Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 20:40:52 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (137) 685 Value Destroyed (7976) 7976 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (5304) 5304 TOTAL SCORE: 21265 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2121 Follower Combat Kills 3776 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -3193 Cogmind --------- Core Integrity 1021/1150 Matter 215/300 Energy 68/280 System Corruption 0% Temperature Cool (14) Movement Immobile (Siege) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Coolant Injector Cargo Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Phase Shifter Advanced Force Field > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (30) --- Reinforced Fission Core Improved Fusion Compressor Improved Heavy Treads Improved Heavy Treads Centrium Wheel Centrium Wheel Advanced Cooling System Cargo Storage Unit Advanced Energy Well (500) Improved Trap Scanner Improved Weapon Cycler Advanced Transmission Jammer Advanced Force Field Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Cargo Storage Unit Active Sensor Suite Advanced Targeting Computer Advanced Particle Charger Advanced Transmission Jammer Advanced Phase Shifter > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Coolant Injector Cargo Storage Unit Zionite Biocell Improved Trap Scanner Improved Target Analyzer Improved Weapon Cycler Advanced Phase Shifter Layered Heavy Armor Plating Damper Plating Advanced Force Field Advanced Force Field Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter GAL Module [Rating: 159] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Field Propulsion Drive Utility Layered Medium Armor Plating Device Advanced Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . 2 . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 284 | 4 9 . . 2 8 11 54 8 20 4 65 4 33 . . 3 41 18 Power 21 | 1 . . . . . 2 4 1 . . 4 1 3 . . . 4 1 Engine 3 | 1 . . . . . . . . . . 1 . . . . . 1 . Core 3 | . . . . . . 2 1 . . . . . . . . . . . Reactor 15 | . . . . . . . 3 1 . . 3 1 3 . . . 3 1 Propulsion 56 | 2 3 . . . 2 4 4 . 5 . 18 . 9 . . . 8 1 Treads 15 | 2 3 . . . . . . . 2 . . . 3 . . . 4 1 Leg 1 | . . . . . . 1 . . . . . . . . . . . . Wheel 39 | . . . . . 2 2 4 . 3 . 18 . 6 . . . 4 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . Utility 115 | . 3 . . 1 1 3 19 5 10 . 22 2 14 . . 3 19 13 Device 64 | . 1 . . . 1 2 9 3 4 . 10 1 8 . . 1 14 10 Storage 11 | . 1 . . . . 1 2 . 2 . 3 . . . . . 2 . Processor 8 | . . . . 1 . . . . 1 . 2 . 1 . . 1 1 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . Protection 31 | . 1 . . . . . 7 2 3 . 7 1 5 . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 92 | 1 3 . . 1 5 2 27 2 5 4 21 1 7 . . . 10 3 Energy Gun 23 | 1 3 . . 1 1 . 5 . . . 5 . 1 . . . 5 1 Energy Cannon 31 | . . . . . . . 9 2 2 3 9 . 1 . . . 3 2 Ballistic Gun 4 | . . . . . 3 . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . . . . . . 1 . 1 . 4 . 2 . . . . . Special Weapon 19 | . . . . . . 1 10 . 1 1 3 . 2 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 2 . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 4 7 . 1 . 1 . 2 . . . 2 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Parts Lost 30 | . . . . . . . 3 . 13 . 10 . . . . . . 4 Power 3 | . . . . . . . . . 1 . 1 . . . . . . 1 Propulsion 7 | . . . . . . . 3 . 1 . 3 . . . . . . . Utility 15 | . . . . . . . . . 9 . 4 . . . . . . 2 Weapon 4 | . . . . . . . . . 1 . 2 . . . . . . 1 Highest Loss Streak 12 | . . . . . . . 3 . 12 . 4 . . . . . . 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 77 100 99 88 91 79 83 77 91 96 82 83 83 70 73 73 Engine 2 | . 14 14 11 11 11 1 . . . . . . . . . . . . Core 2 | . . . . . . 9 7 . . . . . . . . . . . Reactor 7 | . . . . . . . 4 13 12 12 11 11 10 11 11 10 9 10 Treads 4 | . 27 28 22 22 8 . . . 1 6 2 . . . . . 7 10 Wheel 13 | . . . . . 13 22 25 13 8 12 16 22 21 22 22 20 4 . Device 16 | . 11 14 11 11 14 11 19 8 11 18 16 20 21 22 22 11 24 25 Storage 7 | . 14 14 11 11 11 11 7 6 6 6 7 11 6 5 5 5 5 5 Processor 2 | . . . . 