Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 16:56:25 Player: Clockwork Slayer 55 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (843) 843 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2788 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 100/100 System Corruption 11% Temperature Cool (48) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Ripper > --- INVENTORY (15) --- Targeting Computer Power Shielding Shield Generator EM Shotgun Medium Laser Particle Cannon Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Gauss Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Aluminum Leg Aluminum Leg Targeting Computer Power Shielding Shield Generator EM Shotgun Medium Laser Particle Cannon Heavy Battle Rifle Grenade Launcher Mini Grenade Launcher Enhanced Flamer Hammer Ripper [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 23 | 6 1 3 2 1 10 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 2 . 3 Treads 2 | 2 . . . . . Leg 3 | . . . . . 3 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 1 . . . Device . | . . . . . . Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 . 1 7 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 2 | . . . . 1 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . 1 . . 11 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 85 97 88 100 61 Engine 18 | . 14 22 22 22 4 Treads 7 | . 28 19 . . . Leg 1 | . . . . . 10 Wheel 13 | . . . 11 22 8 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 11 11 11 3 Energy Gun 8 | . 14 11 11 8 . Energy Cannon 8 | . . 10 11 11 4 Ballistic Gun 10 | . 14 11 11 11 4 Special Weapon 1 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 41 | 14 14 35 35 41 41 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 6 | 1 . 1 1 2 6 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 Most Carried 15 | 8 8 13 13 15 15 Average Carried 11 | 5 7 10 12 14 10 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 6 8 13 12 14 7 Class Distribution -------------------- 75% | Gunner 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 428 | 169 97 19 . . 143 Remotely . | . . . . . . Salvage Created 781 | . 191 268 . . 322 Parts 47 | . 20 16 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 5 5 . . 9 Melee 1 | . . . . . 1 Guns 10 | . 5 4 . . 1 Cannons 3 | . . 1 . . 2 AOE 5 | . . . . . 5 Classes Destroyed 8 | . 4 1 . . 3 Worker 2 | . 1 1 . . . Watcher 4 | . 2 2 . . . Swarmer 3 | . 3 . . . . Grunt 8 | . 2 4 . . 2 Brawler 2 | . . 1 . . 1 Duelist 3 | . . . . . 3 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 7 | . 5 4 . . 7 Combat Bots Only 7 | . 3 3 . . 7 Max Kills in Single Turn 3 | . 1 1 . . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 153 | . 59 23 . . 71 Missed 49 | . 26 5 . . 18 Damage Taken 1940 | . 324 220 . . 1396 Core 451 | . 43 21 . . 387 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 45 | . 17 17 . . 11 Largest 3 | . 2 3 . . 3 Hottest 130 | . 70 130 . . 118 Shots Fired 98 | . 30 45 . . 23 Gun 69 | . 30 33 . . 6 Cannon 19 | . . 12 . . 7 Launcher 6 | . . . . . 6 Special 4 | . . . . . 4 Kinetic 40 | . 17 17 . . 6 Thermal 48 | . 13 28 . . 7 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 7 . . 5 Robot Miss Streak 4 | . 2 4 . . 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 57 | . 16 26 . . 15 Core Hits 51 | . 11 13 . . 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Burn 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1755 | . 204 373 . . 1178 Guns 538 | . 199 243 . . 96 Cannons 193 | . . 123 . . 70 Explosions 837 | . . . . . 837 Melee 102 | . . . . . 102 Ramming 12 | . 5 7 . . . Kinetic 290 | . 76 118 . . 96 Thermal 441 | . 123 248 . . 70 Explosive 837 | . . . . . 837 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 175 | . . . . . 175 Piercing . | . . . . . . Highest Corruption 11 | . . 1 1 1 11 Average Corruption 5 | . . 1 1 1 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 1 . 1 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles . | . . . . . . Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 147 | . . . . . 147 Shots 5 | . . . . . 5 Rammed 3 | . 1 2 . . . Targets Rammed 3 | . 1 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 96 368 . . 255 Average Temperature 101 | . 32 141 . . 77 Received Heat Transfer 441 | . 102 111 . . 228 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1221 | . 370 703 . . 148 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 215 | . 135 215 83 . . Initial 83 | . . 56 83 . . Average 68 | . 47 98 83 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 83 100 . . Level 1 8 | . . 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 10 8 . . 13 Peak Tracking Total 8 | . 3 4 . . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 8 | . 6 2 . . . Successful 7 | . 5 2 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1994 | 88 230 369 10 1040 257 Spaces Moved 1435 | 49 112 178 8 948 140 Core 13 | 11 . . . . 2 Treads 328 | 38 112 178 . . . Legs 64 | . . . . . 64 Wheels 1030 | . . . 8 948 74 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 95 95 Average Speed 118 | 145 160 170 95 98 143 Slowest Speed 350 | 160 160 240 95 110 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 28 | 4 34 22 4 84 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . . . . 114 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 112 | . . . . . 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1637 | 65 132 207 10 1055 168 Wait 101 | . . . . 101 . Move 1430 | 48 111 177 7 947 140 Hop . | . . . . . . Pick Up 26 | 11 2 7 . 4 2 Fast Attach 2 | 1 1 . . . . Attach 19 | 5 . 2 2 1 9 Detach 1 | . . . 1 . . Swap 2 | . . 1 . . 1 Drop 3 | . . 1 . 2 . Fire 45 | . 17 17 . . 11 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 580 | -9/Materials | Discovered new exit (range 7) 602 | -9/Materials | Build established: Gunner 686 | -9/Materials | Identified exit to Mines 688 | -9/Materials | Entered Mines 694 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 697 | -9/Mines | Identified exit to Zion 698 | -9/Mines | Entered Zion 793 | -7/Zion | System corruption cleaned by Quarantine Array 876 | -7/Zion | Learned location of Warlord (-4) 884 | -7/Zion | Identified exit to Deep Caves 916 | -7/Zion | Received a hallucinogenic algorithm 972 | -7/Zion | Learned location of Armory (-4) 1492 | -7/Zion | Found Prototype Special Weapon 1493 | -7/Zion | Identified RU-N14's Throwing Claymores 1723 | -7/Zion | Discovered new exit (range 12) 1737 | -7/Zion | Identified exit to Proximity Caves 1738 | -7/Zion | Entered Proximity Caves 1821 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1839 | -6/Proximity Caves | Crushed by falling debris 1842 | -6/Proximity Caves | Crushed by falling debris 1842 | -6/Proximity Caves | System corruption reached 10% 1854 | -6/Proximity Caves | Core integrity fell below 50% 1878 | -6/Proximity Caves | Lost 8 parts (1p2n1u4w) 1881 | -6/Proximity Caves | Destroyed 7 combat bots 1970 | -6/Proximity Caves | Core integrity fell below 20% 1995 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01924_ The unstable cave ceiling collapses. 01932_ System corrupted: IFF burst signal emitted. 01947_ System corrupted: Energy discharge (-23). 01960_ C-30 ARC bursts open, deploying its payload. 01960_ G-50 Soldier unfolds itself. 01960_ L-41 Fighter unfolds itself. 01963_ Hammer blown off. 01963_ Aluminum Leg blown off. 01963_ E-15 Imp destroyed. 01965_ System corrupted: Heat flow error (+283). 01969_ Acquired Aluminum Leg. 01974_ Cesium-ion Thruster fries itself beyond repair. 01988_ Aluminum Leg severed. 01990_ Aluminum Leg destroyed. 01993_ L-41 Fighter Imp. Deuterium Engine severed. 01995_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###??????????????????????????########????? | | ???????## ##???????????????##???????# ##???? | | ???????# #??????????????## ##?###? ##??? | | ???????# #??????????????# ### ## ?? | | ????????# #??????????????# ## | | ##?###### ##?????????????## / # | | ## ## #??????????????# % #??? | | ###????????????# #### "#### #??? | | ##???????????# ##??# "#???????? | | ############# #???# " " ??????? | | # ## g #???# "" " ?????? | | ## ### ####### ## g #???# """"" ????? | | ?## ### ##??#### ## l####???# """"" ???? | | ### ##??# @ #?????# " ?? ? ??? | | #?## ######## #?????? ???????? ?? | | ###### """" # #??????%""" ?????????? | | ##?# # #?????? ###?????????? | | ##### ###### # # #?????? #???????????? | | ???## #### # # ## #?#?????? ???????????? | | ???# ##?# # #???????? ????????????? | | ??## ##??# """#????????# ????????????? | | ## #### # ###??????????????????????? | | ## ## #????????????????????? | | ## #### #####????????????????????? | | ##### ##????????????????????????? | | #?????????????????????????? | | ##### ????????????????????????? | | ???## ### ???????????????????????? | | ?### ### ??????????????????????? | | ## ## ????????????????????? | | ### # # # ????????????????????? | | ##?### ### # ##?##???????????????????? | | ## ##????# ##??? ## # ##???????????????????????? | | ?###?????#####?????#?###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 270 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Robot Respite Tourist Challenges ------------ None Game ------ Seed LargeAuthchipDesublimator Manual? 0 Play Time 00:34:14 Cumulative 4.3 hours Start 2024.06.28 @ 12:52:25 End 2024.06.28 @ 16:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5252648d-3da3-432f-86e6-609bd6a69b99