Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 17:07:59 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (198) 990 Value Destroyed (8903) 8903 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1835) 1835 TOTAL SCORE: 17408 Bonus ------- High Alert Combat Kills 616 Follower Combat Kills 461 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Friendly Fire -442 Cogmind --------- Core Integrity 861/1000 Matter 192/300 Energy 181/480 System Corruption 11% Temperature Cool (1) Movement Treading (245) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine (fused) Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Advanced Cooling System Huge Storage Unit Transport Network Coupler Improved Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating Improved Hardlight Generator > --- WEAPON (3) ------- Gauss Rifle KE Penetrator Missile Launcher > --- INVENTORY (25) --- Hybrid Deuterium Engine Angular Momentum Engine Medium Treads Advanced Cooling System Energy Well (350) Improved Signal Interpreter Encrypted Comm Array Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield Authchip [R/Combat] Authchip [R/Combat] Wave Gun Long-range Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Transport Network Coupler Improved Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Precision Shock Rifle Wave Gun Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Deuterium Engine Armored Treads Armored Treads Advanced Cooling System Energy Well Improved Signal Interpreter Encrypted Comm Array Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield Improved Hardlight Generator Authchip [R/Combat] Long-range Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle KE Penetrator KE Penetrator Improved Grenade Launcher Missile Launcher Maul [Rating: 90] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Slots Evolved 10 | . . 2 2 . 2 . . . . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 6 | . . 1 1 . 1 . . . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 203 | . 9 35 35 32 17 5 6 3 11 3 7 13 14 13 Power 16 | . 1 4 1 2 2 . . . 4 . . . 2 . Engine 14 | . 1 4 1 1 1 . . . 4 . . . 2 . Core 2 | . . . . 1 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 55 | . 4 17 15 6 4 1 1 . 2 . 2 . 2 1 Treads 53 | . 2 17 15 6 4 1 1 . 2 . 2 . 2 1 Leg 2 | . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | . 2 6 7 6 1 . 1 . 2 3 3 10 5 4 Device 27 | . . 1 1 1 1 . 1 . 1 2 2 8 5 4 Storage 2 | . 1 . . . . . . . . . . 1 . . Processor 4 | . 1 . 1 . . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 17 | . . 5 5 5 . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 82 | . 2 8 12 18 10 4 4 3 3 . 2 3 5 8 Energy Gun 25 | . 1 3 8 2 3 3 1 1 1 . . 2 . . Energy Cannon 9 | . . 1 . 3 1 . 2 1 . . . . . 1 Ballistic Gun 30 | . 1 4 3 7 5 . . . 2 . 1 1 4 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 9 | . . . 1 1 1 1 1 . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 5 . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 2 . 2 . . . . . . . . 1 Corrupted Parts 7 | . . . . . . . 1 . 5 . . . 1 . System Corruption 44 | . . . . . . . 1 . 37 . . . 6 . Parts Lost 15 | . 2 1 3 5 . . . . 2 . . . 2 . Power 3 | . 1 . 1 1 . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . 2 . Utility 5 | . . 1 1 2 . . . . 1 . . . . . Weapon 3 | . 1 . . 1 . . . . 1 . . . . . Highest Loss Streak 3 | . 1 1 1 3 . . . . 2 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 99 100 100 93 99 100 94 93 93 94 Engine 9 | . 14 11 9 8 7 7 7 7 9 13 13 11 11 11 Core 1 | . . . . . 