Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 15:20:15 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (562) 562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1562 Bonus ------- None Cogmind --------- Core Integrity 303/400 Matter 283/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Large Matter Pod (150) Assault Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Large Matter Pod Assault Cannon Assault Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 8 | 1 3 4 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 1 | . 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 2 | 1 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 7 | 6 6 7 Power 1 | 1 1 1 Propulsion 3 | 4 3 3 Utility . | . . 1 Weapon 2 | 1 1 2 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 80 | . 85 77 Engine 12 | . 14 11 Treads 8 | . 4 11 Leg 6 | . 18 . Wheel 8 | . 4 10 Device 2 | . . 3 Storage 12 | . 14 11 Protection 6 | . . 9 Energy Gun 11 | . 14 9 Ballistic Gun 12 | . 14 11 Peak Build Rating 15 | 6 6 15 Average Rating 9 | 6 6 11 On Entrance 6 | 6 6 6 Avg Prop Armor Cover (%) 8 | . 11 8 Naked Turns . | . . . Heaviest Build 41 | 14 29 41 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 8 15 Most Carried 9 | 6 7 9 Average Carried 7 | 6 6 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 573 | 200 193 180 Remotely . | . . . Salvage Created 759 | . 193 566 Parts 47 | . 18 29 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 5 13 Guns 15 | . 5 10 AOE 3 | . . 3 Classes Destroyed 5 | . 3 2 Worker 1 | . . 1 Recycler 1 | . 1 . Swarmer 6 | . 3 3 Grunt 8 | . 2 6 Sentry 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 16 94 Missed 34 | . 8 26 Hits 76 | . 8 68 Projectile 76 | . 8 68 Damage Taken 890 | . 70 820 Core 108 | . 11 97 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 61 | . 10 51 Largest 2 | . 2 2 Hottest 63 | . 60 63 Shots Fired 101 | . 20 81 Gun 101 | . 20 81 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 61 | . 10 51 Thermal . | . . . Explosive . | . . . Electromagnetic 40 | . 10 30 Robot Hit Streak 10 | . 5 10 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 58 | . 12 46 Core Hits 32 | . 8 24 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 939 | . 220 719 Guns 779 | . 154 625 Cannons . | . . . Explosions 158 | . 66 92 Melee . | . . . Ramming 2 | . . 2 Kinetic 503 | . 107 396 Thermal 158 | . 66 92 Explosive . | . . . Electromagnetic 276 | . 47 229 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 157 | . 12 157 Average Temperature 37 | . 11 39 Received Heat Transfer 333 | . 12 321 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 250 | . 150 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | . 105 178 Initial 23 | . . 23 Average 71 | . 47 84 Influence Increases 526 | . 146 380 Destroy 0b10 Robot/C 360 | . 100 260 Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 90 | . 20 70 Disable Machine 45 | . 15 30 Destroy Structure 6 | . 6 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 393 | . 90 303 Entered New Map 33 | . . 33 Time Decay 320 | . 90 230 Lost Part 40 | . . 40 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 3 | . 1 2 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . . 5 Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 181 | . . 181 Terrain 181 | . . 181 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 743 | 2 247 494 Spaces Moved 457 | 1 187 269 Core . | . . . Treads . | . . . Legs 117 | 1 116 . Wheels 340 | . 71 269 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 110 Average Speed 121 | 120 111 128 Slowest Speed 140 | 120 120 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 35 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 541 | 1 205 335 Wait 2 | . . 2 Move 455 | . 186 269 Hop . | . . . Pick Up 9 | . 3 6 Fast Attach . | . . . Attach 2 | . . 2 Detach . | . . . Swap 6 | 1 3 2 Drop 5 | . 3 2 Fire 61 | . 10 51 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 744 | -9/Materials | Self-destructed Last Messages --------------- 00639_ Triggered Alarm Trap. 00639_ An alarm sounds. 00639_ ALERT: Alarm triggered, dispatching investigation squad. 00642_ U-05 Engineer lays Concrete. 00655_ Slammed into K-01 Serf. 00682_ EM Pulse Gun destroyed. 00688_ Hrd. Medium Armor Plating destroyed. 00688_ Y-45 Defender destroyed. 00693_ Acquired 17 matter. 00718_ K-01 Serf destroyed. 00719_ Acquired 15 matter. 00721_ Acquired 3 matter. 00730_ Wheel destroyed. 00735_ R-06 Scavenger collects Lgt. Ion Engine. 00736_ G-34 Mercenary destroyed. 00742_ G-34 Mercenary suffers critical hit (Destroy). 00742_ Destroyed Aluminum Leg. 00742_ Hvy. Assault Rifle destroyed. 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