 35 35 39 42 41 39 36 34 33 32 33 31 31 33 33 33 35 30 29 30 28 Processor 5 | . . . . . . . . . . . . 3 5 5 5 4 4 4 5 9 8 8 8 8 8 8 8 8 8 8 7 7 7 8 Ballistic Gun 21 | . 37 37 37 33 31 25 35 35 35 34 31 29 29 29 29 25 23 23 13 18 14 16 15 16 16 16 16 12 12 11 13 16 19 16 Ballistic Cannon 1 | . . . . . . 5 . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 7 8 7 4 1 . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . 3 . 3 4 4 4 4 4 4 4 4 4 3 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 11 11 19 19 20 29 40 41 41 41 47 55 50 48 47 47 69 64 66 96 90 103 103 115 103 103 103 103 103 117 125 124 137 145 148 Greatest Support 184 | 21 31 31 31 31 31 49 44 44 44 49 63 63 67 70 70 75 75 75 100 103 120 131 131 131 131 135 135 135 135 150 184 150 150 159 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Average Capacity 4 | . 1 1 1 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | . . . . 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Average Carried 3 | . . . . . 1 1 2 3 4 3 3 3 3 3 3 3 4 3 3 3 4 5 4 5 5 5 4 5 4 4 4 4 4 5 Final Capacity 6 | 1 1 1 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Final Carried 6 | . . . . 2 1 2 3 4 4 4 4 3 4 3 3 4 4 4 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Class Distribution -------------------- 31% | Gunner 15% | Generator-Sprinter 13% | Scavenger-Sprinter 13% | Scavenger-Gunner 9% | Scavenger-Executioner 5% | Commander-Gunner 4% | Scavenger-Scout Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Commander-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Commander-Gunner | -7/Data Miner Commander-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Generator-Sprinter | -2/Quarantine Generator-Sprinter | -2/Section 7 Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 18666 | 287 204 236 . 102 1039 1715 230 152 . 220 870 404 394 30 470 948 90 458 431 570 1476 52 1317 242 144 . 342 276 790 479 208 1083 205 3202 Remotely 16446 | . . . . . 426 1715 230 152 . 220 870 404 394 30 470 868 90 458 431 570 1456 52 1317 242 144 . 342 276 790 479 196 1083 205 2536 Salvage Created 51677 | . 369 479 . 50 1171 2643 342 158 . 426 3192 784 707 . 608 3504 177 1341 3660 1553 4346 . 8395 935 131 . 1151 699 1766 1327 354 2048 728 8633 Parts 2574 | . 27 27 . 5 80 134 23 22 . 17 120 32 50 . 43 165 20 73 145 71 215 . 359 51 13 . 56 69 79 47 13 127 23 468 Haulers Intercepted 42 | . 1 . . . 2 6 . . . . 3 . . . . 6 . 1 . . 8 . 6 . . . . 2 2 1 2 . 2 . Recyclers Shooed 7 | . 1 1 . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 625 | . . . . . . . 26 23 . 30 . 32 49 . 52 . 20 72 136 71 . . . 44 18 . 52 . . . . . . . Prevented 17 | . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . 12 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 860 | . 7 7 . 3 27 31 9 9 . 6 35 14 15 . 14 42 10 32 165 28 57 . 126 20 7 . 14 9 25 13 4 29 5 97 Guns 531 | . 7 7 . 3 27 25 9 9 . 6 34 14 15 . 14 42 10 32 14 22 45 . 55 12 7 . 10 7 18 8 3 24 5 47 Cannons 50 | . . . . . . 6 . . . . . . . . . . . . . 6 9 . 6 1 . . 4 2 5 5 1 5 . . AOE 237 | . . . . . . . . . . . 1 . . . . . . . 151 . 3 . 35 7 . . . . 1 . . . . 39 Classes Destroyed 26 | . 6 2 . . 1 2 3 1 . . 5 . . . . . . . 4 . . . . . . . . . 1 . . 1 . . Worker 56 | . 1 3 . . 4 9 . . . . 1 . . . . 8 . . . . 3 . 3 . . . . 6 2 . 1 2 . 13 Builder 39 | . 2 . . . 3 9 . . . . . . . . . 6 . . . . 7 . . . . . . 3 2 2 . 3 2 . Tunneler 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hauler 42 | . 1 . . . 2 6 . . . . 3 . . . . 6 . 1 . . 8 . 6 . . . . 2 2 1 2 . 2 . Recycler 44 | . . 2 . . 2 15 . . . . 4 . . . . 6 . . . . 4 . 2 . . . . 1 1 1 . . . 6 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 16 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 13 Operator 8 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . . . . 1 . . . . . . Watcher 15 | . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 4 . 1 . . . . . 1 . . 1 . 2 Swarmer 152 | . 3 3 . 3 11 7 1 3 . . 1 3 7 . 4 15 5 11 17 10 14 . 8 7 6 . . . 8 . 4 1 . . Saboteur 34 | . . . . . . . . . . . 1 . . . 1 2 . . 18 . . . 6 . . . . . . . . . . 6 Grunt 318 | . 4 4 . . 12 15 2 4 . 5 23 7 2 . 4 12 4 8 80 8 17 . 43 8 . . 5 1 5 3 . 10 2 30 Brawler 34 | . . . . . . . . . . . 1 1 1 . 1 3 . 4 1 1 1 . 11 . . . . . . 1 . 1 1 6 Duelist 30 | . . . . . . . 1 . . . 2 1 . . 1 1 1 2 1 5 1 . 5 1 . . . . . . . . 1 7 Protector 31 | . . . . . . . . . . . 1 . . . . . . . 10 1 . . 9 . . . 4 . . . . . . 6 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 64 | . . . . . 4 3 1 . . 1 3 1 . . 2 5 . 2 . 1 11 . 12 2 1 . 1 2 . 4 . 5 . 3 Demolisher 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . Hunter 63 | . . . . . . 3 . . . . 2 . 4 . . . . 4 11 . 6 . 17 2 . . . . 4 2 . 2 1 5 Programmer 74 | . . . . . . 3 3 1 . . 1 1 . . . 4 . . 10 1 6 . 14 . . . . 6 2 3 . 7 . 12 Behemoth 12 | . . . . . . . 1 . . . . . 1 . 1 . . 1 1 1 1 . 1 . . . . . . . . 2 . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 12 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . 5 Executioner 18 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 12 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Thug 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 28 | . 6 5 . 3 8 10 3 3 . 3 13 4 5 . 4 13 9 13 19 7 17 . 27 5 4 . 8 11 7 6 6 18 7 28 Combat Bots Only 23 | . 3 3 . 3 5 4 3 3 . 3 11 4 5 . 4 8 9 13 19 7 8 . 22 5 4 . 8 4 6 5 4 13 5 23 Max Kills in Single Turn 15 | . 2 1 . 2 2 4 1 1 . 1 3 2 2 . 3 4 2 2 15 3 3 . 4 3 1 . 2 6 3 2 2 3 1 6 Gunslinging 3 | . 1 . . 1 . 1 . . . . 1 1 1 . 1 2 . 1 . 1 . . . . . . . . . . . 1 . 3 Exploded 14 | . . . . . . . . . . . 1 . . . . . . . 14 . 3 . 3 3 . . . . 1 . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 23190 | . 168 91 . 138 1249 1599 323 79 . 299 811 244 890 . 1178 408 72 396 2295 648 1258 . 2642 543 13 . 473 269 718 289 79 748 38 5232 Core 18103 | . 141 73 . 112 937 1268 254 60 . 234 592 194 698 . 941 322 56 310 1850 507 995 . 2092 424 10 . 372 210 571 228 65 540 25 4022 Absorbed by Shields 4736 | . . . . . . 23 . . . . . . . . . . . 30 . . . . . . . . . . . . . 524 38 4121 Redirected to Core 16382 | . 85 56 . 90 859 1099 254 60 . 234 576 165 633 . 822 297 56 279 1620 486 927 . 1943 408 10 . 350 210 509 208 49 506 25 3566 Core Remaining (%) 95 | 100 . . . 100 92 . . . . 100 . . . . 85 . . . . 100 . . . . . . 100 . 91 . . 95 . . Volleys Fired 1445 | . 22 22 . 7 98 124 22 16 . 18 68 19 29 . 38 74 9 41 53 38 104 1 129 22 7 . 26 21 52 24 12 71 17 261 Largest 6 | . 3 3 . 3 3 5 5 5 . 5 5 5 5 . 5 5 5 5 3 5 5 5 5 5 5 . 5 5 5 6 5 5 5 5 Hottest 287 | . 60 60 . 60 69 137 137 137 . 137 151 151 154 . 151 165 165 165 114 212 212 210 210 210 210 . 210 241 241 287 241 213 197 204 Shots Fired 5652 | . 66 66 . 21 294 420 110 76 . 90 336 95 145 . 190 359 45 204 121 190 436 5 435 85 35 . 122 89 229 121 48 293 64 862 Gun 4944 | . 66 66 . 21 294 363 110 76 . 90 336 95 145 . 190 359 45 204 102 162 335 4 311 64 28 . 98 59 137 72 32 247 62 771 Cannon 567 | . . . . . . 57 . . . . . . . . . . . . . 28 101 1 77 15 7 . 24 30 88 48 16 45 . 30 Launcher 141 | . . . . . . . . . . . . . . . . . . . 19 . . . 47 6 . . . . 4 1 . 1 2 61 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5510 | . 66 66 . 21 294 420 110 76 . 90 336 95 145 . 190 359 45 204 102 190 436 5 388 79 35 . 122 89 225 120 48 291 62 801 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 45 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 40 Electromagnetic 77 | . . . . . . . . . . . . . . . . . . . . . . . 45 6 . . . . 4 1 . . . 21 Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Entropic 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . Robot Hit Streak 104 | . 6 15 . 15 30 38 21 31 . 20 48 26 15 . 27 28 11 30 32 45 44 8 38 42 17 . 32 19 85 54 23 57 23 104 Robot Miss Streak 8 | . 8 2 . 4 4 2 3 3 . 1 2 2 2 . 2 2 5 2 2 3 3 1 3 1 2 . 1 1 2 1 1 3 1 3 Penetration Max 3 | . . . . . . . . . . . 3 1 1 . 1 1 1 1 1 1 2 . 2 1 . . 1 2 2 2 1 2 . 2 Secondary Targets 92 | . 2 1 . 2 3 3 1 2 . 3 7 5 7 . 3 15 3 11 3 3 . . . 1 . . . . . . . 1 . 16 Max Gunslinging Chain 3 | . 1 1 . 1 1 1 1 1 . 1 1 1 2 . 2 2 1 2 1 2 . . . 1 . . . . . . . 1 . 3 Shots Hit Robots 3776 | . 28 40 . 13 204 294 73 53 . 74 249 73 101 . 138 220 24 136 96 123 276 4 257 50 12 . 84 46 150 80 34 207 38 599 Core Hits 2399 | . 20 19 . 4 70 113 22 19 . 19 119 30 39 . 39 148 17 65 241 63 161 . 292 39 8 . 53 35 58 27 10 91 15 563 Critical Hits 506 | . . . . . 2 1 . . . . 19 11 13 . 9 23 2 13 9 8 25 . 58 5 4 . 17 7 40 22 13 56 6 143 Critical Kills 140 | . . . . . 1 . . . . . 8 6 5 . 2 10 1 5 2 3 9 . 12 2 2 . 6 2 6 8 3 14 3 30 Critical Parts Destroyed 249 | . . . . . 1 1 . . . . 11 4 6 . 7 8 1 5 5 2 13 . 34 2 2 . 10 3 27 11 8 26 3 59 Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 194927 | . 370 481 . 183 2491 6149 1397 715 . 1162 4874 1186 1302 . 2331 6668 840 3730 43329 4240 11799 163 20643 2443 441 . 3023 2736 6366 3596 1459 9270 1863 49677 Guns 113502 | . 370 481 . 183 2440 4873 1397 715 . 