Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:28:00 Player: lever1209 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (473) 473 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 3870 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 595/700 Matter 130/300 Energy 24/100 System Corruption 6% Temperature Cool (36) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Signal Interpreter Improved Targeting Computer Improved Targeting Computer Reaction Control System (fused) > --- WEAPON (3) ------- Arc Projector Arc Projector Arc Projector > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Chronowheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Reaction Control System > --- WEAPON ----------- Arc Projector Arc Projector Latent Energy Streamer > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Chronowheel [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device ECM Suite Processor Improved Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 Parts Attached 46 | 10 7 11 1 1 . 1 15 Power 8 | 1 1 4 . . . . 2 Engine 8 | 1 1 4 . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 6 2 3 1 . . 1 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 6 | 6 . . . . . . . Hover 2 | . 2 . . . . . . Flight 10 | . . 3 1 . . 1 5 Utility 6 | . 2 1 . . . . 3 Device 2 | . . . . . . . 2 Storage . | . . . . . . . . Processor 4 | . 2 1 . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 3 2 3 . 1 . . 5 Energy Gun 8 | . 2 2 . . . . 4 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 4 | 3 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 10 | . 1 4 . . . 2 3 Power 3 | . . 1 . . . 1 1 Propulsion 4 | . 1 1 . . . 1 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . 2 . . . . . Highest Loss Streak 3 | . 1 3 . . . 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 65 | . 49 63 71 83 77 50 78 Engine 6 | . 4 7 11 11 11 2 6 Hover 2 | . 7 7 . . . . . Flight 20 | . . 4 27 33 33 21 27 Processor 29 | . 22 33 33 33 33 27 28 Energy Gun 3 | . 12 11 . . . . 5 Energy Cannon 1 | . . . . 6 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 29 | 6 6 10 3 13 3 3 29 Greatest Support 24 | 16 12 8 12 12 12 12 24 Greatest Overweight (x) 1 | 1 . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 5 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 4 Class Distribution -------------------- 89% | Mutant 7% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 492 | 264 142 86 . . . . . Remotely . | . . . . . . . . Salvage Created 543 | 119 144 68 . . . . 212 Parts 41 | 6 14 10 . . . . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 9 | . 1 4 . . . . 4 Guns 5 | . 1 4 . . . . . AOE 4 | . . . . . . . 4 Classes Destroyed 8 | 2 3 1 . . . . 2 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 2 | 1 1 . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 4 | . . 4 . . . . . Grunt 5 | . 1 . . . . . 4 Best Kill Streak 7 | 1 4 4 . . . . 7 Combat Bots Only 4 | . 1 4 . . . . 4 Max Kills in Single Turn 4 | 1 1 2 . . . . 4 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 177 | . 12 68 4 . . 46 47 Missed 92 | . 4 33 3 . . 30 22 Damage Taken 1044 | . 99 349 14 . . 189 393 Core 372 | . 45 104 . . . 118 105 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 16 | . . 16 . . . . . Core Remaining (%) 83 | 100 82 . . . 74 78 . Volleys Fired 30 | 13 11 3 . . . . 3 Largest 2 | 2 1 2 . . . . 2 Hottest 110 | 40 45 90 . . . . 110 Shots Fired 36 | 16 11 5 . . . . 4 Gun 34 | 16 11 5 . . . . 2 Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 16 | 16 . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 20 | . 11 5 . . . . 4 Robot Hit Streak 13 | 5 10 12 . . . . 13 Robot Miss Streak 1 | 1 1 . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 30 | 12 11 5 . . . . 2 Core Hits 33 | 3 9 7 . . . . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1589 | 135 210 70 . . . . 1174 Guns 423 | 135 210 67 . . . . 11 Cannons 5 | . . . . . . . 5 Explosions 1158 | . . . . . . . 1158 Melee . | . . . . . . . . Ramming 3 | . . 3 . . . . . Kinetic 135 | 135 . . . . . . . Thermal 27 | . . . . . . . 27 Explosive 466 | . . . . . . . 466 Electromagnetic 958 | . 210 67 . . . . 681 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 44 | . . . . . . . 44 Projectiles . | . . . . . . . . Explosions 44 | . . . . . . . 44 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . Shots . | . . . . . . . . Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 38 | . 8 12 . . . . 38 Average Temperature 10 | . 4 7 . . . . 13 Received Heat Transfer 453 | . 57 117 9 . . 45 225 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 323 | . . . . . . . 323 LE Corruption 5 | . . . . . . . 5 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 529 | 10 93 186 83 . 45 297 529 Initial 68 | . 6 34 68 . . 17 44 Average 90 | 3 48 72 79 . 5 179 155 Maximum Alert Level 2 | . . . . . . 1 2 Low Security (%) 81 | 100 100 100 100 . 100 43 75 Level 1 16 | . . . . . . 56 6 Level 2 2 | . . . . . . . 17 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 1 1 Investigation 2 | . . . . . . 1 1 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 8 16 2 . 3 18 19 Peak Tracking Total 16 | . 4 10 2 . 3 16 10 Tactical Retreats 11 | . . 1 . . 1 4 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . . . . . 12 Max in Single Turn 5 | . . . . . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 8 | . 2 1 . . . 3 2 Terminals 5 | . 2 . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 17 | . 