7 7 7 7 5 . . . . . Treads 28 | . 6 32 36 36 29 30 30 30 30 26 26 23 22 23 Leg 1 | . 21 . . . . . . . . . . . . . Device 12 | . . 2 9 9 15 15 15 15 17 26 21 22 23 23 Storage 8 | . 19 11 9 9 7 7 7 7 7 6 6 5 5 5 Processor 7 | . 8 8 8 9 7 7 7 7 4 6 6 5 5 5 Protection 7 | . . 10 9 8 7 7 7 7 7 6 6 5 5 5 Energy Gun 7 | . 4 11 16 2 3 14 10 1 7 . . 5 5 . Ballistic Gun 9 | . 23 10 1 9 11 . . . 1 13 12 9 10 14 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 159 | 12 52 61 64 66 82 79 81 81 83 84 101 146 158 159 Greatest Support 106 | 20 40 63 90 90 98 106 106 99 106 106 106 106 106 96 Greatest Overweight (x) 2 | . 2 . . . . . 1 1 . . . 1 1 1 Average Overweight (x) . | . 1 . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | . 19 20 20 20 20 20 20 20 20 20 20 22 25 25 Most Carried 25 | . 20 20 20 20 20 20 20 20 20 20 20 24 25 25 Average Carried 19 | . 13 19 19 19 18 19 19 19 19 19 19 21 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 6 16 20 20 18 20 20 20 19 20 20 20 24 24 25 Class Distribution -------------------- 53% | Scavenger-Mutant 25% | Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Matter Collected 4609 | 200 159 679 455 737 430 185 82 . 119 . 242 264 645 412 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8803 | . 469 1646 1511 1149 840 202 161 . 383 . 100 405 770 1167 Parts 431 | . 24 105 75 57 41 12 10 . 14 . 3 22 34 34 Haulers Intercepted 12 | . 2 6 1 . 2 . . . . . . . . 1 Recyclers Shooed 18 | . 6 8 . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 9 7 . 3 . . . . . Prevented 16 | . . . . . . 2 2 . 12 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Combat Hostiles Destroyed 160 | . 8 27 27 29 11 7 5 . 5 . 3 9 18 11 Guns 126 | . 8 25 26 27 8 4 . . 1 . 3 7 14 3 Cannons 2 | . . . . . . . 1 . 1 . . . . . AOE 25 | . . . . 2 3 3 3 . . . . 2 4 8 Classes Destroyed 18 | . 4 4 4 3 . 1 . . . . . . 1 1 Worker 5 | . . 1 2 . 1 . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 Hauler 12 | . 2 6 1 . 2 . . . . . . . . 1 Recycler 8 | . 1 1 1 . 1 . . . . . . . . 4 Minesweeper 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 Watcher 8 | . . 2 . . 4 . . . . . . 1 . 1 Swarmer 41 | . 3 1 . 9 . 7 2 . . . 3 6 6 4 Cutter 2 | . . . . 2 . . . . . . . . . . Grunt 77 | . 5 16 19 12 7 . . . 4 . . 1 6 7 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 3 | . . 1 1 . 1 . . . . . . . . . Sentry 16 | . . 9 3 1 1 . 1 . . . . 1 . . Hunter 4 | . . . 2 . . . . . . . . 1 1 . Programmer 12 | . . . . 4 2 . 2 . . . . . 4 . Heavy 1 | . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . 1 . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . 1 Infiltrator 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 4 6 6 4 4 5 . 2 . 3 4 5 8 Combat Bots Only 6 | . 3 4 4 6 4 4 5 . 2 . 3 4 5 4 Max Kills in Single Turn 3 | . 1 1 2 2 2 1 2 . 1 . 1 3 2 3 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . Exploded 3 | . . . . 2 2 1 2 . . . . 2 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Damage Taken 8997 | . 444 1378 1526 2159 426 113 220 . 429 . 296 343 1261 402 Core 889 | . 83 173 183 173 37 9 34 . 47 . 11 39 75 25 Absorbed by Shields 1166 | . . . . 50 170 42 82 . 99 . 113 123 337 150 Regen/Repaired (Parts) 515 | . 2 175 . . 261 . . . . . . 77 . . Core Remaining (%) 72 | 100 66 56 . 35 . . . . 81 . 98 . . . Volleys Fired 605 | . 48 151 89 113 39 17 6 . 26 . 14 20 54 28 Largest 3 | . 2 2 2 2 2 2 2 . 2 . 2 3 3 3 Hottest 164 | . 60 112 112 112 110 110 120 . 124 . 61 164 164 126 Shots Fired 1235 | . 96 301 178 210 73 32 12 . 41 . 28 60 140 64 Gun 1165 | . 