1162 4570 1186 1302 . 2331 6596 840 3730 2526 3765 9459 142 9286 1819 441 . 2756 2220 4425 2660 1110 8671 1542 30504 Cannons 9093 | . . . . . . 820 . . . . . . . . . . . . . 475 1759 21 687 113 . . 267 516 1516 907 349 599 . 1064 Explosions 72327 | . . . . . 51 451 . . . . 304 . . . . 72 . . 40803 . 581 . 10670 511 . . . . 425 29 . . 321 18109 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 122595 | . 370 481 . 183 2440 5693 1397 715 . 1162 4570 1186 1302 . 2331 6596 840 3730 2526 4240 11218 163 9973 1932 441 . 3023 2736 5941 3567 1459 9270 1542 31568 Thermal 6171 | . . . . . . . . . . . 304 . . . . 72 . . . . 551 . 1066 . . . . . . . . . . 4178 Explosive 11369 | . . . . . . 451 . . . . . . . . . . . . . . 30 . 1406 . . . . . . . . . 321 9161 Electromagnetic 13984 | . . . . . 51 . . . . . . . . . . . . . . . . . 8198 511 . . . . 425 29 . . . 4770 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 40803 | . . . . . . . . . . . . . . . . . . . 40803 . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 2 2 2 2 . 1 1 1 . 1 1 1 1 . 2 2 6 6 2 1 1 2 2 . 2 2 . . Average Corruption 1 | . . . . . . 1 1 2 2 2 . 1 1 1 . 1 1 1 1 . 1 2 3 4 1 1 1 2 2 . 2 2 . . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . Effects 141 | . . . . . . 3 11 9 . 1 . 2 4 . . 3 1 8 . . 8 2 43 13 2 1 3 5 11 . 1 10 . . Message Errors 35 | . . . . . . 1 2 5 . 1 . 1 1 . . 1 . 4 . . 3 . 6 2 1 1 . 2 1 . . 3 . . Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Energy Discharges 11 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 3 2 . . . . 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . 2 . . . . . 2 . . . . . . . 1 . 5 1 . . . . . . . 1 . . Targeting Errors 54 | . . . . . . 1 4 1 . . . . 1 . . 1 1 3 . . 3 1 18 4 1 . 3 2 7 . . 3 . . Weapon Failures 13 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 6 1 . . . 1 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4308 | . . . . . . 80 . . . . 135 . . . . . . . 1972 35 73 . 303 14 . . . 37 109 26 20 . 42 1462 Projectiles 478 | . . . . . . 7 . . . . . . . . . . . . . 35 31 . 7 . . . . 37 104 26 20 . . 211 Explosions 3830 | . . . . . . 73 . . . . 135 . . . . . . . 1972 . 42 . 296 14 . . . . 5 . . . 42 1251 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 75 | . . . . . . 7 . . . . . . . . . . . . . 4 7 . 6 4 . . 1 3 20 3 5 12 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 72 | . . . . . . 7 . . . . . . . . . . . . . 4 7 . 6 4 . . 1 3 20 2 5 11 . 2 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Self-Inflicted Damage 253 | . . . . . . 2 . . . . . . . . . . . . . . . . 71 . . . . . . 32 . . . 148 Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 3 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 3 3 . 7 162 57 249 218 . 74 242 141 152 . 173 153 105 153 14 201 261 21 135 138 9 . . . . 7 115 113 . 24 Average Temperature 41 | . 3 3 . 4 33 11 36 37 . 32 58 43 56 . 40 33 48 62 7 61 56 14 37 43 5 . . . . 6 115 27 . 3 Received Heat Transfer 3063 | . 48 21 . 48 441 417 45 18 . 183 216 108 78 . 288 72 18 18 141 69 153 . 222 96 . . 39 39 . 45 . 67 . 173 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 41 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . 1 . . . . 10 Combat Hostiles 41 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . 1 . . . . 10 Parts Fried 92 | . . . . . . . . . . . . . . . . . . . . . . . 62 5 . . . . 4 . . . . 21 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 12 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . 8 Heat Transferred 4800 | . . . . . . . . . . . 150 . . . . 50 . . . . 300 . 900 . . . . . . . . . . 3400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 19 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 9902 | . 226 302 . 225 719 935 . . . . 1427 . . . . 2259 . . . . 2895 1126 7549 . . . . 653 1362 1358 1085 1827 1508 9902 Initial 1100 | . . 87 . . 87 258 . . . . 135 . . . . 226 . . . . 287 1100 788 . . . . 165 366 765 763 609 1100 964 Average 2465 | . 132 169 . 62 397 690 . . . . 836 . . . . 972 . . . . 1628 1120 4542 . . . . 407 856 1115 947 1214 1321 6988 Maximum Alert Level 5 | . 1 1 . 1 3 3 . . . . 4 . . . . 5 . . . . 5 4 5 . . . . 2 4 4 3 5 4 5 Low Security (%) 23 | 100 64 62 . 85 13 . . . . . 3 . . . . . . . . . . . . . . . . 6 . . . . . 52 Level 1 9 | . 35 37 . 14 44 12 . . . . 10 . . . . 26 . . . . 10 . . . . . . 40 3 . . . . . Level 2 8 | . . . . . 41 18 . . . . 15 . . . . 10 . . . . 5 . . . . . . 53 33 . . 17 . . Level 3 17 | . . . . . . 69 . . . . 48 . . . . 15 . . . . 6 . 2 . . . . . 38 41 100 23 . 1 Level 4 13 | . . . . . . . . . . . 21 . . . . 30 . . . . 31 100 4 . . . . . 24 58 . 32 100 2 Level 5 7 | . . . . . . . . . . . . . . . . 16 . . . . 38 . 19 . . . . . . . . 22 . 1 High Security 21 | . . . . . . . . . . . . . . . . . . . . . 7 . 72 . . . . . . . . 3 . 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 150 | . 1 . . 1 5 15 . . . . 9 . . . 1 13 . . . 1 19 . 28 . . . . 2 5 3 . 4 5 38 Investigation 25 | . . . . 1 3 6 . . . . 4 . . . . 4 . . . . 3 . 1 . . . . 1 . . . 1 1 . Extermination 13 | . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . . . . . . 1 1 . 1 . 1 Reinforcement 19 | . 1 . . . 1 4 . . . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 3 1 . 1 . 1 Assault 79 | . . . . . 1 1 . . . . 4 . . . 1 2 . . . 1 3 . 25 . . . . . 1 1 . 1 2 36 Garrison 14 | . . . . . . 1 . . . . . . . . . 2 . . . . 8 . 1 . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . 1 . . Haulers Reinforced 5 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 39 | . . . . . 5 . . . . . 1 . . . . 4 . . . . 6 . 1 . . . 8 3 5 . . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1272 | . 14 9 . 8 45 40 15 13 . 10 55 12 14 . 22 72 9 31 218 31 70 1 201 19 2 . 13 22 40 16 12 53 6 199 Peak Tracking Total 21 | . 4 3 . 3 8 5 6 4 . 4 8 4 5 . 9 7 5 9 21 7 6 1 18 6 1 . 5 11 6 5 6 7 4 20 Tactical Retreats 50 | . . 1 . . 4 . 1 1 . . 5 . . . . 2 . 1 3 1 4 . 11 . . . . 1 7 . 1 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 39 | . . . . . 1 2 . . . . 3 . . . . 3 . . . . 2 . 9 . . . . 2 . 5 1 2 . 9 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 2 1 . . 1 1 . . 1 . . . 3 . . . 2 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 160 | . . . . . 1 4 . 1 . 1 13 . . . 1 13 . . 2 . 24 . 52 3 . . 2 . 11 . 5 17 1 9 Max in Single Turn 12 | . . . . . 1 4 . 1 . 1 9 . . . 1 2 . . 1 . 4 . 12 1 . . 1 . 2 . 2 4 1 2 Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 69 | . 3 1 1 2 5 10 1 1 4 1 6 . . . . 3 4 . 1 . 4 . 2 2 1 4 . 1 4 2 2 1 3 . Terminals 18 | . 3 . . 1 5 5 . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . Fabricators 15 | . . . . . . . . . . . 2 . . . . 2 . . . . 4 . 1 . . . . 1 2 1 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 11 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 1 1 1 1 . Total Hacks 189 | . 8 1 1 5 15 21 1 1 27 1 13 . . . . 6 16 . 1 . 11 . 7 8 5 16 . 2 6 2 8 2 5 . Successful 127 | . 7 1 1 2 9 7 1 1 27 1 7 . . . . 2 13 . 1 . 5 . 4 7 5 16 . . 2 1 6 1 . . Failed 61 | . 1 . . 3 6 14 . . . . 6 . . . . 4 3 . . . 6 . 3 . . . . 2 4 1 2 1 5 . Catastrophic 13 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . 1 2 . 1 1 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 290 | . 3 . . 4 6 8 . . . . 2 . . . . 40 8 . 1 . 31 . 26 3 . . . 9 29 9 37 43 8 23 Terminals 59 | . 8 . . 4 15 13 . . . . 4 . . . . . 8 . . . . . . 7 . . . . . . . . . . Fabricators 35 | . . . . . . . . . . . 5 . . . . 4 . . . . 11 . 5 . . . . 2 3 1 . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Garrison Access 24 | . . . . . . 4 . . . . 4 . . . . 2 . . . . . . 2 . . . . . 1 1 7 2 1 . Terminal Hacks 96 | . 6 1 1 2 8 4 1 1 27 1 2 . . . . . 13 . 1 . . . . 7 5 16 . . . . . . . . Record 34 | . 1 . 1 . . . . . 11 1 . . . . . . 6 . . . . . . 4 5 5 . . . . . . . . Part Schematic 10 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 23 | . 1 . . 1 3 3 . . 3 . 1 . . . . . 5 . . . . . . 2 . 4 . . . . . . . . Open Door 8 | . . 1 . 1 . . 1 1 . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 3 . . . . 1 . . . . 3 . 2 . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . Seal Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . Unauthorized Hacks 16 | . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . . . 6 . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 6 . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . . 1 4 7 . . . . 4 . . . . 2 1 . . . 4 . 2 1 . . . 1 3 1 1 . 3 . Full Trace Events 14 | . . . . 1 2 4 . . . . 2 . . . . 1 1 . . . 1 . . 1 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 31 | . . . . . . . . . 6 . . . . . . 7 . . . . 3 . 3 . . . . . 5 . . 7 . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 189 | . . . . . . . . . 7 . . . . . . 8 . . . . 29 . 13 . . 3 . 16 36 . 23 27 . 27 Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Matter 892 | . . . . . . . . . . . . . . . . 256 . . . . 318 . 318 . . . . . . . . . . . Time 466 | . . . . . . . . . . . . . . . . 128 . . . . 169 . 