Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 15:53:51 Player: Berinjela Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1152) 1152 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5692 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 850/850 Matter 230/300 Energy 480/480 System Corruption 0% Temperature Cool (0) Movement Rolling (116) Ox2 Location -6/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Wheel Wheel Compact Wheel Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (4) ------- Lightning Gun Heavy Ion Cannon Autogun High-powered Shotgun > --- INVENTORY (20) --- Light Deuterium Engine Nuclear Core Improved Deuterium Engine Improved Treads Aluminum Leg Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Shock Rifle Heavy Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Remote Datajack Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Autogun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved Deuterium Engine Improved Treads Aluminum Leg Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Shock Rifle Heavy Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Remote Datajack Mace [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Mace Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Slots Evolved 8 | . . . 2 . 2 . 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 . 1 . . . . Utility 2 | . . . . . . . 1 1 . Weapon 2 | . . . . . . . 1 1 . Parts Attached 74 | 7 5 . 3 5 2 6 42 2 2 Power 14 | 1 2 . 1 1 1 2 6 . . Engine 10 | 1 2 . . . 1 1 5 . . Core 4 | . . . 1 1 . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 . 2 2 . . 19 . 2 Treads 3 | . . . . . . . 3 . . Leg 8 | . . . . . . . 8 . . Wheel 9 | 2 . . . . . . 7 . . Hover 3 | . . . . . . . 1 . 2 Flight 6 | . 2 . 2 2 . . . . . Utility 11 | 2 1 . . . 1 1 5 1 . Device 7 | 1 1 . . . 1 1 2 1 . Storage 2 | 1 . . . . . . 1 . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . . . 2 . 3 12 1 . Energy Gun 9 | 1 . . . 1 . 2 5 . . Energy Cannon 2 | . . . . . . . 1 1 . Ballistic Gun 5 | 1 . . . 1 . . 3 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . Parts Lost 18 | . . . . 1 . 5 12 . . Power 3 | . . . . . . 2 1 . . Propulsion 10 | . . . . 1 . 3 6 . . Utility 1 | . . . . . . . 1 . . Weapon 4 | . . . . . . . 4 . . Highest Loss Streak 5 | . . . . 1 . 5 3 . . To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 6 5 4 5 3 4 12 18 17 Power 1 | . 1 1 1 1 . 1 1 3 3 Propulsion 1 | 2 2 1 . . . . 1 2 2 Utility 2 | . . 1 1 1 1 1 2 3 3 Weapon 4 | . 1 1 1 1 2 1 5 9 8 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 4 . 1 2 . . 4 . 9 Power 2 | . . . . . . . 1 . 1 Propulsion 7 | . 4 . . . . . 2 . 1 Utility 3 | . . . 1 . . . . . 2 Weapon 5 | . . . . . . . 1 . 4 Tool/Special 3 | . . . . 2 . . . . 1 Average Slot Usage (%) 93 | . 98 100 92 100 98 91 92 93 93 Engine 5 | . 14 14 4 . 8 9 4 13 13 Core 8 | . . . 6 11 9 7 8 . . Treads 2 | . . . . . . . 3 6 . Leg 17 | . . . . . . . 22 6 2 Wheel 4 | . 14 . . . . . 4 20 20 Hover 1 | . . . . . . . 1 . 4 Flight 9 | . 12 28 37 44 45 38 2 . . Device 11 | . 19 28 22 22 18 18 9 13 13 Storage 4 | . 8 . . . . . 5 6 6 Processor 3 | . . . . . . . 3 6 6 Protection 1 | . . . . . . . 1 . . Energy Gun 7 | . 14 14 11 11 9 9 6 6 6 Energy Cannon 1 | . . . . . . . 1 . 6 Ballistic Gun 3 | . 14 14 11 11 9 . 2 13 13 Ballistic Cannon 2 | . . . . . . . 3 . . Launcher 1 | . . . . . . 9 1 . . Impact Weapon 3 | . . . . . . . 3 . . Peak Build Rating 49 | 9 9 9 14 14 18 22 44 46 49 Average Rating 30 | 5 8 9 12 13 17 19 34 45 44 On Entrance 17 | . 9 9 9 14 14 18 17 39 46 Avg Prop Armor Cover (%) 8 | . . . . . 3 3 12 12 . Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 11 13 7 9 10 13 15 75 81 81 Greatest Support 72 | 26 26 8 16 16 20 20 72 36 36 Greatest Overweight (x) 3 | . 3 . . . . 