96 301 178 192 69 29 6 . 25 . 28 60 134 47 Cannon 48 | . . . . 16 3 . 4 . 16 . . . . 9 Launcher 22 | . . . . 2 1 3 2 . . . . . 6 8 Special . | . . . . . . . . . . . . . . . Kinetic 713 | . 81 212 30 136 47 . . . . . 28 33 91 55 Thermal 354 | . . 89 148 57 6 . 4 . . . . 7 42 1 Explosive 22 | . . . . 2 1 3 2 . . . . . 6 8 Electromagnetic 146 | . 15 . . 15 19 29 6 . 41 . . 20 1 . Robot Hit Streak 31 | . 12 29 31 21 17 19 8 . 18 . 17 11 8 11 Robot Miss Streak 6 | . 3 4 6 2 2 1 1 . 1 . 4 3 5 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 19 | . 2 2 3 5 1 . . . . . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . 1 1 1 . Shots Hit Robots 878 | . 69 209 142 152 54 21 8 . 37 . 14 45 83 44 Core Hits 379 | . 22 66 61 55 33 12 10 . 7 . 4 17 37 55 Critical Kills 4 | . 1 . . 1 . . . . . . . . 1 1 Critical Parts Destroyed 4 | . 1 1 . . . . . . . . . . 1 1 Critical Strikes 28 | . 2 10 5 3 1 . . . 1 . . . 3 3 Burn 18 | . . 9 5 2 1 . . . . . . . 1 . Destroy 8 | . 2 1 . 1 . . . . . . . . 2 2 Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . Melee Attacks 31 | . . . . 30 . . . . . . 1 . . . Impact 31 | . . . . 30 . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18527 | . 663 2868 2421 3083 1487 622 442 . 763 . 308 1158 2267 2445 Guns 14338 | . 610 2757 2411 2760 1089 376 48 . 358 . 308 999 1844 778 Cannons 705 | . . . . . 87 . 114 . 405 . . . . 99 Explosions 3140 | . 44 . . 199 276 246 280 . . . . 137 423 1535 Melee 118 | . . . . 118 . . . . . . . . . . Ramming 226 | . 9 111 10 6 35 . . . . . . 22 . 33 Kinetic 8288 | . 464 1717 470 1967 704 . . . . . 308 554 1227 877 Thermal 5171 | . 44 1040 1941 793 235 . 114 . . . . 281 617 106 Explosive 2478 | . . . . 199 140 246 242 . . . . . 423 1228 Electromagnetic 2246 | . 146 . . . 373 376 86 . 763 . . 301 . 201 Impact 118 | . . . . 118 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . 3 4 4 6 6 43 . . 1 11 11 Average Corruption 5 | . . . . 2 2 4 5 6 7 . . 1 3 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 133 | . . . . 8 4 15 17 2 25 . . . 33 29 Message Errors 34 | . . . . 2 1 5 3 . 7 . . . 9 7 Matter Fused 22 | . . . . 1 1 2 2 2 1 . . . 7 6 Heat Flow Errors 9 | . . . . 1 . . 2 . 2 . . . 2 2 Energy Discharges 27 | . . . . 1 . 2 6 . 8 . . . 4 6 Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 18 | . . . . . 1 2 3 . 4 . . . 4 4 Data Loss (major) 5 | . . . . . . 1 . . 1 . . . 3 . Misfires 7 | . . . . 2 . 1 1 . 1 . . . 2 . Alerts 2 | . . . . 1 . 1 . . . . . . . . Weapon Failures 5 | . . . . . . . . . 1 . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 224 | . 8 . . 131 4 43 . . 25 . . . 11 2 Projectiles 27 | . . . . . . . . . 25 . . . . 2 Explosions 109 | . 8 . . 43 4 43 . . . . . . 11 . Melee 88 | . . . . 88 . . . . . . . . . . Knockbacks 2 | . . 1 . . . . . . . . . . . 1 Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . 36 . . 151 . . 20 . . . . . 54 63 Shots 6 | . 1 . . 1 . . 1 . . . . . 2 1 Rammed 24 | . 1 11 1 2 3 . . . . . . 2 . 4 Targets Rammed 26 | . 1 11 3 2 3 . . . . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 260 | . 60 252 51 104 60 54 220 . 247 . . 260 214 190 Average Temperature 42 | . 18 46 13 32 18 21 77 . 62 . . 64 62 26 Received Heat Transfer 2589 | . 177 615 711 555 72 . 24 . 72 . . 6 253 104 Effects 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . 3 . . . . . Combat Hostiles 4 | . . . . . . . 1 . 3 . . . . . Parts Fried 16 | . . . . 1 2 7 . . 3 . . 2 . 1 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . Robots Melted 3 | . . 