169 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 8 . . . . 6 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Programmers 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 4 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 104 | . 1 . . 3 . . 1 4 . 1 2 . . 7 1 7 . . . 2 3 20 9 . . . . . . 2 . . 8 33 Largest Group 24 | . 1 1 1 4 4 . 1 4 4 5 5 . . 7 7 6 3 3 . 2 2 20 19 . . . . . . 2 . . 5 24 Highest-Rated Group 2083 | . 10 10 10 50 50 . 16 124 124 218 218 . . 230 230 248 82 82 . 89 206 760 731 . . . . . . 298 . . 516 2083 Highest-Rated Ally 268 | . 10 10 10 16 16 . 16 31 31 94 94 . . 42 42 70 28 28 . 47 103 50 70 . . . . . . 268 . . 131 268 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 3 . . . . . . 2 . . 3 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 53 | . . . . . . 10 4 6 . . 2 7 . . . 2 . . . . 1 . . . 9 . . . . . . . . 12 STAY 8 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . EXPLORE 26 | . . . . . . 1 2 4 . . 1 5 . . . . . . . . . . . . 6 . . . . . . . . 7 RETURN 16 | . . . . . . 2 2 2 . . 1 2 . . . . . . . . . . . . 3 . . . . . . . . 4 Ally Attacks 891 | . . . . 26 26 8 8 4 . 29 41 . . . 29 71 . 7 . 17 15 8 198 . . . . . . . . . 15 389 Total Damage 46930 | . . . . 328 294 . 91 . . 603 1025 . . . 486 1667 . 110 . 409 706 349 7020 . . . . . . . . . 511 33331 Kills 208 | . . . . 5 2 . . . . 6 9 . . . 6 17 . . . 2 3 1 47 . . . . . . . . . 2 108 Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 26 | . . 1 . 1 . . 2 2 . 3 . 1 2 2 2 . 2 1 . 2 . . . 2 3 . . . . . . . . . Drone Launches 44 | . . . . . . 15 5 6 . . 2 6 . . . . . . . . . . . . 4 . . . . . . . . 6 Drone Recoveries 25 | . . . . . . 7 2 2 . . 1 4 . . . . . . . . . . . . 3 . . . . . . . . 6 Zionite Intel Received 56 | . . . . . . . . . . . . . . . . 7 . . . . 6 . 4 . . . . 2 8 1 9 13 . 6 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Emergency Access 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Component Schematics 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 2 . 1 . . 2 Prototype Schematics 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 3 . . Unaware Schematics 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . 2 . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 2 . . Trap Installations 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 26198 | 44 240 541 117 277 815 1737 600 733 47 724 954 661 661 629 655 1078 387 508 1453 618 1285 181 1435 419 535 62 388 266 590 392 268 770 286 5842 Spaces Moved 32690 | 44 163 459 130 250 437 1349 826 1003 76 1333 1297 784 1209 932 887 1266 763 729 1120 1038 1843 324 2061 813 620 164 744 453 988 715 543 1368 344 5615 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2568 | 31 163 459 130 250 437 1098 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30109 | . . . . . . 251 826 1003 76 1333 1297 784 1209 932 887 1266 763 729 1120 1038 1843 324 2061 813 620 164 744 453 988 715 543 1368 344 5615 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 90 90 90 90 90 42 42 42 42 42 40 40 40 43 43 40 40 40 36 36 35 35 35 35 35 31 31 31 31 31 16 33 33 33 Average Speed 41 | 85 97 90 90 90 90 86 42 42 42 42 40 40 42 43 43 40 40 40 37 36 36 35 35 35 35 32 31 31 31 31 31 33 33 33 Slowest Speed 120 | 100 100 90 90 90 90 120 42 42 42 102 42 40 45 43 43 43 40 40 40 38 38 35 35 35 35 35 31 31 31 102 33 33 33 33 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 11 Exploration Rate (%) 68 | 3 42 73 49 40 43 37 98 98 69 97 43 95 98 89 98 38 92 90 90 97 56 95 70 96 98 59 65 18 95 22 58 77 12 95 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 27 | . . 1 1 . . 2 . 1 1 . . . . 3 . 4 . . . 1 4 . . . 2 3 . . . . 2 2 . . Known Exits Taken 15 | . 1 . . . 1 1 . . . . 1 1 1 . . 1 1 . . . . . . 1 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 17 | 1 . 1 1 1 . . 1 1 1 1 . . . 1 1 . . 1 1 1 . . 1 . . 1 . . . 1 1 . . . Scrap Searched 52 | . . 1 . 3 . . 2 2 . 2 . 7 11 3 1 . 5 2 . 1 . . . 5 6 . 1 . . . . . . . Spaces Dug 638 | . . . . . . . . . . . . . . . . 10 . . 41 . 3 . 5 . . . . 10 2 . . 13 8 546 Terrain Destroyed 3170 | . . . . . . 42 1 . . . 39 2 . . 15 102 37 150 147 162 344 . 377 58 35 . 17 48 108 65 17 105 89 1210 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1652 | . . . . . . 12 1 . . . 6 2 . . 15 66 37 150 21 162 190 . 161 58 35 . 17 48 82 65 17 102 59 346 AOE 1518 | . . . . . . 30 . . . . 33 . . . . 36 . . 126 . 154 . 216 . . . . . 26 . . 3 30 864 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 42956 | 48 193 536 129 285 687 1695 1033 1289 90 1457 1598 1096 1299 1160 1092 1681 826 865 2092 1206 2283 388 2588 910 922 172 853 540 1179 829 616 1563 489 9267 Wait 6817 | . 4 45 . 11 72 130 157 237 15 78 167 258 17 214 87 243 50 58 725 64 217 49 213 45 283 . 53 48 61 27 43 31 123 2992 Move 32641 | 43 162 458 129 249 436 1348 825 1002 75 1332 1296 783 1208 931 886 1265 762 728 1118 1037 1843 323 2059 812 619 163 743 452 986 714 542 1367 343 5602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | . . . . 2 . 1 2 3 . 3 3 2 4 . 4 8 . 3 10 7 9 . 6 . . . 4 . 3 3 2 4 2 18 Fast Attach 252 | 5 1 3 . 3 6 12 . . . 3 14 2 3 3 5 18 . 5 17 2 15 4 16 1 5 2 . 4 13 12 7 23 1 47 Attach 12 | . . . . . 1 . 1 . . 1 . 1 . . . 3 . . . . . . . . . . . . 1 1 1 1 . 1 Detach 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Swap 43 | . . . . . 7 2 . . . . 1 2 . . . 2 . . 4 . 2 . 3 1 1 3 . . 1 1 . 1 1 11 Drop 304 | . . 2 . 1 13 10 . 2 . 5 13 4 6 4 8 19 . 8 28 7 24 4 20 . 5 4 4 4 17 4 6 19 2 61 Fire 1445 | . 22 22 . 7 98 124 22 16 . 18 68 19 29 . 38 74 9 41 53 38 104 1 129 22 7 . 26 21 52 24 12 71 17 261 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . 6 . . . . . . . . . . . . 1 . . . 5 . . . . . 16 . . . . 60 Rewire 45 | . . . . . . . 5 13 . . . . . . 18 . . . . 4 . . . . . . . . . . . . . 5 Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1201 | . 4 6 . 12 54 61 21 16 . 16 35 25 32 8 46 49 5 22 135 47 69 7 137 29 2 . 23 11 28 43 3 46 . 209 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x2) 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 156 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered Mines 285 | -10/Mines | Accompanied by 1 ally 310 | -10/Mines | Build established: Gunner 328 | -10/Mines | Met a Derelict bent on vengeance 341 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 343 | -10/Mines | Found Prototype Device 343 | -10/Mines | Identified Exp. Sensor Array 360 | -10/Mines | Learned Materials non-interactive machine intel 425 | -10/Mines | Reached level 2 464 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Found the Drone Emporium 502 | -10/Mines | Found Prototype Device 502 | -10/Mines | Identified Bomb Drone Bay 539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 539 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Discovered new exit (range 11) 633 | -10/Mines | Learned location of Storage (-7) 826 | -10/Mines | Entered Exiles 826 | -10/Exiles | Accompanied by 1 ally 851 | -10/Exiles | Met 8R-AWN 864 | -10/Exiles | Met EX-HEX 905 | -10/Exiles | Learned location of Zion (-6) 931 | -10/Exiles | Discovered new exit (range 14) 943 | -10/Exiles | Entered Mines 943 | -9/Mines | Accompanied by 1 ally 945 | -9/Mines | Reached level 3 948 | -9/Mines | Upgraded with Utility slot (x1) 991 | -9/Mines | Learned location of 1 exit from Materials 1005 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1149 | -9/Mines | Discovered new exit (range 3) 1173 | -9/Mines | Met a Derelict shopkeep closing up shop 1220 | -9/Mines | Entered Materials 1220 | -8/Materials | Accompanied by 4 allies 1221 | -8/Materials | Identified exit to Factory 1222 | -8/Materials | Loaded intel: 40 non-interactive machine locations 1222 | -8/Materials | Reached level 4 1282 | -8/Materials | Reached level 5 1482 | -8/Materials | Discovered exit to Factory (range 15) 1490 | -8/Materials | Upgraded with Utility slot (x1) 1530 | -8/Materials | Reached level 6 1942 | -8/Materials | Reached level 7 2020 | -8/Materials | First assault squad dispatched 2035 | -8/Materials | Entered Factory 2037 | -7/Factory | Reached level 8 2271 | -7/Factory | Core integrity fell below 50% 2317 | -7/Factory | Reached level 9 2492 | -7/Factory | Garrison activated, responded to threat 2506 | -7/Factory | Identified exit to Storage 2506 | -7/Factory | Identified exit to Lower Caves 2559 | -7/Factory | Reached level 10 2604 | -7/Factory | Core integrity fell below 20% 3061 | -7/Factory | Upgraded with Propulsion slot (x1) 3072 | -7/Factory | Discovered new exit (range 10) 3262 | -7/Factory | Upgraded with Weapon slot (x1) 3474 | -7/Factory | Reached level 11 3635 | -7/Factory | First assault squad dispatched 3650 | -7/Factory | Upgraded with Weapon slot (x1) 3772 | -7/Factory | Entered Lower Caves 3774 | -7/Lower Caves | Reached level 12 3823 | -7/Lower Caves | Learned Factory stockpile data 3833 | -7/Lower Caves | Spotted B-75 Beast 3835 | -7/Lower Caves | Learned Factory garrison access