Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.15 @ 13:31:41 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1346) 1346 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5526 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 640/700 Matter 259/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Flak Gun Precision Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Light Deuterium Engine Disposable Heat Sink Huge Storage Unit Structural Scanner System Shield Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle AWS/Thermal Heavy Assault Rifle Heavy Assault Rifle Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Powered Armor > --- WEAPON ----------- Precision Assault Rifle Impact Mace > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Disposable Heat Sink Huge Storage Unit Structural Scanner System Shield Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle AWS/Thermal Heavy Assault Rifle Heavy Assault Rifle Flak Gun [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Powered Armor Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 7 | . 1 . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 4 | . 1 . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 44 | 7 1 . . . 21 4 11 Power 4 | 1 . . . . 2 . 1 Engine 3 | 1 . . . . 2 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . . . . 6 . 1 Treads . | . . . . . . . . Leg 4 | 2 . . . . 2 . . Wheel 5 | . . . . . 4 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 1 . . . 4 4 5 Device 4 | . 1 . . . 1 1 1 Storage 2 | . . . . . 2 . . Processor 9 | 2 . . . . 1 2 4 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 15 | 2 . . . . 9 . 4 Energy Gun 6 | . . . . . 5 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . . . 2 . 2 Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . 3 Parts Lost 4 | . . . . . . . 4 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . 3 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 4 5 4 4 10 13 13 Power 2 | . 1 2 1 1 1 3 3 Propulsion . | . . . . . . . . Utility 3 | . 1 2 2 2 3 3 4 Weapon 3 | . 1 1 1 1 4 7 6 Tool/Special . | . . . . . . . . Unused Backups 12 | . 1 . 2 . 2 . 7 Power 3 | . . . 1 . . . 2 Propulsion . | . . . . . . . . Utility 3 | . 1 . . . 1 . 1 Weapon 6 | . . . 1 . 1 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 96 100 100 100 99 90 90 Engine 8 | . 12 12 12 12 8 7 3 Leg 10 | . 25 25 25 25 1 . . Wheel 17 | . . . . . 31 28 27 Device 7 | . 8 12 12 12 8 3 . Storage 4 | . . . . . 7 7 7 Processor 25 | . 25 25 25 25 25 26 28 Protection 1 | . . . . . . 3 6 Ballistic Gun 13 | . 25 25 25 25 6 . 6 Ballistic Cannon 3 | . . . . . 6 7 2 Impact Weapon 1 | . . . . . . 7 4 Peak Build Rating 44 | 7 8 8 9 9 24 27 44 Average Rating 19 | 5 7 8 8 9 22 25 35 On Entrance 11 | . 7 8 8 9 9 23 27 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 9 10 10 10 10 38 47 48 Greatest Support 70 | 20 20 20 20 20 58 58 70 Greatest Overweight (x) 1 | 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 15 15 Average Capacity 10 | 5 5 5 5 5 14 15 15 Most Carried 15 | 3 5 5 5 5 15 15 15 Average Carried 9 | 1 4 5 4 5 11 14 14 Final Capacity 15 | 5 5 5 5 5 15 15 15 Final Carried 15 | 3 5 5 5 5 15 15 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1464 | 276 130 18 . . 551 . 489 Remotely . | . . . . . . . . Salvage Created 1784 | 71 270 44 . . 788 . 611 Parts 96 | 4 13 4 . . 49 . 26 Haulers Intercepted 5 | . . . . . 3 . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 27 | . 6 2 . . 10 . 9 Guns 19 | . 6 2 . . 7 . 4 Cannons 6 | . . . . . 3 . 3 Classes Destroyed 11 | 1 3 1 . . 5 . 1 Worker 2 | . . . . . 1 . 1 Builder 4 | . . . . . 1 . 3 Tunneler 1 | . . 1 . . . . . Hauler 5 | . . . . . 3 . 2 Recycler 4 | 1 . . . . 1 . 2 Operator 1 | . . . . . 1 . . Watcher 8 | . 3 . . . 4 . 1 Swarmer 7 | . 2 2 . . 2 . 1 Grunt 10 | . 4 . . . 2 . 4 Sentry 9 | . . . . . 6 . 3 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | 1 3 2 . . 4 . 6 Combat Bots Only 3 | . 2 2 . . 2 . 3 Max Kills in Single Turn 2 | 1 1 1 . . 1 . 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 157 | . 14 3 . . 33 . 107 Missed 46 | . 3 2 . . 13 . 28 Hits 111 | . 11 1 . . 20 . 79 Projectile 111 | . 11 1 . . 20 . 79 Critical Strikes 3 | . . . . . 2 . 1 Damage Taken 818 | . 69 5 . . 224 . 520 Core 118 | . 17 . . . 41 . 60 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 516 | . 45 4 . . 136 . 331 Core Remaining (%) 95 | 100 . . . 93 92 . . Volleys Fired 97 | 1 20 4 . 1 42 . 29 Largest 2 | 2 2 2 . 2 2 . 2 Hottest 122 | 40 40 40 . 40 122 . 65 Shots Fired 195 | 2 40 8 . 2 84 . 59 Gun 144 | 2 40 8 . 2 51 . 41 Cannon 51 | . . . . . 33 . 18 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 175 | 2 40 8 . 