11 7 . . . 5 6 4 5 1 . . . 1 7 Protection 6 | . 1 . . . . . 5 17 14 12 12 9 2 5 5 9 4 1 Energy Gun 10 | . 26 28 22 33 18 11 9 . . . 5 11 10 11 11 10 11 14 Energy Cannon 5 | . . . . . . . 3 19 17 2 10 1 . 5 5 5 1 . Ballistic Gun 1 | . . . . . 8 6 . . . . . . . . . . . . Special Weapon 2 | . . . . . . 10 2 . . . . . 2 . . . 1 . Slashing Weapon 1 | . . . . . 6 4 2 . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 279 | 14 30 30 30 33 40 242 275 279 97 89 127 113 148 147 147 189 259 216 Greatest Support 150 | 40 40 40 40 40 40 24 48 24 40 40 56 52 70 48 48 48 150 150 Greatest Overweight (x) 11 | . . . . . 1 10 11 11 7 2 10 2 11 3 3 3 5 1 Average Overweight (x) 3 | . . . . . . 7 4 11 4 1 2 2 3 3 3 3 1 1 Largest Inventory Capacity 35 | 8 15 15 15 15 15 35 35 35 35 15 20 20 20 20 20 20 30 30 Average Capacity 24 | 8 9 15 15 15 15 33 35 35 15 15 18 20 20 20 20 20 29 30 Most Carried 35 | 8 9 13 15 14 15 35 35 35 35 15 20 20 20 19 20 20 30 30 Average Carried 23 | 6 7 11 14 13 14 30 34 34 14 14 17 19 19 19 19 18 28 29 Final Capacity 35 | 8 15 15 15 15 15 35 35 35 15 15 20 20 20 20 20 20 30 30 Final Carried 35 | 7 9 13 15 13 15 35 33 35 15 14 20 19 19 19 20 18 30 21 Class Distribution -------------------- 30% | Hauler-Mutant 18% | Mutant 17% | Scavenger-Mutant 9% | Hauler-Tank 6% | Tank 4% | Hauler-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Garrison Hauler-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Matter Collected 5319 | 240 . 59 31 20 75 173 327 215 483 . 876 . 2080 . 202 . 458 80 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8806 | 93 54 20 50 150 124 148 1267 324 1025 . 2420 . 652 . 148 . 1206 1125 Parts 344 | 4 6 3 4 5 1 2 81 6 39 . 82 . 14 . 5 . 55 37 Haulers Intercepted 3 | . . . 1 . . . . . . . . . . . 1 . . 1 Recyclers Shooed 6 | . . . . . . . 5 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . 1 11 . 3 21 . 64 . . . . . . . Prevented 20 | . . . . . . 4 . . . . 16 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Combat Hostiles Destroyed 108 | . 3 1 . 3 . 3 31 7 11 . 26 . . . 1 . 7 15 Guns 36 | . 3 1 . 3 . . 2 . . . 8 . . . . . 7 12 Cannons 22 | . . . . . . 1 4 . 7 . 9 . . . 1 . . . AOE 44 | . . . . . . 2 24 6 4 . 7 . . . . . . 1 Classes Destroyed 23 | 2 1 . 1 1 . . 15 1 2 . . . . . . . . . Worker 3 | . . . . . . . 3 . . . . . . . . . . . Builder 4 | . . . . . . . 2 . . . 1 . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . . . . . . . 1 . . 1 Recycler 4 | 1 . . . . . . 1 . . . 2 . . . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . Watcher 4 | . . . . . . . 3 . . . 1 . . . . . . . Swarmer 15 | . 3 1 . . . 3 3 . . . 4 . . . . . 1 . Saboteur 3 | . . . . . . . 1 . . . . . . . . . . 2 Grunt 47 | . . . . 3 . . 9 1 11 . 12 . . . . . 1 10 Brawler 6 | . . . . . . . 2 1 . . 1 . . . . . . 2 Duelist 7 | . . . . . . . 3 3 . . . . . . . . . 1 Protector 2 | . . . . . . . 1 . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 10 | . . . . . . . 2 1 . . 4 . . . . . 3 . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . Hunter 5 | . . . . . . . 2 . . . 3 . . . . . . . Programmer 5 | . . . . . . . 3 . . . . . . . 1 . 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Behemoth 4 | . . . . . . . 1 . . . 2 . . . . . 1 . Samaritan 4 | . . . . . . . . . 4 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . 1 . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 2 3 1 1 3 . 3 9 15 4 . 4 . . . 2 . 1 8 Combat Bots Only 14 | . 3 1 . 3 . 3 8 14 4 . 4 . . . 1 . 1 8 Max Kills in Single Turn 5 | 1 1 1 1 1 . 3 5 2 2 . 3 . 2 . 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . 2 4 2 2 . 3 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Damage Taken 8651 | . 23 54 . 130 . 66 1458 93 943 . 2338 . 64 . 70 . 530 2882 Core 561 | . . . . 26 . 17 151 . 37 . 162 . . . 39 . 67 62 Absorbed by Shields 280 | . . . . . . . . . . . 224 . . . . . . 56 Reduced by Siege Mode 179 | . . . . . . . . . . . . . . . . . . 179 Redirected to Shielding 117 | . . . . . . . . . . . 117 . . . . . . . Regen/Repaired (Parts) 555 | . . . . . . . . . . . . . 