1 2 2 2 Average Overweight (x) . | . . . . . . . . 2 2 Largest Inventory Capacity 20 | 8 8 5 5 5 5 5 20 20 20 Average Capacity 14 | 7 6 5 5 5 5 5 16 20 20 Most Carried 20 | 7 8 5 5 5 4 5 20 18 17 Average Carried 10 | 3 6 5 4 4 3 4 12 17 17 Final Capacity 20 | 8 5 5 5 5 5 5 20 20 20 Final Carried 19 | 7 5 5 5 5 4 4 19 17 17 Class Distribution -------------------- 41% | Scavenger-Mutant 19% | Mutant 11% | Scavenger-Skirmisher 11% | Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Matter Collected 1262 | 207 . 93 . 81 . . 881 . . Remotely . | . . . . . . . . . . Salvage Created 1193 | 16 . . . 41 60 . 1076 . . Parts 72 | 2 . . . 9 4 . 57 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Combat Hostiles Destroyed 26 | . . . . 3 1 . 22 . . Melee 4 | . . . . . 1 . 3 . . Guns 10 | . . . . 3 . . 7 . . Cannons 6 | . . . . . . . 6 . . Classes Destroyed 8 | 1 . . . 1 1 . 5 . . Worker 5 | . . . . . . . 5 . . Builder 2 | . . . . . . . 2 . . Tunneler 3 | 1 . . . . . . 2 . . Swarmer 8 | . . . . 3 . . 5 . . Grunt 7 | . . . . . . . 7 . . Brawler 1 | . . . . . . . 1 . . Sentry 5 | . . . . . 1 . 4 . . Programmer 5 | . . . . . . . 5 . . Best Kill Streak 4 | 1 . . . 3 1 . 4 . . Combat Bots Only 4 | . . . . 3 1 . 4 . . Max Kills in Single Turn 2 | 1 . . . 2 1 . 1 . . Gunslinging 1 | . . . . 1 . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Hostile Shots Fired 340 | . . . 8 26 18 16 266 . 6 Missed 124 | . . . 4 10 11 6 91 . 2 Hits 216 | . . . 4 16 7 10 175 . 4 Melee 3 | . . . . . . . 3 . . Projectile 213 | . . . 4 16 7 10 172 . 4 Critical Strikes 8 | . . . . 1 1 . 6 . . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 2864 | . . . 51 123 143 180 2278 . 89 Core 359 | . . . 11 22 27 . 299 . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 . 100 . 91 . 95 57 . . Volleys Fired 68 | 5 . . . 5 . 1 56 . 1 Largest 4 | 2 . . . 2 . 2 3 . 4 Hottest 199 | 60 . . . 60 . 80 199 . 168 Shots Fired 128 | 10 . . . 10 . 2 102 . 4 Gun 94 | 10 . . . 10 . 1 70 . 3 Cannon 33 | . . . . . . . 32 . 1 Launcher 1 | . . . . . . 1 . . . Special . | . . . . . . . . . . Kinetic 60 | 5 . . . 5 . . 48 . 2 Thermal 54 | 5 . . . 5 . 1 42 . 1 Explosive 1 | . . . . . . 1 . . . Electromagnetic 13 | . . . . . . . 12 . 1 Robot Hit Streak 14 | 7 . . . 3 . . 14 . 5 Robot Miss Streak 10 | 2 . . . 2 . . 10 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 123 | 7 . . . 6 . . 107 . 3 Core Hits 58 | 2 . . . 3 2 . 51 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . 5 . . Critical Strikes 8 | . . . . . . . 8 . . Burn 2 | . . . . . . . 2 . . Smash 6 | . . . . . . . 6 . . Melee Attacks 43 | . . . . . . . 43 . . Impact 43 | . . . . . . . 43 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3112 | 70 . . . 56 56 . 2886 . 44 Guns 1091 | 70 . . . 56 . . 921 . 44 Cannons 526 | . . . . . . . 526 . . Explosions . | . . . . . . . . . . Melee 1412 | . . . . . . . 1412 . . Ramming 83 | . . . . . 56 . 27 . . Kinetic 799 | 24 . . . 26 . . 723 . 26 Thermal 757 | 46 . . . 30 . . 681 . . Explosive . | . . . . . . . . . . Electromagnetic 61 | . . . . . . . 43 . 18 Impact 1412 | . . . . . . . 1412 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . Average Corruption 2 | . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . . . . . 34 . . Message Errors 9 | . . . . . . . 9 . . Matter Fused 7 | . . . . . . . 7 . . Heat Flow Errors 7 | . . . . . . . 7 . . Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . 3 . . Data Loss (major) 2 | . . . . . . . 2 . . Alerts 4 | . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 467 | . . . . . . 7 460 . . Projectiles 15 | . . . . . . . 15 . . Explosions 7 | . . . . . . 7 . . . Melee 445 | . . . . . . . 445 . . Knockbacks 10 | . . . . . . . 10 . . Impact 6 | . . . . . . . 6 . . Kinetic 3 | . . . . . . . 3 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 74 | . . . . . 