Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.30 @ 13:12:28 Player: DEZA Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (4147) 4147 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 12576 Bonus ------- High Alert Combat Kills 244 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (16) ----- Experimental Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Particle Reactor Enhanced Quantum Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Inertial Stasis Machine Experimental Optical Array Advanced Signal Interpreter Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Advanced Cloaking Device Improved Power Shielding Makeshift Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Micro-nuke Launcher Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Transmission Jammer Corruption Screen Dispersion Rifle KE Penetrator Micro-nuke Launcher Lance [Rating: 150] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Signal Interpreter Device Improved Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Cooled Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . 2 Utility 14 | . . . 1 . 1 2 2 . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 188 | 6 5 4 10 2 41 18 9 3 . 7 23 21 9 30 Power 17 | 1 . . . 1 6 3 . . . 1 1 2 . 2 Engine 7 | 1 . . . . 5 1 . . . . . . . . Core 6 | . . . . 1 1 2 . . . 1 1 . . . Reactor 4 | . . . . . . . . . . . . 2 . 2 Propulsion 45 | 2 . 1 3 . 17 6 2 . . 2 4 4 1 3 Treads 1 | . . . . . 1 . . . . . . . . . Leg 11 | 2 . 1 . . 8 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 29 | . . . 3 . 8 6 2 . . 2 4 2 . 2 Flight 4 | . . . . . . . . . . . . 2 1 1 Utility 61 | 1 3 . 4 . 5 4 4 1 . 3 6 10 5 15 Device 31 | . 1 . 1 . 1 1 2 . . 2 4 3 4 12 Storage 8 | 1 2 . 2 . 1 . . . . . . 1 . 1 Processor 5 | . . . 1 . 1 1 . . . . . 1 1 . Hackware 11 | . . . . . 2 1 2 1 . . 2 2 . 1 Protection 6 | . . . . . . 1 . . . 1 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 65 | 2 2 3 3 1 13 5 3 2 . 1 12 5 3 10 Energy Gun 18 | 1 1 1 1 . 4 . 1 1 . . 2 1 1 4 Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 14 | 1 . 1 1 . . 4 2 . . 1 3 1 . . Ballistic Cannon 5 | . . . . 1 4 . . . . . . . . . Launcher 12 | . 1 . 1 . 1 1 . 1 . . 3 1 1 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 1 1 . Piercing Weapon 7 | . . . . . . . . . . . 2 1 . 4 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . . . . 1 1 . 1 Parts Lost 59 | . . 2 . . 7 2 . . . . 4 8 4 32 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 16 | . . . . . 6 2 . . . . . 4 . 4 Utility 32 | . . . . . . . . . . . 4 3 3 22 Weapon 9 | . . 2 . . . . . . . . . 1 1 5 Highest Loss Streak 19 | . . 2 . . 3 1 . . . . 3 6 2 19 Average Slot Usage (%) 94 | . 95 100 98 99 95 97 99 100 . 99 95 92 84 78 Engine 3 | . 14 14 11 3 5 1 . . . . . . . . Core 2 | . . . . 7 2 5 6 6 . 5 5 1 . . Leg 6 | . 28 28 . . 14 . . . . . . . . . Hover 16 | . . . 32 33 17 28 26 26 . 23 20 10 . . Flight 1 | . . . . . . . . . . . . 3 8 9 Device 10 | . 2 . 10 11 . 7 5 6 . 10 19 18 19 29 Storage 7 | . 22 28 11 11 2 7 6 6 . 5 5 1 4 3 Processor 10 | . . . 10 11 18 15 13 13 . 11 10 9 8 8 Hackware 14 | . . . . . 14 10 26 26 . 23 21 28 22 13 Protection 2 | . . . . . . 4 . . . 5 2 5 8 4 Energy Gun 5 | . 12 13 11 11 6 . . 5 . 5 1 1 2 2 Ballistic Gun 5 | . 14 14 10 2 . 9 12 6 . 5 2 2 3 . Ballistic Cannon 2 | . . . . 8 7 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 11 39 39 70 39 40 44 32 34 31 43 51 44 49 54 Greatest Support 81 | 20 20 20 20 18 44 44 44 44 44 58 68 63 63 81 Greatest Overweight (x) 7 | 3 1 1 3 2 7 1 . . . . . . 1 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 24 10 10 10 10 10 10 10 10 10 8 8 Average Capacity 9 | 5 11 16 10 10 5 10 10 10 10 10 10 6 8 7 Most Carried 17 | 1 15 16 17 10 10 10 10 10 10 10 10 10 8 8 Average Carried 7 | . 