485 . 5 . 65 . Core Remaining (%) 88 | 100 . 100 . . . 89 . . . . 58 . . . 96 . . . Volleys Fired 547 | 2 4 8 4 5 . 4 87 6 61 . 130 . 27 . 8 3 155 43 Largest 3 | 2 2 2 2 3 . 2 3 3 3 . 3 . 2 . 2 1 3 3 Hottest 320 | 80 80 80 80 125 . 103 235 90 260 . 320 . 260 . 180 105 250 240 Shots Fired 882 | 4 8 16 8 15 . 6 138 13 121 . 208 . 38 . 10 3 196 98 Gun 365 | 4 8 16 8 15 . 4 55 . . . 63 . 22 . 4 . 79 87 Cannon 273 | . . . . . . . 50 10 97 . 80 . . . 6 3 16 11 Launcher 16 | . . . . . . . . . 5 . 8 . 3 . . . . . Special 228 | . . . . . . 2 33 3 19 . 57 . 13 . . . 101 . Kinetic 2 | . . . . . . 2 . . . . . . . . . . . . Thermal 698 | . . . . . . 2 105 10 121 . 141 . 16 . 6 3 196 98 Explosive 40 | . . . . . . 2 33 3 . . 2 . . . . . . . Electromagnetic 142 | 4 8 16 8 15 . . . . . . 65 . 22 . 4 . . . Robot Hit Streak 46 | 4 3 3 2 6 . 1 23 32 46 . 23 . 30 . 7 . 27 26 Robot Miss Streak 7 | . 2 3 4 1 . 3 4 . 5 . 7 . 2 . 2 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 1 . . . . . . . . . . . . . 8 Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . . . . . . 2 Shots Hit Robots 590 | 4 4 7 2 11 5 3 77 9 61 . 173 . 36 . 7 . 119 72 Core Hits 419 | 2 3 2 2 7 1 4 71 14 33 . 135 . 56 . 4 . 52 33 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . . . 1 . . 9 2 . . 9 . . . . . 5 . Burn 2 | . . . . . . . 2 . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . Sever 22 | . . . . . . . 7 1 . . 9 . . . . . 5 . Melee Attacks 17 | . . . . . 6 1 7 . 1 . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . 6 1 7 . 1 . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24370 | 57 46 82 25 177 385 429 7681 831 1831 . 5455 . 1455 . 219 . 3047 2650 Guns 6447 | 57 46 82 25 177 . 41 848 . . . 1068 . 577 . 65 . 1327 2134 Cannons 4180 | . . . . . . . 415 162 1253 . 1808 . . . 154 . 37 351 Explosions 9160 | . . . . . . 252 5345 582 434 . 1625 . 671 . . . 86 165 Melee 594 | . . . . . 385 92 117 . . . . . . . . . . . Ramming 15 | . . . . . . . 15 . . . . . . . . . . . Kinetic 19 | . . . . . . 19 . . . . . . . . . . . . Thermal 13940 | . . . . . . 22 1547 162 1831 . 3735 . 878 . 154 . 2961 2650 Explosive 6566 | . . . . . . 252 5061 582 . . 585 . . . . . 86 . Electromagnetic 2097 | 57 46 82 25 177 . . . . . . 1068 . 577 . 65 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1733 | . . . . . 385 136 1058 87 . . 67 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 7 7 7 7 8 . . . . . . . Average Corruption 6 | . . . . . . . 2 7 7 7 7 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 220 | . . . . . . . 31 43 66 2 78 . . . . . . . Message Errors 59 | . . . . . . . 9 13 17 . 20 . . . . . . . Matter Fused 48 | . . . . . . . 5 7 19 . 17 . . . . . . . Heat Flow Errors 28 | . . . . . . . 5 8 5 1 9 . . . . . . . Energy Discharges 26 | . . . . . . . 2 6 8 . 10 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . 3 . . . . . . . . . Data Loss (minor) 25 | . . . . . . . 5 2 7 1 10 . . . . . . . Data Loss (major) 8 | . . . . . . . 2 2 2 . 2 . . . . . . . Misfires 13 | . . . . . . . 3 3 3 . 4 . . . . . . . Alerts 4 | . . . . . . . . 2 . . 2 . . . . . . . Weapon Failures 5 | . . . . . . . . . 2 . 3 . . . . . . . Overload Shots 3 | . . . . . . . 1 . . . 2 . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . Overflow Damage 758 | . . . . . 171 20 330 . 111 . 120 . . . . . . 6 Projectiles 162 | . . . . . . . 54 . 98 . 10 . . . . . . . Explosions 343 | . . . . . . 20 194 . 13 . 110 . . . . . . 6 Melee 253 | . . . . . 171 . 82 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . . . . . 7 . . . 204 . 65 . . . . . Shots 4 | . . . . . . . . . . . 3 . 1 . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | 36 . . . 144 . 3 229 384 341 59 488 . 186 . . 78 45 351 Average Temperature 111 | 20 . . . 75 . 2 100 126 95 32 129 . 105 . . 41 12 126 Received Heat Transfer 2082 | . . . . 75 . 27 258 9 480 . 606 . . . 9 . 45 573 Effects 10 | . . . . . . . . 3 . . 7 . . . . . . . Energy Bleed 4 | . . . . . . . . 3 . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 1 2 Total Turns 86 | . . . . . . . . . . . . . . . . . 6 80 Longest Duration 52 | . . . . . . . . . . . . . . . . . 6 52 Robots Corrupted 4 | . . . . . . . . . . . 2 . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . Parts Fried 17 | 1 . . . 1 . . . . . . 12 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 1 . . . . . . . . . 3 Combat Hostiles 4 | . . . . . . . 1 1 . . . . . . . . . 2 Parts Melted 20 | . . . . . . . 6 2 2 . 2 . . . . . 1 7 Heat Transferred 19680 | . . . . . . 37 2387 222 2823 . 5196 . 1221 . 148 . 4827 2819 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 5 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Peak Influence 3726 | 10 76 89 22 78 . . 1782 . . . . 171 59 . 611 330 3726 3014 Initial 1955 | . 6 29 . 8 . . . . . . . 162 59 . . 320 231 1955 Average 786 | 8 46 28 7 75 . . 570 . . . . 167 19 . 389 323 1378 2310 Maximum Alert Level 5 | . . . . . . . 5 . . . . . . . 2 1 5 5 Low Security (%) 44 | 100 100 100 100 100 . . 50 . . . . 100 100 100 16 . . . Level 1 14 | . . . . . . . 9 . . . . . . . 21 100 31 . Level 2 5 | . . . . . . . 6 . . . . . . . 62 . 7 . Level 3 2 | . . . . . . . 3 . . . . . . . . . 4 . Level 4 14 | . . . . . . . 27 . . . . . . . . . 24 . Level 5 15 | . . . . . . . 1 . . . . . . . . . 33 57 High Security 3 | . . . . . . . . . . . . . . . . . . 42 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 34 | . . . . . . . 12 . . . 2 1 . . 2 . . 17 Investigation 3 | . . . . . . . . . . . . 1 . . . . . 2 Extermination 4 | . . . . . . . 3 . . . . . . . . . . 1 Reinforcement 10 | . . . . . . . 5 . . . 2 . . . 2 . . 1 Assault 14 | . . . . . . . 2 . . . . . . . . . . 12 Garrison 3 | . . . . . . . 2 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Distress Signals 2 | . . . . . . . 1 . . . 1 . . . . . . . Communications Jammed 63 | . . . . . . . . . . . . . . . . . 60 3 Distress Signals 63 | . . . . . . . . . . . . . . . . . 60 3 Times Spotted 218 | . 3 3 1 4 . 11 67 4 11 . 36 . 1 . 5 . 25 47 Peak Tracking Total 16 | . 3 3 1 3 . 4 10 3 4 . 5 . 1 . 2 . 3 16 Tactical Retreats 8 | . . 1 . . . . 4 . . . 1 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Traps Triggered 11 | . 2 . . . . . 1 . . . . 1 . . 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Machines Disabled 43 | . . . . . . . 19 2 . . 2 . . . . . 16 4 Max in Single Turn 10 | . . . . . . . 10 1 . . 1 . . . . . 2 4 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Relay 7 | . . . . . . . . . . . . . . . . . 7 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Machines Accessed 23 | . 1 . . . 1 . 4 1 2 4 3 3 . 1 . 2 . 1 Terminals 3 | . . . . . . . 1 . . . 1 . . 1 . . . . Fabricators 4 | . . . . . . . . . . . 1 2 . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 1 . . . 1 . . Recycling Units 5 | . 1 . . . . . 3 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 59 | . 1 . . . 2 . 6 1 2 29 5 5 . 1 . 3 . 4 Successful 46 | . 1 . . . 2 . 4 1 2 29 2 1 . 1 . 2 . 1 Failed 13 | . . . . . . . 2 . . . 3 4 . . . 1 . 3 Catastrophic 2 | . . . . . . . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . . . . . . . 15 . 1 . . . . 3 . . 7 . Terminals 5 | . . . . . . . 1 . . . 3 . . 1 . . . . Fabricators 9 | . . . . . . . . . . . 1 4 . . . . . 4 Repair Stations 3 | . . . . . . . . . . . . 1 . . . 2 . . Recycling Units 7 | . 1 . . . . . 5 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 37 | . . . . . 2 . 1 1 2 29 1 . . 1 . . . . Record 11 | . . . . . . . . . . 11 . . . . . . . . Part Schematic 11 | . . . . . 2 . . . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . . 1 2 . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . . . 3 . . . 1 . . . . . . . Report Inventory 5 | . 1 . . . . . 3 . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 2 . . . 2 2 . . . 2 . 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . 2 . . . . 6 . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 17 . . . . 9 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . 3 . . . . . . . . . 31 . Machine Destruction 34 | . . . . . . . 3 . . . . . . . . . 