Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 16:53:14 Player: btmk16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2517) 2517 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 7666 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 150 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Heart of Steel Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Sensor Array Quantum Capacitor > --- WEAPON ----------- Advanced Beam Cannon Heavy Plasma Cannon > --- INVENTORY -------- Ion Engine Cooled Ion Engine Medium Treads Improved Heat Sink Improved Heat Sink Cooling System Improved Cooling System Coolant Injector Small Storage Unit Improved Terrain Scanner Seismic Detector Core Analyzer Quantum Capacitor Improved Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heart of Steel Improved Light Cannon Grenade Launcher Makeshift Axe [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 2 . 1 1 . . . . . Utility 4 | . . . . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 69 | . 7 4 5 21 8 2 . . 4 18 Power 5 | . . 1 . 1 . . . . . 3 Engine 3 | . . 1 . 1 . . . . . 1 Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 32 | . 3 2 4 11 3 1 . . 1 7 Treads 11 | . 2 1 . 3 2 . . . 1 2 Leg . | . . . . . . . . . . . Wheel 21 | . 1 1 4 8 1 1 . . . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 12 | . 2 1 . 1 2 1 . . . 5 Device 9 | . 1 1 . . 1 1 . . . 5 Storage 1 | . 1 . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | . 2 . 1 8 3 . . . 3 3 Energy Gun . | . . . . . . . . . . . Energy Cannon 6 | . . . . 4 . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 9 | . 2 . 1 3 2 . . . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . Parts Lost 50 | . . . 2 10 2 . . . 2 34 Power 5 | . . . . 1 . . . . . 4 Propulsion 18 | . . . 1 6 2 . . . 1 8 Utility 17 | . . . . . . . . . . 17 Weapon 10 | . . . 1 3 . . . . 1 5 Highest Loss Streak 24 | . . . 2 4 2 . . . 1 24 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 96 98 96 98 92 92 92 92 72 Engine 7 | . 14 11 11 9 7 7 7 7 7 1 Treads 19 | . 12 20 22 14 22 23 23 23 23 16 Wheel 17 | . 7 20 21 27 22 15 15 15 15 9 Device 9 | . 1 11 11 9 7 7 7 7 7 20 Storage 8 | . 14 11 11 9 7 7 7 7 7 5 Processor 4 | . . . . 9 7 7 7 7 7 . Protection 3 | . . . . . 6 7 7 7 7 2 Energy Cannon 5 | . . . . 11 7 7 7 7 6 7 Ballistic Cannon 9 | . 20 22 21 6 5 7 7 7 7 1 Naked Turns 55 | . . . . . . . . . . 55 Heaviest Build 115 | 13 94 98 98 98 101 101 101 101 101 115 Greatest Support 76 | 20 40 20 28 56 76 38 38 38 38 76 Greatest Overweight (x) 9 | . 9 9 9 8 3 2 2 2 2 6 Average Overweight (x) 2 | . 3 4 3 2 1 2 2 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 16 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 11 19 25 25 25 25 25 25 25 25 Average Carried 22 | . 8 13 23 22 24 24 25 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 11 19 25 25 25 25 25 25 25 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1710 | 172 79 93 353 396 268 49 30 . 106 164 Remotely . | . . . . . . . . . . . Salvage Created 2844 | . 65 104 170 1163 233 59 27 . 142 881 Parts 128 | . 4 5 9 55 15 . . . 5 35 Haulers Intercepted 6 | . . 1 . 3 . . . . . 2 Recyclers Shooed 3 | . . . 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 53 | . 2 2 8 15 5 . 1 . 4 16 Cannons 41 | . 2 2 5 11 5 . 1 . 4 11 AOE 7 | . . . 3 1 . . . . . 3 Classes Destroyed 14 | . 2 2 5 4 1 . . . . . Worker 3 | . 1 . . 1 1 . . . . . Builder 6 | . . . 1 2 . . . . . 3 Tunneler 2 | . . . 1 . 1 . . . . . Hauler 6 | . . 1 . 3 . . . . . 2 Recycler 5 | . . . 1 3 . . . . . 1 Operator 1 | . . . . 1 . . . . . . Watcher 3 | . . . . 3 . . . . . . Swarmer 14 | . . . 4 . . . . . 2 8 Grunt 21 | . 2 . 1 10 . . 1 . . 7 Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . 2 . 3 1 . . . 1 . Hunter 3 | . . . . 1 2 . . . . . Programmer 4 | . . . . . 2 . . . 1 1 Packrat 1 | . . . . . . 1 . . . . Assembled 3 | . . . 