2 65 . 58 Thermal 20 | . . . . . 19 . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 37 | 1 11 14 . . 30 . 37 Robot Miss Streak 2 | 1 1 1 . . 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 Autonomous 1 | . . . . . . . 1 Shots Hit Robots 163 | 1 33 4 . . 67 . 58 Core Hits 101 | 1 16 3 . . 29 . 52 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 3 Critical Strikes 8 | . . . . . 5 . 3 Burn 2 | . . . . . 2 . . Destroy 1 | . . . . . 1 . . Blast 2 | . . . . . 2 . . Smash 3 | . . . . . . . 3 Melee Attacks 32 | . . . . . 1 5 26 Impact 32 | . . . . . 1 5 26 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3601 | 15 422 48 . . 1380 . 1736 Guns 2140 | 15 422 48 . . 852 . 803 Cannons 933 | . . . . . 528 . 405 Explosions . | . . . . . . . . Melee 528 | . . . . . . . 528 Ramming . | . . . . . . . . Kinetic 2702 | 15 422 48 . . 1040 . 1177 Thermal 371 | . . . . . 340 . 31 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 528 | . . . . . . . 528 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . 1 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 9 . 1 Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 3 | . . . . . 2 . 1 Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 293 | . . . . . 6 . 287 Projectiles 17 | . . . . . 6 . 11 Explosions . | . . . . . . . . Melee 276 | . . . . . . . 276 Knockbacks 8 | . . . . . 2 . 6 Impact 3 | . . . . . . . 3 Kinetic 4 | . . . . . 2 . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 185 | . 2 . . . 185 . 61 Average Temperature 39 | . 2 . . . 46 . 24 Received Heat Transfer 453 | . 36 . . . 126 . 291 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 12 | . . . . . . . 12 Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 814 | . . . . . 777 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 70 | 5 50 50 . . 59 18 70 Initial 5 | . . . . . . . 5 Average 7 | 1 7 10 . . 9 . 8 Influence Increases 1020 | 5 189 55 . . 392 26 353 Destroy 0b10 Robot/C 540 | . 120 40 . . 200 . 180 Destroy 0b10 Robot/NC 125 | 5 15 5 . . 55 . 45 Destroy Leader 196 | . 36 10 . . 94 . 56 Successful Hack 85 | . 17 . . . 28 18 22 Disable Machine 24 | . . . . . 8 4 12 Destroy Structure 20 | . 1 . . . 7 4 8 Lose Combat Pursuer 30 | . . . . . . . 30 Influence Decreases 965 | 5 189 55 . . 392 8 316 Entered New Map 13 | . . . . . . . 13 Time Decay 891 | 5 151 55 . . 392 8 280 Lost Part 23 | . . . . . . . 23 Purge Threat 38 | . 38 . . . . . . Squads Dispatched 5 | . . . . . 1 . 4 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 9 2 . . 15 . 18 Peak Tracking Total 7 | . 3 2 . . 3 . 7 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . . . . . 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . . . . . 2 1 3 Max in Single Turn 1 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 25 | . 8 . 3 1 8 3 2 Terminals 21 | . 8 . . . 8 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 94 | . 38 . 11 1 29 9 6 Successful 67 | . 32 . 11 1 19 2 2 Failed 27 | . 6 . . . 10 7 4 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 60 | . 23 . 1 . 23 12 1 Terminals 82 | . 38 . . . 29 9 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 49 | . 23 . 11 1 10 2 2 Record 10 | . . . 10 . . . . Robot Analysis 12 | . 5 . . . 5 2 . Prototype ID Bank 5 | . 2 . . . 3 . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 2 . . . . . . Unreport Threat 3 | . 2 . . . 1 . . Locate Traps 4 | . 2 . . . 1 . 1 Investigation Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . Registered Components 2 | . 1 . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 9 . . . 9 . . Terminals 18 | . 9 . . . 9 . . Botnet 8 | . 4 . . . 4 . . Skim 10 | . 5 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 20 | . 7 . . . 8 3 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 2670 | . 526 175 389 306 94 287 893 Optics 1176 | . . . . . . 283 893 Sensors 4 | . . . . . . 4 . Structural 1490 | . 526 175 389 306 94 . . Robot Analysis Total 12 | . 5 . . . 5 2 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 4044 | 63 693 175 389 306 1149 376 893 Spaces Moved 2690 | 44 515 107 323 217 868 343 273 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs 1227 | 29 515 107 323 217 36 . . Wheels 1448 | . . . . . 832 343 273 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 95 90 Average Speed 106 | 106 120 120 120 120 96 95 94 Slowest Speed 120 | 120 120 120 120 120 120 95 108 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 83 30 77 54 77 13 40 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 . 2 . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . . . . 1 4 7 Terrain Destroyed 19 | . . . . . 7 4 8 Melee 12 | . . . . . 1 4 7 Projectile 7 | . . . . . 6 . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 3611 | 54 550 145 325 260 1095 384 798 Wait 705 | . 11 35 . 43 144 30 442 Move 2683 | 43 514 106 322 216 867 342 273 Hop . | . . . . . . . . Pick Up 19 | 3 3 . 1 . 10 . 2 Fast Attach 25 | 7 1 . . . 7 3 7 Attach 4 | . . . . . 1 1 2 Detach 5 | . . . . . 2 2 1 Swap 29 | . . . . . 17 . 12 Drop 12 | . 1 . 2 . 4 1 4 Fire 97 | 1 20 4 . 1 42 . 29 Melee 32 | . . . . . 1 5 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Sto / Low) -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 14) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Utility x1 175 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered exit to Mines (range 8) 291 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Discovered exit to Materials (range 12) 309 | -10/Materials | Build established: Hacker-Mutant 421 | -10/Materials | Discovered exit to Materials (range 10) 525 | -10/Materials | Discovered exit to Mines (range 4) 628 | -10/Materials | Learned location of 1 exit from Recycling 643 | -10/Materials | Identified exit to Subcaves 643 | -10/Materials | Discovered exit to Subcaves (range 16) 678 | -10/Materials | Learned Storage stockpile data 757 | -10/Materials | Entered Mines 758 | -10/Mines | Assembled infested the area 763 | -10/Mines | Assisted by a Guerilla fighting off Assembled 776 | -10/Mines | Discovered exit to Subcaves (range 16) 839 | -10/Mines | Identified exit to Exiles 839 | -10/Mines | Discovered exit to Exiles (range 13) 856 | -10/Mines | Discovered exit to Materials (range 7) 927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 932 | -10/Mines | Entered Exiles 933 | -10/Exiles | Identified exit to Mines 961 | -10/Exiles | Met 8R-AWN 983 | -10/Exiles | Met EX-HEX 1026 | -10/Exiles | Met EX-DEC 1051 | -10/Exiles | Visited The Gauntlet 1112 | -10/Exiles | Learned location of Zion (-7) 1133 | -10/Exiles | Met EX-BIN 1150 | -10/Exiles | Aligned with FarCom system 1151 | -10/Exiles | Given EX-Vault access code 1192 | -10/Exiles | Opened EX-Vault 1207 | -10/Exiles | Found AWS/Thermal 1232 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1321 | -10/Exiles | Left Exiles lab with AWS/Thermal 1321 | -10/Exiles | Entered Mines 1405 | -9/Mines | Found a hidden stash of uninstalled traps 1576 | -9/Mines | Identified exit to Materials 1576 | -9/Mines | Discovered exit to Materials (range 8) 1607 | -9/Mines | Found the Drone Emporium 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1946 | -8/Materials | Identified exit to Factory 1946 | -8/Materials | Discovered exit to Factory (range 7) 2243 | -8/Materials | Discovered exit to Factory (range 16) 2361 | -8/Materials | Learned Factory trap positions 2395 | -8/Materials | Learned location of Extension (-6) 2445 | -8/Materials | Learned Storage security intel 2446 | -8/Materials | Learned 8 Factory zone layouts 2453 | -8/Materials | Learned location of 2 exits from Factory 2537 | -8/Materials | Garrison activated, responded to threat 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -7/Factory | Identified exit to Lower Caves 2778 | -7/Factory | Identified exit to Factory 2780 | -7/Factory | Loaded intel: 95 trap records 2981 | -7/Factory | Found Powered Armor 3080 | -7/Factory | Identified exit to Storage 3080 | -7/Factory | Discovered exit to Storage (range 15) 3152 | -7/Factory | Entered Storage 4045 | -7/Storage | Self-destructed Last Messages --------------- 04008_ P-60 Hacker knocked back. 04009_ P-60 Hacker system terminally corrupted. 04009_ Imp. Heat Sink fried. 04019_ Destroyed VTOL Module. 04019_ S-27 Virus system corrupted by crushing effect. 04019_ S-27 Virus knocked back. 04021_ S-27 Virus misfires. 04022_ Critical hit (Burn: +37). 04024_ System corrupted: Component data lost. 04025_ S-27 Virus suffers critical hit (Smash). 04025_ Destroyed VTOL Module. 04025_ Destroyed Autogun. 04025_ S-27 Virus system corrupted by crushing effect. 04026_ S-27 Virus system terminally corrupted. 04034_ Wheel destroyed. 04041_ Transport Mainframe disabled. 04042_ Y-54 Guardian destroyed. 04042_ Switching to secondary target: G-47 Trooper. 04042_ K-01 Serf collects debris. 04043_ U-05 Engineer builds a Wall. 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[" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 18 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingRagnarokClaymores Manual? 0 Play Time 00:38:51 Cumulative 206.1 hours Start 2026.06.15 @ 11:59:07 End 2026.06.15 @ 13:31:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 349 Rogue 216 Adventurer 15 Explorer 118 Win Type - Total 17 Types 17/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6036186-f11f-4d13-865d-9a83f315aca9