7 14 8 9 5 9 9 9 10 9 8 6 5 4 Final Capacity 16 | 6 16 16 10 10 10 10 10 10 10 10 10 8 8 4 Final Carried 16 | 1 15 16 10 10 10 10 10 10 10 10 10 5 6 3 Class Distribution -------------------- 29% | Hacker-Mutant 26% | Hacker-Scout 24% | Mutant 6% | Wizard-Mutant 3% | Wizard-Ninja 3% | Hacker-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Wizard-Scout | -3/Research Wizard-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 3306 | 240 38 132 101 84 762 275 235 165 . . 502 130 227 415 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3398 | . 74 116 139 10 1143 343 235 137 . . 552 131 121 397 Parts 188 | . 15 5 7 1 43 19 16 4 . . 34 9 5 30 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 86 | . 6 2 4 1 26 9 5 4 . . 18 1 2 8 Melee 13 | . . . . . 3 . . . . . 6 1 . 3 Guns 26 | . 2 2 4 . 5 5 5 . . . 2 . . 1 Cannons 13 | . . . . 1 12 . . . . . . . . . AOE 31 | . 4 . . . 3 4 . 4 . . 10 . 2 4 Classes Destroyed 15 | . 3 2 . 1 7 1 . . . . . 1 . . Worker 7 | . . 1 . . . 2 . . . . 3 1 . . Builder 3 | . 1 . . . 1 . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . 3 . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . . . . Swarmer 29 | . 6 . . . 3 5 2 . . . 10 . . 3 Grunt 28 | . . 2 4 . 12 2 . 4 . . 2 . 2 . Brawler 3 | . . . . . 2 . 1 . . . . . . . Duelist 3 | . . . . . 2 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 10 | . . . . . 4 . 1 . . . 4 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . 2 . . . . . . . . 3 Programmer 6 | . . . . . . 1 1 . . . 2 . . 2 Best Kill Streak 8 | . 7 3 2 1 8 5 3 4 . . 6 1 2 4 Combat Bots Only 6 | . 6 2 2 1 4 4 3 4 . . 5 1 2 3 Max Kills in Single Turn 6 | . 5 2 1 1 2 3 1 2 . . 6 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 4 . . . 1 2 . 2 . . 5 . 1 3 Melee 1 | . . . . . 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Damage Taken 8287 | . 170 247 87 30 1352 422 207 79 . . 1079 575 496 3543 Core 2339 | . 39 19 8 . 201 35 20 16 . . 223 70 98 1610 Absorbed by Shields 11 | . . . . . . . . . . . . . 11 . Core Remaining (%) 89 | 100 . 76 . 98 63 95 . . 95 100 80 94 93 . Volleys Fired 207 | . 8 16 11 1 67 21 16 4 . 1 22 7 16 17 Largest 2 | . 2 2 2 2 2 2 2 1 . 2 2 1 2 2 Hottest 176 | . 70 100 93 120 122 73 58 45 . 103 98 46 127 176 Shots Fired 330 | . 14 24 17 2 107 39 32 4 . 2 26 7 28 28 Gun 202 | . 11 16 14 1 29 37 32 1 . 2 15 1 24 19 Cannon 66 | . . . . 1 65 . . . . . . . . . Launcher 54 | . 3 . 3 . 13 2 . 3 . . 11 6 4 9 Special 8 | . . 8 . . . . . . . . . . . . Kinetic 182 | . 8 8 5 1 65 37 32 1 . 1 11 1 12 . Thermal 90 | . 3 16 9 1 29 . . . . 1 . . 12 19 Explosive 41 | . 3 . 3 . . 2 . 3 . . 11 6 4 9 Electromagnetic 17 | . . . . . 13 . . . . . 4 . . . Robot Hit Streak 24 | . 4 18 20 2 16 24 15 9 . 10 21 12 4 6 Robot Miss Streak 7 | . 3 . 1 1 7 4 2 2 . . 1 1 6 2 Penetration Max 1 | . . . . 1 1 1 . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 288 | . 7 14 8 1 99 32 25 4 . 2 44 10 16 26 Core Hits 220 | . 11 6 5 3 74 21 7 16 . . 43 10 6 18 Critical Hits 16 | . . . . 1 12 1 . . . . . . . 2 Critical Kills 6 | . . . . 1 4 1 . . . . . . . . Critical Parts Destroyed 9 | . . . . . 7 . . . . . . . . 2 Melee Attacks 88 | . . . . . 25 . . . . . 29 10 3 21 Impact 23 | . . . . . 23 . . . . . . . . . Slashing 8 | . . . . . . . . . . . . 5 3 . Piercing 55 | . . . . . . . . . . . 29 5 . 21 Sneak Attacks 5 | . . . . . 1 . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12261 | . 348 188 208 63 2837 1057 587 541 . 43 2880 871 808 1830 Guns 3119 | . 66 188 108 17 373 865 587 22 . 43 325 . 195 330 Cannons 1398 | . . . . 46 1352 . . . . . . . . . Explosions 5028 | . 