3 . . . . . . . Best Kill Streak 5 | . 3 2 4 4 2 . 1 . 3 5 Combat Bots Only 4 | . 2 1 4 3 2 . 1 . 3 4 Max Kills in Single Turn 4 | . 1 1 3 2 2 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Damage Taken 5156 | . 56 131 500 1276 469 . 42 . 420 2262 Core 1257 | . 22 27 66 216 55 . . . 5 866 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 91 . 76 60 . . . . 91 . Volleys Fired 280 | . 15 9 25 96 23 2 5 . 30 75 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 Hottest 158 | . 78 78 78 112 107 107 107 . 107 158 Shots Fired 446 | . 30 18 47 153 45 4 10 . 59 80 Gun 12 | . 12 . . . . . . . . . Cannon 434 | . 18 18 47 153 45 4 10 . 59 80 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 240 | . 30 18 47 84 23 2 5 . 31 . Thermal 154 | . . . . 17 22 2 5 . 28 80 Explosive . | . . . . . . . . . . . Electromagnetic 52 | . . . . 52 . . . . . . Robot Hit Streak 21 | . 7 4 3 15 8 11 14 . 15 21 Robot Miss Streak 5 | . 2 2 3 5 3 . 1 . 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Capacitor 68 | . . . . . . . . . . 68 Shots Hit Robots 257 | . 21 9 20 79 25 3 9 . 36 55 Core Hits 104 | . 3 3 10 36 12 1 2 . 11 26 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . 1 1 . . . . 2 2 Meltdown 2 | . . . . . . . . . . 2 Blast 4 | . . . 1 1 . . . . 2 . Melee Attacks 11 | . . . . 1 3 . . . 7 . Impact . | . . . . . . . . . . . Slashing 11 | . . . . 1 3 . . . 7 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7908 | . 368 196 679 2120 603 64 189 . 834 2855 Guns 66 | . 66 . . . . . . . . . Cannons 6253 | . 302 196 420 1905 602 64 189 . 834 1741 Explosions 1567 | . . . 259 215 . . . . . 1093 Melee . | . . . . . . . . . . . Ramming 22 | . . . . . 1 . . . . 21 Kinetic 2473 | . 368 196 420 661 304 24 86 . 414 . Thermal 4178 | . . . 259 439 298 40 103 . 420 2619 Explosive 215 | . . . . . . . . . . 215 Electromagnetic 1020 | . . . . 1020 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 2 2 2 2 2 1 Average Corruption 2 | . . . . 5 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . 8 4 2 1 1 15 2 Message Errors 3 | . . . . . 1 . . . 2 . Matter Fused 7 | . . . . 2 . 1 . . 4 . Heat Flow Errors 3 | . . . . . . . . 1 2 . Energy Discharges 8 | . . . . 1 . 1 1 . 4 1 Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 4 2 . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 663 | . 11 . 61 75 10 10 . . 1 495 Projectiles 227 | . 11 . 19 74 10 10 . . 1 102 Explosions 436 | . . . 42 1 . . . . . 393 Melee . | . . . . . . . . . . . Knockbacks 21 | . 7 . 6 4 2 1 1 . . . Impact . | . . . . . . . . . . . Kinetic 19 | . 6 . 6 3 2 1 1 . . . Secondary 2 | . 1 . . 1 . . . . . . Self-Inflicted Damage 729 | . . . 54 67 . . . . . 608 Shots 10 | . . . 1 2 . . . . . 7 Rammed 7 | . . . . . 1 . . . . 6 Targets Rammed 7 | . . . . . 1 . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 98 . . 12 . . . 137 192 396 Average Temperature 102 | . 47 . . 8 . . . 81 82 122 Received Heat Transfer 1180 | . 30 36 6 450 48 . 27 . 183 400 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . Parts Fried 8 | . . . . 8 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 7 | . . . . . . . . . . 7 Heat Transferred 5685 | . . . 350 607 481 74 185 . 703 3285 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 502 | . 94 103 311 411 153 . . . . 502 Initial 120 | . . . 39 120 119 . . . . 23 Average 140 | . 20 48 27 256 105 . . . . 242 Maximum Alert Level 2 | . . . 1 2 . . . . . 2 Low Security (%) 69 | . 100 100 96 25 100 . . . . 38 Level 1 21 | . . . 3 64 . . . . . 30 Level 2 8 | . . . . 10 . . . . . 30 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 3 . 2 1 4 . . . . 4 Investigation 3 | . . . 1 1 1 . . . . . Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 8 | . 3 . 1 . 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . . 1 . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 4 14 14 26 6 . 1 . 8 36 Peak Tracking Total 12 | . 