intel 3859 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3938 | -7/Lower Caves | Upgraded with Utility slot (x1) 3978 | -7/Lower Caves | Destroyed B-75 Beast 4157 | -7/Lower Caves | Discovered new exit (range 14) 4372 | -7/Lower Caves | Entered another Lower Caves area 4372 | -7/Lower Caves | Accompanied by 1 ally 4374 | -7/Lower Caves | Reached level 13 4375 | -7/Lower Caves | Learned Factory terminal intel 4450 | -7/Lower Caves | Encountered a Warlord checkpoint 4455 | -7/Lower Caves | Discovered new exit (range 12) 4539 | -7/Lower Caves | Learned location of Extension (-5) 4679 | -7/Lower Caves | Discovered new exit (range 6) 4787 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5081 | -7/Lower Caves | Build established: Commander-Gunner 5105 | -7/Lower Caves | Entered Data Miner 5105 | -7/Data Miner | Accompanied by 4 allies 5105 | -7/Data Miner | Discovered new exit (range 6) 5107 | -7/Data Miner | Reached level 14 5113 | -7/Data Miner | Met Data Miner 5121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5121 | -7/Data Miner | Learned location of Section 7 (-2) 5127 | -7/Data Miner | Received God Mode back door access code from Data Miner 5152 | -7/Data Miner | Entered Proximity Caves 5152 | -6/Proximity Caves | Accompanied by 4 allies 5247 | -6/Proximity Caves | Escorted by Enhanced Grunt 5248 | -6/Proximity Caves | Reached level 15 5252 | -6/Proximity Caves | Learned 4 Factory zone layouts 5253 | -6/Proximity Caves | Learned 8 Factory zone layouts 5332 | -6/Proximity Caves | Spotted B-75 Beast 5398 | -6/Proximity Caves | Reached level 16 5460 | -6/Proximity Caves | Discovered new exit (range 17) 5512 | -6/Proximity Caves | Learned 4 Factory zone layouts 5651 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5652 | -6/Proximity Caves | Found Alien Artifact 5876 | -6/Proximity Caves | Entered Factory 5876 | -6/Factory | Accompanied by 5 allies 5878 | -6/Factory | Reached level 17 5879 | -6/Factory | Loaded intel: 20 terminal locations 5880 | -6/Factory | Loaded intel: 4 garrison access locations 5892 | -6/Factory | Discovered new exit (range 16) 5993 | -6/Factory | Reached level 18 6026 | -6/Factory | Incoming investigation squad redirected 6139 | -6/Factory | Incoming investigation squad redirected 6174 | -6/Factory | Discovered new exit (range 6) 6226 | -6/Factory | First assault squad dispatched 6243 | -6/Factory | Incoming assault squad redirected 6249 | -6/Factory | Discovered new exit (range 17) 6250 | -6/Factory | Build established: Gunner 6257 | -6/Factory | Upgraded with Propulsion slot (x1) 6285 | -6/Factory | Identified exit to Lower Caves 6299 | -6/Factory | Reached level 19 6365 | -6/Factory | Destroyed 8 combat bots 6613 | -6/Factory | Fabricated P-70 Sage? 6795 | -6/Factory | Destroyed 11 combat bots 6830 | -6/Factory | Entered Lower Caves 6832 | -6/Lower Caves | Reached level 20 6991 | -6/Lower Caves | Identified exit to Lower Caves 7034 | -6/Lower Caves | Upgraded with Utility slot (x1) 7088 | -6/Lower Caves | Encountered a Warlord checkpoint 7491 | -6/Lower Caves | Entered another Lower Caves area 7493 | -6/Lower Caves | Learned Factory garrison access intel 7494 | -6/Lower Caves | Discovered new exit (range 8) 7589 | -6/Lower Caves | Identified exit to Zion 7661 | -6/Lower Caves | Spotted B-75 Beast 7771 | -6/Lower Caves | Destroyed B-75 Beast 8152 | -6/Lower Caves | Entered Zion 8181 | -6/Zion | Given the Hacking Drone Bay 8184 | -6/Zion | Discovered new exit (range 8) 8184 | -6/Zion | Learned 4 Factory zone layouts 8214 | -6/Zion | System corruption cleaned by Quarantine Array 8248 | -6/Zion | Learned location of Warlord (-5) 8276 | -6/Zion | Learned Factory fabricator intel 8327 | -6/Zion | Gained Derelict followers 8342 | -6/Zion | Learned location of Armory (-3) 8355 | -6/Zion | Learned Factory security intel 8486 | -6/Zion | Imprinted 8488 | -6/Zion | Declared Zion's savior 8574 | -6/Zion | Build established: Derelict-Gunner 8781 | -6/Zion | Entered Proximity Caves 8781 | -5/Proximity Caves | Accompanied by 7 allies 8783 | -5/Proximity Caves | Reached level 21 8789 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8804 | -5/Proximity Caves | Learned Factory security intel 8808 | -5/Proximity Caves | Learned Factory terminal intel 9081 | -5/Proximity Caves | Spotted B-75 Beast 9085 | -5/Proximity Caves | Build established: Gunner 9095 | -5/Proximity Caves | Destroyed B-75 Beast 9211 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9241 | -5/Proximity Caves | Core integrity fell below 50% 9266 | -5/Proximity Caves | Reached level 22 9384 | -5/Proximity Caves | Discovered new exit (range 3) 9436 | -5/Proximity Caves | Entered Factory 9436 | -5/Factory | Accompanied by 5 allies 9439 | -5/Factory | Loaded intel: 21 terminal locations 9440 | -5/Factory | Loaded intel: 6 fabricator locations 9441 | -5/Factory | Loaded intel: 4 garrison access locations 9441 | -5/Factory | Upgraded with Utility slot (x1) 9463 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9464 | -5/Factory | Zion Kinetic Resupply teleported in 9642 | -5/Factory | Fabricated Adv. Core Analyzer (x1) 9694 | -5/Factory | Retrieved Zion intel report: Emergency Access 9723 | -5/Factory | Discovered new exit (range 15) 9736 | -5/Factory | First assault squad dispatched 9738 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9752 | -5/Factory | Incoming investigation squad redirected 9807 | -5/Factory | Reached level 23 9828 | -5/Factory | Destroyed 8 combat bots 9846 | -5/Factory | Retrieved Zion intel report: Trap Installations 9998 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10066 | -5/Factory | Upgraded with Utility slot (x1) 10073 | -5/Factory | Discovered new exit (range 16) 10107 | -5/Factory | Upgraded with Utility slot (x1) 10115 | -5/Factory | Retrieved Zion intel report: Branch Access 10115 | -5/Factory | Identified exit to Upper Caves 10115 | -5/Factory | Identified exit to Extension 10116 | -5/Factory | Zion Light squad teleported in 10141 | -5/Factory | Upgraded with Power slot (x1) 10269 | -5/Factory | Garrison activated, responded to threat 10353 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10354 | -5/Factory | Zion Fire squad teleported in 10413 | -5/Factory | Build established: Scavenger-Gunner 10427 | -5/Factory | Reached level 24 10514 | -5/Factory | Entered Upper Caves 10514 | -5/Upper Caves | Accompanied by 3 allies 10521 | -5/Upper Caves | Identified exit to Upper Caves 10663 | -5/Upper Caves | Destroyed 9 combat bots 10671 | -5/Upper Caves | Learned Factory garrison access intel 10901 | -5/Upper Caves | Entered another Upper Caves area 10901 | -5/Upper Caves | Accompanied by 3 allies 10912 | -5/Upper Caves | Discovered new exit (range 6) 11045 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11137 | -5/Upper Caves | Destroyed 13 combat bots 11172 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11234 | -5/Upper Caves | Spotted B-75 Beast 11249 | -5/Upper Caves | Destroyed B-75 Beast 11344 | -5/Upper Caves | Discovered new exit (range 8) 11356 | -5/Upper Caves | Learned 4 Factory zone layouts 11361 | -5/Upper Caves | Encountered a Warlord checkpoint 11409 | -5/Upper Caves | Entered Warlord 11423 | -5/Warlord | System corruption cleaned by Quarantine Array 11529 | -5/Warlord | Visited the Vortex Lab 11535 | -5/Warlord | Found Prototype Launcher 11535 | -5/Warlord | Identified Vortex Catalyst Activator 11547 | -5/Warlord | Reached level 25 11547 | -5/Warlord | Warlord's base attacked by MAIN.C 11580 | -5/Warlord | Rebuked by Warlord 11586 | -5/Warlord | Opened Warlord's prototype stash 11589 | -5/Warlord | Upgraded with Propulsion slot (x1) 11592 | -5/Warlord | Found Prototype Processor 11592 | -5/Warlord | Identified Exp. Core Analyzer 11598 | -5/Warlord | Found Prototype Device 11598 | -5/Warlord | Identified Exp. Phase Shifter 11602 | -5/Warlord | Found Prototype Reactor 11602 | -5/Warlord | Identified Vortex Chain Reactor 11670 | -5/Warlord | Spotted B-86 Titan 11686 | -5/Warlord | Destroyed B-86 Titan 11721 | -5/Warlord | Destroyed 12 combat bots 11786 | -5/Warlord | Destroyed 11 combat bots 11847 | -5/Warlord | Destroyed Executioner 11847 | -5/Warlord | Spotted Striker 11847 | -5/Warlord | Spotted Striker 11861 | -5/Warlord | Destroyed Striker 11864 | -5/Warlord | Destroyed Striker 11885 | -5/Warlord | Destroyed 19 combat bots 11897 | -5/Warlord | Warlord forces counterattacked 11947 | -5/Warlord | Spotted Executioner 11947 | -5/Warlord | Spotted Executioner 11947 | -5/Warlord | Spotted Striker 11957 | -5/Warlord | Destroyed Striker 11958 | -5/Warlord | Core integrity fell below 50% 11978 | -5/Warlord | Destroyed 16 combat bots 12047 | -5/Warlord | Spotted B-75 Beast 12047 | -5/Warlord | Spotted Striker 12047 | -5/Warlord | Spotted Striker 12047 | -5/Warlord | Spotted B-86 Titan 12049 | -5/Warlord | Destroyed Striker 12070 | -5/Warlord | Destroyed 9 combat bots 12147 | -5/Warlord | Spotted