Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 23:30:17 Player: k1ll3rb0t Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (297) 1485 Value Destroyed (13375) 13375 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (7793) 7793 TOTAL SCORE: 31553 Bonus ------- High Alert Combat Kills 1024 Follower Combat Kills 69 Entered Garrisons 600 Entered DSFs 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4396 Friendly Fire -596 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 66/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Reinforced Quantum Reactor Energy Well (350) PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Energy Well Compact Matter Pod Advanced Target Analyzer Kinecellerator Graphene Brace Advanced Component Analysis Suite > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Reinforced Quantum Reactor Armored Medium Treads Mini Drone Bay Makeshift Sword PL-3XN's Ring of Power [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Mass Driver Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Slots Evolved 14 | . . . 2 . 2 . . 2 . . . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . Utility 7 | . . . . . 1 . . 1 . . . 1 . . . . 2 1 . . . . 1 . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Attached 331 | 6 . 11 10 . 22 20 17 3 10 2 10 32 2 8 10 1 70 5 17 13 6 24 . 29 3 Power 41 | 1 . 3 1 . 1 3 . . 1 . 1 4 . 3 1 1 14 . 3 . . 1 . 3 . Engine 13 | 1 . 2 1 . 1 2 . . . . . . . 3 1 . 2 . . . . . . . . Core 23 | . . 1 . . . 1 . . . . 1 4 . . . 1 12 . 3 . . . . . . Reactor 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . Propulsion 86 | 2 . 2 4 . 7 1 10 . . 1 2 7 . 3 3 . 17 1 7 2 5 2 . 9 1 Treads 36 | 2 . . . . . . 5 . . 1 2 4 . 2 . . 1 1 2 . 5 2 . 9 . Leg 25 | . . 2 4 . 7 1 5 . . . . 3 . . . . . . 1 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . 1 Flight 19 | . . . . . . . . . . . . . . . . . 16 . 3 . . . . . . Utility 79 | 1 . 2 2 . 2 2 1 1 1 . 1 7 1 2 2 . 16 3 4 8 1 11 . 9 2 Device 41 | . . 2 . . . . . 1 . . 1 3 . 1 1 . 11 2 3 5 1 3 . 6 1 Storage 11 | 1 . . 1 . . . . . . . . . . 1 . . 1 . 1 1 . 2 . 3 . Processor 14 | . . . 1 . . . . . 1 . . 2 . . 1 . 2 1 . 2 . 3 . . 1 Hackware 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Protection 10 | . . . . . 2 2 1 . . . . 2 . . . . . . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 . 4 3 . 12 14 6 2 8 1 6 14 1 . 4 . 23 1 3 3 . 10 . 8 . Energy Gun 23 | . . 1 1 . . . . 1 . 1 1 2 . . . . 8 . 1 2 . 5 . . . Energy Cannon 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 30 | 2 . 2 2 . 2 6 3 1 2 . . 1 . . . . 3 . . . . 2 . 4 . Ballistic Cannon 29 | . . . . . 2 . 1 . 2 . 4 6 . . 3 . 8 1 1 . . . . 1 . Launcher 25 | . . . . . 2 5 2 . 3 . 1 2 1 . . . 3 . 1 1 . 3 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . 1 . . 4 2 . . 1 . . 3 . . 1 . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . . . . . . . 1 . . 3 . 1 . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . System Corruption 13 | . . . . . . . . . . . . 2 . . . . 11 . . . . . . . . Parts Lost 138 | . . 4 1 . 4 3 3 . . . 2 28 . . 5 . 20 . 7 9 . 9 . 39 4 Power 17 | . . 1 1 . . 1 . . . . 1 4 . . 2 . 3 . 1 . . . . 3 . Propulsion 59 | . . 2 . . 3 2 2 . . . 1 12 . . 1 . 10 . 4 5 . 1 . 15 1 Utility 35 | . . . . . 1 . 1 . . . . 6 . . 1 . 3 . 1 1 . 6 . 13 2 Weapon 27 | . . 1 . . . . . . . . . 6 . . 1 . 4 . 1 3 . 2 . 8 1 Highest Loss Streak 19 | . . 2 1 . 2 1 1 . . . 1 8 . . 5 . 6 . 4 6 . 4 . 19 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 85 92 98 100 99 94 99 100 100 100 97 78 26 55 79 84 89 87 91 86 90 95 90 68 11 Engine 3 | . 14 12 8 11 9 8 9 7 . . . . . 8 6 6 . . . . . . . . . Core 5 | . . 1 1 . . . . . . . 3 8 . . . 4 10 10 7 10 10 6 4 1 . Treads 9 | . 28 17 . . . . 13 38 38 38 35 15 . 6 . . . 5 8 6 13 28 28 19 . Leg 10 | . . 8 44 44 44 39 30 . . . . 7 . . . . . . 2 5 8 . . . . Hover 1 | . . . . . . . . . . . . . . . 19 20 2 . 2 . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . 15 15 14 9 . . . . . Device 8 | . . 9 4 . . . . 7 7 7 7 8 . 6 5 6 16 10 10 11 10 14 14 12 4 Storage 6 | . 14 14 11 11 9 9 9 7 7 7 7 6 . 5 6 6 5 5 4 5 5 6 4 9 . Processor 10 | . . . 6 11 9 9 9 7 7 7 7 7 13 13 13 13 11 13 11 16 20 9 9 6 1 Hackware 3 | . . . . . . . . . . . . . 6 6 6 6 5 10 10 6 5 5 4 . . Protection 2 | . . . . . 9 9 9 7 7 7 7 4 . . . . . . . . . 