Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 18:45:28 Player: Greenblue Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1498) 1498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4793 Bonus ------- None Cogmind --------- Core Integrity 520/850 Matter 235/300 Energy 76/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Medium Storage Unit IFF Parser Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit IFF Parser Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Wheel Wheel Wheel Wheel Advanced Beam Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . 2 1 2 1 Weapon 1 | . . . 1 . . Parts Attached 51 | 6 5 15 17 1 7 Power 7 | 1 . 2 3 . 1 Engine 3 | 1 . . 1 . 1 Core 4 | . . 2 2 . . Reactor . | . . . . . . Propulsion 13 | 2 1 5 4 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 13 | 2 1 5 4 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 6 4 1 3 Device 6 | . . 3 2 . 1 Storage 2 | 1 1 . . . . Processor 4 | . . 1 1 1 1 Hackware 1 | . . . . . 1 Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 14 | 2 2 2 6 . 2 Energy Gun 2 | . . . 2 . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 8 | 2 2 2 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . . 6 7 . 18 Power 6 | . . 2 1 . 3 Propulsion 9 | . . 2 1 . 6 Utility 8 | . . 2 1 . 5 Weapon 8 | . . . 4 . 4 Highest Loss Streak 16 | . . 2 7 . 16 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 2 7 9 8 8 6 Power 1 | . 1 1 1 3 2 Propulsion 2 | . 2 2 2 3 2 Utility 2 | . 3 2 2 1 . Weapon 1 | . 1 3 1 1 . Tool/Special . | . . . . . . Unused Backups 8 | . 3 3 2 . . Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility 2 | . 2 . . . . Weapon 3 | . 1 . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 94 96 97 98 81 Engine 4 | . 14 3 . . 1 Core 5 | . . 7 8 7 3 Wheel 20 | . 28 20 17 15 14 Device 10 | . . 17 12 15 11 Storage 10 | . 14 11 9 7 6 Processor 12 | . . 10 14 21 24 Protection 6 | . 9 4 8 7 2 Energy Gun 3 | . . . 7 7 3 Energy Cannon 1 | . . . . 7 4 Ballistic Gun 18 | . 28 22 16 7 3 Peak Build Rating 40 | 6 10 18 23 26 40 Average Rating 17 | 4 7 15 21 25 29 On Entrance 13 | . 6 10 18 22 26 Naked Turns . | . . . . . . Heaviest Build 30 | 14 24 26 30 30 30 Greatest Support 40 | 20 20 22 22 22 40 Greatest Overweight (x) 8 | 1 1 1 2 1 8 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 10 10 9 9 Average Carried 7 | 1 7 9 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 9 10 10 8 1 Class Distribution -------------------- 36% | Mutant 29% | Skirmisher 19% | Scavenger-Skirmisher 8% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1650 | 229 169 527 661 . 64 Remotely . | . . . . . . Salvage Created 1715 | . 242 594 879 . . Parts 129 | . 19 56 54 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 8 14 21 . . Guns 34 | . 8 14 12 . . AOE 9 | . . . 9 . . Classes Destroyed 11 | . 5 4 2 . . Worker 5 | . 1 1 3 . . Builder 1 | . 1 . . . . Tunneler 2 | . . 2 . . . Hauler 1 | . . . 1 . . Recycler 2 | . 1 . 1 . . Watcher 1 | . . 1 . . . Swarmer 13 | . 6 3 4 . . Grunt 21 | . 2 7 12 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 7 | . . 3 4 . . Best Kill Streak 11 | . 8 7 11 . . Combat Bots Only 10 | . 3 4 10 . . Max Kills in Single Turn 4 | . 1 1 4 . . Gunslinging . | . . . . . . Exploded 4 | . . . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 334 | . 33 67 105 . 129 Missed 79 | . 7 15 25 . 32 Hits 255 | . 26 52 80 . 97 Melee 2 | . . 2 . . . Projectile 253 | . 26 50 80 . 97 Critical Strikes 13 | . . 2 7 . 4 Damage Taken 3880 | . 279 665 1284 . 1652 Core 692 | . 32 84 246 . 330 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 87 79 55 100 . Volleys Fired 138 | . 24 50 51 . 13 Largest 3 | . 2 2 3 . 3 Hottest 154 | . 40 46 149 . 154 Shots Fired 300 | . 48 99 135 . 18 Gun 280 | . 48 99 128 . 5 Cannon 13 | . . . . . 13 Launcher 7 | . . . 7 . . Special . | . . . . . . Kinetic 247 | . 48 99 92 . 8 Thermal 46 | . . . 36 . 10 Explosive 7 | . . . 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 11 24 30 . 3 Robot Miss Streak 4 | . 4 3 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 187 | . 26 62 94 . 5 Core Hits 96 | . 14 28 52 . 2 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 3 | . 2 1 . . . Critical Strikes 7 | . 3 3 1 . . Burn 1 | . . . 1 . . Destroy 6 | . 3 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3597 | . 461 972 2115 . 49 Guns 2847 | . 380 972 1466 . 29 Cannons 20 | . . . . . 20 Explosions 730 | . 81 . 649 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2358 | . 380 972 994 . 12 Thermal 590 | . 81 . 472 . 37 Explosive 649 | . . . 649 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 . . . Average Corruption 7 | . . 7 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 9 . . . Message Errors 3 | . . 3 . . . Matter Fused 3 | . . 3 . . . Data Loss (minor) 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . 50 . 51 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | . 10 27 377 . 106 Average Temperature 79 | . 4 7 118 . 55 Received Heat Transfer 1725 | . 36 285 729 . 675 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1234 | . 50 . 1110 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 71 | 100 100 78 19 100 100 Level 1 28 | . . 