Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 15:49:41 Player: CanadianCogs Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1291) 1291 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 6995 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 99 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Flying (235) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (6) ------ Advanced Targeting Computer Experimental Targeting Computer Heavy Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Barrage Gun > --- INVENTORY (5) ---- Improved Light Armor Plating Reflective Plating Recalibrator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Cryofiber Web Heat Sink Small Storage Unit Compact Matter Pod Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Airjet Combat Airjet Combat Airjet Xenon Bombardment Thruster Xenon Bombardment Thruster Kinecellerator Hacking Suite [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flying Fortress v7 Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Phase Shifter Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 78 | 7 8 9 1 . 7 2 2 17 3 13 6 3 Power 9 | 1 . 1 . . 1 . 1 1 . 4 . . Engine 5 | 1 . 1 . . . . . 1 . 2 . . Core 4 | . . . . . 1 . 1 . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 3 2 . . 1 . . 6 2 2 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . Hover 8 | . 2 2 . . . . . 4 . . . . Flight 7 | . . . . . 1 . . 2 2 2 . . Utility 28 | 2 . 1 1 . 3 2 1 5 1 5 6 1 Device 10 | 1 . 1 1 . 2 2 . 2 . 1 . . Storage 2 | 1 . . . . . . . 1 . . . . Processor 6 | . . . . . . . . 1 . . 5 . Hackware 2 | . . . . . . . . . 1 . 1 . Protection 8 | . . . . . 1 . 1 1 . 4 . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 5 5 . . 2 . . 5 . 2 . 2 Energy Gun 8 | 1 4 1 . . 2 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 8 | 1 . . . . . . . 3 . 2 . 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 5 | . 1 4 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 1 . . 3 . Parts Lost 22 | . 2 1 . 1 . 2 . 3 13 . . . Power 1 | . 1 . . . . . . . . . . . Propulsion 8 | . 1 . . . . . . 1 6 . . . Utility 9 | . . . . . . 2 . 2 5 . . . Weapon 4 | . . 1 . 1 . . . . 2 . . . Highest Loss Streak 7 | . 2 1 . 1 . 2 . 3 7 . . . To Critical Strikes 2 | . . . . . . . . 1 1 . . . Average Slot Usage (%) 73 | . 89 97 100 99 71 67 70 76 39 59 60 53 Engine 5 | . 4 13 14 14 7 . . . 3 5 7 . Core 2 | . . . . . 1 9 7 6 . . . . Hover 6 | . 4 28 28 28 . . . 2 9 . . . Flight 6 | . . . . . 9 9 9 6 1 12 8 7 Device 12 | . 14 14 14 14 17 13 18 19 12 4 1 . Storage 7 | . 14 14 14 14 9 9 9 8 . . . . Processor 3 | . . . . . . . . . 5 . 12 15 Hackware 3 | . . . . . . . . . . 7 13 15 Protection 8 | . . . . . 8 9 9 15 1 17 16 14 Energy Gun 9 | . 24 22 . . 16 18 18 . . . . . Launcher 4 | . 2 3 28 27 . . . . . . . . Peak Build Rating 63 | 7 9 18 23 23 59 59 56 63 49 34 36 35 Average Rating 38 | 5 6 10 20 22 54 56 55 58 19 27 31 29 On Entrance 27 | . 7 9 18 23 22 59 56 56 49 3 28 32 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 13 15 16 16 15 28 28 27 44 44 19 13 21 Greatest Support 50 | 32 32 24 24 24 50 50 50 50 41 23 23 8 Greatest Overweight (x) 2 | . 1 1 . . . . . 2 2 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | . 4 7 7 8 7 7 7 7 3 2 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | . 8 8 8 8 8 7 8 5 2 5 5 3 Class Distribution -------------------- 62% | Mutant 18% | Hacker-Mutant 14% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 1325 | 271 87 101 . 45 46 253 . 272 32 140 78 . Remotely . | . . . . . . . . . . . . . Salvage Created 1528 | 68 451 28 . 12 56 388 . 472 53 . . . Parts 100 | 8 20 5 . 6 10 20 . 26 5 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 43 | . 8 3 . 3 4 12 . 11 2 . . . Melee 1 | . . . . . . . . . 