Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 19:22:05 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (970) 970 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 6160 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 104 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 838/850 Matter 94/300 Energy 245/300 System Corruption 0% Temperature Cool (4) Movement Treading (162) Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- Lightning Gun Ion Cannon > --- INVENTORY (8) ---- Medium Treads Weapon Cycler Weapon Cycler Hardened Medium Armor Plating EM Disruption Field Assault Cannon Field Lobotomy Kit (4) Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Armor Integrity Analyzer Weapon Cycler System Shield > --- WEAPON ----------- Lightning Gun Lightning Gun Ion Cannon > --- INVENTORY -------- Light Nuclear Core Medium Treads Weapon Cycler Hardened Medium Armor Plating EM Disruption Field Assault Cannon Field Lobotomy Kit Chainsword [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 1 2 . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 50 | 6 2 3 1 4 21 2 6 5 Power 7 | 1 . 1 . . 2 . 1 2 Engine 2 | 1 . 1 . . . . . . Core 5 | . . . . . 2 . 1 2 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 . 2 7 . 3 . Treads 7 | . . . . . 4 . 3 . Leg 6 | 2 . . . 2 2 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . 2 . . 1 . . . Utility 10 | 1 1 . . . 3 2 1 2 Device 7 | . 1 . . . 3 2 1 . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 1 . 1 2 9 . 1 1 Energy Gun 8 | 1 1 . . 1 5 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 . . . 1 1 . . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . . 2 . . 3 . 1 2 Power 2 | . . 1 . . 1 . . . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . . . . 1 1 Weapon 3 | . . . . . 2 . . 1 Highest Loss Streak 2 | . . 2 . . 2 . 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 96 80 57 73 98 92 95 94 Engine 4 | . 14 12 14 14 1 . . . Core 5 | . . . . . 7 7 7 12 Treads 10 | . . . . . 9 7 28 26 Leg 16 | . 28 24 . 16 24 23 . . Flight 4 | . . 3 28 12 2 . . . Device 14 | . 10 . . . 17 23 26 15 Storage 9 | . 14 14 14 14 9 7 7 6 Energy Gun 13 | . 14 12 . 8 17 15 15 13 Ballistic Gun 3 | . 14 12 . 8 2 . . . Ballistic Cannon 2 | . . . . . 6 7 1 . Peak Build Rating 55 | 6 8 8 14 7 33 38 53 55 Average Rating 26 | 5 6 6 4 6 29 36 49 49 On Entrance 17 | . 6 8 4 5 7 32 38 53 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 11 14 13 8 10 25 28 32 39 Greatest Support 104 | 20 20 20 8 20 40 32 104 104 Greatest Overweight (x) 2 | 2 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 2 4 6 7 7 8 6 8 8 Average Carried 6 | 1 2 5 6 5 7 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 4 6 7 7 7 5 8 8 Class Distribution -------------------- 58% | Skirmisher 33% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 743 | 269 . 101 . 30 264 . 4 75 Remotely . | . . . . . . . . . Salvage Created 1438 | 78 169 50 . . 950 . . 191 Parts 73 | 1 12 4 . . 49 . . 7 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 24 | . 4 3 . . 16 . . 1 Guns 20 | . 3 3 . . 14 . . . Cannons 2 | . . . . . 2 . . . AOE 1 | . 1 . . . . . . . Classes Destroyed 9 | 1 3 . . . 5 . . . Worker 1 | . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . Recycler 4 | 1 1 . . . 1 . . 1 Watcher 5 | . 1 . . . 4 . . . Swarmer 12 | . 3 3 . . 6 . . . Grunt 5 | . 1 . . . 4 . . . Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . . . 3 . . 1 Hunter 2 | . . . . . 2 . . . Best Kill Streak 6 | 1 6 3 . . 4 . . 1 Combat Bots Only 4 | . 4 3 . . 3 . . 1 Max Kills in Single Turn 2 | 1 2 1 . . 2 . . 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 176 | . 25 24 . . 71 . 20 36 Missed 61 | . 7 7 . . 25 . 3 19 Damage Taken 1679 | . 200 163 . . 802 . 345 169 Core 127 | . 38 10 . . 67 . . 12 Absorbed by Shields 11 | . . . . . . . 11 . Regen/Repaired (Parts) 248 | . . . . . 248 . . . Core Remaining (%) 91 | 100 . . . 80 87 . 100 . Volleys Fired 86 | 3 20 8 . . 49 . 1 5 Largest 3 | 2 2 2 . . 3 . 1 3 Hottest 170 | 60 85 85 . . 154 . . 170 Shots Fired 211 | 6 35 16 . . 138 . 1 15 Gun 169 | 6 35 16 . . 102 . . 10 Cannon 41 | . . . . . 36 . . 