2 4 . . Energy Gun 3 | . . 4 6 11 1 . . 2 2 1 4 2 . . . . 3 . 4 2 5 9 9 1 . Ballistic Gun 5 | . 28 21 15 11 4 9 11 12 9 15 4 1 . . . . . 5 5 1 . 4 4 7 . Ballistic Cannon 6 | . . . . . 5 1 1 7 6 . 12 10 . . 19 20 11 9 5 5 5 . . . . Launcher 1 | . . . . . . 6 4 . 3 5 . . . . . . . . . 1 5 . . . . Peak Build Rating 127 | 6 6 18 18 20 26 30 37 43 54 54 54 54 18 52 57 59 89 81 86 82 101 108 108 127 32 Average Rating 59 | 3 6 12 16 18 22 26 30 42 52 53 47 41 13 39 51 57 76 74 76 75 89 102 108 99 15 On Entrance 44 | . 6 6 16 18 20 22 26 36 43 54 54 44 10 14 48 54 59 64 81 79 82 101 108 108 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 12 19 51 51 61 64 64 69 77 76 76 91 4 63 76 76 86 49 52 64 65 82 77 108 4 Greatest Support 180 | 40 40 40 50 50 60 60 110 110 110 110 110 100 3 98 98 27 37 58 88 59 162 163 163 180 12 Greatest Overweight (x) 13 | 1 . . 1 1 1 1 2 . . . 3 4 1 . 2 2 13 1 11 1 1 . . 3 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . 1 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 10 10 10 10 10 10 15 5 Average Capacity 13 | 7 8 8 11 20 20 20 20 20 20 20 20 19 5 18 20 20 12 10 7 8 10 10 10 10 5 Most Carried 20 | 6 6 8 10 19 20 20 20 19 20 20 20 18 5 12 20 20 20 10 10 10 10 10 10 10 5 Average Carried 12 | 4 5 7 7 14 18 19 19 18 19 20 19 11 4 6 12 20 11 9 7 6 9 9 10 5 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 20 20 20 10 10 5 10 10 10 10 5 5 Final Carried 20 | 4 6 7 10 19 19 20 20 19 20 20 19 5 5 12 20 20 9 10 5 9 10 10 10 5 4 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Scavenger-Gunner 21% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Bomber | -7/Factory Bomber | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/DSF Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Matter Collected 9765 | 202 308 148 137 27 368 570 475 28 400 . 503 759 . 184 432 10 2555 131 558 308 340 706 . 595 21 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12055 | . 209 301 420 117 829 1111 1192 28 754 . 404 929 . 13 155 . 1740 111 374 445 828 1454 . 580 61 Parts 548 | . 10 19 18 8 31 57 53 2 30 . 17 35 . 1 7 . 97 4 29 18 29 52 . 23 8 Haulers Intercepted 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 19 | . . . . . . . 3 . . . . 4 . . . . 10 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . . . . 6 . . . 25 16 . 30 . . . Prevented 15 | . . . . . . . . . . . . . . . . . . . 1 1 . 13 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Combat Hostiles Destroyed 255 | . 4 9 5 4 14 31 18 1 14 . 9 18 . . 4 . 34 2 15 10 36 21 . 5 1 Melee 11 | . . 2 . . 3 . . . . . . 4 . . 1 . . . . . . . . . 1 Guns 80 | . 4 7 5 3 2 9 8 1 2 . 3 1 . . . . 5 . 5 3 3 14 . 5 . Cannons 81 | . . . . . 7 3 1 . 2 . 6 12 . . 3 . 26 2 10 6 3 . . . . AOE 79 | . . . . 1 2 18 9 . 9 . . 1 . . . . 2 . . 1 30 6 . . . Classes Destroyed 21 | . 2 1 2 1 2 2 3 . . . 2 1 . . 1 . . . . . 4 . . . . Worker 9 | . . . . . 1 . 2 . . . . 1 . 1 . . 4 . . . . . . . . Builder 11 | . . . . . . . 1 . . . . 1 . . . . 9 . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Hauler 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Recycler 11 | . . . 1 . 3 . 3 . . . . 2 . . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 64 | . . 3 . 3 4 12 3 . . . 3 5 . . 1 . 6 . 13 3 8 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Grunt 106 | . 4 6 3 1 6 11 8 . 13 . 2 8 . . 1 . 12 . . 7 11 13 . . . Brawler 8 | . . . . . . 2 2 . . . . . . . . . . . . . 2 2 . . . Duelist 5 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 27 | . . . 2 . 4 5 4 1 1 . . 2 . . 1 . 4 2 . . . 1 . . . Specialist 7 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . 2 . Hunter 9 | . . . . . . . 1 . . . . . . . 1 . 1 . 2 . 3 . . 1 . Programmer 19 | . . . . . . . . . . . . 2 . . . . 9 . . . 3 3 . 1 1 Heavy 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . 2 4 4 3 8 4 7 1 11 . 3 7 . 1 4 . 13 1 4 3 16 6 . 2 1 Combat Bots Only 16 | . 2 4 2 3 4 4 5 1 11 . 3 5 . . 4 . 5 1 4 3 16 6 . 2 1 Max Kills in Single Turn 9 | . 1 1 1 2 3 2 2 1 3 . 1 2 . 1 1 . 9 1 1 1 6 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 1 2 2 2 . 3 . . 1 . . . . 1 . . 1 6 2 . . . Melee 1 | . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Hostile Shots Fired 2211 | . 27 77 31 14 74 60 73 18 68 . 63 407 . . 110 . 168 5 80 86 66 169 . 573 42 Missed 772 | . 7 20 15 6 14 17 21 12 33 . 23 151 . . 