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . . . . Parts Melted 20 | . . 4 9 5 . . . . . . . 1 1 . Heat Transferred 11154 | . 50 2812 4588 1850 322 . 148 . . . . 322 962 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Peak Influence 1309 | . 131 397 323 1309 711 . . . . 35 157 217 828 842 Initial 686 | . . 10 167 65 686 . . . . 35 24 81 35 434 Average 354 | . 37 224 130 706 574 . . . . 35 77 119 478 459 Maximum Alert Level 4 | . . 1 1 4 3 . . . . . . 1 3 3 Low Security (%) 38 | . 100 39 71 4 . . . . . 100 100 91 20 . Level 1 23 | . . 60 28 14 2 . . . . . . 8 27 14 Level 2 24 | . . . . 36 76 . . . . . . . 24 78 Level 3 10 | . . . . 26 20 . . . . . . . 26 7 Level 4 2 | . . . . 18 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 3 . 1 . . . . 1 1 3 . 3 Investigation 3 | . . 1 . . . . . . . . . 1 . 1 Extermination 2 | . . . . . 1 . . . . . . 1 . . Reinforcement 7 | . . 1 2 . . . . . . 1 1 1 . 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Distress Signals 11 | . 1 3 6 . 1 . . . . . . . . . Communications Jammed 70 | . . . . . . . . . . . . . . 70 Distress Signals 68 | . . . . . . . . . . . . . . 68 Times Spotted 233 | . 13 54 39 28 16 6 5 . 8 . 6 14 23 21 Peak Tracking Total 6 | . 5 6 6 6 4 4 5 . 4 . 4 3 5 5 Tactical Retreats 23 | . 3 12 4 . 1 . . . 1 . 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Traps Triggered 14 | . . 1 . 1 2 . . . . . 1 1 6 2 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 11 | . . . . . . 11 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Machines Disabled 41 | . . 3 . 14 4 . 1 . . . 1 1 3 14 Max in Single Turn 9 | . . 1 . 2 2 . 1 . . . 1 1 1 9 Garrison Access 2 | . . . . . 2 . . . . . . . . . Garrison Relay 8 | . . . . 6 . . . . . . . . 2 . Phase Generator 2 | . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Machines Accessed 37 | . 6 6 5 3 5 . 2 3 . 2 . 3 1 1 Terminals 19 | . 5 5 3 3 1 . . . . 1 . . 1 . Fabricators 2 | . . . . . 1 . . . . . . 1 . . Repair Stations 4 | . 1 1 . . 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . 1 . 2 . . . . 1 . 1 . 1 Total Hacks 109 | . 17 24 13 5 6 . 2 26 . 3 . 7 1 5 Successful 68 | . 10 9 8 1 5 . 2 26 . 1 . 5 1 . Failed 41 | . 7 15 5 4 1 . . . . 2 . 2 . 5 Catastrophic 8 | . 3 1 1 1 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 15 9 6 . . . . . . . . . . . Terminals 43 | . 14 11 10 5 1 . . . . 1 . . 1 . Fabricators 4 | . . . . . 1 . . . . . . 3 . . Repair Stations 20 | . 3 13 . . 2 . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 12 | . . . 1 . 2 . . . . 2 . 2 . 5 Terminal Hacks 45 | . 7 3 3 1 1 . 2 26 . 1 . . 1 . Record 7 | . . . . . . . 1 6 . . . . . . Part Schematic 11 | . 1 . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Robot Analysis 6 | . 5 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . 1 . Unreport Threat 5 | . 1 1 3 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 12 | . 2 6 . . 2 . . . . . . 2 . . Scan Component 7 | . 1 4 . . 1 . . . . . . 1 . . Repair 5 | . 1 2 . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 . . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . 2 . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 6 5 3 2 . . . . 2 . 3 1 1 Full Trace Events 3 | . . . . 1 . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . . 10 . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . . . . . 1 . . Parts Repaired 5 | . 1 2 . . 1 . . . . . . 1 . . Time 181 | . 36 70 . . 19 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . 24 . . . . . . . . 7 . Machine Destruction 31 | . . . . 24 . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Total Allies 3 | . . . . . . . . . 1 . . . 2 . Largest Group 2 | . . . . . . . . . 1 1 1 . 2 1 Highest-Rated Group 142 | . . . . . . . . . 96 96 96 . 142 80 Highest-Rated Ally 96 | . . . . . . . . . 96 96 96 . 80 80 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . 28 1 4 . 25 1 Total Damage 2013 | . . . . . . . . . 1012 48 93 . 812 48 Kills 13 | . . . . . . . . . 4 . 2 . 6 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Robot Analysis Total 6 | . 5 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Turns Passed 14077 | . 1100 2543 1285 1738 1758 852 666 140 683 85 193 887 1514 633 Spaces Moved 6257 | 1 392 1175 614 741 832 485 323 79 370 44 83 354 550 214 Core . | . . . . . . . . . . . . . . . Treads 5965 | . 101 1175 614 741 832 485 323 79 370 44 83 354 550 214 Legs 292 | 1 291 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 145 167 165 162 162 162 162 162 162 162 242 245 Average Speed 180 | 120 236 161 151 167 165 162 197 171 162 162 162 202 243 245 Slowest Speed 260 | 120 260 166 167 170 167 165 243 243 162 162 162 242 245 245 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 52 77 49 78 21 79 47 69 66 1 73 9 76 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 2 . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . 4 2 . . . . . . . Spaces Dug 64 | . . . . 1 . 31 . . . . . . 31 1 Terrain Destroyed 231 | . 3 . . 95 9 31 6 . . . 1 6 40 40 Melee 1 | . . . . 1 . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 1 . 5 AOE 223 | . 3 . . 94 9 31 6 . . . . 5 40 35 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Total 8006 | . 489 1559 816 1022 1154 519 341 83 417 58 122 486 658 282 Wait 598 | . 9 121 26 83 234 . . . 2 9 3 82 26 3 Move 6244 | . 391 1174 614 740 831 484 322 78 369 43 82 354 548 214 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | . 20 25 18 11 15 1 2 1 5 2 4 8 3 10 Fast Attach 33 | . 3 5 7 . 8 . 3 . 1 . 1 3 2 . Attach 38 | . 3 3 10 8 2 1 . 1 2 3 . 2 2 1 Detach 2 | . . . . . . . . . . 1 1 . . . Swap 132 | . 3 27 18 24 7 4 3 2 8 . 6 8 10 12 Drop 151 | . 11 42 31 11 15 1 5 1 4 . 10 7 3 10 Fire 605 | . 48 151 89 113 39 17 6 . 26 . 14 20 54 28 Melee 31 | . . . . 30 . . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 26 | . 1 11 3 2 3 . . . . . . 2 . 4 Escape Stasis 10 | . . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . Trap 11 | . . . . . . 11 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 838 | -10/Materials | Repaired Corrupted Lgt. Assault Rifle? 997 | -10/Materials | Discovered new exit (range 6) 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1527 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Discovered new exit (range 14) 2007 | -9/Materials | Build established: Mutant 2468 | -9/Materials | Repaired Arm. Treads 2502 | -9/Materials | Repaired Hrd. Light Armor Plating 3193 | -9/Materials | Discovered new exit (range 16) 3590 | -9/Materials | Discovered new exit (range 5) 3623 | -9/Materials | Identified exit to Mines 3644 | -9/Materials | Entered another Materials area 3644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4460 | -8/Materials | Build established: Scavenger-Mutant 4817 | -8/Materials | Garrison activated, responded to threat 4929 | -8/Materials | Identified exit to Garrison 4929 | -8/Materials | Entered Garrison 5182 | -8/Garrison | Triggered checkpoint 5246 | -8/Garrison | Triggered checkpoint 5265 | -8/Garrison | Triggered checkpoint 5355 | -8/Garrison | Discovered new exit (range 10) 5418 | -8/Garrison | Garrison Relay