21 80 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 399 | . 161 226 399 177 81 Initial 177 | . . 64 76 177 81 Average 131 | . 46 142 276 172 21 Influence Increases 1289 | . 282 382 623 . 2 Destroy 0b10 Robot/C 860 | . 160 280 420 . . Destroy 0b10 Robot/NC 60 | . 15 20 25 . . Destroy Leader 184 | . 20 72 92 . . Successful Hack 45 | . . 6 39 . . Disable Machine 30 | . 30 . . . . Destroy Structure 80 | . 27 4 47 . 2 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 1289 | . 129 355 412 224 169 Entered New Map 493 | . . 89 104 214 86 Time Decay 655 | . 129 206 238 10 72 Lost Part 141 | . . 60 70 . 11 Squads Dispatched 5 | . . 1 3 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 10 18 27 1 12 Peak Tracking Total 9 | . 3 5 9 1 8 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 1 2 3 . 1 Terminals 5 | . . 2 3 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 5 6 . 1 Successful 7 | . 1 2 4 . . Failed 7 | . 1 3 2 . 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 11 | . . 5 6 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 2 4 . . Robot Analysis 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Registered Components 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1054 | . . 276 406 35 337 Sensors 274 | . . 274 . . . IFF 180 | . . . . . 180 Terrain 873 | . . 275 406 35 157 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1814 | 43 445 436 518 35 337 Spaces Moved 1174 | 38 278 253 286 32 287 Core 8 | 3 . . . . 5 Treads . | . . . . . . Legs . | . . . . . . Wheels 1166 | 35 278 253 286 32 282 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 85 85 100 80 Average Speed 95 | 79 91 99 98 100 92 Slowest Speed 450 | 95 95 105 110 100 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 35 29 33 1 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 25 | . . . 21 . 4 Terrain Destroyed 80 | . 24 . 52 . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 76 | . 24 . 52 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1625 | 47 422 352 428 35 341 Wait 198 | . 100 20 51 2 25 Move 1169 | 37 277 252 285 31 287 Hop . | . . . . . . Pick Up 26 | 4 8 5 8 . 1 Fast Attach 19 | 6 2 3 5 . 3 Attach 26 | . . 6 8 2 10 Detach 4 | . 1 1 . . 2 Swap 22 | . 3 9 10 . . Drop 23 | . 7 6 10 . . Fire 138 | . 24 50 51 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Utility x2 914 | -9/Materials | Discovered new exit (range 4) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 959 | -8/Materials | Identified exit to Factory 1073 | -8/Materials | Destroyed 10 combat bots 1142 | -8/Materials | Garrison activated, responded to threat 1244 | -8/Materials | Destroyed 7 combat bots 1244 | -8/Materials | Lost 7 parts (1p1n1u4w) 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 1462 | -7/Factory | Discovered new exit (range 12) 1478 | -7/Factory | Entered another Factory area 1478 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -6/Factory | Self-destructed Last Messages --------------- Adv. Beam Cannon destroyed. Wheel destroyed. ALERT: Security rotation in progress. Wheel destroyed. Acquired Hacking Suite. Acquired Magnetic Acceleration Cannon. Wheel destroyed. K-01 Serf cleans the Garrison Access. Wheel destroyed. Imp. Terrain Scan Processor destroyed. K-01 Serf cleans the Garrison Access. Imp. Targeting Computer destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Garrison Access. Magnetic Acceleration Cannon destroyed. The unstable cave ceiling collapses. L-41 Fighter crushed by falling debris. L-41 Fighter system corrupted by crushing effect. L-41 Fighter system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????# | | ???????????????????????????? ###### ????????????# | | ???????????????????????????# ?????????????# | | ???????????????????????????# ? ?#?????????# | | ???????????????????????????+ " #?????????# | | ???????????????????????????# "G" #?????????# | | ???????????????????????????#!] " " #?????????# | | ???????????????????????????#!! #?????????# | | ???????????????????????????#] !!] ###???????# | | ???????????????????????????# !!] #???????# | | ???????????????????????????# !!] #???????# | | ???????????????????????????# +???????# | | ????????????????????????####g #???????# | | ????????????????????????#@ggg g #???????# | | ????????????????????????#####g##### #???????# | | ?????????????????????????# # ###+##### | | ?????????????????????????# """" # | | ?????????????????????????# """" # | | ?????????????????????????# """" # | | ?????????????????????????# """" + | | ?????????????????????????# """" # | | ?????????????????????????# """" # ####/##### | | ?????????????????????????# # # | | ?????????????????????????# # # | | ?????????????????????????########## # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# ########## | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????+ +????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 285 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingDamperTorch Manual? 0 Play Time 00:21:33 Cumulative 51.3 hours Start 2025.09.02 @ 18:24:11 End 2025.09.02 @ 18:45:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f04340b-24e0-44bb-a2bd-78ac3f3a971b