282 . 100 . 498 192 . 519 . . 1647 572 455 763 Melee 2703 | . . . . . 601 . . . . . 908 299 158 737 Ramming 13 | . . . . . 13 . . . . . . . . . Kinetic 3357 | . 41 88 8 46 1352 865 587 22 . 21 244 . 83 . Thermal 1188 | . 25 100 100 17 482 . . . . 22 . . 112 330 Explosive 4530 | . 282 . 100 . . 192 . 519 . . 1647 572 455 763 Electromagnetic 470 | . . . . . 389 . . . . . 81 . . . Impact 601 | . . . . . 601 . . . . . . . . . Slashing 357 | . . . . . . . . . . . . 199 158 . Piercing 1745 | . . . . . . . . . . . 908 100 . 737 Highest Corruption 4 | . . 4 . . 1 . . . . . 3 . . 3 Average Corruption 2 | . . 4 . . 1 . . . . . 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 26 | . . 7 . . 6 . . . . . 7 . . 6 Message Errors 9 | . . 2 . . 3 . . . . . 3 . . 1 Matter Fused 5 | . . 2 . . . . . . . . 1 . . 2 Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . Energy Discharges 2 | . . 1 . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Targeting Errors 3 | . . . . . 1 . . . . . 2 . . . Weapon Failures 2 | . . . . . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 309 | . 30 . 9 . 57 . . . . . 106 15 91 1 Projectiles 12 | . . . . . 12 . . . . . . . . . Explosions 141 | . 30 . 9 . 12 . . . . . 23 15 51 1 Melee 156 | . . . . . 33 . . . . . 83 . 40 . Knockbacks 31 | . . . . . 31 . . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . Kinetic 25 | . . . . . 25 . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 178 | . 17 . . . 81 72 . 8 . . . . . . Shots 11 | . 1 . . . 6 3 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 378 | . 18 176 178 69 333 63 15 23 . 15 197 . 72 378 Average Temperature 76 | . 9 46 76 37 98 21 7 14 . 10 61 . 28 141 Received Heat Transfer 1359 | . 60 60 63 . 594 72 54 51 . . 108 36 45 216 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2240 | . 74 296 222 37 1006 . . . . 50 . . 148 407 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 870 | . 164 108 175 88 555 273 304 . . 98 452 331 411 870 Initial 215 | . . 53 . 57 28 96 115 . . 81 40 112 36 215 Average 207 | . 127 63 78 78 242 162 175 . . 96 223 165 137 616 Maximum Alert Level 3 | . . . . . 2 1 1 . . . 2 1 2 3 Low Security (%) 62 | 100 100 100 100 100 52 57 62 . . 100 40 68 68 . Level 1 22 | . . . . . 19 42 37 . . . 56 31 27 13 Level 2 11 | . . . . . 27 . . . . . 3 . 3 52 Level 3 3 | . . . . . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 5 . 5 6 1 . . 1 1 1 3 5 Investigation 5 | . 1 . 1 . 1 . . . . . . . 1 1 Extermination 7 | . . . . . . 1 1 . . 1 1 . 1 2 Reinforcement 13 | . . . 4 . 3 2 . . . . . 1 1 2 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 14 | . 1 . 3 . 6 . . . . . . 1 2 1 Communications Jammed 10 | . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . 10 . Times Spotted 227 | . 12 2 11 4 56 13 14 4 . 1 27 16 17 50 Peak Tracking Total 13 | . 7 2 3 2 7 4 4 4 . 1 7 6 8 13 Tactical Retreats 35 | . . . 2 . 5 2 1 . . . 7 6 1 11 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . 2 1 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 15 | . . . . . 4 7 1 . . . 2 . . 1 Max in Single Turn 6 | . . . . . 2 6 1 . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 41 | . 2 . 2 1 10 6 3 . . 4 4 3 2 4 Terminals 28 | . 2 . 1 1 7 2 2 . . 2 3 3 1 4 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . Recycling Units 5 | . . . . . 2 1 . . . . 1 . 1 . Scanalyzers 4 | . . . 1 . 1 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 124 | . 4 . 3 2 27 14 11 . . 8 22 14 9 10 Successful 86 | . 2 . 2 1 20 11 10 . . 8 16 6 5 5 Failed 37 | . 2 . 1 1 7 3 1 . . . 5 8 4 5 Catastrophic 5 | . 1 . . . 1 . . . . . 1 1 . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 52 | . 3 . 1 1 11 3 3 . . 