33 . 53 2 30 26 24 42 . 223 20 Damage Taken 25279 | . 248 617 212 81 930 638 806 43 540 . 1259 3607 . . 865 . 3062 67 1013 1231 606 2317 . 6725 412 Core 3828 | . 47 146 37 11 84 103 56 . 41 . 522 361 . . 172 . 522 . 97 192 81 55 . 1029 272 Absorbed by Shields 1234 | . . . . . . 8 . . 4 . . . . . . . 6 . . . 511 645 . 60 . Redirected to Shielding 103 | . . . . . . . . . . . . 24 . . . . . . . . . 62 . 17 . Ignored by Resistances 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . Regen/Repaired (Parts) 312 | . . . . . . . . . . . . . . . . . 86 . . . 226 . . . . Core Remaining (%) 53 | 100 . 22 . 88 . . 55 . . . 19 . . . . 37 47 . . . . 63 . . . Volleys Fired 638 | . 25 33 21 9 42 59 48 3 27 . 25 50 . . 17 . 114 10 24 29 21 49 . 32 . Largest 4 | . 2 2 2 2 2 2 2 3 3 . 3 3 . . 2 . 3 3 3 3 3 3 . 4 . Hottest 219 | . 40 60 68 68 99 99 72 100 113 . 143 161 . . 97 . 179 151 175 207 192 193 . 219 . Shots Fired 1332 | . 50 58 41 18 74 89 75 9 49 . 75 99 . . 30 1 269 20 62 57 42 123 . 91 . Gun 717 | . 50 58 41 18 20 40 62 6 18 . 38 18 . . . . 77 8 40 28 8 110 . 77 . Cannon 505 | . . . . . 50 15 1 3 12 . 37 76 . . 30 1 186 12 22 29 16 3 . 12 . Launcher 110 | . . . . . 4 34 12 . 19 . . 5 . . . . 6 . . . 18 10 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 934 | . 50 50 30 9 39 50 63 9 30 . 64 82 . . 30 1 201 20 42 31 16 44 . 73 . Thermal 148 | . . . . . 26 5 . . . . . . . . . . 35 . 20 13 8 27 . 14 . Explosive 30 | . . . . . . . . . . . . . . . . . . . . . 18 10 . 2 . Electromagnetic 220 | . . 8 11 9 9 34 12 . 19 . 11 17 . . . . 33 . . 13 . 42 . 2 . Robot Hit Streak 16 | . 6 12 6 6 14 7 8 6 8 . 7 14 . . 4 . 12 6 10 10 6 13 . 16 . Robot Miss Streak 8 | . 2 3 2 4 3 6 8 4 4 . 3 7 . . 6 . 5 2 3 2 4 2 . 5 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . 1 . Secondary Targets 8 | . . . 1 1 . 2 . . . . . . . . . . . . . . . 3 . 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 910 | . 35 47 31 11 58 55 54 7 31 . 51 96 . 1 21 . 148 12 35 42 23 90 . 60 2 Core Hits 708 | . 13 17 15 8 28 57 68 8 35 . 27 95 . . 9 . 85 9 21 21 112 56 . 22 2 Critical Kills 9 | . . 1 . . . . . . . . . . . . . . . . 2 . 1 3 . 2 . Critical Parts Destroyed 17 | . . . . . . . . . 1 . 1 . . . . . 2 . 2 1 1 3 . 6 . Critical Strikes 55 | . . 1 . . 2 . . . 2 . 2 1 . . 1 . 14 . 8 2 3 10 . 9 . Burn 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Destroy 28 | . . 1 . . . . . . 1 . 1 . . . . . 2 . 4 1 2 8 . 8 . Blast 17 | . . . . . . . . . . . 1 . . . . . 10 . 4 1 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sever 5 | . . . . . 2 . . . 1 . . 1 . . 1 . . . . . . . . . . Melee Attacks 61 | . . 6 . . 13 3 . . 3 . . 19 . 5 8 . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . 6 . . 13 3 . . 3 . . 19 . 5 8 . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34719 | . 282 491 377 217 1461 2112 1929 139 1677 . 1105 2670 . 75 531 . 6951 242 771 1195 7345 3521 . 1554 74 Guns 9586 | . 282 361 342 152 304 526 946 87 341 . 578 200 . . . . 982 41 345 346 218 2234 . 1301 . Cannons 9292 | . . . . . 692 189 21 52 243 . 527 1529 . . 326 . 3808 201 426 766 307 83 . 122 . Explosions 14454 | . . . 35 52 218 1397 960 . 889 . . 509 . . . . 2161 . . 83 6820 1204 . 126 . Melee 1366 | . . 129 . . 247 . . . 204 . . 432 . 75 205 . . . . . . . . . 74 Ramming 21 | . . 1 . 13 . . 2 . . . . . . . . . . . . . . . . 5 . Kinetic 14683 | . 282 284 210 46 571 645 967 139 584 . 998 1654 . . 326 . 3930 242 514 772 307 1009 . 1203 . Thermal 4305 | . . . 35 52 362 190 36 . . . . 128 . . . . 1926 . 257 300 218 604 . 197 . Explosive 8577 | . . . . . . . 308 . . . . . . . . . 119 . . . 6820 1204 . 126 . Electromagnetic 5767 | . . 77 132 106 281 1277 616 . 889 . 107 456 . . . . 976 . . 123 . 704 . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1366 | . . 129 . . 247 . . . 204 . . 432 . 75 205 . . . . . . . . . 74 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 1 . 3 3 3 8 13 13 13 13 25 . . . 7 16 . 30 31 Average Corruption 10 | . . . . . . . 1 . 2 3 3 5 11 13 13 13 10 . . . 4 14 . 16 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . . . 5 . 5 1 6 15 4 8 47 4 90 . . . 6 53 . 15 6 Message Errors 71 | . . . . . . . 2 . 3 . 4 6 2 4 9 1 20 . . . 2 16 . 2 . Matter Fused 53 | . . . . . . . . . . . 1 3 1 . 6 1 19 . . . 2 13 . 4 3 Heat Flow Errors 38 | . . . . . . . 1 . 1 . 