1 . . . Guns 23 | . 5 . . . 4 11 . 2 1 . . . Cannons 9 | . . . . . . . . 9 . . . . AOE 9 | . 3 3 . 3 . . . . . . . . Classes Destroyed 12 | 2 5 . . . . 1 . 4 . . . . Worker 3 | . 3 . . . . . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 25 | . 3 3 . 3 4 6 . 4 2 . . . Grunt 13 | . 5 . . . . 4 . 4 . . . . Brawler 2 | . . . . . . . . 2 . . . . Sentry 2 | . . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 5 5 . 3 4 3 . 7 1 . . . Combat Bots Only 6 | . 3 3 . 3 4 3 . 6 1 . . . Max Kills in Single Turn 3 | 1 2 3 . 2 1 1 . 2 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 3 . 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 595 | . 49 11 . 6 57 107 11 135 171 . . 48 Missed 255 | . 15 4 . 2 30 46 7 69 63 . . 19 Damage Taken 4245 | . 391 220 . 56 262 565 62 767 1701 . . 221 Core 958 | . 112 70 . 18 . 49 . 51 604 . . 54 Absorbed by Shields 238 | . . . . . 81 64 . 93 . . . . Ignored by Resistances 51 | . . . . . . . . 29 12 . . 10 Regen/Repaired (Parts) 76 | . . . . . 28 . 48 . . . . . Core Remaining (%) 70 | 100 . . . 20 . . 91 . . . . . Volleys Fired 123 | 4 29 1 . 3 8 44 1 21 8 . . 4 Largest 2 | 2 2 1 . 2 2 2 2 2 2 . . 2 Hottest 122 | 60 80 30 . 60 122 122 122 117 76 . . 53 Shots Fired 182 | 8 37 1 . 3 16 49 2 42 16 1 . 7 Gun 145 | 8 34 . . . 16 49 2 20 8 1 . 7 Cannon 30 | . . . . . . . . 22 8 . . . Launcher 7 | . 3 1 . 3 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 69 | 4 . . . . . . . 41 16 1 . 7 Thermal 105 | 4 34 . . . 16 49 2 . . . . . Explosive 7 | . 3 1 . 3 . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . Robot Hit Streak 23 | 4 9 10 . 2 14 23 1 6 3 . . 3 Robot Miss Streak 7 | 1 4 . . 1 2 3 1 6 7 . . 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 5 | . 2 . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 119 | 5 24 1 . 2 14 37 1 25 4 . . 6 Core Hits 85 | 3 25 2 . 5 6 17 . 18 9 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . 5 . 2 . . . . Burn 5 | . . . . . . 5 . . . . . . Blast 2 | . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3388 | 55 679 137 . 179 245 670 18 1079 228 . . 98 Guns 1964 | 55 293 . . . 245 670 18 491 94 . . 98 Cannons 623 | . . . . . . . . 588 35 . . . Explosions 681 | . 386 137 . 158 . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 120 | . . . . 21 . . . . 99 . . . Kinetic 1277 | 10 . . . . . . . 1040 129 . . 98 Thermal 1271 | 45 293 . . . 245 670 18 . . . . . Explosive 681 | . 386 137 . 158 . . . . . . . . Electromagnetic 39 | . . . . . . . . 39 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 10 13 13 13 . Average Corruption 11 | . . . . . . . . 8 10 13 13 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . . . 3 16 6 2 . Message Errors 5 | . . . . . . . . . 3 1 1 . Matter Fused 3 | . . . . . . . . 1 . 1 1 . Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . Energy Discharges 5 | . . . . . . . . 1 3 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 2 1 . . Misfires 1 | . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 2 . . . Misdirections 5 | . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 35 | . 22 8 . 5 . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 35 | . 22 8 . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . 1 . . . 1 1 . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . 7 . 24 . . . . 46 . . . Shots 2 | . . 1 . 1 . . . . . . . . Rammed 27 | . . . . 2 . . . . 25 . . . Targets Rammed 27 | . . . . 2 . . . . 25 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 460 | 20 81 . . . 460 372 . 161 . 188 . 18 Average Temperature 168 | 15 35 . . . 182 222 . 77 . 94 . 12 Received Heat Transfer 794 | . 171 . . . 113 126 54 108 144 . . 78 Effects 6 | . . . . . 1 5 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 4 | . . . . . . 