1 15 8 1 5 Terminals 88 | . 4 . 1 2 18 7 7 . . 4 18 14 3 10 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 6 | . . . . . . . 4 . . 2 . . . . Recycling Units 18 | . . . . . 7 1 . . . . 4 . 6 . Scanalyzers 10 | . . . 2 . 2 4 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 52 | . 2 . . 1 11 4 6 . . 4 12 6 1 5 Record 2 | . . . . 1 . . 1 . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . 1 3 . . . Open Door 4 | . . . . . . . . . . 1 . . . 3 Level Access Points 3 | . . . . . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . Alert Level 9 | . . . . . 3 1 1 . . 1 2 1 . . Unreport Threat 8 | . . . . . 2 . 1 . . . 3 2 . . Locate Traps 5 | . . . . . 1 1 1 . . . 2 . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . Zone Layout 10 | . 1 . . . 2 1 1 . . 1 1 2 . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . 2 . . . . Scan Component 3 | . . . . . . . 2 . . 1 . . . . Repair 3 | . . . . . . . 2 . . 1 . . . . Recycling Unit Hacks 16 | . . . . . 7 1 . . . . 4 . 4 . Recycle Component 3 | . . . . . . . . . . . 1 . 2 . Process 3 | . . . . . 1 . . . . . 1 . 1 . Report Inventory 5 | . . . . . 3 1 . . . . . . 1 . Retrieve Matter 3 | . . . . . 1 . . . . . 2 . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . Scanalyzer 10 | . . . 2 . 2 4 . . . 2 . . . . Insert Component 5 | . . . 1 . 1 2 . . . 1 . . . . Analyze 5 | . . . 1 . 1 2 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 29 | . 2 . 2 . 7 4 2 . . 1 4 3 2 2 Full Trace Events 3 | . . . . . 1 . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 1 2 . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Matter 190 | . . . . . . 190 . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . 1 . . . . Time 95 | . . . . . . . 51 . . 44 . . . . Parts Recycled 3 | . . . . . . . . . . . 1 . 2 . Recycled Matter 341 | . . . . . . . . . . . 10 . 331 . Retrieved Matter 96 | . . . . . 86 . . . . . 10 . . . Retrieved Components 19 | . . . . . 19 . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 1 2 . . . 1 . . . . Part Schematics Acquired 5 | . . . 1 . 1 2 . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 6423 | 59 285 561 381 236 1301 669 365 224 4 278 637 470 331 622 Spaces Moved 7583 | 42 175 313 265 150 1120 876 507 426 8 442 695 768 605 1191 Core 67 | 17 . . . . 1 . . . . . . . . 49 Treads 1 | . . . . . 1 . . . . . . . . . Legs 826 | 25 175 313 1 . 312 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4388 | . . . 264 150 806 876 507 426 8 442 695 214 . . Flight 2301 | . . . . . . . . . . . . 554 605 1142 Fastest Speed 34 | 50 120 150 112 112 48 48 48 48 48 48 53 37 37 34 Average Speed 61 | 114 136 150 112 150 73 49 48 48 48 48 59 45 37 38 Slowest Speed 400 | 200 150 150 210 172 400 112 48 48 48 53 71 71 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . Exploration Rate (%) 31 | 3 29 68 23 33 71 28 15 77 5 13 21 26 21 32 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 7 . . . . . . Spaces Dug 21 | . . 8 . . . . . . . . 3 4 . 6 Terrain Destroyed 402 | . 3 8 13 . 16 77 2 25 . . 108 38 37 75 Melee 13 | . . . . . . . . . . . 3 4 . 6 Projectile 26 | . . 8 . . 14 1 2 . . . 1 . . . AOE 363 | . 3 . 13 . 2 76 . 25 . . 104 34 37 69 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 8858 | 50 205 364 337 159 1443 1073 598 437 7 508 849 869 678 1281 Wait 527 | 2 4 29 33 3 123 115 52 . . 39 50 38 27 12 Move 7563 | 41 174 312 264 149 1119 875 506 425 7 441 694 767 604 1185 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 111 | 1 12 2 4 1 21 19 7 2 . 8 14 8 6 6 Fast Attach 98 | 6 3 1 2 2 31 10 3 1 . 3 4 10 4 18 Attach 63 | . . 2 5 . 7 4 5 . . 3 14 10 4 9 Detach 39 | . 2 1 5 . 6 3 2 1 . 3 6 4 3 3 Swap 27 | . 2 1 3 . 3 4 1 2 . 