disabled 5597 | -8/Garrison | Spotted B-75 Beast 5606 | -8/Garrison | Core integrity fell below 50% 5650 | -8/Garrison | Lost 3 parts (1p1n1u) 5658 | -8/Garrison | Destroyed B-75 Beast 5796 | -8/Garrison | Discovered new exit (range 9) 5882 | -8/Garrison | Garrison Relay disabled 6150 | -8/Garrison | Triggered checkpoint 6262 | -8/Garrison | Garrison Relay disabled 6282 | -8/Garrison | Discovered new exit (range 6) 6339 | -8/Garrison | Garrison Relay disabled 6347 | -8/Garrison | Garrison Relay disabled 6385 | -8/Garrison | Garrison Relay disabled 6560 | -8/Garrison | Phase Generator disabled 6667 | -8/Garrison | Entered Factory 6667 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7014 | -7/Factory | Discovered new exit (range 4) 7061 | -7/Factory | Discovered new exit (range 16) 7839 | -7/Factory | Repaired Arm. Treads 8262 | -7/Factory | Discovered new exit (range 6) 8425 | -7/Factory | Entered Lower Caves 8440 | -7/Lower Caves | Met a Warlord Commander 8441 | -7/Lower Caves | Learned location of Warlord (-4) 8444 | -7/Lower Caves | Found Encrypted Comm Array 8592 | -7/Lower Caves | Learned Factory emergency access door positions 9064 | -7/Lower Caves | Encountered a Warlord checkpoint 9070 | -7/Lower Caves | Learned location of Extension (-4) 9264 | -7/Lower Caves | Discovered new exit (range 9) 9277 | -7/Lower Caves | Entered another Lower Caves area 9292 | -7/Lower Caves | Learned 8 Factory zone layouts 9300 | -7/Lower Caves | Discovered new exit (range 9) 9926 | -7/Lower Caves | Discovered new exit (range 7) 9943 | -7/Lower Caves | Entered Data Miner 9943 | -7/Data Miner | Discovered new exit (range 6) 9984 | -7/Data Miner | Met Data Miner 10012 | -7/Data Miner | Learned location of Section 7 (-2) 10012 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10035 | -7/Data Miner | Received God Mode back door access code from Data Miner 10083 | -7/Data Miner | Entered Proximity Caves 10128 | -6/Proximity Caves | Escorted by Enhanced Grunt 10533 | -6/Proximity Caves | Spotted B-75 Beast 10565 | -6/Proximity Caves | Destroyed B-75 Beast 10576 | -6/Proximity Caves | System corruption reached 10% 10733 | -6/Proximity Caves | Discovered new exit (range 9) 10764 | -6/Proximity Caves | System corruption reached 30% 10766 | -6/Proximity Caves | Entered Factory 10766 | -6/Factory | Accompanied by 1 ally 10766 | -6/Factory | Evolved 2 slots: Utility x2 10851 | -6/Factory | Identified exit to DSF 10851 | -6/Factory | Entered DSF 10851 | -6/DSF | Accompanied by 1 ally 10889 | -6/DSF | Additional patrols routed to DSF 11015 | -6/DSF | Discovered new exit (range 14) 11044 | -6/DSF | Entered Factory 11044 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11157 | -5/Factory | Repaired KE Penetrator 11435 | -5/Factory | Incoming investigation squad redirected 11438 | -5/Factory | Fabricated Huge Storage Unit (x1) 11459 | -5/Factory | Build established: Scavenger-Tank 11931 | -5/Factory | Identified exit to Garrison 11931 | -5/Factory | Entered Garrison 12035 | -5/Garrison | Phase Generator disabled 12128 | -5/Garrison | Triggered checkpoint 12303 | -5/Garrison | Discovered new exit (range 9) 12330 | -5/Garrison | Triggered checkpoint 12380 | -5/Garrison | Garrison Relay disabled 12495 | -5/Garrison | Found embedded Infiltrators 12624 | -5/Garrison | Triggered checkpoint 12753 | -5/Garrison | Garrison Relay disabled 12829 | -5/Garrison | Discovered new exit (range 13) 12844 | -5/Garrison | P-70 Sage assimilated allied QE-VUX(x) 13014 | -5/Garrison | Triggered checkpoint 13160 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13445 | -5/Garrison | System corruption reached 10% 13445 | -5/Garrison | Entered Factory 13445 | -5/Factory | Accompanied by 1 ally 13605 | -5/Factory | Joined by Warlord Muscle squad 14045 | -5/Factory | First assault squad dispatched 14078 | -5/Factory | Self-destructed Last Messages --------------- 14066_ K-01 Serf collects debris. 