Executioner 12148 | -5/Warlord | Destroyed Executioner 12169 | -5/Warlord | Destroyed 15 combat bots 12270 | -5/Warlord | Destroyed 13 combat bots 12345 | -5/Warlord | Build established: Gunner 12347 | -5/Warlord | Spotted B-75 Beast 12347 | -5/Warlord | Spotted Executioner 12347 | -5/Warlord | Spotted B-86 Titan 12347 | -5/Warlord | Reached level 26 12347 | -5/Warlord | Destroyed Executioner 12368 | -5/Warlord | Destroyed 13 combat bots 12447 | -5/Warlord | Spotted Executioner 12447 | -5/Warlord | Spotted Striker 12463 | -5/Warlord | Found Prototype Device 12463 | -5/Warlord | Identified Adv. Kinecellerator 12468 | -5/Warlord | Destroyed 10 combat bots 12547 | -5/Warlord | Spotted Executioner 12547 | -5/Warlord | Spotted Executioner 12547 | -5/Warlord | Spotted Executioner 12547 | -5/Warlord | Spotted Executioner 12553 | -5/Warlord | Destroyed Executioner 12555 | -5/Warlord | Destroyed Executioner 12563 | -5/Warlord | Found Prototype Processor 12563 | -5/Warlord | Identified Exp. Targeting Computer 12576 | -5/Warlord | Destroyed 15 combat bots 12591 | -5/Warlord | Discovered new exit (range 16) 12647 | -5/Warlord | Spotted Executioner 12649 | -5/Warlord | Destroyed Executioner 12670 | -5/Warlord | Destroyed 14 combat bots 12747 | -5/Warlord | Spotted Striker 12747 | -5/Warlord | Spotted Executioner 12747 | -5/Warlord | Destroyed Striker 12768 | -5/Warlord | Destroyed 11 combat bots 12779 | -5/Warlord | Crushed by falling debris 12808 | -5/Warlord | Found Exp. Targeting Computer 12847 | -5/Warlord | Spotted B-86 Titan 12847 | -5/Warlord | Spotted B-86 Titan 12847 | -5/Warlord | Spotted B-75 Beast 12847 | -5/Warlord | Spotted Striker 12862 | -5/Warlord | Entered Proximity Caves 12868 | -4/Proximity Caves | Destroyed 7 combat bots 12942 | -4/Proximity Caves | Spotted B-86 Titan 12982 | -4/Proximity Caves | Destroyed B-86 Titan 13031 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13082 | -4/Proximity Caves | Destroyed 7 combat bots 13162 | -4/Proximity Caves | Build established: Scavenger-Gunner 13183 | -4/Proximity Caves | Reached level 27 13333 | -4/Proximity Caves | Learned location of Quarantine (-2) 13423 | -4/Proximity Caves | Discovered new exit (range 13) 13480 | -4/Proximity Caves | Entered Factory 13481 | -4/Factory | Identified exit to Research 13483 | -4/Factory | Loaded intel: 4 garrison access locations 13502 | -4/Factory | Spotted B-86 Titan 13537 | -4/Factory | Spotted B-86 Titan 13590 | -4/Factory | Found Prototype Launcher 13590 | -4/Factory | Identified Scatter Rocket Array 13716 | -4/Factory | Destroyed 7 combat bots 13762 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13780 | -4/Factory | Discovered exit to Research (range 17) 13821 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 13860 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13861 | -4/Factory | Zion Heavy squad teleported in 13884 | -4/Factory | Incoming investigation squad redirected 13978 | -4/Factory | Upgraded with Propulsion slot (x1) 14073 | -4/Factory | Retrieved Zion intel report: Component Schematics 14141 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14228 | -4/Factory | Found Prototype Processor 14228 | -4/Factory | Identified Exp. Signal Interpreter 14230 | -4/Factory | First assault squad dispatched 14252 | -4/Factory | Incoming assault squad redirected 14253 | -4/Factory | Reached level 28 14263 | -4/Factory | Garrison activated, responded to threat 14308 | -4/Factory | Destroyed B-86 Titan 14325 | -4/Factory | Retrieved Zion intel report: Component Schematics 14326 | -4/Factory | Zion Kinetic Resupply teleported in 14464 | -4/Factory | Upgraded with Weapon slot (x1) 14480 | -4/Factory | Fabricated Tiamat Missile Launcher (x1) 14557 | -4/Factory | Incoming assault squad redirected 14576 | -4/Factory | Garrison activated, responded to threat 14597 | -4/Factory | Destroyed 8 combat bots 14671 | -4/Factory | High security lockdown imminent 14751 | -4/Factory | High security lockdown engaged 14765 | -4/Factory | Sucked down chute 14765 | -4/Factory | Entered Waste 14766 | -4/Waste | Joined by Warlord forces that had cleared the area 14800 | -4/Waste | A Compactor rumbled back to life 14800 | -4/Waste | Spotted C-40 Crusher 14805 | -4/Waste | Allies destroyed C-40 Crusher 14835 | -4/Waste | Found Prototype Launcher 14835 | -4/Waste | Identified Gui. Micro-nuke Launcher 14844 | -4/Waste | Discovered new exit (range 13) 14946 | -4/Waste | Entered Factory 14946 | -4/Factory | Accompanied by 19 allies 14958 | -4/Factory | Spotted B-86 Titan 15091 | -4/Factory | Spotted B-86 Titan 15196 | -4/Factory | First assault squad dispatched 15212 | -4/Factory | Incoming assault squad redirected 15213 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15214 | -4/Factory | Zion Demo squad teleported in 15268 | -4/Factory | Retrieved Zion intel report: Component Schematics 15282 | -4/Factory | Build established: Scavenger-Executioner 15328 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15334 | -4/Factory | High security lockdown imminent 15346 | -4/Factory | Retrieved Zion intel report: Emergency Access 15347 | -4/Factory | Zion Hacker squad teleported in 15352 | -4/Factory | Zion Fire squad teleported in 15356 | -4/Factory | Discovered exit to Research (range 17) 15409 | -4/Factory | Reached level 29 15414 | -4/Factory | High security lockdown engaged 15418 | -4/Factory | Found Prototype Launcher 15418 | -4/Factory | Identified Tesla Bomb Launcher 15500 | -4/Factory | Destroyed 9 combat bots 15528 | -4/Factory | Garrison activated, responded to threat 15587 | -4/Factory | Destroyed 15 combat bots 15652 | -4/Factory | Destroyed 11 combat bots 15786 | -4/Factory | Discovered exit to Research (range 17) 15804 | -4/Factory | Destroyed 22 combat bots 15856 | -4/Factory | Destroyed 8 combat bots 15863 | -4/Factory | Found Prototype Processor 15863 | -4/Factory | Identified Exp. Melee Analysis Suite 15978 | -4/Factory | Sterilization system engaged 15978 | -4/Factory | Non-combat units ordered to evacuate 16008 | -4/Factory | Destroyed B-86 Titan 16078 | -4/Factory | Combat units ordered to evacuate 16090 | -4/Factory | Core integrity fell below 50% 16106 | -4/Factory | Destroyed 10 combat bots 16123 | -4/Factory | Discovered new exit (range 4) 16136 | -4/Factory | Reached level 30 16149 | -4/Factory | Core integrity fell below 20% 16197 | -4/Factory | Destroyed 12 combat bots 16278 | -4/Factory | Ambient heat levels rising (+10) 16338 | -4/Factory | Discovered new exit (range 3) 16381 | -4/Factory | Entered Upper Caves 16420 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16630 | -4/Upper Caves | Learned 12 Research zone layouts 16690 | -4/Upper Caves | Attracted the attention of an 0b10 base 16725 | -4/Upper Caves | Learned Armory garrison access intel 16725 | -4/Upper Caves | Learned Extension garrison access intel 16725 | -4/Upper Caves | Learned 8 Research zone layouts 16725 | -4/Upper Caves | Identified exit to Upper Caves 16725 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 16725 | -4/Upper Caves | Central database locked down 16800 | -4/Upper Caves | Entered another Upper Caves area 16801 | -4/Upper Caves | Identified exit to Zhirov 16801 | -4/Upper Caves | Learned 4 Research zone layouts 16814 | -4/Upper Caves | Discovered exit to Research (range 22) 16878 | -4/Upper Caves | Learned Extension trap positions 16878 | -4/Upper Caves | Learned Research garrison access intel 17062 | -4/Upper Caves | Encountered a Warlord checkpoint 17335 | -4/Upper Caves | Entered Zhirov 17335 | -4/Zhirov | Discovered new exit (range 3) 17342 | -4/Zhirov | Met Zhirov 17350 | -4/Zhirov | Learned location of Command (-1) 17352 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17358 | -4/Zhirov | Found Alien Artifact 17358 | -4/Zhirov | Identified Integrated Dissipator 17358 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17397 | -4/Zhirov | Entered Proximity Caves 17636 | -3/Proximity Caves | Destroyed 8 combat bots 17654 | -3/Proximity Caves | Build established: Scavenger-Sprinter 17785 | -3/Proximity Caves | Entered Research 17786 | -3/Research | Identified exit to Armory 17787 | -3/Research | Identified exit to Testing 17787 | -3/Research | Identified exit to Research 17788 | -3/Research | Loaded intel: 3 garrison access locations 17939 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17940 | -3/Research | Spotted B-86 Titan 18012 | -3/Research | Retrieved Zion intel report: Component Schematics 18051 | -3/Research | Entered Testing 18095 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 18115 | -3/Testing | Found Prototype Processor 18115 | -3/Testing | Identified Exp. Target Analyzer 18138 | -3/Testing | Retrieved Zion intel report: Trap Installations 18149 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 18157 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18165 | -3/Testing | Retrieved Zion intel report: Component