Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 16:59:31 Player: Horse Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1106) 1106 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2395 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 246/400 Matter 290/300 Energy 14/125 System Corruption 0% Temperature Cool (355) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Faulty Advanced Beam Cannon > --- INVENTORY (8) ---- High-capacity Matter Pod (200) Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Shielding Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Shield Generator Recalibrator Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Small Storage Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 5 11 15 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 9 | 2 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . 2 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 1 6 3 Energy Gun 4 | 1 3 . Energy Cannon 5 | . 2 3 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 1 13 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 96 | . 98 94 Engine 12 | . 14 10 Leg 30 | . 28 32 Device 12 | . 13 11 Storage 12 | . 14 11 Protection 3 | . . 7 Energy Gun 11 | . 22 . Energy Cannon 12 | . 4 20 Naked Turns . | . . . Heaviest Build 26 | 9 19 26 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 6 Most Carried 6 | 3 6 6 Average Carried 4 | 1 3 5 Final Capacity 8 | 6 6 8 Final Carried 6 | 3 6 2 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 670 | 205 334 131 Remotely . | . . . Salvage Created 1668 | . 414 1254 Parts 121 | . 35 86 Haulers Intercepted 5 | . 2 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 34 | . 6 28 Guns 6 | . 6 . Cannons 23 | . . 23 AOE 4 | . . 4 Classes Destroyed 10 | . 7 3 Worker 1 | . . 1 Builder 3 | . 1 2 Tunneler 1 | . 1 . Hauler 5 | . 2 3 Mechanic 1 | . 1 . Watcher 4 | . 1 3 Swarmer 13 | . 3 10 Grunt 17 | . 3 14 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 8 | . 3 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1444 | . 248 1196 Core 186 | . 32 154 Absorbed by Shields 290 | . 86 204 Core Remaining (%) 93 | 100 87 . Volleys Fired 94 | . 31 63 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 167 | . 57 110 Gun 51 | . 51 . Cannon 116 | . 6 110 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 167 | . 57 110 Robot Hit Streak 18 | . 4 18 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | . 28 76 Core Hits 59 | . 18 41 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2793 | . 527 2266 Guns 362 | . 362 . Cannons 1817 | . 79 1738 Explosions 610 | . 86 524 Melee . | . . . Ramming 4 | . . 4 Kinetic . | . . . Thermal 547 | . 86 461 Explosive 63 | . . 63 Electromagnetic 2179 | . 441 1738 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 116 | . 17 99 Projectiles 49 | . 6 43 Explosions 67 | . 11 56 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 256 | . 32 224 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 349 | . 102 349 Average Temperature 49 | . 33 56 Received Heat Transfer 414 | . 92 322 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 11 | . . 11 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 600 | . 100 500 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 8 | . 2 6 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 727 | . 211 727 Initial . | . . . Average 189 | . 86 299 Maximum Alert Level 3 | . 1 3 Low Security (%) 71 | 100 97 44 Level 1 12 | . 2 23 Level 2 15 | . . 31 Level 3 . | . . 1 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 75 | . 19 56 Peak Tracking Total 7 | . 3 7 Tactical Retreats 12 | . 3 9 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 2 6 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 27 | . 19 8 Successful 18 | . 14 4 Failed 9 | . 5 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 12 2 Terminals 22 | . 17 5 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 6 | . 5 1 Track 1 | . 1 . Botnet 4 | . 3 1 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 16 | . 16 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1717 | 58 807 852 Spaces Moved 957 | 42 526 389 Core 5 | 5 . . Treads . | . . . Legs 952 | 37 526 389 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 120 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 80 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 76 | . 4 72 Melee . | . . . Projectile . | . . . AOE 76 | . 4 72 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1357 | 50 646 661 Wait 243 | 1 58 184 Move 955 | 41 525 389 Hop . | . . . Pick Up 14 | 3 7 4 Fast Attach 16 | 5 8 3 Attach 7 | . . 7 Detach 4 | . 4 . Swap 8 | . 3 5 Drop 15 | . 10 5 Fire 94 | . 31 63 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Discovered new exit (range 9) 649 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Repaired Shield Generator 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -9/Materials | Discovered new exit (range 9) 1666 | -9/Materials | First assault squad dispatched 1718 | -9/Materials | Self-destructed Last Messages --------------- 01678_ K-01 Serf collects debris. 01678_ R-06 Scavenger collects Aluminum Leg. 01679_ U-05 Engineer lays Concrete. 01681_ U-05 Engineer builds a Wall. 01682_ U-05 Engineer lays Concrete. 01682_ K-01 Serf collects debris. 01683_ Acquired 10 matter. 01685_ U-05 Engineer lays Concrete. 01686_ U-05 Engineer builds a Wall. 01693_ Lgt. EM Pulse Cannon destroyed. 01696_ Y-45 Defender misfires. 01702_ Ion Engine destroyed. 01704_ Aluminum Leg destroyed. 01707_ Acquired Prototype Energy Cannon. 01709_ Aluminum Leg destroyed. 01715_ Acquired Lgt. Ion Engine. 01716_ Imp. Aluminum Leg destroyed. 01717_ Identified Adv. Beam Cannon. 01717_ Malfunction: Heat surge (+357). 01717_ Shield Generator destroyed. 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