31 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 13 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Total Allies 50 | . . 1 . . 4 . 8 . . . 14 . 21 2 . . . . Largest Group 22 | . . 1 . . 4 4 5 . . . 8 1 21 22 22 18 18 7 Highest-Rated Group 1092 | . . 31 . . 157 157 362 . . . 316 24 922 1092 1092 925 925 405 Highest-Rated Ally 99 | . . 31 . . 40 40 96 . . . 96 24 99 99 99 99 99 92 Zionite Dispatches 4 | . . . . . . . 3 . . . . . . 1 . . . . Heavy 2 | . . . . . . . 1 . . . . . . 1 . . . . Recon 1 | . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . 1 . . . . . . . . . . . Total Orders 3 | . . . . . . . 3 . . . . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . . . Ally Attacks 475 | . . . . . . 20 81 . . . 55 . 7 . 73 . 182 57 Total Damage 19521 | . . . . . . 772 3118 . . . 1826 . 202 . 2843 . 7982 2778 Kills 104 | . . . . . . 9 24 . . . 7 . 1 . 11 . 36 16 Allies Corrupted 3 | . . . . . . . 2 . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 3 1 . 2 2 . 1 . . . . . . . Drone Launches 4 | . . . . . . . 4 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . 2 . . . . . . . . . 1 . Branch Access 1 | . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Turns Passed 20208 | 43 250 815 138 216 1511 3135 1892 1418 2327 115 2522 267 1359 35 263 89 3138 675 Spaces Moved 9141 | 18 110 447 71 120 1095 1438 732 501 1179 89 1258 124 502 21 150 32 1048 206 Core . | . . . . . . . . . . . . . . . . . . . Treads 2159 | 9 110 447 71 120 343 . . . . . . . 3 . . . 850 206 Legs 9 | 9 . . . . . . . . . . . . . . . . . . Wheels 6973 | . . . . . 752 1438 732 501 1179 89 1258 124 499 21 150 32 198 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 160 160 160 160 105 105 150 255 110 110 108 122 105 135 135 135 135 240 Average Speed 172 | 140 160 160 160 160 122 209 164 255 164 111 131 122 139 135 135 135 224 240 Slowest Speed 255 | 160 160 160 160 160 160 240 255 255 195 125 240 122 255 135 135 135 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 24 95 15 34 88 99 40 71 97 68 87 4 89 1 90 1 88 6 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 2 1 . . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 16 | . . 1 . . 4 2 . 3 2 . 4 . . . . . . . Spaces Dug 83 | . . . . . . . 32 . 15 . . 2 . . 2 3 18 11 Terrain Destroyed 785 | . . . . . . 42 441 20 35 . 13 2 12 . 2 3 176 39 Melee 9 | . . . . . . . 6 . 1 . . 2 . . . . . . Projectile 118 | . . . . . . 1 35 . 30 . 4 . . . 2 3 26 17 AOE 658 | . . . . . . 41 400 20 4 . 9 . 12 . . . 150 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Gar Fac Total 12659 | 30 173 531 91 133 1266 1553 1286 630 1441 105 1882 237 1115 28 202 76 1570 310 Wait 1968 | 4 46 73 3 7 121 45 318 114 139 9 214 105 498 8 35 32 175 22 Move 9122 | 17 109 446 70 119 1094 1437 731 498 1178 88 1257 124 501 20 149 32 1046 206 Hop 1 | . . . . . . . . 1 . . . . . . . . . . Pick Up 257 | 2 3 4 8 . 18 35 42 2 24 . 36 1 12 . 6 2 52 10 Fast Attach 74 | . 7 . . . 3 3 8 . 8 3 13 . 16 . . . 13 . Attach 79 | . . . . 2 4 1 15 1 4 . 17 2 6 . . 3 14 10 Detach 32 | . . . . . . . 3 . . . 7 . 8 . . 2 11 1 Swap 132 | 4 2 . . . 1 7 31 7 9 1 35 2 11 . . . 14 8 Drop 255 | 1 2 . 6 . 19 20 43 1 17 4 33 1 33 . 4 2 59 10 Fire 547 | 2 4 8 4 5 . 4 87 6 61 . 130 . 27 . 8 3 155 43 Melee 17 | . . . . . 6 1 7 . 1 . . 2 . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . 31 . Rewire 143 | . . . . . . . . . . . 140 . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext x2) -5/Waste -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 44 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 470 | -10/Mines | Learned Materials garrison access intel 606 | -10/Mines | Discovered new exit (range 10) 659 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 708 | -10/Mines | Discovered new exit (range 8) 711 | -10/Mines | Received a Mining Laser from a helpful Derelict 1109 | -10/Mines | Entered Materials 1109 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1167 | -9/Materials | Discovered new exit (range 15) 1247 | -9/Materials | Entered Mines 1290 | -9/Mines | Found a hidden stash of uninstalled traps 1447 | -9/Mines | Discovered new exit (range 8) 1451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1463 | -9/Mines | Entered Zion 1499 | -7/Zion | Found GAL Module 1535 | -7/Zion | Build established: Gunner 1536 | -7/Zion | Given A8's code to call for help 1686 | -7/Zion | Discovered new exit (range 13) 2087 | -7/Zion | Learned 4 Factory zone layouts 2113 | -7/Zion | Learned Factory emergency access door positions 2242 | -7/Zion | Learned location of Data Miner (-6) 2337 | -7/Zion | Learned Factory terminal intel 2377 | -7/Zion | Learned 4 Factory zone layouts 2454 | -7/Zion | Build established: Mutant 2488 | -7/Zion | Found Prototype Special Weapon 2490 | -7/Zion | Found Prototype Special Weapon 2492 | -7/Zion | Found Prototype Special Weapon 2494 | -7/Zion | Found Prototype Special Weapon 2706 | -7/Zion | Imprinted 2708 | -7/Zion | Declared Zion's savior 2861 | -7/Zion | Build established: Derelict-Mutant 2974 | -7/Zion | Entered Proximity Caves 2974 | -6/Proximity Caves | Accompanied by 4 allies 2983 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 3470 | -6/Proximity Caves | Build established: Hauler-Mutant 4136 | -6/Proximity Caves | Discovered new exit (range 12) 4386 | -6/Proximity Caves | Encountered a Derelict sapper outpost 6109 | -6/Proximity Caves | Entered Factory 6109 | -6/Factory | Accompanied by 2 allies 6109 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6110 | -6/Factory | Identified exit to Factory 6112 | -6/Factory | Loaded intel: 26 terminal locations 6239 | -6/Factory | Garrison activated, responded to threat 6341 | -6/Factory | Zion Recon squad teleported in 6911 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6912 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7008 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7165 | -6/Factory | Found Launcher Loader 7171 | -6/Factory | Retrieved Zion intel report: Branch Access 7171 | -6/Factory | Identified exit to Lower Caves 7172 | -6/Factory | Zion Heavy squad teleported in 7310 | -6/Factory | Cargo convoy interrupted 7369 | -6/Factory | Zion Fire squad teleported in 7422 | -6/Factory | Garrison activated, responded to threat 7449 | -6/Factory | Spotted B-75 Beast 7457 | -6/Factory | Destroyed B-75 Beast 7539 | -6/Factory | Terminal network hard line cut 7859 | -6/Factory | First assault squad dispatched 7986 | -6/Factory | High security lockdown imminent 8001 | -6/Factory | Entered Lower Caves 8003 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8026 | -6/Lower Caves | Destroyed 14 combat bots 8026 | -6/Lower Caves | Lost 3 parts (3n) 8280 | -6/Lower Caves | Build established: Hauler-Tank 8473 | -6/Lower Caves | Found Prototype Device 8855 | -6/Lower Caves | Discovered new exit (range 15) 9043 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9333 | -6/Lower Caves | Encountered a Warlord checkpoint 9353 | -6/Lower Caves | Learned location of 1 exit from Factory 9419 | -6/Lower Caves | Entered another Lower Caves area 9466 | -6/Lower Caves | Lost 12 parts (1p9u1w) 9718 | -6/Lower Caves | Build established: Tank 9898 | -6/Lower Caves | Learned Factory trap positions 9957 | -6/Lower Caves | Discovered new exit (range 15) 10271 | -6/Lower Caves | Build established: Mutant 10819 | -6/Lower Caves | Encountered a Warlord checkpoint 11105 | -6/Lower Caves | Discovered exit to Factory (range 8) 11230 | -6/Lower Caves | Learned location of 1 exit from Factory 11579 | -6/Lower Caves | Found Alien Artifact 11579 | -6/Lower Caves | Identified Core Expander 11579 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11746 | -6/Lower Caves | Entered Data Miner 11748 | -6/Data Miner | Discovered new exit (range 6) 11778 | -6/Data Miner | Met Data Miner 11797 | -6/Data Miner | Learned location of Section 7 (-2) 11797 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11814 | -6/Data Miner | Received God Mode back door access code from Data Miner 11861 | -6/Data Miner | Entered Proximity Caves 12159 | -5/Proximity