Schematics 18227 | -3/Testing | Reached level 31 18235 | -3/Testing | Found Prototype Device 18235 | -3/Testing | Identified AEGIS Remote Shield 18254 | -3/Testing | Discovered exit to Research (range 9) 18301 | -3/Testing | First assault squad dispatched 18303 | -3/Testing | Found Prototype Device 18303 | -3/Testing | Identified Exp. Thermal Shield 18326 | -3/Testing | Incoming assault squad redirected 18337 | -3/Testing | Retrieved Zion intel report: Emergency Access 18364 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18388 | -3/Testing | Spotted Striker 18388 | -3/Testing | Spotted Striker 18391 | -3/Testing | Retrieved Zion intel report: Component Schematics 18397 | -3/Testing | Destroyed Striker 18403 | -3/Testing | Destroyed Striker 18419 | -3/Testing | Spotted Alpha 7 18435 | -3/Testing | Destroyed Alpha 7 18440 | -3/Testing | Upgraded with Utility slot (x1) 18441 | -3/Testing | Stole the SGEMP Prototype 18517 | -3/Testing | Scanned by Researcher 18641 | -3/Testing | Entered Research 18731 | -2/Research | Spotted B-90 Cyclops 18775 | -2/Research | Discovered new exit (range 10) 18804 | -2/Research | Reached level 32 18891 | -2/Research | First assault squad dispatched 18955 | -2/Research | Retrieved Zion intel report: Main Access 18955 | -2/Research | Identified exit to Access 18956 | -2/Research | Zion Experimental squad teleported in 18962 | -2/Research | Zion Heavy Resupply teleported in 18984 | -2/Research | Found Prototype Protection 18984 | -2/Research | Identified Zio. Shade Armor 19033 | -2/Research | Entered Quarantine 19055 | -2/Quarantine | Upgraded with Power slot (x1) 19064 | -2/Quarantine | Spotted Alpha 7 19071 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 19102 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 19140 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 19143 | -2/Quarantine | Found Alien Artifact 19143 | -2/Quarantine | Identified Subatomic Replicator 19147 | -2/Quarantine | Used Subatomic Replicator to replicate Helical Railgun 19166 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 19171 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19202 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 19203 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 19235 | -2/Quarantine | Retrieved Zion intel report: Branch Access 19236 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 19280 | -2/Quarantine | Spotted Fortress 19300 | -2/Quarantine | Discovered new exit (range 5) 19301 | -2/Quarantine | Entered Section 7 19326 | -2/Section 7 | Found Prototype Launcher 19326 | -2/Section 7 | Identified Point Singularity Launcher 19359 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 19364 | -2/Section 7 | Spotted S7 Guard 19370 | -2/Section 7 | Found Alien Artifact 19370 | -2/Section 7 | Identified Core Membrane 19370 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19380 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 19394 | -2/Section 7 | Found Alien Artifact 19396 | -2/Section 7 | Identified Integrated Reactor 19396 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19405 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 19407 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19416 | -2/Section 7 | Incoming investigation squad redirected 19416 | -2/Section 7 | Discovered exit to Access (range 16) 19499 | -2/Section 7 | Reached level 33 19512 | -2/Section 7 | Spotted B-90 Cyclops 19571 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 19574 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19589 | -2/Section 7 | Found Integrated Reactor 19589 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19597 | -2/Section 7 | Spotted Alpha 7 19597 | -2/Section 7 | Spotted Alpha 7 19646 | -2/Section 7 | Destroyed Alpha 7 19707 | -2/Section 7 | Build established: Generator-Sprinter 19734 | -2/Section 7 | Found Prototype Device 19734 | -2/Section 7 | Identified Exp. ECM Suite 19747 | -2/Section 7 | Destroyed 13 combat bots 19749 | -2/Section 7 | Spotted B-99 Colossus 19769 | -2/Section 7 | Destroyed B-99 Colossus 19777 | -2/Section 7 | Found Prototype Ballistic Gun 19777 | -2/Section 7 | Identified Multirail 19801 | -2/Section 7 | First assault squad dispatched 19802 | -2/Section 7 | Found Alien Artifact 19802 | -2/Section 7 | Identified Core Expander 19804 | -2/Section 7 | Found Core Expander 19816 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 19826 | -2/Section 7 | Found Alien Artifact 19826 | -2/Section 7 | Identified LRC Matter Compressor 19826 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19828 | -2/Section 7 | Found Alien Artifact 19828 | -2/Section 7 | Identified LRC Energy Well 19828 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19854 | -2/Section 7 | Found Integrated Dissipator 19854 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19898 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 19907 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 19907 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 19910 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 19935 | -2/Section 7 | Found Alien Energy Gun 19935 | -2/Section 7 | Identified Sigix Quantum Sheargun 19961 | -2/Section 7 | Spotted Executioner 19961 | -2/Section 7 | Spotted Executioner 20007 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 20017 | -2/Section 7 | Spotted B-90 Cyclops 20024 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20042 | -2/Section 7 | Destroyed B-90 Cyclops 20045 | -2/Section 7 | High security lockdown imminent 20071 | -2/Section 7 | Entered Access 20072 | -1/Access | Loaded intel: 116 machine locations 20072 | -1/Access | Loaded intel: 66 trap records 20072 | -1/Access | Identified exit to Surface 20072 | -1/Access | Discovered exit to Surface (range 63) 20072 | -1/Access | Identified exit to Command 20072 | -1/Access | Discovered exit to Command (range 148) 20072 | -1/Access | Delivered the SGEMP Prototype to Zhirov 20072 | -1/Access | Zhirov transferred Access data 20073 | -1/Access | Reached level 34 20200 | -1/Access | Garrison activated, responded to threat 20209 | -1/Access | Zhirov warped through subspace 20239 | -1/Access | Found Enh. Gamma Bomb Array 20240 | -1/Access | Incoming investigation squad redirected 20271 | -1/Access | Zion Heavy squad teleported in 20274 | -1/Access | Zion Heavy squad teleported in 20278 | -1/Access | Zion Kinetic Resupply teleported in 20321 | -1/Access | First assault squad dispatched 20340 | -1/Access | Incoming assault squad redirected 20342 | -1/Access | Incoming assault squad redirected 20357 | -1/Access | Entered Command 20357 | -1/Command | Accompanied by 5 allies 20359 | -1/Command | Reached level 35 20390 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 20404 | -1/Command | Retrieved Zion intel report: Component Stockpiles 20463 | -1/Command | Retrieved Zion intel report: Component Schematics 20539 | -1/Command | Retrieved Zion intel report: Component Schematics 20602 | -1/Command | Disengaged cave seal 20632 | -1/Command | First assault squad dispatched 20650 | -1/Command | Incoming assault squad redirected 20666 | -1/Command | Reached level 36 20666 | -1/Command | High security lockdown imminent 20681 | -1/Command | Retrieved Zion intel report: Emergency Access 20714 | -1/Command | Retrieved Zion intel report: Guard Positions 20746 | -1/Command | High security lockdown engaged 20837 | -1/Command | Spotted B-99 Colossus 20857 | -1/Command | Allies destroyed B-99 Colossus 20861 | -1/Command | Destroyed 8 combat bots 20949 | -1/Command | Spotted Striker 20949 | -1/Command | Spotted Executioner 20949 | -1/Command | Spotted Executioner 20950 | -1/Command | Spotted Investigator 20950 | -1/Command | Reached level 37 20950 | -1/Command | Destroyed Striker 20950 | -1/Command | Destroyed Investigator 20951 | -1/Command | Spotted Executioner 20952 | -1/Command | Destroyed Executioner 20953 | -1/Command | Spotted Executioner 20959 | -1/Command | Destroyed Executioner 20962 | -1/Command | Allies destroyed Executioner 20962 | -1/Command | P-80 Master assimilated allied CK-D9J(M) 20962 | -1/Command | Destroyed Executioner 20983 | -1/Command | Destroyed 9 combat bots 21104 | -1/Command | Spotted Striker 21110 | -1/Command | Destroyed Striker 21131 | -1/Command | Destroyed 17 combat bots 21303 | -1/Command | Spotted Striker 21303 | -1/Command | Allies destroyed Striker 21326 | -1/Command | Spotted Executioner 21326 | -1/Command | Spotted Striker 21327 | -1/Command | Spotted Striker 21327 | -1/Command | Spotted Striker 21329 | -1/Command | Reached level 38 21331 | -1/Command | Destroyed Executioner 21332 | -1/Command | Allies destroyed Striker 21334 | -1/Command | Destroyed Striker 21334 | -1/Command | Allies destroyed Striker 21374 | -1/Command | Destroyed 13 combat bots 21557 | -1/Command | Spotted Executioner 21560 | -1/Command | Destroyed Executioner 21574 | -1/Command | Spotted Executioner 21574 | -1/Command | Spotted Executioner 21574 | -1/Command | Spotted Executioner 21577 | -1/Command | Allies destroyed Executioner 21580 | -1/Command | Destroyed Executioner 21581 | -1/Command | Destroyed Executioner 21582 | -1/Command | Spotted Executioner 21586 | -1/Command | Allies destroyed Executioner 21592 | -1/Command | Spotted Executioner 21592 | -1/Command | Spotted Executioner 21597 | -1/Command | Destroyed Executioner 21597 | -1/Command | Allies destroyed Executioner 21618 | -1/Command | Destroyed 23 combat bots 21906 | -1/Command | Spotted Striker 21906 | -1/Command | Spotted Striker 21918 | -1/Command | Allies destroyed Striker 21918 | -1/Command | Destroyed Striker 22321 | -1/Command | Phase Generator disabled 22388 | -1/Command | Spotted Alpha 7 22391 | -1/Command | Spotted Striker 22394 | -1/Command | Destroyed Executioner 22396 | -1/Command | Destroyed Striker 22408 | -1/Command | Destroyed Alpha 7 22409 | -1/Command | Spotted Striker 22412 | -1/Command | Allies destroyed Striker 22413 | -1/Command | Spotted Executioner 22413 | -1/Command | Spotted Executioner 22414 | -1/Command | Destroyed Executioner 22414 | -1/Command | Destroyed Executioner 22417 | -1/Command | Spotted Alpha 7 22426 | -1/Command | Spotted B-99 Colossus 22429 | -1/Command | Destroyed B-99 Colossus 22435 | -1/Command | Destroyed Executioner 22437 | -1/Command | Allies destroyed Alpha 7 22439 | -1/Command | Spotted B-99 Colossus 22456 | -1/Command | Destroyed 7 combat bots 22457 | -1/Command | Destroyed B-99 Colossus 22460 | -1/Command | Discovered exit to Surface (range 17) 22476 | -1/Command | Found Multirail 22613 | -1/Command | Spotted M Guard 22614 | -1/Command | Spotted M Guard 22614 | -1/Command | Spotted Combat Programmer 22621 | -1/Command | Spotted Combat Programmer 22641 | -1/Command | Allies destroyed Combat Programmer 22645 | -1/Command | Core integrity fell below 50% 22648 | -1/Command | Destroyed Combat Programmer 22665 | -1/Command | Allies destroyed M Guard 22673 | -1/Command | All MAIN.C guards destroyed 22709 | -1/Command | Found Prototype Device 22709 | -1/Command | Identified Thermal Barrier 22714 | -1/Command | Found Prototype Reactor 22714 | -1/Command | Identified Zero-point Reactor 22722 | -1/Command | Found Prototype Launcher 22722 | -1/Command | Identified Ragnarok Missile Launcher 23107 | -1/Command | Met MAIN.C 23107 | -1/Command | Reached level 39 23125 | -1/Command | 0b10 Conduit disabled 23135 | -1/Command | Destroyed MAIN.C Shell 23138 | -1/Command | MAIN.C activated Command garrisons 23143 | -1/Command | Zhirov used SGEMP to disable MAIN.C 23237 | -1/Command | Found Prototype Ballistic Cannon 23237 | -1/Command | Identified Omega Cannon 23244 | -1/Command | Found Prototype Device 23244 | -1/Command | Identified Beam Splitter 23335 | -1/Command | Discovered exit to Surface (range 10) 23426 | -1/Command | Found Prototype Device 23426 | -1/Command | Identified Exp. Cloaking Device 23429 | -1/Command | Found Prototype Protection 23429 | -1/Command | Identified Hvy. Regenerative Plating 23434 | -1/Command | Found Prototype Processor 23434 | -1/Command | Identified Exp. Armor Integrity Analyzer 23465 | -1/Command | Found Multirail 23468 | -1/Command | Found Multirail 23527 | -1/Command | Build established: Scavenger-Sprinter 23625 | -1/Command | Identified Dimensional Node Initializer 23625 | -1/Command | Initialized slip node 25324 | -1/Command | Build established: Scavenger-Scout 25970 | -1/Command | Found Prototype Protection 25970 | -1/Command | Identified Exp. Powered Armor 26127 | -1/Command | Crushed by falling debris 26127 | -1/Command | Crushed by falling debris 26147 | -1/Command | Crushed by falling debris 26172 | -1/Command | Crushed by falling debris 26185 | -1/Command | Crushed by falling debris 26186 | -1/Command | Crushed by falling debris 26193 | -1/Command | Crushed by falling debris 26193 | -1/Command | Crushed by falling debris 26194 | -1/Command | Crushed by falling debris 26197 | -1/Command | Crushed by falling debris 26198 | -1/Command | Core integrity fell below 20% 26199 | -1/Command | Crushed by falling debris 26199 | -1/Command | Smashed by cave-in Last Messages --------------- 26127_ The unstable cave ceiling collapses. 26127_ Crushed by falling debris. 26128_ The unstable cave ceiling collapses. 26147_ Crushed by falling debris. 26150_ The unstable cave ceiling collapses. 26172_ Crushed by falling debris. 26173_ The unstable cave ceiling collapses. 26185_ Crushed by falling debris. 26186_ The unstable cave ceiling collapses. 26186_ Crushed by falling debris. 26190_ The unstable cave ceiling collapses. 26193_ Crushed by falling debris. 26193_ The unstable cave ceiling collapses. 26193_ Crushed by falling debris. 26194_ The unstable cave ceiling collapses. 26194_ Crushed by falling debris. 26197_ The unstable cave ceiling collapses. 26197_ Crushed by falling debris. 26199_ The unstable cave ceiling collapses. 26199_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ####################### ## ###### ##### | | ####################### !!!## ""###### ##### | | ####################### !!!## ""###### ##### | | ####################### !! ## T"###### ##### | | ####################### ## ""###### ##### | | ##?####################= ## ""###### ##### | | ####?################## =## ###### ##### | | ###################### ## + ##### | | ??##################### ###################### | | #??#################### ###################### | | ####?##########################################?## | | ################################################## | | ###########?############################## ###### | | ###################################### # #### | | #################################### # ## ##### | | ################################# # # # | | ??##################?########### ##### # " | | ??#####?######################## ## # ## ## | | ?############################# # ## # # # | | ??########################### # # ## | | ??##?######################## # # # #### | | ?#?######################### # ###### | | #??######?################ ## ### #######?# | | #####?#################### ## # ############ | | #?###################### ## ############### | | ?######?############### #@## ## ### ##########?### | | ######?############### ##### ################ | | ###############?#?### ## ## #############?## | | ###?#####?########## ### # ################# | | #?########??######## # ## ###############?##?# | | ?####?###?######### # #### ######?#?########?#?# | | ####?#####?####?### # # # #####?######?#######? | | ###?######?###?### ## # # ##?################## | | #######?##?###### # #### ##?###########?######? | | ###########?#?#### # # # ##?#??###??###?######## | | ######?##?###?# ### ## ##?##??########?###?##?? | | ?#?###?####?### ### #?##########??########## | | ???########## # # ### ###??#?#?#??###?#####?#?# | | ############ # ## ## ### #?#???########?########?# | | ############ ## ### ########################?? | | ########### # ### ######?#??#?####?##?#?#??##??? | | ######### ### # ##?##?###?#####?#?###??##??? | | ######## ## ## # #########?######?######??????? | | ######## # # # # #############?######?##??????? | | ##### # # # ###?#####?######?#??#?????????? | | ###### # ##############?#####?????????????? | | #### # # ## #########?####?#####????????????? | | ## ## ###### ## #######?##?##?####?##??#????????? | | ### ### ### ###?##?###?###??###?##??????????? | | ### # # # #######??#########?###?#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 139 Energy Capacity 1200 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 310 Power Amplification 40 EM Shielding 4 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 72 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Plasma Sword | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Utility Shielding | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Target Analyzer | -4/Factory | Z-intel Adv. Medium Treads | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Insulated Plating | -4/Factory | Z-intel Energy Well | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Target Analyzer | -4/Factory | Z-intel Adv. Armor Integrity Analyzer | -4/Factory | Z-intel Adv. Thermal Generator | -4/Factory | Z-intel Impulse Thruster | -4/Factory | Z-intel Corruption Screen | -4/Factory | Z-intel Imp. Core Analyzer | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Hrd. Medium Armor Plating | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Hacking Suite | -4/Factory | Z-intel Adv. Signal Interpreter | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Phase Cannon | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Imp. Recalibrator | -4/Factory | Z-intel Linear Gravjet | -4/Factory | Z-intel Imp. Thermal Shield | -4/Factory | Z-intel System Restoration Module | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Hvy. Phase Cannon | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Launcher