2 12 5 4 2 . 1 . 3 9 Tactical Retreats 5 | . . . . 2 . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 24 | . . . 8 2 . . . . . 14 Max in Single Turn 8 | . . . 8 1 . . . . . 6 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 19 | . 3 1 1 2 4 1 . 4 . 3 Terminals 9 | . 3 1 . 2 2 . . . . 1 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 66 | . 8 3 1 8 12 1 . 29 . 4 Successful 42 | . 2 . 1 4 3 1 . 29 . 2 Failed 24 | . 6 3 . 4 9 . . . . 2 Catastrophic 2 | . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 8 . . 3 5 . . . . 1 Terminals 24 | . 8 3 . 8 4 . . . . 1 Fabricators 7 | . . . . . 5 . . . . 2 Repair Stations 4 | . . . . . 3 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . 2 . 1 2 1 1 . 29 . . Record 11 | . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 2 | . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 Network Status 2 | . . . . . 1 . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . 1 Terminals 2 | . . . . 2 . . . . . . Track 1 | . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 1 . 1 4 . . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . 3 . . . . . 1 . Largest Group 3 | . . . 3 . . . . . 1 1 Highest-Rated Group 96 | . . . 40 . . . . . 96 96 Highest-Rated Ally 96 | . . . 16 . . . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . 31 . . . . . 27 1 Total Damage 1440 | . . . 292 . . . . . 1098 50 Kills 9 | . . . 5 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 5664 | . 441 292 768 903 798 361 199 100 938 864 Spaces Moved 3376 | 1 227 162 469 393 372 291 154 84 691 532 Core 109 | . . . . . . . . . . 109 Treads 336 | . 42 . . 69 220 . . . . 5 Legs 94 | 1 93 . . . . . . . . . Wheels 2837 | . 92 162 469 324 152 291 154 84 691 418 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 140 135 117 116 116 120 120 120 50 Average Speed 139 | 120 165 150 144 147 189 119 120 120 120 124 Slowest Speed 240 | 120 215 215 215 240 240 120 120 120 120 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 2 33 18 81 35 7 42 34 73 86 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . 3 1 . 3 . Spaces Dug 15 | . . . . 2 3 . . . 7 3 Terrain Destroyed 215 | . . 2 41 27 3 . . . 7 135 Melee 11 | . . . . 1 3 . . . 7 . Projectile 30 | . . 2 3 7 . . . . . 18 AOE 174 | . . . 38 19 . . . . . 117 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 3953 | . 264 192 517 571 419 300 158 83 733 716 Wait 106 | . 2 7 1 24 4 . . . . 68 Move 3364 | . 226 161 468 392 371 288 153 83 690 532 Hop 1 | . . . . . . 1 . . . . Pick Up 61 | . 7 9 11 20 5 1 . . 2 6 Fast Attach 26 | . 4 1 1 4 3 2 . . . 11 Attach 24 | . 2 2 1 12 1 . . . 2 4 Detach 7 | . 2 1 . 3 . . . . . 1 Swap 19 | . 1 1 3 5 4 . . . 2 3 Drop 47 | . 5 1 7 14 4 6 . . . 10 Fire 280 | . 15 9 25 96 23 2 5 . 30 75 Melee 11 | . . . . 1 3 . . . 7 . Ram 2 | . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x2 702 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Entered Mines 739 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 789 | -9/Mines | Assembled infested the area 794 | -9/Mines | Assisted by a Guerilla fighting off Assembled 957 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1174 | -9/Mines | Met a Derelict shopkeep closing up shop 1475 | -9/Mines | Discovered new exit (range 12) 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -8/Materials | Identified exit to Factory 1965 | -8/Materials | Lost 4 parts (3n1w) 2036 | -8/Materials | Lost 3 parts (1p1n1w) 2289 | -8/Materials | Discovered exit to Factory (range 17) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -7/Factory | Build established: Scavenger-Mutant 3065 | -7/Factory | Discovered new exit (range 17) 3203 | -7/Factory | Entered Lower Caves 3446 | -7/Lower Caves | Found Prototype Device 3493 | -7/Lower Caves | Discovered new exit (range 17) 3504 | -7/Lower Caves | Build established: Mutant 3564 | -7/Lower Caves | Entered another Lower