1 2 . 2 10 1 12 . . . . 5 . 3 . Energy Discharges 31 | . . . . . . . . . 1 1 . 1 . 1 9 . 14 . . . 1 2 . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Data Loss (minor) 31 | . . . . . . . . . . . . . . 1 9 . 13 . . . 1 6 . 1 . Data Loss (major) 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . Misfires 9 | . . . . . . . . . . . . 1 . . 1 1 3 . . . . 2 . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Weapon Failures 15 | . . . . . . . 1 . . . . 1 . . 3 . 4 . . . . 3 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 991 | . . . 5 . 51 12 29 . 49 . 2 48 . 35 45 . 472 . 39 77 123 . . 4 . Projectiles 196 | . . . . . 16 . . . . . 2 4 . . 9 . 126 . 39 . . . . . . Explosions 621 | . . . 5 . 16 12 29 . . . . 9 . . . . 346 . . 77 123 . . 4 . Melee 174 | . . . . . 19 . . . 49 . . 35 . 35 36 . . . . . . . . . . Knockbacks 102 | . . . . . 5 1 . . . . 1 42 . . 2 . 29 . 5 8 2 2 . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . . . . . 4 1 . . . . 1 38 . . 2 . 28 . 4 7 2 2 . 5 . Secondary 8 | . . . . . 1 . . . . . . 4 . . . . 1 . 1 1 . . . . . Self-Inflicted Damage 633 | . . . . . 26 57 37 . 137 . . . . . . . 210 . . 71 43 24 . 28 . Shots 29 | . . . . . 3 5 2 . 8 . . . . . . . 6 . . 1 2 1 . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Kicked 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 2022 | . 18 12 9 14 342 99 250 104 235 . 2022 394 . 181 241 180 441 54 13 159 54 243 . 233 . Average Temperature 120 | . 8 8 4 8 104 27 56 52 97 . 437 106 . 89 83 93 87 23 13 63 23 70 . 50 . Received Heat Transfer 4745 | . 138 282 75 21 486 233 153 12 195 . 72 1245 . . 147 . 456 9 . 302 36 262 . 603 18 Effects 39 | . . . . . . . 2 . . . 29 3 . . . . 5 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 7 | . . . . . . . 2 . . . 2 . . . . . 3 . . . . . . . . Interference 8 | . . . . . . . . . . . 4 3 . . . . 1 . . . . . . . . Matter Decay 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Damage (minor) 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (core) 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . Combat Hostiles 4 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . Parts Fried 19 | . . . 1 . . 5 5 . 5 . . . . . . . 2 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . Heat Transferred 5819 | . . . 50 50 753 261 50 . . . . 150 . . . . 2049 . 407 413 296 790 . 550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . 1 1 3 7 3 . 1 . . 1 . . . . 4 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Peak Influence 1270 | . 149 262 262 183 367 1270 1146 550 763 400 473 413 141 93 . . 804 542 . . . . 45 77 45 Initial 618 | . . 57 37 102 24 148 618 520 254 400 283 247 126 84 . . . 375 . . . . 45 33 . Average 367 | . 73 118 139 89 181 746 837 522 457 400 414 306 130 89 . . 269 425 . . . . 45 42 15 Maximum Alert Level 4 | . . 1 1 . 1 4 4 2 3 2 2 2 . . . . 3 2 . . . . . . . Low Security (%) 39 | 100 100 84 74 100 42 4 . . . . . . 100 100 . . 51 . . . . . 100 100 100 Level 1 22 | . . 15 25 . 57 13 . 3 46 . 36 99 . . . . 22 41 . . . . . . . Level 2 22 | . . . . . . 25 40 96 27 100 63 . . . . . 21 58 . . . . . . . Level 3 10 | . . . . . . 41 27 . 26 . . . . . . . 4 . . . . . . . . Level 4 4 | . . . . . . 15 31 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 1 . 1 . 4 . . . 2 6 . 1 . . 15 1 . . . 1 . 3 . Investigation 6 | . . 1 . . 1 . 1 . . . . . . . . . 2 1 . . . . . . . Extermination 7 | . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . Reinforcement 13 | . . . 1 . . . . . . . 2 1 . . . . 6 . . . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 9 | . . . . . . . 3 . . . . 5 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Distress Signals 15 | . 1 . 1 . 2 . 4 1 . . . 1 . . . . 3 2 . . . . . . . Communications Jammed 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . Times Spotted 384 | . 10 13 9 6 19 26 23 5 17 . 9 27 4 . 4 . 69 5 18 12 47 28 . 20 13 Peak Tracking Total 18 | . 4 4 3 4 6 4 6 3 13 . 3 5 4 1 4 . 6 2 5 4 18 9 . 10 16 Tactical Retreats 31 | . 1 3 1 . 1 2 2 . 3 . . 4 . . . . 3 . 4 2 . 3 . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Traps Triggered 23 | . . . . . . 6 1 . 5 1 . 1 . . . . 7 . . . . . . 2 . Indirectly 7 | . . . . . . 1 1 . 5 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . . 7 . 3 . 11 . . . . Most Traps Carried 12 | . . . . . . . . . . . . . . . 