Caves | Build established: Tank 12321 | -5/Proximity Caves | Spotted B-75 Beast 12323 | -5/Proximity Caves | Escorted by Enhanced Grunt 12352 | -5/Proximity Caves | Destroyed B-75 Beast 12414 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12587 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12941 | -5/Proximity Caves | Build established: Commander-Mutant 13085 | -5/Proximity Caves | Spotted B-75 Beast 13133 | -5/Proximity Caves | Found Prototype Device 13134 | -5/Proximity Caves | Identified Exp. Thermal Shield 13244 | -5/Proximity Caves | Destroyed B-75 Beast 13463 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 13827 | -5/Proximity Caves | Build established: Scavenger-Mutant 14383 | -5/Proximity Caves | Entered Factory 14383 | -5/Factory | Accompanied by 1 ally 14383 | -5/Factory | Evolved 2 slots: Utility x2 14384 | -5/Factory | Identified exit to Extension 14385 | -5/Factory | Loaded intel: 112 trap records 14549 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 14650 | -5/Factory | Sucked down chute 14650 | -5/Factory | Entered Waste 14651 | -5/Waste | Joined by Warlord forces that had cleared the area 14680 | -5/Waste | 1 allies followed down the chute 14711 | -5/Waste | Found Damper Plating 14721 | -5/Waste | Found Damper Plating 14880 | -5/Waste | A Compactor rumbled back to life 14880 | -5/Waste | Spotted C-40 Crusher 14880 | -5/Waste | Allies destroyed C-40 Crusher 15023 | -5/Waste | Found Damper Plating 15142 | -5/Waste | Identified Heart of Steel 15590 | -5/Waste | Discovered new exit (range 14) 15764 | -5/Waste | Heart of Steel transformed into Warbot 16009 | -5/Waste | Entered Factory 16009 | -5/Factory | Accompanied by 20 allies (Warbot) 16036 | -5/Factory | Zion Heavy squad teleported in 16042 | -5/Factory | Identified exit to DSF 16044 | -5/Factory | Entered DSF 16044 | -5/DSF | Accompanied by 22 allies (Warbot) 16067 | -5/DSF | Additional patrols routed to DSF 16111 | -5/DSF | Discovered new exit (range 15) 16271 | -5/DSF | Sterilization system engaged 16291 | -5/DSF | Ambient heat levels rising (+10) 16306 | -5/DSF | Ambient heat levels rising (+10) 16307 | -5/DSF | Entered Factory 16307 | -4/Factory | Accompanied by 18 allies (Warbot) 16307 | -4/Factory | Evolved 2 slots: Utility x2 16388 | -4/Factory | Identified exit to Garrison 16396 | -4/Factory | Entered Garrison 16396 | -4/Garrison | Accompanied by 18 allies (Warbot) 16877 | -4/Garrison | Heavy support dispatched to Factory 17410 | -4/Garrison | Triggered checkpoint 17590 | -4/Garrison | Build established: Hauler-Tank 17591 | -4/Garrison | Spotted B-86 Titan 17600 | -4/Garrison | Zion dispatch access revoked 17601 | -4/Garrison | Allies destroyed B-86 Titan 17614 | -4/Garrison | Triggered checkpoint 17614 | -4/Garrison | Triggered checkpoint 17651 | -4/Garrison | Garrison Relay disabled 17726 | -4/Garrison | Triggered checkpoint 17780 | -4/Garrison | Triggered checkpoint 17820 | -4/Garrison | Garrison Relay disabled 17888 | -4/Garrison | Discovered new exit (range 12) 18103 | -4/Garrison | Build established: Hauler-Mutant 18270 | -4/Garrison | H-XX Assembler disabled 18438 | -4/Garrison | Found Prototype Device 18438 | -4/Garrison | Identified Active Sensor Suite 18574 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18676 | -4/Garrison | Triggered checkpoint 18748 | -4/Garrison | Triggered checkpoint 18807 | -4/Garrison | Garrison Relay disabled 18846 | -4/Garrison | Garrison Relay disabled 18869 | -4/Garrison | Garrison Relay disabled 19079 | -4/Garrison | Discovered new exit (range 10) 19117 | -4/Garrison | Phase Generator disabled 19135 | -4/Garrison | Spotted B-86 Titan 19138 | -4/Garrison | Spotted B-86 Titan 19145 | -4/Garrison | Allies destroyed B-86 Titan 19150 | -4/Garrison | Destroyed B-86 Titan 19291 | -4/Garrison | Discovered new exit (range 14) 19310 | -4/Garrison | Triggered checkpoint 19352 | -4/Garrison | Retrieved Zion intel report: Unaware Schematics 19433 | -4/Garrison | Garrison Relay disabled 19470 | -4/Garrison | Triggered checkpoint 