5 Launcher . | . . . . . . . . . Special 1 | . . . . . . . 1 . Kinetic 80 | 3 20 8 . . 49 . . . Thermal 31 | 3 15 8 . . . . . 5 Explosive . | . . . . . . . . . Electromagnetic 99 | . . . . . 89 . . 10 Robot Hit Streak 10 | 5 10 2 . . 7 . 6 8 Robot Miss Streak 4 | . 4 4 . . 4 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 116 | 5 19 7 . . 73 . 1 11 Core Hits 52 | 2 7 3 . . 37 . . 3 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Slashing 3 | . . . . . 3 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3016 | 56 847 88 . . 1735 . . 290 Guns 1785 | 56 230 88 . . 1244 . . 167 Cannons 420 | . . . . . 352 . . 68 Explosions 795 | . 606 . . . 139 . . 50 Melee . | . . . . . . . . . Ramming 16 | . 11 . . . . . . 5 Kinetic 655 | 24 148 72 . . 411 . . . Thermal 905 | 32 688 16 . . 51 . . 118 Explosive 88 | . . . . . 88 . . . Electromagnetic 1352 | . . . . . 1185 . . 167 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 270 | . 235 . . . 30 . . 5 Projectiles 6 | . . . . . 6 . . . Explosions 264 | . 235 . . . 24 . . 5 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 285 | . 33 . . . 215 . . 37 Shots 5 | . 1 . . . 3 . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 443 | . 72 132 . . 443 . . 48 Average Temperature 112 | . 31 79 . . 133 . . 23 Received Heat Transfer 210 | . 36 . . . 126 . . 48 Effects 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 10 | . . . . . 9 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 860 | 75 587 37 . . . . . 161 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 563 | 5 315 187 . . 563 199 220 216 Initial 194 | . 3 122 . . . 194 139 105 Average 215 | 2 127 169 . . 301 194 173 146 Maximum Alert Level 2 | . 1 . . . 2 . 1 1 Low Security (%) 61 | 100 59 100 . 100 38 100 81 90 Level 1 21 | . 40 . . . 27 . 18 9 Level 2 17 | . . . . . 34 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . . 5 . 1 2 Investigation 4 | . . . . . 3 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . . 2 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 8 16 . . 26 . 5 3 Peak Tracking Total 16 | . 3 16 . . 9 . 3 2 Tactical Retreats 6 | . 2 1 . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 4 | . . . . 4 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 12 | . 7 . . . 4 . . 1 Max in Single Turn 7 | . 7 . . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 13 | . 2 . 2 . 4 1 . 4 Terminals 8 | . 2 . . . 3 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 33 | . 5 . 2 . 13 2 . 11 Successful 17 | . 3 . 2 . 6 1 . 5 Failed 16 | . 2 . . . 7 1 . 6 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 13 | . 4 . 1 . 8 . . . Terminals 21 | . 5 . . . 8 2 . 6 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 5 . . 3 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . 2 . 1 1 . 3 Record 2 | . . . 1 . . . . 1 Open DSF 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 . . 1 Scan Component 3 | . . . . . 2 . . 1 Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . Terminals 3 | . 2 . . . 1 . . . Botnet 3 | . 2 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . . 4 1 . 4 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 76 | . . . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 90 | . . . . . . . 90 . Highest-Rated Ally 90 | . . . . . . . 90 . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . Total Damage 259 | . . . . . . . 259 . Kills 3 | . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 1788 | 55 179 87 177 66 819 7 129 269 Spaces Moved 1325 | 31 99 59 472 93 347 5 71 148 Core 5 | 5 . . . . . . . . Treads 287 | . . . . . 73 . 66 148 Legs 477 | 26 99 40 . 28 274 5 5 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 556 | . . 19 472 65 . . . . Fastest Speed 37 | 50 120 37 37 37 110 110 110 162 Average Speed 95 | 116 120 93 37 61 135 110 158 162 Slowest Speed 250 | 190 120 120 37 120 250 110 165 162 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 36 15 90 21 39 . 70 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 63 | . 30 . . . 31 . . 2 Melee 3 | . . . . . 3 . . . Projectile 9 | . . . . . 9 . . . AOE 51 | . 30 . . . 19 . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 1699 | 41 123 74 473 102 630 6 86 164 Wait 189 | . . . . . 188 . . 1 Move 1317 | 30 98 58 471 92 346 4 70 148 Hop . | . . . . . . . . . Pick Up 24 | 2 1 3 . 4 9 . 4 1 Fast Attach 30 | 6 2 . 1 . 14 . 5 2 Attach 13 | . . 1 . 4 5 2 . 1 Detach 4 | . 1 . 1 . 1 . . 1 Swap 7 | . . 2 . . 2 . 1 2 Drop 24 | . . 2 . 2 13 . 5 2 Fire 86 | 3 20 8 . . 49 . 1 5 Melee 3 | . . . . . 3 . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 235 | -10/Materials | Entered Mines 280 | -10/Mines | Assembled infested the area 320 | -10/Mines | Received a Mining Laser from a helpful Derelict 321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 321 | -10/Mines | Discovered new exit (range 5) 322 | -10/Mines | Entered Exiles 331 | -10/Exiles | Met 8R-AWN 335 | -10/Exiles | Build established: Mutant 338 | -10/Exiles | Met EX-HEX 355 | -10/Exiles | Met EX-BIN 359 | -10/Exiles | Aligned with FarCom system 360 | -10/Exiles | Given EX-Vault access code 369 | -10/Exiles | Opened EX-Vault 371 | -10/Exiles | Found Field Lobotomy Kit 380 | -10/Exiles | Warned to stay clear of 0b10 Research branches 392 | -10/Exiles | Met EX-DEC 414 | -10/Exiles | Discovered new exit (range 12) 440 | -10/Exiles | Visited The Gauntlet 499 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 499 | -10/Exiles | Entered Mines 518 | -9/Mines | Found a hidden stash of uninstalled traps 531 | -9/Mines | Discovered new exit (range 7) 565 | -9/Mines | Entered Materials 565 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 855 | -8/Materials | Build established: Skirmisher 1306 | -8/Materials | Repaired Assault Cannon 1346 | -8/Materials | Repaired Arm. Treads 1370 | -8/Materials | Discovered new exit (range 13) 1384 | -8/Materials | Entered Factory 1384 | -7/Factory | Evolved 2 slots: Utility x2 1390 | -7/Factory | Identified exit to DSF 1391 | -7/Factory | Entered DSF 1420 | -7/DSF | Additional patrols routed to DSF 1425 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 1496 | -7/DSF | Discovered new exit (range 15) 1520 | -7/DSF | Entered Factory 1520 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1789 | -6/Factory | Self-destructed Last Messages --------------- 01773_ R-10 Processor collects Corrupted Lgt. Treads. 01773_ K-01 Serf collects debris. 01778_ R-10 Processor collects Corrupted Flak Gun. 01780_ R-10 Processor collects Imp. Light Armor Plating. 01780_ K-01 Serf cleans the Terminal. 01784_ Acquired 75 matter. 01784_ R-10 Processor collects Corrupted Imp. Heat Sink. 01785_ Chain reaction triggered in Imp. Ion Engine. 01785_ Com. Wheel melted. 01785_ R-10 Processor destroyed. 01785_ Terminal disabled. 01785_ Lightning Gun destroyed. 01785_ Destroyed Lightning Gun. 01789_ P-60 Hacker resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ?????????? #?# #????????# | | ?????????? #?#####+#####????????# """""" | | ?????????? #?????# #????????????# """""" | | ?????????? #?????# #????????????# """""" | | ?????????? #?????# #????????????# """""" | | ?????????? ####### #????????????# | | ?????????? # # #????????????# | | ??????????####+#### """ # ############## * | | ?????????? ### """ + + | | ?????????? + """ # ########### ""T" | | ?????????? ### # # # """" | | ??????????### #?# + / # | | ??????????### ### [ # #### ####+##+### | | ??????????# ######;@;### #??# | | ??????????# #####R!%! ############??# | | ??????????# ! = ############### | | ??????????/ k w | | ??????????# p ############### | | ??????????# u##### ############### | | ??????????# w #???######## # | | ??????????## ############# # | | ??????????## # # # | | ?????????? # # # | | ?????????? + # # | | ?????????? # # # | | ?????????? # # ????????? | | ?????????? # # ????????? | | ??????????######## # ????????? | | ?????????? ## # ????????? | | ?????????? "## # ????????? | | ?????????? ""## # ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Cycling 30 Evasion (%) 62 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassTowerGravjet Manual? 0 Play Time 00:49:12 Cumulative 40.5 hours Start 2025.02.28 @ 18:25:13 End 2025.02.28 @ 19:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd030b80-d19c-461b-b4c0-4a5ba7658a70