14069_ C-30 ARC bursts open, deploying its payload. 14069_ G-67 Veteran unfolds itself. 14069_ G-50 Soldier unfolds itself. 14069_ I-47 Archangel unfolds itself. 14069_ I-47 Archangel distress signal jammed. 14070_ G-50 Soldier destroyed. 14070_ K-01 Serf distress signal jammed. 14070_ I-47 Archangel distress signal jammed. 14070_ K-01 Serf destroyed. 14071_ I-47 Archangel distress signal jammed. 14073_ K-01 Serf destroyed. 14074_ I-47 Archangel distress signal jammed. 14074_ K-01 Serf collects debris. 14075_ I-47 Archangel distress signal jammed. 14075_ G-67 Veteran destroyed. 14076_ I-47 Archangel distress signal jammed. 14077_ G-50 Soldier destroyed. 14077_ I-47 Archangel distress signal jammed. 14078_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ """ # #?????????????????????????????? | | # = #?????????????????????????????? | | ######+##+# #?????????????????????????????? | | #?????????????????????????????? | | %]*% # #? ???????????????????????????? | | ]%=[! +% # ?????????????????????????? | | ![ ]][=! # # #???????????????????????? | | *%= %*=*%!+ # ####????????????????????? | | " ######=# # ???????????????????? | | "" #????# # # ???????????????????? | | %G #????#%# # ???????????????????? | | "" #????#%# # ????????????????????? | | " #????# # # ?????????????????????? | | #????# # # #???????????????????????? | | #????# # = # # ###?????????????????????? | | #####????# =* #?????????????????????? | | ?????????### = i #???????????????????????? | | ???????????# k[% #???????????????????????? | | ???????????# % #?????" "???????????????? | | ???????????## g #????"" ????????????????? | | ????????????# # %[ #???"""?????????????????? | | ????#########+### #?? ??????????????????? | | ????# ### ###########?????????? | | ????# ????????? | | ????# ! # ????????? | | ????# + ! @ ????????? | | ????# # ????????? | | ????# # ????????? | | ????################ # ?????????? | | ????????????#/ ^ # ?????????? | | ????????????# # ??????????? | | ????????????# ^ # ??????????? | | ????????????# # ??????????? | | ????????????# ^ #####+###+###???????????? | | ????????????# ###+####???????????????????????? | | ?????######## #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ###### #??????????????????????????????? | | #??????????????????????????????? | | ###### #??????????????????????????????? | | ###### #### ###??????????????????????????????? | | # #??? #????????????????????????????????? | | """ # #??? #????????????????????????????????? | | """ # #??? #????????????????????????????????? | | """ # ####+#????????????????????????????????? | | + # ?????????????????????????????????? | | """ # # """""???????????????????????????????? | | """ # # """"""??????????????????????????????? | | """ # # """""" ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 29 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorZioniteAirjet Manual? 0 Play Time 01:04:50 Cumulative 832.8 hours Start 2023.03.09 @ 16:01:39 End 2023.03.09 @ 17:07:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1253 Rogue 1253 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0980568-b55f-4143-89e4-af2aa7b1ed75