1 5 1 1 3 Drop 123 | . . . 10 3 39 22 6 2 . 9 11 14 3 4 Fire 207 | . 8 16 11 1 67 21 16 4 . 1 22 7 16 17 Melee 88 | . . . . . 25 . . . . . 29 10 3 21 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -1/Access (discovered 2 exits: Sur / *Com) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 350 | -10/Mines | Met a Derelict bent on vengeance 563 | -10/Mines | Crushed by falling debris 872 | -10/Mines | Discovered new exit (range 11) 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Identified exit to Mines 1222 | -9/Materials | Met 8R-AWN 1287 | -9/Materials | Entered Mines 1288 | -9/Mines | Assembled infested the area 1289 | -9/Mines | Followed 8R-AWN into the Mines 1293 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1516 | -9/Mines | Discovered new exit (range 5) 1523 | -9/Mines | Entered Materials 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1581 | -8/Materials | Discovered new exit (range 20) 1854 | -8/Materials | Build established: Hacker-Mutant 2373 | -8/Materials | Lost 3 parts (3n) 2798 | -8/Materials | Discovered new exit (range 13) 2812 | -8/Materials | Identified exit to Factory 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Utility x2 2825 | -7/Factory | Identified exit to Storage 2971 | -7/Factory | Identified exit to Lower Caves 3110 | -7/Factory | Garrison activated, responded to threat 3175 | -7/Factory | Build established: Hacker-Scout 3235 | -7/Factory | Found Prototype Launcher 3244 | -7/Factory | Identified Rocket Array 3356 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3466 | -7/Factory | Discovered new exit (range 7) 3469 | -7/Factory | Identified exit to Factory 3493 | -7/Factory | Entered another Factory area 3493 | -6/Factory | Evolved 2 slots: Utility x2 3571 | -6/Factory | Repaired Imp. Sensor Array 3606 | -6/Factory | Repaired Enh. Nuclear Core 3822 | -6/Factory | Discovered new exit (range 21) 3840 | -6/Factory | Identified exit to Lower Caves 3858 | -6/Factory | Entered Lower Caves 4056 | -6/Lower Caves | Learned 12 Factory zone layouts 4074 | -6/Lower Caves | Discovered new exit (range 11) 4079 | -6/Lower Caves | Identified exit to Lower Caves 4082 | -6/Lower Caves | Entered another Lower Caves area 4082 | -6/Lower Caves | Discovered new exit (range 8) 4085 | -6/Lower Caves | Identified exit to Factory 4086 | -6/Lower Caves | Entered Factory 4086 | -5/Factory | Evolved 2 slots: Utility x2 4087 | -5/Factory | Identified exit to Factory 4171 | -5/Factory | Discovered exit to Factory (range 19) 4209 | -5/Factory | Discovered new exit (range 6) 4211 | -5/Factory | Identified exit to Upper Caves 4287 | -5/Factory | Discovered new exit (range 6) 4288 | -5/Factory | Identified exit to Extension 4358 | -5/Factory | Repaired Gravmag System 4364 | -5/Factory | Entered another Factory area 4364 | -4/Factory | Evolved 2 slots: Utility x2 4618 | -4/Factory | Discovered new exit (range 16) 4713 | -4/Factory | Lost 3 parts (3u) 4803 | -4/Factory | Identified exit to Upper Caves 4872 | -4/Factory | Identified exit to Research 4927 | -4/Factory | Found Prototype Hackware 4931 | -4/Factory | Central database locked down 5001 | -4/Factory | Entered Research 5001 | -3/Research | Evolved 2 slots: Utility x2 5001 | -3/Research | Identified Exp. Hacking Suite 5132 | -3/Research | Discovered new exit (range 10) 5224 | -3/Research | Lost 6 parts (4n1u1w) 5247 | -3/Research | Spotted B-86 Titan 5339 | -3/Research | Identified exit to Testing 5345 | -3/Research | Identified exit to Research 5471 | -3/Research | Entered another Research area 5471 | -2/Research | Evolved 2 slots: Utility x2 5581 | -2/Research | Imp. System Shield fried by hacking feedback 5630 | -2/Research | Build established: Wizard-Mutant 5747 | -2/Research | Spotted B-90 Cyclops 5779 | -2/Research | Discovered new exit (range 23) 5802 | -2/Research | Identified exit to Access 5802 | -2/Research | Entered Access 5802 | -1/Access | Evolved 2 slots: Propulsion x2 5956 | -1/Access | Lost 3 parts (3u) 6076 | -1/Access | Build established: Hacker-Mutant 6202 | -1/Access | Spotted B-99 Colossus 6235 | -1/Access | Discovered new exit (range 7) 6237 | -1/Access | Identified exit to Command 6250 | -1/Access | Lost 6 parts (1n3u2w) 6258 | -1/Access | Identified exit to Surface 6369 | -1/Access | Spotted B-99 Colossus 6379 | -1/Access | Spotted B-99 Colossus 6380 | -1/Access | Spotted B-99 Colossus 6394 | -1/Access | Core integrity fell below 50% 6400 | -1/Access | Core integrity fell below 20% 6424 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06396_ Adv. Transmission Jammer destroyed. 06396_ Penetrated by Slug. 06396_ Fabricator disabled. 06396_ Adv. Weight Redist. System destroyed. 06396_ Imp. System Shield destroyed. 06397_ Force Lance destroyed. 06397_ Slug penetrates P-80 Master. 06398_ Wave Collapse Detector explodes. 06398_ P-80 Master destroyed. 06399_ P-80 Master resets B-99 Colossus, system corruption cleaned. 06399_ G-73 Enforcer destroyed. 06400_ Slug penetrates G-73 Enforcer. 06401_ Acquired 20 matter. 06404_ Penetrated by Slug. 06404_ Exp. Hacking Suite destroyed. 06404_ Penetrated by Slug. 06412_ U-05 Engineer builds a Wall. 06420_ K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????#????????????????# | | ????????????# ??????????????# | | ????????????# ############# | | ?????????? # | | ?????????? + % [ | | ????????????# %* ! | | ????????????# k !| / | | ????????????##+############ ;## ######## | | ?????????????????????? # #?# #????# | | ?????????????????????? # #?# #????# | | ?????????????????????? # #?#* " #?# | | ########???????????""?"" # #?# """ #?# | | #????????????"""" # #?# """ #?# | | #????????????"" + #?# " #?# | | """" #????????????? ## ###?# ! #?# | | """"" #?????????????? ?#l#???# #?# | | """"" ################/#??#g#???# #?# | | """" + ####g##############?#""""" | | # / gu #??????? | | ] ## ######### # #??????? | | ## # ## + gg """"" #??????? | | [ ## + ## # g"""""""" #??????? | | ! ##### # ## # """""""" ##?????? | | #???# # ! ## # """"" ##?????? | | ########???# #? ## # p ##?????? | | ???????????# #? ## ;@ #??????? | | #??????????# #??###### ###################??????? | | #??????????# #???????# #??????????????###???????? | | #??????????! ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# #????????????????????????? | | #?????????? ???????# ?????????????????????????? | | #?????????? ???????? ?????????????????????????? | | ??????????? ????????+#?????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Additional Mass Support 18 EM Shielding 3 Corruption Prevention 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 77 Stasis Canceling 2 Offensive Hacking 61 Defensive Hacking 32 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Flexi-carbon Leg | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Dramatic Entrance Dynamic Key First Step to Greatness I Survived The Infestation Knowing Is Half The Battle Part-time Excavator Quick And Dirty Remodeling Respectable Loadout Rockin' Loadout Shopping List Total Silence root@ Challenges ------------ None Game ------ Seed FusionEnhancedKinecellerator Manual? 0 Play Time 04:14:31 Cumulative 29.9 hours Start 2021.09.27 @ 19:50:11 End 2021.09.30 @ 13:12:28 Sessions 31 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 32 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60927177-55b9-4310-86a0-ce5db1077b3b