Loader | -4/Factory | Z-intel Imp. Field Recycling Unit | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Lance | -4/Factory | Z-intel Hvy. Flail | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Railgun | -3/Research | Z-intel Remote Datajack | -3/Research | Z-intel System Shield | -3/Research | Z-intel Field Propulsion Drive | -3/Research | Z-intel Matter Filter | -3/Research | Z-intel Imp. Remote Force Field | -3/Research | Z-intel Shock Absorption System | -3/Research | Z-intel Adv. Thermal Shield | -3/Research | Z-intel Matter Neutralizer | -3/Research | Z-intel Biometal Medium Treads | -3/Research | Z-intel Transmission Jammer | -3/Research | Z-intel Adv. Field Recycling Unit | -3/Research | Z-intel Imp. Targeting Computer | -3/Research | Z-intel Power Sword | -3/Research | Z-intel Imp. Arc Projector | -3/Research | Z-intel Drone Bay | -3/Research | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Gravity Neutralizing Apparatus | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Helical Railgun | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Tesla Bomb Launcher | -3/Testing | Z-intel Neutron Missile Launcher | -3/Testing | Z-intel Centrium Greatsword | -3/Testing | Z-intel Imp. Launcher Guidance Computer | -3/Testing | Z-intel Myomer Leg | -3/Testing | Z-intel Adv. Datajack | -3/Testing | Z-intel Imp. Heavy Treads | -3/Testing | Z-intel Energy Filter | -3/Testing | Z-intel Imp. Antigrav System | -3/Testing | Z-intel Recoil Stabilizer | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Maneuvering Thrusters | -3/Testing | Z-intel Imp. System Shield | -3/Testing | Z-intel Imp. Linear Gravjet | -3/Testing | Z-intel Lrn. Tractor Beam | -3/Testing | Z-intel Component Analysis Suite | -3/Testing | Z-intel Force Field | -3/Testing | Z-intel Biometal Leg | -3/Testing | Z-intel Imp. Force Field | -3/Testing | Z-intel Lgt. Particle Reactor | -3/Testing | Z-intel Lgt. Antimatter Reactor | -3/Testing | Z-intel Scythe | -3/Testing | Z-intel Imp. Cloaking Device | -3/Testing | Z-intel Recoil Nullifier | -3/Testing | Z-intel Adv. Recalibrator | -3/Testing | Z-intel Gravmag Array | -3/Testing | Z-intel Imp. Gyrokinetic Inverter | -3/Testing | Z-intel Thermal Converter | -3/Testing | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Cld. Field Propulsion Drive | -2/Quarantine | Z-intel Centrium Heavy Treads | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Exp. Energy Well | -2/Quarantine | Z-intel Vortex Chain Reactor | -2/Quarantine | Z-intel Exp. System Shield | -2/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -2/Quarantine | Z-intel Adv. Matter Compressor | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Imp. Component Analysis Suite | -2/Quarantine | Z-intel Spear | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel HERF Cannon | -2/Quarantine | Z-intel Imp. Remote Shield | -2/Quarantine | Z-intel Imp. Stasis Canceller | -2/Quarantine | Z-intel Stasis Canceller | -2/Quarantine | Z-intel Imp. Power Shielding | -2/Quarantine | Z-intel Antimissile System | -2/Quarantine | Z-intel Quantum Reactor | -2/Quarantine | Z-intel Lrn. Terrain Scanner | -2/Quarantine | Z-intel Point Defense System | -2/Quarantine | Z-intel Adv. Shield Generator | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Plasma Lance | -2/Section 7 | Z-intel Stealth Drone Bay | -2/Section 7 | Z-intel Exp. Shock Absorption System | -2/Section 7 | Z-intel Vibroblade | -2/Section 7 | Z-intel Adv. Overload Amplifier | -2/Section 7 | Z-intel Imp. Matter Neutralizer | -2/Section 7 | Z-intel Exp. Thermal Defense Suite | -2/Section 7 | Z-intel Imp. Quantum Reactor | -2/Section 7 | Z-intel Exp. Stasis Projector | -2/Section 7 | Z-intel Exp. Reclamation Unit | -2/Section 7 | Z-intel Exp. Focal Shield | -2/Section 7 | Z-intel Exp. Myomer Leg | -2/Section 7 | Z-intel Exp. Signal Interpreter | -2/Section 7 | Z-intel Inertial Stasis Machine | -2/Section 7 | Z-intel Exp. Field Recycling Unit | -2/Section 7 | Z-intel Enh. Gamma Bomb Array | -2/Section 7 | Z-intel EM Disruption Field | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Graviton Reactor | -2/Section 7 | Z-intel Exp. Force Field | -2/Section 7 | Z-intel Quantum Shading Machine | -2/Section 7 | Z-intel Exp. Matter Compressor | -2/Section 7 | Z-intel Enh. Armored Medium Treads | -2/Section 7 | Z-intel Adv. Variable Charge Gun | -2/Section 7 | Z-intel Cld. Linear Gravjet | -2/Section 7 | Z-intel Energy Mantle | -2/Section 7 | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel Force Lance | -1/Command | Z-intel Com. Matter Pod | -1/Command | Z-intel Thermal Shield | -1/Command | Z-intel Hvy. Neutron Cannon | -1/Command | Z-intel Nova Cannon | -1/Command | Z-intel Imp. Shock Absorption System | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Adv. Force Field | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Imp. Utility Shielding | -1/Command | Z-intel Imp. Weapon Shielding | -1/Command | Z-intel Transport Network Coupler | -1/Command | Z-intel Adv. Melee Analysis Suite | -1/Command | Z-intel Gyrokinetic Inverter | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Imp. Plasma Cutter | -1/Command | Z-intel Imp. Overload Amplifier | -1/Command | Z-intel Imp. Hardlight Generator | -1/Command | Z-intel Arm. Heavy Treads | -1/Command | Z-intel Mni. Drone Bay | -1/Command | Z-intel Imp. Dynamic Insulation System | -1/Command | Z-intel Adv. Reclamation Unit | -1/Command | Z-intel Adv. Particle Charger | -1/Command | Z-intel Adv. Target Analyzer | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel E-15 Imp | -4/Factory | Z-intel B-74 Champion | -3/Testing | Z-intel C-55 Analyst | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel H-77 Assassin | -3/Testing | Z-intel A-02 Transporter | -3/Testing | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel W-44 Eye | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel X-82 Rainmaker | -2/Section 7 | Z-intel Y-72 Warden | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel O-32 Director | -2/Section 7 | Z-intel Fabricated ------------ P-70 Sage | x2 | -6/Factory Adv. Core Analyzer | x1 | -5/Factory | Preloaded Tiamat Missile Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Membrane Integrated Reactor Core Expander LRC Matter Compressor LRC Energy Well Sigix Quantum Sheargun Dimensional Node Initializer Achievements -------------- Sorry Old Pal Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Levels Raised 38 | . . 1 . 1 4 4 1 1 1 2 3 1 . . 2 2 . . 2 1 1 . 2 . . . . . 1 1 . 1 1 5 XP Earned 60307 | 3000 990 1350 200 1665 5301 6583 1722 1487 604 3177 5203 583 546 186 2126 3158 304 725 2283 962 1797 22 2610 118 58 34 334 522 823 1249 554 1413 1881 6737 XP Spent 54310 | 2925 . 1400 . 1300 1500 6855 3170 1000 . 2300 1590 2000 1710 . 900 8980 . . 3750 . 4070 . . 790 . . . . 3200 . 800 1900 . 4170 Upgrades 93 | 9 . 4 . 2 5 16 6 1 . 2 3 1 3 . 1 7 . . 3 . 5 . . 2 . . . . 1 . 1 2 . 19 Power Slot 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion Slot 5 | 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Utility Slot 10 | 1 . . . 1 1 . 1 . . 1 . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . Weapon Slot 5 | 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core Integrity 18 | 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heat Dissipation 13 | 1 . . . . 4 . 2 . . . 1 . 1 . . 2 . . . . 1 . . 1 . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Sight Range 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sensor Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terrain Scan Density 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ranged Accuracy 6 | . . 2 . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . KI Resistance % 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 KI Damage % 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . EX Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protomatter Created 13826 | . 46 42 . 11 366 442 147 207 . 50 479 175 166 . 398 561 206 634 1025 450 850 . 2495 324 78 . 285 321 338 166 20 716 . 2828 Integrity Restored 23747 | . 85 126 . 203 1070 1275 428 255 . 316 699 450 654 180 969 848 72 396 2694 925 1258 164 2683 607 13 . 475 230 576 897 60 862 . 4277 Core 16532 | . 72 126 . 128 886 1275 283 75 . 234 553 233 504 180 809 468 56 310 1647 710 995 . 2092 424 10 . 372 180 519 310 60 496 . 2525 Parts 7215 | . 13 . . 75 184 . 145 180 . 82 146 217 150 . 160 380 16 86 1047 215 263 164 591 183 3 . 103 50 57 587 . 366 . 1752 Protomatter Decayed 8231 | . 17 . . . 90 69 8 121 . 14 299 72 2 . 119 422 181 552 359 48 456 193 1964 33 79 . 81 197 142 . . 333 . 2380 Game ------ Seed SalvageUtilityNanovents Manual? 0 Play Time 06:18:26 Cumulative 481.0 hours Start 2021.06.27 @ 02:38:08 End 2021.06.27 @ 19:55:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/2/5/2/2/0/0/0/1 Lore% 85 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c2e82952-1f38-4c34-b963-fe2174f40ffb