Caves area 3751 | -7/Lower Caves | Discovered new exit (range 10) 3760 | -7/Lower Caves | Encountered a Warlord checkpoint 3763 | -7/Lower Caves | Entered Data Miner 3763 | -7/Data Miner | Discovered new exit (range 6) 3784 | -7/Data Miner | Met Data Miner 3816 | -7/Data Miner | Learned location of Section 7 (-2) 3816 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3837 | -7/Data Miner | Received God Mode back door access code from Data Miner 3863 | -7/Data Miner | Entered Proximity Caves 3929 | -6/Proximity Caves | Escorted by Enhanced Grunt 4244 | -6/Proximity Caves | Build established: Scavenger-Mutant 4367 | -6/Proximity Caves | Learned location of Extension (-6) 4419 | -6/Proximity Caves | Spotted B-75 Beast 4455 | -6/Proximity Caves | Learned Factory terminal intel 4483 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4762 | -6/Proximity Caves | Allies destroyed B-75 Beast 4783 | -6/Proximity Caves | Discovered new exit (range 16) 4801 | -6/Proximity Caves | Entered Factory 4801 | -6/Factory | Accompanied by 1 ally 4801 | -6/Factory | Evolved 2 slots: Utility x2 4802 | -6/Factory | Identified exit to Extension 4803 | -6/Factory | Loaded intel: 28 terminal locations 4910 | -6/Factory | Found Quantum Capacitor 5119 | -6/Factory | Found Quantum Capacitor 5306 | -6/Factory | Lost 3 parts (2n1w) 5594 | -6/Factory | Released all parts (6) 5617 | -6/Factory | Core integrity fell below 50% 5625 | -6/Factory | Lost 24 parts (4p1n15u4w) 5633 | -6/Factory | Core integrity fell below 20% 5665 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05619_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05621_ K-01 Serf cleans the Manufacturing Mainframe. 05621_ Acquired Com. Wheel. 05624_ K-01 Serf cleans the Manufacturing Mainframe. 05627_ Acquired Great Axe. 05628_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 05629_ Com. Wheel destroyed. 05629_ Acquired Great Axe. 05630_ K-01 Serf cleans the Manufacturing Mainframe. 05632_ Dropped Great Axe. 05632_ Dropped Com. Wheel. 05635_ K-01 Serf cleans the Manufacturing Mainframe. 05636_ Dropped Great Axe. 05641_ K-01 Serf cleans the Manufacturing Mainframe. 05643_ T-07 Excavator is excavating. 05645_ Acquired Hyb. Fission Core. 05646_ Dropped Hyb. Fission Core. 05651_ T-07 Excavator is excavating. 05664_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????" # #???????# """" ##????????? | | ???????"" # #???????# """" #????????? | | ???????""?# #???????# """" ##????????? | | ??????? ?# #???????# """" //* #?????????? | | ??????????# #???????# / = #?????????? | | ??????????# #???????# """" = #?????????? | | ??????????# #???????# """" #?????????? | | ??????????# #???????# """" #?????????? | | ???????????? ????????# """" #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????T?###########/############ T"??? | | ????????????????????# ! / "??? | | ???????????? ?????# """ # #???????? | | ???????????? ????# "T" !* *# """ #???????? | | ??????????? ???# ! # """ #???????? | | ??????????? ??########### """ #???????? | | ??????????? ############# #???????? | | ??????????# g #???????? | | ??????????# k g######## #???????? | | ??????????# Y#??????? #???????? | | ??????????# t gl#???????? ??????? | | ??????????# #?????????# # #?????? | | ??????????# #?????????? #?#?????? | | ??????????# s #???????????#???????? | | ??????????###############@#######????????????????? | | ???????????????????# ! s! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# [ ###### ??? | | ???????????????????# + [ ??? | | ???????????????????#! ###### ??? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveCompactStick Manual? 0 Play Time 00:39:25 Cumulative 312.6 hours Start 2022.06.10 @ 16:05:10 End 2022.06.10 @ 16:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 391 Adventurer 0 Explorer 1 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3048d5a-f713-4726-aab7-3a6d41c2740a