3 2 . . . 7 5 Successful 7 | . 3 2 . . . 1 1 Failed 10 | . . . . . . 6 4 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 1 . 3 . Terminals 11 | . 3 . . . . 6 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . 2 . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Reprogram Traps 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . 1 Scan Component 2 | . . 1 . . . . 1 Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . . 2 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 1652 | 147 162 230 49 203 275 412 174 Spaces Moved 2277 | 145 213 227 135 325 594 367 271 Core 300 | 134 149 17 . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 11 | 11 . . . . . . . Hover 180 | . 64 116 . . . . . Flight 1786 | . . 94 135 325 594 367 271 Fastest Speed 29 | 50 50 37 34 34 34 34 29 Average Speed 43 | 57 52 51 35 59 34 35 38 Slowest Speed 120 | 100 60 120 37 114 34 37 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 21 | . . 3 . . 4 10 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 36 23 41 42 81 37 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . . . . . . . 8 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 8 | . . . . . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2879 | 192 253 332 135 335 662 638 332 Wait 501 | 16 8 84 . 4 73 280 36 Move 2235 | 144 212 221 134 324 586 349 265 Hop 14 | . . 2 . . 3 7 2 Pick Up 16 | 1 7 3 . 2 . . 3 Fast Attach 32 | 9 6 6 1 1 . . 9 Attach 10 | 1 1 4 . . . . 4 Detach 8 | 1 3 2 . 1 . . 1 Swap 4 | . . 1 . . . 1 2 Drop 27 | 7 5 4 . 3 . 1 7 Fire 30 | 13 11 3 . . . . 3 Melee . | . . . . . . . . Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 341 | -9/Materials | Build established: Mutant 393 | -9/Materials | Repaired Lgt. Ion Engine 513 | -9/Materials | Lost 3 parts (1p1n1w) 530 | -9/Materials | Discovered new exit (range 14) 540 | -9/Materials | Entered Mines 555 | -9/Mines | Learned Materials stockpile data 588 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 588 | -9/Mines | Discovered new exit (range 5) 589 | -9/Mines | Entered Exiles 599 | -9/Exiles | Met 8R-AWN 604 | -9/Exiles | Met EX-HEX 614 | -9/Exiles | Met EX-BIN 619 | -9/Exiles | Aligned with FarCom system 619 | -9/Exiles | Given EX-Vault access code 628 | -9/Exiles | Opened EX-Vault 634 | -9/Exiles | Found Prototype Device 637 | -9/Exiles | Found Prototype Energy Cannon 637 | -9/Exiles | Identified Latent Energy Streamer 695 | -9/Exiles | Warned to stay clear of 0b10 Research branches 788 | -9/Exiles | Discovered new exit (range 14) 792 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Chronowheel 792 | -9/Exiles | Entered Mines 1052 | -8/Mines | Discovered new exit (range 16) 1067 | -8/Mines | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Utility x2 1456 | -8/Materials | Discovered new exit (range 4) 1460 | -8/Materials | Identified Chronowheel 1479 | -8/Materials | Entered Factory 1479 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1481 | -7/Factory | FarCom data flow suspended 1653 | -7/Factory | Self-destructed Last Messages --------------- 01616_ U-05 Engineer lays Concrete. 01617_ K-01 Serf collects debris. 01618_ U-05 Engineer lays Concrete. 01620_ R-06 Scavenger collects Lgt. Ion Engine. 01620_ U-05 Engineer lays Concrete. 01620_ K-01 Serf collects debris. 01621_ U-05 Engineer lays Concrete. 01623_ G-47 Trooper destroyed. 01623_ U-05 Engineer lays Concrete. 01624_ K-01 Serf collects debris. 01625_ U-05 Engineer lays Concrete. 01627_ K-01 Serf collects debris. 01628_ U-05 Engineer lays Concrete. 01628_ K-01 Serf collects debris. 01629_ U-05 Engineer lays Concrete. 01633_ System corrupted: Matter fused (-10). 01642_ Imp. Deuterium Engine destroyed. 01647_ Imp. Targeting Computer destroyed. 01648_ Dropped Latent Energy Streamer. 01652_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+####+#?????????????????? | | ??????????????????????# ????????########### | | ??????????????????????# ?????????# | | ????????????????????### ??????????# * | | ????????????????????? k #??????????# ! | | ??????????????????????# #??????????# | | ??????????????????????# #??????????# !! | | ??????????????????????# @ # ?"""""???# !! | | ??????????????????????# ## """""???# ! | | ??????????????????????# ## """"""??# ! | | ??????????????????????# ## ??# | | ??????????????????????# ## ?# | | ??????????????????????# ^ ## ?# | | ??????????????????????# ##]!! # | | ??????????????????????# ##]!= #######+#+# | | ??????????????????????# ##]! + | | ??????????????????????# ## ##### | | ??????????????????????# ## ????# | | ??????????????????????# gg ## ?????# ""T" | | ??????????????????????# g ## "T"?????# """" | | ??????????????????????# g## ??##### | | ??????????????????????# ######### ## | | ??????????????????????# =%! | | ??????????????????????# !=[ | | ??????????????????????# =% | | ??????????????????????# """ " " | | ??????????????????????# """"" """" "" " " | | ??????????????????????# " """"" """"" " | | ??????????????????????# | | ????????????????????? "" """ | | ????????????????????? """" """"" """" " | | ???????????????????? !% """"" """"" """"" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 72 Targeting Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableMyomerMatrix Manual? 0 Play Time 00:35:32 Cumulative 19.1 hours Start 2024.04.14 @ 22:18:24 End 2024.04.15 @ 16:28:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d146d07-ac0f-450e-9913-33dd11ebf03b