19534 | -4/Garrison | Entered Factory 19534 | -4/Factory | Accompanied by 7 allies (Warbot) 19818 | -4/Factory | First assault squad dispatched 19835 | -4/Factory | Incoming assault squad redirected 19840 | -4/Factory | Incoming assault squad redirected 19923 | -4/Factory | P-70 Sage assimilated allied KS-51F(g) 19925 | -4/Factory | Incoming investigation squad redirected 19925 | -4/Factory | High security lockdown imminent 20005 | -4/Factory | High security lockdown engaged 20082 | -4/Factory | Destroyed 8 combat bots 20174 | -4/Factory | Garrison activated, responded to threat 20209 | -4/Factory | Self-destructed Last Messages --------------- 20190_ Destroyed Field Laser. 20190_ Fusion Modulator explodes. 20191_ Penetrated by Slug. 20196_ Dropped Lyr. Heavy Armor Plating. 20197_ Penetrated by Slug. 20197_ Critical hit (Destroy). 20198_ C-30 ARC bursts open, deploying its payload. 20198_ G-73 Enforcer unfolds itself. 20198_ G-67 Veteran unfolds itself. 20198_ Critical hit (Burn: +37). 20199_ Penetrated by Slug. 20201_ Slug penetrates G-67 Veteran. 20202_ Critical hit (Burn: +37). 20203_ Penetrated by Slug. 20203_ Damper Plating destroyed. 20205_ Penetrated by Slug. 20205_ Dropped Zio. Biocell. 20206_ G-73 Enforcer destroyed. 20207_ Acquired Rnf. Fission Core. 20207_ M-36 Artificer repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | ???????????????????????????# # #???# # | | ???????????????????????????# # #???# # | | ??????????????????????????## +] #???# " | | ??????????????????????????#" ! # #???# # | | ??????????????????????????##"###### #???# # | | ???????????????????????????###??#######+##### # | | ????????????????????????????????# ! """ # # | | ????????????????????????????????# """ + # | | ????????????????????????????????# """ # #### | | ????????????????????????????????# # #??? | | ????????????????????????????????# ** # #??? | | ????????????????????????????????# ** ! !# #??? | | ????????????????????????????????# ** # #### | | ????????????????????????????????###########"# *%[ | | ?????????????????????????????#????????????######## | | ?????????????????#?????##?##? ????????????????###? | | ?????????????????? ???## ? # T????????????????# ? | | ???????????????????+?? ? + ?????????????????# | | ???????????????????# ?#; ? # ?????????????????# | | ???????????????????#%##;;#;;###???????????????#== | | ???????????????????#g;;;;;;;; #???????????????#== | | ???????????????????#g;mg% #???????????????#= | | ???????????????????# ; g ##??????????????# | | ???????????????????# ; #####??????????# ] | | ??????????????????## ; !! #??????????# | | ??????????????????#; =%@% #????########## | | ??????????? iY%g %!! #????# | | ?????????? g %! = #????# | | ??????????? g #????# !% | | ??????????? ##### ^; % % ; #??# *!% | | ??????????????????# ;;;; * ;;; ## %=*% | | ?????????????????# ##;# % * % | | ?????????????????# ![ [ | | ???????????????? =%! " """ """ | | ??????????????? [# [ g " """ """ | | ?????????????? ?# ##### "" """ """ | | ?????????????? ??###+#?????#;; % | | ???????????????????????????? ; [ # | | ????????????????????????????##! # | | ?????????????????????????????# # | | ?????????????????????????????# ##### # | | ????????????????????????????? ????# # | | ?????????????????????????????##????# # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 65 Energy Generation 55 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 4400 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Authchip Count 1 Item Schematics ----------------- Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Arc Projector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free T-07 Excavator | -4/Garrison | Z-intel G-50 Soldier | -4/Garrison | Z-intel K-01 Serf | -4/Garrison | Z-intel Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHeavyRigger Manual? 0 Play Time 03:32:59 Cumulative 439.4 hours Start 2023.03.09 @ 14:08:52 End 2023.03.09 @ 20:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 491 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c799a948-fe05-4db2-b071-6ecd7e7fd2c7