Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.19 @ 13:05:22 Player: OctarineSorcerer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 713 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | 1 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 94 | . 97 89 Engine 13 | . 14 12 Leg 27 | . 28 25 Device 1 | . 2 . Storage 12 | . 11 14 Protection 12 | . 12 12 Energy Gun 21 | . 26 13 Ballistic Gun 3 | . . 9 Naked Turns . | . . . Heaviest Build 19 | 9 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 7 | 4 7 8 Most Carried 5 | 3 5 5 Average Carried 3 | . 3 4 Final Capacity 8 | 4 8 8 Final Carried 4 | 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 411 | 270 86 55 Remotely . | . . . Salvage Created 346 | 47 223 76 Parts 29 | 3 16 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | 1 6 5 Guns 12 | 1 6 5 Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 3 5 Grunt 4 | 1 3 . Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1084 | 33 337 714 Core 261 | 22 18 221 Absorbed by Shields . | . . . Core Remaining (%) 91 | 91 . . Volleys Fired 57 | 4 30 23 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 106 | 8 60 38 Gun 106 | 8 60 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . . 15 Thermal 91 | 8 60 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 5 8 Robot Miss Streak 7 | 3 7 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 47 | 3 23 21 Core Hits 25 | 2 13 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 595 | 62 287 246 Guns 585 | 62 287 236 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 81 | . . 81 Thermal 504 | 62 287 155 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 10 | . . 10 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed . | . . . Highest Temperature 488 | 138 488 147 Average Temperature 105 | 72 136 49 Received Heat Transfer 351 | 18 36 297 Effects 2 | . 2 . Shutdowns 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1291 | 161 780 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 227 | 20 227 162 Initial 22 | . 13 22 Average 95 | 3 102 121 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 73 100 Level 1 14 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 16 10 Peak Tracking Total 5 | 1 5 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 9 | . 9 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Alert Level 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 753 | 100 414 239 Spaces Moved 414 | 71 220 123 Core 17 | 17 . . Treads . | . . . Legs 397 | 54 220 123 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 103 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 7 33 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 572 | 89 308 175 Wait 61 | . 45 16 Move 412 | 70 219 123 Hop . | . . . Pick Up 15 | 8 6 1 Fast Attach . | . . . Attach 11 | 6 3 2 Detach . | . . . Swap 5 | 1 4 . Drop 1 | . 1 . Fire 57 | 4 30 23 Melee . | . . . Ram 10 | . . 10 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Lgt. Armor Plating 482 | -10/Materials | Repaired Med. Laser 515 | -10/Materials | Entered Mines 557 | -10/Mines | Discovered new exit (range 14) 714 | -10/Mines | Discovered new exit (range 6) 743 | -10/Mines | Core integrity fell below 50% 751 | -10/Mines | Core integrity fell below 20% 754 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00596_ K-01 Serf cleans the Plasma Injector. 00611_ Acquired 1 matter. 00714_ EXIT=FOUND 00725_ Lgt. Armor Plating destroyed. 00731_ Aluminum Leg destroyed. 00731_ Ion Engine destroyed. 00735_ Sml. Laser destroyed. 00737_ Aluminum Leg destroyed. 00737_ Lgt. Assault Rifle destroyed. 00739_ Sml. Laser destroyed. 00740_ Slammed into G-34 Mercenary. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 00742_ Slammed into G-34 Mercenary. 00743_ Destabilizing: System corrupted (+1). 00745_ Slammed into G-34 Mercenary. 00748_ Slammed into G-47 Trooper. 00749_ Slammed into G-34 Mercenary. 00752_ Destabilizing: System corrupted (+1). 00754_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????#####?##??????????? | | ??????????????????????# #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ????????????########??# """ #??????????? | | ????????????# #??# #??????????? | | ??????###???# """ #??# #??????????? | | ?###### ##??# """ #??# < #??????????? | | ## #### =""" #??# % #??????????? | | #[% * #??# %gg #??????????? | | ###%####??###g####??????????? | | ##### #?#%#???????#@#?????????????? | | ##????# ### #########g#?????????????? | | ???????# %%#?????????????? | | ????????# ####### #######?????????????? | | ?????????# #?????# #???????????????????? | | ??????????# #????## ##??????????????????? | | ??????????# ###### #####??????????????? | | ??????????# ##?????????????? | | ??????????### ## ##????????????? | | ????????????# ### < ####?????????? | | ????????????# #?#### ### ##????????? | | ????????????# #????####?## #????????? | | ????????????# #??????????# #????????? | | ????????????# #??????????# #######??? | | ??????????### ###????????# ## #??? | | ??????????# #????????## #??? | | ??????????# #?????????## ##??? | | ??????????# #??????????# ######???? | | ??????????#% #??????????#####????????? | | ??????????# = #???????????????????????? | | ??????????#######???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDynamicProtomatter Manual? 0 Play Time 00:19:51 Cumulative 14.4 hours Start 2021.11.19 @ 12:46:15 End 2021.11.19 @ 13:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a444a1a1-ece8-4a85-afbd-e1a68602b39a