12 8 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Machines Disabled 36 | . . . 1 . . 6 6 . 3 . . 1 . . . . 11 1 1 4 1 . . 1 . Max in Single Turn 4 | . . . 1 . . 1 3 . 1 . . 1 . . . . 2 1 1 4 1 . . 1 . Garrison Relay 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Machines Accessed 42 | . 3 1 . . 8 3 6 2 1 2 . . . 1 1 . 8 2 2 1 . . 1 . . Terminals 31 | . 3 1 . . 6 3 5 1 1 2 . . . 1 . . 5 2 . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Total Hacks 85 | . 11 3 . . 16 3 14 3 2 2 . . . 2 1 . 19 5 2 1 . . 1 . . Successful 39 | . 7 2 . . 8 1 4 2 . 1 . . . . 1 . 7 2 2 1 . . 1 . . Failed 46 | . 4 1 . . 8 2 10 1 2 1 . . . 2 . . 12 3 . . . . . . . Catastrophic 11 | . 1 1 . . . 1 3 . 1 1 . . . 2 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . 1 1 . . 3 . 3 . . . . . . . . . 4 . . . . . . . . Terminals 67 | . 11 3 . . 13 3 10 2 2 2 . . . 2 . . 13 5 . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 4 1 . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 7 2 . . 4 1 4 1 . 1 . . . . 1 . 3 2 2 1 . . 1 . . Record 5 | . 1 2 . . . . . . . . . . . . . . . 1 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 1 . . 6 2 6 1 1 1 . . . 1 . . 9 2 . . . . . . . Full Trace Events 4 | . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . 116 . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 7 . . 5 . . 3 . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . 7 . . 5 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Total Allies 10 | . . . . 3 1 . . . . . . . 1 . . . . . . . 5 . . . . Largest Group 5 | . . . . 3 3 . . . . . . . 1 . . . . . . . 5 2 . . . Highest-Rated Group 296 | . . . . 40 42 . . . . . . . 31 . . . . . . . 296 129 . . . Highest-Rated Ally 68 | . . . . 16 16 . . . . . . . 31 . . . . . . . 68 65 . . . Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 19 13 . . . . . . . 7 . . . . . . . 3 . . . . Total Damage 670 | . . . . 193 161 . . . . . . . 126 . . . . . . . 190 . . . . Kills 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . 1 1 . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Turns Passed 18670 | 74 280 493 231 719 584 1839 795 413 514 147 333 588 52 260 979 144 3667 346 1514 2075 853 1328 11 373 58 Spaces Moved 9371 | 45 105 251 98 357 306 887 358 269 290 100 146 153 85 127 615 101 1903 132 804 945 392 659 7 144 92 Core 220 | 12 . . . . . . . . . . . 2 85 . . . 14 . . . . . . 17 90 Treads 3719 | 33 105 146 . . . . 151 269 290 100 146 79 . 127 2 . 231 132 493 468 154 659 7 127 . Legs 3057 | . . 105 98 357 306 887 207 . . . . 72 . . . . . . 310 477 238 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 962 | . . . . . . . . . . . . . . . 613 101 246 . . . . . . . 2 Flight 1413 | . . . . . . . . . . . . . . . . . 1412 . 1 . . . . . . Fastest Speed 50 | 50 160 120 120 190 120 120 145 145 145 145 145 100 50 170 142 142 107 160 160 165 170 168 168 50 50 Average Speed 166 | 132 160 143 143 190 123 179 171 145 145 145 164 201 50 178 142 142 157 236 175 207 182 169 168 150 50 Slowest Speed 955 | 160 160 160 190 190 190 190 260 145 145 145 410 400 100 180 170 142 700 240 955 250 250 170 168 410 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 23 26 11 70 30 78 42 8 37 5 87 2 66 3 61 16 51 6 79 81 56 76 . 91 15 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 . 1 . . . . 1 . 1 1 . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . . . 1 . 1 . . 1 . . . . . . Scrap Searched 14 | . . . . 3 . . . . . . . . . . . 1 . . 2 5 . 3 . . . Spaces Dug 16 | . . . . . . . . . . . . . . 4 . . 8 2 2 . . . . . . Terrain Destroyed 588 | . . . 2 2 8 15 63 . 4 . . 5 . 4 4 . 136 25 8 24 124 129 . 35 . Melee 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Projectile 124 | . . . . . 3 . . . . . . 2 . . 4 . 80 7 7 11 5 3 . 2 . AOE 458 | . . . 2 2 5 15 63 . 4 . . 3 . . . . 56 18 . 13 119 126 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res DSF Gar Total 11253 | 59 177 327 153 381 415 1042 460 286 342 101 198 330 95 153 682 101 2354 149 865 1013 490 757 6 218 99 Wait 382 | . 46 12 10 . 9 31 21 8 4 . 6 56 . . . . 148 . 8 4 8 10 . 1 . Move 9347 | 44 104 250 97 356 306 884 357 269 289 99 145 153 84 126 614 100 1902 131 803 944 391 658 6 143 92 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 9 2 8 8 12 12 9 6 2 1 . 4 8 3 12 22 . 39 1 5 13 6 7 . 7 . Fast Attach 113 | 1 . 