27 47 . . . Shots 1 | . . . . . . 1 . . . Rammed 4 | . . . . . 4 . . . . Targets Rammed 9 | . . . . . 4 . 5 . . Kicked 5 | . . . . . . . 5 . . Crushed . | . . . . . . . . . . Highest Temperature 541 | 40 . . 8 47 67 38 541 . . Average Temperature 95 | 22 . . 4 23 18 9 122 . . Received Heat Transfer 516 | . . . 21 . 72 36 387 . . Effects 15 | . . . . . . . 15 . . Shutdowns 5 | . . . . . . . 5 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 5 | . . . . . . . 5 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 . . Combat Hostiles 6 | . . . . . . . 6 . . Parts Fried 10 | . . . . . . . 10 . . Impact Corruptions 20 | . . . . . . . 20 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 1618 | 100 . . . 75 . . 1443 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 128 | 5 . . 45 82 30 48 128 61 42 Initial 61 | . . . . 17 12 25 14 61 42 Average 37 | . . . 2 50 9 26 42 61 42 Influence Increases 978 | 5 . . 49 85 60 98 681 . . Destroy 0b10 Robot/C 520 | . . . . 60 20 . 440 . . Destroy 0b10 Robot/NC 50 | 5 . . . . . . 45 . . Destroy Leader 140 | . . . . 10 10 . 120 . . Successful Hack 14 | . . . 4 . . . 10 . . Disable Machine 15 | . . . . . . 15 . . . Destroy Structure 14 | . . . . . . 8 6 . . Partial Spotted 30 | . . . . 15 . 15 . . . Lose Combat Pursuer 195 | . . . 45 . 30 60 60 . . Influence Decreases 936 | 5 . . 4 98 32 125 588 65 19 Entered New Map 186 | . . . . 28 20 35 19 65 19 Time Decay 610 | 5 . . 4 60 12 40 489 . . Lost Part 140 | . . . . 10 . 50 80 . . Squads Dispatched 14 | . 2 . 2 . 1 . 9 . . Investigation 2 | . 1 . . . . . 1 . . Extermination 5 | . . . . . . . 5 . . Reinforcement 6 | . 1 . 2 . 1 . 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Distress Signals 4 | . 1 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 3 . 8 6 14 11 30 . 1 Peak Tracking Total 13 | . 3 . 10 4 13 11 4 . 1 Tactical Retreats 6 | . . . 1 . 1 1 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Traps Triggered 5 | . 1 . 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Machines Accessed 14 | . 2 . 2 . 1 3 5 1 . Terminals 12 | . 2 . 2 . 1 3 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 22 | . 3 . 3 . 2 3 10 1 . Successful 11 | . 1 . 2 . 1 3 3 1 . Failed 11 | . 2 . 1 . 1 . 7 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 18 | . 3 . 3 . 2 3 6 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 10 | . 1 . 2 . 1 3 2 1 . Open Door 2 | . . . . . . 2 . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Active Infowar (turns) 2608 | 7 104 49 99 129 76 92 2032 5 15 Sensors 657 | . . . . . 56 92 509 . . Terrain 2608 | 7 104 49 99 129 76 92 2032 5 15 Seismic 340 | . 43 49 99 129 20 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Turns Passed 3000 | 96 104 49 99 129 76 92 2335 5 15 Spaces Moved 2662 | 73 162 100 280 239 222 231 1346 3 6 Core 4 | 3 1 . . . . . . . . Treads 55 | . . . . . . . 55 . . Legs 1003 | . . . . . . . 1003 . . Wheels 335 | 70 48 . . . . . 208 3 6 Hover . | . . . . . . . . . . Flight 1265 | . 113 100 280 239 222 231 80 . . Fastest Speed 27 | 50 37 37 29 29 27 27 37 116 116 Average Speed 87 | 88 54 37 31 29 30 31 136 116 116 Slowest Speed 320 | 100 200 37 34 32 31 117 320 116 116 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . 2 3 5 1 3 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 30 24 34 49 21 40 28 . 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 11 | . . . . . . 6 5 . . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . 5 . . AOE 6 | . . . . . . 6 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac DSF Total 3101 | 91 178 109 287 284 229 245 1663 4 11 Wait 147 | . . 10 . 33 . . 104 . . Move 2628 | 72 161 95 273 229 220 225 1345 2 6 Hop 12 | . . 2 3 4 1 2 . . . Pick Up 46 | 7 5 1 3 3 1 2 24 . . Fast Attach 41 | 7 2 . 