4 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . . Heat Transferred 3081 | 100 650 . . . 518 1776 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Peak Influence 745 | 10 339 289 . 123 200 745 424 296 . . . . Initial 362 | . 6 132 . . 31 131 362 101 . . . . Average 177 | 5 206 230 . 61 47 469 337 172 . . . . Maximum Alert Level 3 | . 1 1 . . 1 3 2 1 . . . . Low Security (%) 58 | 100 39 1 . 100 99 7 . 58 . . . . Level 1 28 | . 60 98 . . . 22 65 41 . . . . Level 2 12 | . . . . . . 68 34 . . . . . Level 3 . | . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . 2 4 . 1 8 . . . . Investigation 12 | . 1 . . . 4 . . 7 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . 2 . . . . . 1 . . . . . Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 4 | . . . . . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 12 7 . 5 16 18 6 17 18 . . 3 Peak Tracking Total 7 | . 4 3 . 3 7 6 6 6 7 . . 1 Tactical Retreats 19 | . . 2 . 1 2 3 1 2 6 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 4 | . 3 1 . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 22 | . 1 . 1 . 6 3 3 7 1 . . . Terminals 14 | . 1 . . . 4 3 2 3 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 69 | . 3 . 1 . 25 6 7 24 3 . . . Successful 39 | . 1 . 1 . 16 2 5 11 3 . . . Failed 30 | . 2 . . . 9 4 2 13 . . . . Catastrophic 7 | . 1 . . . 2 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 1 . 1 . 16 2 7 8 . . 3 . Terminals 48 | . 3 . . . 20 6 4 12 3 . . . Fabricators 6 | . . . . . . . . 6 . . . . Repair Stations 7 | . . . . . 4 . 3 . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 17 | . . . 1 . 8 1 1 3 3 . . . Record 3 | . . . . . . . . . 3 . . . Robot Analysis 6 | . . . . . 5 . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . 2 . . 2 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . 3 . 2 . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . Repair 2 | . . . . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 1 . . . 4 1 2 3 . . . . Terminals 11 | . 1 . . . 4 1 2 3 . . . . Botnet 10 | . 1 . . . 4 . 2 3 . . . . Override 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 5 2 1 7 1 . . . Full Trace Events 17 | . 1 . . . 5 2 1 7 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . 5 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . Time 95 | . . . . . 25 . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 4 | . . 3 . 1 . . . . . . . . Largest Group 3 | . . 3 . 1 . . . . . . . . Highest-Rated Group 40 | . . 40 . 31 . . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . 2 . 21 . . . . . . . . Total Damage 386 | . . 16 . 370 . . . . . . . . Kills 6 | . . 1 . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total 6 | . . . . . 5 . . 1 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 1 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 6844 | 80 261 405 173 734 1447 560 626 695 266 157 929 511 Spaces Moved 5194 | 58 177 468 220 197 506 681 242 824 319 299 772 431 Core 215 | 6 . . . . . . . . 175 34 . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 203 | 52 151 . . . . . . . . . . . Hover 1078 | . 26 468 220 197 . . . 59 108 . . . Flight 3698 | . . . . . 506 681 242 765 36 265 772 431 Fastest Speed 40 | 50 56 56 77 77 50 50 50 50 40 40 44 55 Average Speed 66 | 94 93 58 77 77 50 50 50 54 66 44 113 56 Slowest Speed 235 | 100 120 116 77 77 50 50 50 197 200 129 145 235 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 1 . 1 8 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 50 84 59 22 28 45 25 16 56 44 85 20 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . . . . . . . 1 1 Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . 2 2 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 71 | . 24 4 . 19 . . . 12 12 . . . Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . . . . . 12 12 . . . AOE 47 | . 24 4 . 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 8400 | 75 232 597 225 775 1684 850 743 1025 357 318 824 695 Wait 2881 | . 5 107 . 574 1146 118 498 137 1 . 41 254 Move 5162 | 57 176 467 219 196 504 679 239 807 318 298 771 431 Hop 10 | . . . . . 1 . 1 8 . . . . Pick Up 48 | 7 10 6 1 . 10 1 1 11 . 1 . . Fast Attach 36 | . 3 3 . . 4 . 1 7 . 12 6 . Attach 31 | 7 . 1 1 . 3 2 . 10 3 1 . 3 Detach 7 | . . . . . . . . 2 . 3 . 2 Swap 11 | . 5 5 . . . . 1 . . . . . Drop 46 | . 4 7 4 . 8 . 1 11 1 3 6 1 Fire 123 | 4 29 1 . 3 8 44 1 21 8 . . 4 Melee . | . . . . . . . . . . . . . Ram 27 | . . . . 2 . . . . 25 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 6 . 11 . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 5) 295 | -10/Materials | Discovered new exit (range 11) 338 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 343 | -10/Mines | Assembled infested the area 348 | -10/Mines | Assisted by a Guerilla fighting off Assembled 384 | -10/Mines | Learned location of Storage (-7) 415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 518 | -10/Mines | Lost 3 allies 659 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 668 | -10/Mines | Core integrity fell below 50% 742 | -10/Mines | Learned location of Zion (-7) 744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 747 | -10/Mines | Entered Exiles 768 | -10/Exiles | Met 8R-AWN 781 | -10/Exiles | Met EX-HEX 804 | -10/Exiles | Met EX-BIN 813 | -10/Exiles | Aligned with FarCom system 814 | -10/Exiles | Given EX-Vault access code 835 | -10/Exiles | Opened EX-Vault 843 | -10/Exiles | Found Flying Fortress v7 859 | -10/Exiles | Warned to stay clear of 0b10 Research branches 881 | -10/Exiles | Met EX-DEC 907 | -10/Exiles | Discovered new exit (range 14) 920 | -10/Exiles | Left Exiles lab with Flying Fortress v7 920 | -10/Exiles | Entered Mines 921 | -9/Mines | Met a Derelict testing a Signal Generator 927 | -9/Mines | Met a Derelict bent on vengeance 969 | -9/Mines | Learned Materials stockpile data 1129 | -9/Mines | Build established: Scavenger-Mutant 1651 | -9/Mines | Discovered new exit (range 6) 1654 | -9/Mines | Entered Materials 1654 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1954 | -8/Materials | Build established: Mutant 2964 | -8/Materials | Repaired Phase Shifter 3101 | -8/Materials | Identified exit to Garrison 3101 | -8/Materials | Entered Garrison 3107 | -8/Garrison | Identified exit to Materials 3365 | -8/Garrison | Triggered checkpoint 3366 | -8/Garrison | Triggered checkpoint 3487 | -8/Garrison | Discovered exit to Materials (range 12) 3487 | -8/Garrison | Discovered exit to Materials (range 58) 3487 | -8/Garrison | Discovered exit to Materials (range 69) 3487 | -8/Garrison | Discovered exit to Materials (range 35) 3555 | -8/Garrison | Triggered checkpoint 3661 | -8/Garrison | Entered Materials 3710 | -8/Materials | Identified exit to Factory 3814 | -8/Materials | Repaired Enh. Nuclear Core 4287 | -8/Materials | Entered Factory 4287 | -7/Factory | Evolved 2 slots: Utility x2 4586 | -7/Factory | Fabricated Xenon Bombardment Thruster? 4891 | -7/Factory | System corruption reached 10% 4921 | -7/Factory | Lost 3 parts (1n2u) 4972 | -7/Factory | Discovered new exit (range 8) 4982 | -7/Factory | Entered Lower Caves 4996 | -7/Lower Caves | Attracted the attention of an 0b10 base 4997 | -7/Lower Caves | Learned Research garrison access intel 4997 | -7/Lower Caves | Learned Armory terminal intel 4997 | -7/Lower Caves | Learned Armory security intel 5082 | -7/Lower Caves | Lost 7 parts (2n3u2w) 5098 | -7/Lower Caves | Learned 4 Factory zone layouts 5125 | -7/Lower Caves | Core integrity fell below 50% 5166 | -7/Lower Caves | Lost 5 parts (4n1u) 5203 | -7/Lower