Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 17:39:49 Player: Laika!! Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1782) 1782 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 4086 Bonus ------- High Alert Combat Kills 284 Cogmind --------- Core Integrity 462/550 Matter 234/300 Energy 415/415 System Corruption 0% Temperature Hot (259) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Reinforced Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Armor Integrity Analyzer Core Shielding Core Shielding Improved Power Shielding Hardened Medium Armor Plating EM Pulse Gun Small Laser Ion Cannon Plasma Cannon Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Armor Integrity Analyzer Core Shielding Improved Power Shielding Improved Power Shielding EM Pulse Gun Small Laser Ion Cannon Plasma Cannon Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 59 | 6 15 22 16 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 2 6 10 2 Treads . | . . . . Leg 4 | . 2 . 2 Wheel 11 | 2 3 6 . Hover 4 | . . 4 . Flight 1 | . 1 . . Utility 10 | 1 4 1 4 Device 3 | . 1 . 2 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 22 | 2 4 9 7 Energy Gun 6 | . 3 2 1 Energy Cannon 5 | . . . 5 Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 4 6 Power 2 | . 1 . 1 Propulsion 6 | . . 3 3 Utility 1 | . . . 1 Weapon 4 | . 2 1 1 Highest Loss Streak 5 | . 2 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 81 92 78 Engine 11 | . 13 11 11 Core 1 | . . . 5 Leg 6 | . 7 . 13 Wheel 14 | . 19 19 3 Hover 7 | . . 18 . Device 6 | . 4 9 3 Storage 11 | . 13 11 9 Protection 4 | . . 1 14 Energy Gun 9 | . 11 12 1 Energy Cannon 2 | . . . 7 Ballistic Gun 5 | . 11 3 1 Launcher 3 | . . 4 6 Peak Build Rating 26 | 6 7 16 26 Average Rating 11 | 3 5 11 21 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 58 | 12 28 40 58 Greatest Support 36 | 26 26 36 28 Greatest Overweight (x) 11 | 3 1 11 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 30 | 8 30 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 3 8 12 15 Average Carried 7 | 1 3 8 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 8 9 14 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 947 | 227 245 248 227 Remotely . | . . . . Salvage Created 2518 | 50 521 1149 798 Parts 179 | 2 38 82 57 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 11 19 17 Guns 25 | . 11 13 1 Cannons 5 | . . . 5 AOE 16 | . . 6 10 Classes Destroyed 12 | 1 5 5 1 Worker 5 | . 1 2 2 Builder 9 | . . 6 3 Hauler 1 | . . 1 . Recycler 4 | 1 1 1 1 Operator 1 | . 1 . . Watcher 5 | . 2 2 1 Swarmer 14 | . 3 3 8 Grunt 22 | . 8 9 5 Brawler 3 | . . 2 1 Duelist 2 | . . 1 1 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 4 9 6 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 4 | 1 1 4 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 198 | . 49 72 77 Missed 72 | . 19 33 20 Damage Taken 1802 | . 374 493 935 Core 206 | . 18 100 88 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 2 18 Core Remaining (%) 89 | 100 92 75 . Volleys Fired 169 | 13 48 56 52 Largest 2 | 2 2 2 2 Hottest 160 | 40 80 80 160 Shots Fired 269 | 17 86 94 72 Gun 194 | 17 86 79 12 Cannon 46 | . . . 46 Launcher 29 | . . 15 14 Special . | . . . . Kinetic 99 | 17 60 20 2 Thermal 66 | . . 20 46 Explosive . | . . . . Electromagnetic 104 | . 26 54 24 Robot Hit Streak 14 | 3 8 8 14 Robot Miss Streak 4 | 2 4 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 161 | 10 47 58 46 Core Hits 107 | 3 29 44 31 Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 1 . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks 2 | . . 1 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 4479 | 72 518 1640 2249 Guns 1315 | 72 497 656 90 Cannons 876 | . . . 876 Explosions 2288 | . 21 984 1283 Melee . | . . . . Ramming . | . . . . Kinetic 543 | 72 306 149 16 Thermal 1354 | . 21 291 1042 Explosive . | . . . . Electromagnetic 2582 | . 191 1200 1191 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 219 | . 2 62 155 Projectiles 22 | . . . 22 Explosions 197 | . 2 62 133 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 179 | . 25 65 89 Shots 6 | . 1 3 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 563 | . 108 6 563 Average Temperature 151 | . 41 4 184 Received Heat Transfer 705 | . 165 144 396 Effects 17 | . . . 17 Shutdowns 4 | . . . 4 Energy Bleed 4 | . . . 4 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 7 | . . . 7 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 12 | . . 7 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2204 | . 50 475 1679 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 1 4 5 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1008 | 5 296 651 1008 Initial 274 | . 3 66 274 Average 373 | 1 158 377 746 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 46 | 100 88 31 . Level 1 8 | . 11 9 5 Level 2 30 | . . 58 35 Level 3 14 | . . . 58 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 18 32 28 Peak Tracking Total 8 | . 3 8 7 Tactical Retreats 8 | . . 5 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 4 | . . 1 4 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 8 17 . Successful 12 | . 5 7 . Failed 13 | . 3 10 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 22 | . 8 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Alert Level 3 | . 2 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Investigation Status 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 1 1 Non-combat . | . . . . Combat 2 | . . 1 1 Robot Hacks Applied 2 | . . 1 1 parse_system 2 | . . 1 1 Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1736 | 110 567 626 433 Spaces Moved 994 | 60 369 407 158 Core 27 | 24 . 3 . Treads . | . . . . Legs 161 | . 61 . 100 Wheels 648 | 36 266 288 58 Hover 116 | . . 116 . Flight 42 | . 42 . . Fastest Speed 40 | 50 40 86 110 Average Speed 114 | 103 106 102 166 Slowest Speed 600 | 200 190 600 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 55 49 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . 3 6 44 Melee . | . . . . Projectile 8 | . . . 8 AOE 45 | . 3 6 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1340 | 94 472 522 252 Wait 42 | 7 14 12 9 Move 991 | 59 368 406 158 Hop . | . . . . Pick Up 57 | 9 18 16 14 Fast Attach . | . . . . Attach 38 | 6 11 12 9 Detach 1 | . . 1 . Swap 21 | . 4 10 7 Drop 19 | . 9 8 2 Fire 169 | 13 48 56 52 Melee 2 | . . 1 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 11) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x2 965 | -9/Materials | Lost 3 parts (2n1w) 985 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Discovered new exit (range 12) 1240 | -9/Materials | Discovered new exit (range 10) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1427 | -8/Materials | Lost 5 parts (1p2n1u1w) 1737 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Aluminum Leg. Overheating: Energy bleed (-48). G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Imp. Heat Sink. Acquired Core Shielding. R-06 Scavenger collects Corrupted Lgt. Ion Engine. Acquired 52 matter. Dropped Imp. Datajack. Destroyed Tractor Beam. Destroyed Aluminum Leg. G-47 Trooper heat short circuits Imp. Heat Sink. G-47 Trooper overheating. Imp. Aluminum Leg destroyed. G-47 Trooper overheating. U-05 Engineer builds a Wall. G-47 Trooper overheating. G-47 Trooper heat damages core (-8). 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EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FissionBraceWand Manual? 0 Play Time 00:38:45 Cumulative 3.9 hours Start 2025.02.02 @ 15:37:59 End 2025.02.02 @ 17:39:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fdee474-8944-434d-9117-2fee9287a5fe