2 2 . 1 2 5 . . 1 2 10 2 3 1 1 23 3 10 6 6 11 . 19 2 Attach 103 | 5 . 3 2 . 7 2 3 2 . . 1 19 . 4 8 . 20 1 6 6 . 6 . 7 1 Detach 14 | . . . . . . . . . . . . 1 . 1 1 . 5 1 1 1 . 1 . 2 . Swap 116 | . . 6 6 . 14 16 9 1 10 1 7 3 . 1 1 . 27 1 2 1 . 7 . 3 . Drop 165 | . . 6 7 3 11 11 10 1 2 . 8 11 6 1 8 . 45 1 6 9 9 7 . 3 . Fire 638 | . 25 33 21 9 42 59 48 3 27 . 25 50 . . 17 . 114 10 24 29 21 49 . 32 . Melee 61 | . . 6 . . 13 3 . . 3 . . 19 . 5 8 . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 60 | . . . . . . 25 . . 5 . . . . . . . 30 . . . . . . . . Rewire 51 | . . . . . . . . . 1 . . . . . . . . . . . 49 1 . . . Trap 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/DSF -3/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 363 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Discovered new exit (range 6) 554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 668 | -10/Mines | Core integrity fell below 50% 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Propulsion x2 1024 | -9/Materials | Build established: Scavenger-Mutant 1050 | -9/Materials | Discovered new exit (range 15) 1050 | -9/Materials | Discovered new exit (range 4) 1079 | -9/Materials | Entered Mines 1207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1758 | -9/Mines | Discovered new exit (range 8) 1798 | -9/Mines | Entered Materials 1798 | -8/Materials | Accompanied by 2 allies 1798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1940 | -8/Materials | Lost 3 allies 2368 | -8/Materials | Discovered new exit (range 16) 2382 | -8/Materials | Identified exit to Garrison 2382 | -8/Materials | Entered Garrison 2420 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Triggered checkpoint 2520 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Discovered new exit (range 15) 2862 | -8/Garrison | Triggered checkpoint 2991 | -8/Garrison | Garrison Relay disabled 3171 | -8/Garrison | Triggered checkpoint 3461 | -8/Garrison | Discovered new exit (range 11) 3482 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3691 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3818 | -8/Garrison | Triggered checkpoint 3937 | -8/Garrison | Triggered checkpoint 4198 | -8/Garrison | Discovered new exit (range 12) 4221 | -8/Garrison | Entered Materials 4501 | -8/Materials | Garrison activated, responded to threat 4994 | -8/Materials | Discovered new exit (range 15) 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5324 | -7/Factory | Build established: Gunner 5429 | -7/Factory | Identified exit to Garrison 5429 | -7/Factory | Entered Garrison 5626 | -7/Garrison | Triggered checkpoint 5666 | -7/Garrison | Garrison Relay disabled 5747 | -7/Garrison | Triggered checkpoint 5759 | -7/Garrison | Triggered checkpoint 5759 | -7/Garrison | Triggered checkpoint 5807 | -7/Garrison | Destroyed 11 combat bots 5894 | -7/Garrison | Discovered new exit (range 12) 5943 | -7/Garrison | Entered Factory 6090 | -7/Factory | Identified exit to DSF 6090 | -7/Factory | Entered DSF 6119 | -7/DSF | Additional patrols routed to DSF 6234 | -7/DSF | Build established: Bomber 6260 | -7/DSF | Sterilization system engaged 6280 | -7/DSF | Ambient heat levels rising (+10) 6295 | -7/DSF | Ambient heat levels rising (+10) 6310 | -7/DSF | Ambient heat levels rising (+10) 6325 | -7/DSF | Ambient heat levels rising (+10) 6340 | -7/DSF | Ambient heat levels rising (+10) 6355 | -7/DSF | Ambient heat levels rising (+10) 6370 | -7/DSF | Ambient heat levels rising (+10) 6385 | -7/DSF | Ambient heat levels rising (+10) 6386 | -7/DSF | Discovered new exit (range 14) 6389 | -7/DSF | Core integrity fell below 50% 6400 | -7/DSF | Ambient heat levels rising (+10) 6401 | -7/DSF | Core integrity fell below 20% 6415 | -7/DSF | Ambient heat levels rising (+10) 6423 | -7/DSF | Entered Factory 6423 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6455 | -6/Factory | Garrison activated, responded to threat 6510 | -6/Factory | Lost 5 parts (4n1u) 6772 | -6/Factory | Lost 8 parts (2p3n2u1w) 6806 | -6/Factory | Garrison activated, responded to threat 6839 | -6/Factory | Lost 3 parts (1n1u1w) 6960 | -6/Factory | Garrison activated, responded to threat 6965 | -6/Factory | Lost 4 parts (1p1n2w) 6976 | -6/Factory | Build established: Scavenger-Mutant 7011 | -6/Factory | Sucked down chute 7011 | -6/Factory | Entered Waste 7012 | -6/Waste | Met a frightened Derelict 7026 | -6/Waste | EMP discharged 7026 | -6/Waste | System corruption reached 10% 7034 | -6/Waste | Spotted C-40 Crusher 7037 | -6/Waste | Spotted C-40 Crusher 7039 | -6/Waste | Spotted C-40 Crusher 7042 | -6/Waste | Lost 5 parts (1p2n2u) 7046 | -6/Waste | Spotted C-40 Crusher 7058 | -6/Waste | Discovered new exit (range 11) 7063 | -6/Waste | Entered Factory 7281 | -6/Factory | Build established: Mutant 7316 | -6/Factory | Discovered new exit (range 4) 7323 | -6/Factory | Entered Lower Caves 7334 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7361 | -6/Lower Caves | Core integrity fell below 50% 7370 | -6/Lower Caves | Identified exit to Lower Caves 7403 | -6/Lower Caves | Met a Warlord Commander 7404 | -6/Lower Caves | Learned location of Warlord (-4) 7405 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7408 | -6/Lower Caves | Found Encrypted Comm Array 7428 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 7519 | -6/Lower Caves | Encountered a Warlord checkpoint 7676 | -6/Lower Caves | Build established: Gunner 8302 | -6/Lower Caves | Entered another Lower Caves area 8321 | -6/Lower Caves | Learned location of Extension (-4) 8389 | -6/Lower Caves | Discovered new exit (range 11) 8446 | -6/Lower Caves | Entered Factory 8446 | -5/Factory | Evolved 2 slots: Utility x2 8905 | -5/Factory | Joined by Warlord Muscle squad 9461 | -5/Factory | Joined by Warlord Infantry squad 9509 | -5/Factory | Garrison activated, responded to threat 9630 | -5/Factory | Cargo convoy interrupted 9767 | -5/Factory | Fabricated Adv. EMP Blaster? 10090 | -5/Factory | Joined by Warlord Geek squad 10183 | -5/Factory | Found PL-3XN's Ring of Power 10328 | -5/Factory | Build established: Scavenger-Gunner 10679 | -5/Factory | Build established: Gunner 10718 | -5/Factory | Joined by Warlord Muscle squad 10866 | -5/Factory | Joined by Warlord Ghost squad 10987 | -5/Factory | P-70 Sage assimilated allied TM-TFG(x) 11247 | -5/Factory | Lost 6 parts (4n2w) 11428 | -5/Factory | Joined by Warlord Dakka squad 11467 | -5/Factory | Build established: Scavenger-Mutant 11478 | -5/Factory | System corruption reached 10% 11699 | -5/Factory | Identified exit to Factory 11775 | -5/Factory | Build established: Scavenger-Gunner 11879 | -5/Factory | Lost 3 allies 12051 | -5/Factory | Core integrity fell below 50% 12067 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 12085 | -5/Factory | Lost 5 parts (2n1u2w) 12113 | -5/Factory | Entered another Factory area 12113 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12138 | -4/Factory | Identified exit to Upper Caves 12138 | -4/Factory | Identified exit to Extension 12459 | -4/Factory | Entered Upper Caves 12825 | -4/Upper Caves | Encountered a Warlord checkpoint 13050 | -4/Upper Caves | Found Alien Artifact 13050 | -4/Upper Caves | Identified Dimensional Node Initializer 13050 | -4/Upper Caves | Initialized slip node 13198 | -4/Upper Caves | Lost 4 parts (1p2n1u) 13319 | -4/Upper Caves | Learned Research stockpile data 13323 | -4/Upper Caves | Spotted B-86 Titan 13953 | -4/Upper Caves | Discovered new exit (range 7) 13973 | -4/Upper Caves | Entered another Upper Caves area 14025 | -4/Upper Caves | Discovered new exit (range 8) 14272 | -4/Upper Caves | Learned Research terminal intel 14520 | -4/Upper Caves | Learned location of Quarantine (-2) 14825 | -4/Upper Caves | Lost 3 parts (2n1w) 14853 | -4/Upper Caves | Attracted the attention of an 0b10 base 15029 | -4/Upper Caves | Lost 6 parts (3n1u2w) 15245 | -4/Upper Caves | Build established: Scavenger-Mutant 15544 | -4/Upper Caves | Identified exit to Research 15932 | -4/Upper Caves | Discovered new exit (range 13) 15997 | -4/Upper Caves | Identified exit to Warlord 16048 | -4/Upper Caves | Entered Warlord 16303 | -4/Warlord | Build established: Derelict-Gunner 16306 | -4/Warlord | Met Warlord 16331 | -4/Warlord | Warlord's base attacked by MAIN.C 16548 | -4/Warlord | Lost 3 allies 16629 | -4/Warlord | Lost 7 allies 16681 | -4/Warlord | Warlord forces counterattacked 16697 | -4/Warlord | Spotted B-86 Titan 16697 | -4/Warlord | Spotted Executioner 16700 | -4/Warlord | Spotted B-90 Cyclops 16701 | -4/Warlord | Spotted B-90 Cyclops 16768 | -4/Warlord | Spotted Executioner 16771 | -4/Warlord | Spotted Striker 16771 | -4/Warlord | Destroyed Striker 16774 | -4/Warlord | Lost 11 allies 16792 | -4/Warlord | Destroyed 16 combat bots 16832 | -4/Warlord | Spotted Executioner 16837 | -4/Warlord | Spotted Executioner 16847 | -4/Warlord | Destroyed Executioner 16850 | -4/Warlord | Build established: Scavenger-Gunner 16866 | -4/Warlord | Destroyed Executioner 16881 | -4/Warlord | Discovered new exit (range 14) 16887 | -4/Warlord | Destroyed 15 combat bots 16893 | -4/Warlord | Lost 8 allies 16898 | -4/Warlord | Identified exit to Proximity Caves 16901 | -4/Warlord | Entered Proximity Caves 16901 | -3/Proximity Caves | Accompanied by 2 allies 17019 | -3/Proximity Caves | Spotted B-86 Titan 17103 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17156 | -3/Proximity Caves | System corruption reached 10% 17192 | -3/Proximity Caves | Lost 4 parts (4u) 18140 | -3/Proximity Caves | Discovered exit to Research (range 8) 18229 | -3/Proximity Caves | Entered Research 18229 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18231 | -3/Research | Loaded intel: 22 terminal locations 18238 | -3/Research | Identified exit to DSF 18240 | -3/Research | Entered DSF 18260 | -3/DSF | Additional patrols routed to DSF 18309 | -3/DSF | Lost 5 parts (2n2u1w) 18344 | -3/DSF | System corruption reached 10% 18433 | -3/DSF | Lost 15 parts (2p4n4u5w) 18598 | -3/DSF | Core integrity fell below 50% 18602 | -3/DSF | System corruption reached 30% 18607 | -3/DSF | Discovered new exit (range 14) 18613 | -3/DSF | Entered Garrison 18632 | -3/Garrison | Spotted B-86 Titan 18637 | -3/Garrison | Lost 19 parts (1p9n7u2w) 18647 | -3/Garrison | Triggered checkpoint 18648 | -3/Garrison | Core integrity fell below 20% 18671 | -3/Garrison | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 18647_ C-30 ARC bursts open, deploying its payload. 18647_ L-61 Swordsman unfolds itself. 18647_ G-67 Veteran unfolds itself. 18652_ P-80 Master destroyed. 18654_ Acquired 21 matter. 18655_ System corrupted: Mak. Sword fused. 18656_ Acquired Imp. Antigrav System. 18659_ Acquired Adv. Target Analyzer. 18660_ Phase Shifter destroyed. 18660_ Imp. Antigrav System destroyed. 18661_ Slug penetrates Wall. 18666_ B-86 Titan activates siege mode. 18667_ Graphene Brace destroyed. 18670_ System corrupted: Matter fused (-6). 18670_ Mak. Sword destroyed. 18670_ Slug penetrates Wall. 18671_ Penetrated by Slug. 18671_ Slug penetrates Wall. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#####????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????######### ##### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ############## | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #???????##????? | | ????????????????????????????????# #??????? #???? | | ????????????????????????????????# #???????# #???? | | ????????????????????????????????# #???????# #???? | | ?????????????????????############ #???????# #???? | | ?????????????????????# #???????# ###?? | | ?????????????????????# #???????# "#?? | | ?????????????????????# ###+##### #???????# "%#?? | | ?????????????????????# #?# #???# *#???????# "??? | | ?????????????????????# ### ##### =######### #???? | | ?????????????????????# p@ ggg+[ %|! #???? | | ?????????????????????#h #####b###[ ###########???? | | ?????????????????????# #???# "## #?????????????? | | ?????????????????"""## #???# " # #?????????????? | | ??????????????? ###""""" #?????????????? | | ??????????????? #?????????????? | | ??????????????? #?????????????? | | ???????????????# ## ###########?????????????? | | ?????????????????? ?# #???????????????????????? | | ????????????????? ? "???????????????????????? | | ???????????????? % "???????????????????????? | | ???????????????? "???????????????????????? | | ??????????????? ? "???????????????????????? | | ??????????????## ? ??# #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 57 Energy Capacity 950 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 50 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 30k Club Alien Tech Charge!!! Knowing Is Half The Battle Challenges ------------ None Game ------ Seed MagneticHellfireSpoofer Manual? 0 Play Time 04:32:52 Cumulative 43.3 hours Start 2025.01.31 @ 19:49:21 End 2025.02.01 @ 23:30:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c8488f2-45d9-42e1-aa16-3da8298aa751