Caves | Core integrity fell below 20% 5244 | -7/Lower Caves | Discovered new exit (range 9) 5248 | -7/Lower Caves | Entered another Lower Caves area 5266 | -7/Lower Caves | Found DCF Scrap (13 items) 5291 | -7/Lower Caves | Learned Factory terminal intel 5402 | -7/Lower Caves | Discovered new exit (range 5) 5405 | -7/Lower Caves | Entered Zion 5437 | -7/Zion | Received a hallucinogenic algorithm 5478 | -7/Zion | Discovered new exit (range 9) 5495 | -7/Zion | System corruption cleaned by Quarantine Array 5537 | -7/Zion | Found Prototype Processor 5537 | -7/Zion | Identified Exp. Signal Interpreter 5540 | -7/Zion | Found Prototype Processor 5540 | -7/Zion | Identified Exp. Targeting Computer 5543 | -7/Zion | Found Prototype Processor 5543 | -7/Zion | Identified Exp. Melee Analysis Suite 5554 | -7/Zion | Found Exp. Targeting Computer 5827 | -7/Zion | Build established: Hacker-Mutant 5828 | -7/Zion | Rebuked by Imprinter 6334 | -7/Zion | Entered Proximity Caves 6339 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6380 | -6/Proximity Caves | Learned 8 Factory zone layouts 6845 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- convenient access to those cave systems, believe it or not if you're on your way to Scraptown it might even be safer to sneak your way through Storage rather than risk the unknown. Honestly that place is scary. The Subs have no chill. World map confirmed: -7/Storage. 06266_ Searching scrap... 06266_ Found Imp. Terrain Scan Processor. 06266_ Found Imp. Aluminum Leg. 06266_ Found Med. Treads. 06266_ Found Arm. Huge Wheel. 06266_ Found 31 Matter. 06267_ Acquired 18 matter. LOCATION=UNKNOWN GOAL=ESCAPE 06339_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06339_ Dropped Lgt. Deuterium Engine. 06380_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 06384_ Acquired derelict log, extracted data. World map updated: -6/Factory. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####???????#######???????? | | ???????????????????????## ##???? #???????? | | ??????????????#######??# ##?## #???????? | | ?????????????## ####= ## ?????????? | | ?????????????# ## /# ??????????? | | ?????????????# ##[ # Y ?????????? | | ?????????????## ## ## ??????????? | | ??????????????# #### ## ???????????? | | ??????????????# #??# ##?????????????????? | | ??????????????# ##?# *@ ###???????????????? | | ??????????????# ### ###?????????????? | | ?????????????## ## ### #?????????????? | | ????????????## ## ####?## ##?????????????? | | ???????????## ## #?????###########?????????# | | ???????????# ## #??????????## ##??????## | | ???????????# # ##?????????# ##?###?# | | ???????????# ########### ### #?# | | ???????????###### ## ### | | ????????????????## ## ## | | ????????????????## ###### | | ????????????????# ####?## | | ????????????????# ## ## ##?# | | ????????????????## #####?## #?# ### | | ?????????????????##### ##???## #?###?## | | ?????????????????????# ##??# ##?????## | | ?????????????????????## ##?# #?????## # | | ??????????????????????## #?## #????## ## | | ???????????????????????## #??# #????# #### | | ?????????????????????##### #??## ##???# #### | | ????????????????????## ## #???## ##?## ## | | ????????????????????# ##????# ### | | ????????????????????# #????## | | ????????????????????# #???## | | ???????????????????## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 410 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 20 Target Analysis 5 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Recalibrator | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSiegeCyclogen Manual? 0 Play Time 01:15:53 Cumulative 62.2 hours Start 2025.03.01 @ 14:28:59 End 2025.03.01 @ 15:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a07834d-ee31-4242-b23e-beb14c59be43