3 1 1 3 22 . 2 Attach 24 | . 1 . 1 . 2 2 16 2 . Detach 6 | . . . . . . 1 5 . . Swap 24 | . 2 . 1 4 . 4 13 . . Drop 46 | . 7 1 3 5 1 5 22 . 2 Fire 68 | 5 . . . 5 . 1 56 . 1 Melee 43 | . . . . . . . 43 . . Ram 3 | . . . . . 3 . . . . Kick 5 | . . . . . . . 5 . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Entered Mines 208 | -10/Mines | Assembled infested the area 208 | -10/Mines | Met a Derelict bent on vengeance 213 | -10/Mines | Assisted by a Guerilla fighting off Assembled 243 | -10/Mines | Discovered new exit (range 8) 250 | -10/Mines | Entered Materials 250 | -9/Materials | Evolved 2 slots: Propulsion x2 294 | -9/Materials | Discovered new exit (range 7) 303 | -9/Materials | Build established: Mutant 349 | -9/Materials | Entered Mines 421 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 454 | -9/Mines | Discovered new exit (range 7) 478 | -9/Mines | Entered Materials 478 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 546 | -8/Materials | Discovered new exit (range 16) 554 | -8/Materials | Entered Storage 640 | -8/Storage | Discovered new exit (range 12) 646 | -8/Storage | Entered Factory 646 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 671 | -7/Factory | Lost 5 parts (2p3n) 1351 | -7/Factory | Lost 3 parts (2n1w) 1687 | -7/Factory | Discovered new exit (range 10) 1743 | -7/Factory | Build established: Scavenger-Mutant 2910 | -7/Factory | Discovered new exit (range 8) 2935 | -7/Factory | Garrison activated, responded to threat 2981 | -7/Factory | Entered another Factory area 2981 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2986 | -6/Factory | Identified exit to DSF 2986 | -6/Factory | Entered DSF 3001 | -6/DSF | Self-destructed Last Messages --------------- emitted. 02970_ Acquired Wheel. 02973_ Acquired 18 matter. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02986_ Connecting with DSF Access... 02986_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 02986_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 02986_ Dropped Arm. Treads. 02987_ Dropped Imp. Aluminum Leg. 02990_ Triggered Alarm Trap. 02990_ An alarm sounds. 02990_ X-67 Chaingunner springs to life. 02993_ Acquired Gravmag System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#?????#??#?????#??? | | ????????????????????#??#??#####??#??#?? | | ??????????????????#????#???#??#?#?????? | | ???????????????###?#?#????????#???????? | | ?????????????##????#??????#""#???##???# | | ????????????????#?##??#?###"??#?#???#?? | | ?????????????????#?????#?##"####??????? | | ????????????? ???#??####?#"""""#??#?#?? | | ?????????????[[**# #==##"""""#????#?# | | ????????????? ==""##"#???# | | ???????????? """""#?### | | ???????????? ???##===# ## ""###????# | | ?????????????????? ?#??### ###????#?# | | ?????????????? ??#??????### ##??#?#### | | ????????????? ?? ??#????#@x ##?????## | | ??????????? ????????#??#== #?#??#??? | | ????????????????####?#??### ##?????##? | | ???????????????? #???##???= =###?#?#?# | | ??????????????? ??#?#??#??= =#?????#?# | | ?????????????????#??????# = =#??#????? | | ???????????????????????#?## ##?????#?? | | ?????????????????? ?# ? ?# ???#????? | | ????????????? ???? ???????# ???##???? | | ??????????????? ?? ?? ? ? //#?#????? | | ?????????????H?? ????? ?? //???????# | | ??????????????? ???????? //##???#?? | | ??????????????????? ?? ??# ]]#??#???? | | ????????????????#?? ???? ?? ]]#??????? | | ??????????????????????#???? ##???????? | | ??????????????????????????????#???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fist Fight Challenges ------------ None Game ------ Seed EtherialDisassembledClaw Manual? 0 Play Time 00:46:55 Cumulative 41.7 hours Start 2026.02.24 @ 20:54:11 End 2026.04.15 @ 15:53:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c1123c-9cf0-435e-becb-f2bc6b8c6ad7