Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 17:58:17 Player: cabin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (464) 464 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1689 Bonus ------- None Cogmind --------- Core Integrity 304/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | 5 . 4 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . 1 1 Device . | . . . . Storage 1 | . . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 3 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 66 | . 71 77 54 Engine 12 | . 14 12 10 Treads 23 | . 28 28 15 Storage 7 | . . 10 11 Processor 3 | . . . 7 Energy Gun 8 | . 28 2 . Ballistic Gun 1 | . . . 3 Ballistic Cannon 1 | . . . 3 Special Weapon 7 | . . 23 . Peak Build Rating 8 | 5 5 6 8 Average Rating 5 | 3 5 5 5 On Entrance 3 | . 5 5 4 Naked Turns . | . . . . Heaviest Build 14 | 7 7 12 14 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 8 Average Capacity 6 | 5 5 7 8 Most Carried 5 | . 4 5 2 Average Carried 1 | . 1 3 1 Final Capacity 8 | 5 5 8 8 Final Carried 4 | . 4 2 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 411 | 156 94 30 131 Remotely . | . . . . Salvage Created 476 | . 190 51 235 Parts 27 | . 8 5 14 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 4 3 6 Guns 6 | . 4 1 1 Cannons 7 | . . 2 5 Classes Destroyed 6 | . 2 2 2 Worker 2 | . . . 2 Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 9 | . 4 . 5 Sentry 1 | . . . 1 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 130 | . 25 32 73 Missed 40 | . 4 9 27 Damage Taken 1365 | . 268 543 554 Core 245 | . 54 95 96 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 52 | . 18 16 18 Largest 2 | . 2 2 2 Hottest 200 | . 80 200 55 Shots Fired 104 | . 36 32 36 Gun 62 | . 36 8 18 Cannon 18 | . . . 18 Launcher . | . . . . Special 24 | . . 24 . Kinetic 36 | . . . 36 Thermal 68 | . 36 32 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 4 10 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 55 | . 25 6 24 Core Hits 29 | . 12 3 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 745 | . 288 128 329 Guns 421 | . 288 30 103 Cannons 214 | . . . 214 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 2 12 Kinetic 317 | . . . 317 Thermal 414 | . 288 126 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 9 | . . 2 7 Kicked 5 | . . . 5 Crushed 2 | . . 1 1 Highest Temperature 252 | . 189 252 66 Average Temperature 66 | . 82 70 28 Received Heat Transfer 357 | . 156 . 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 925 | . 650 275 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 230 | . 119 147 230 Initial 46 | . . 46 45 Average 89 | . 58 132 96 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 89 Level 1 3 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 5 3 14 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 4 | . 2 . 2 Failed 4 | . 2 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1077 | 83 284 318 392 Spaces Moved 521 | 50 140 132 199 Core 7 | 3 . . 4 Treads 478 | 47 140 132 159 Legs 36 | . . . 36 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 159 | 153 160 160 159 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 17 | 3 24 27 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 16 | . . 16 . Terrain Destroyed 19 | . . 19 . Melee . | . . . . Projectile 19 | . . 19 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 613 | 54 164 158 237 Wait 11 | . 3 . 8 Move 518 | 49 139 131 199 Hop . | . . . . Pick Up 6 | . 4 2 . Fast Attach 9 | 5 . 1 3 Attach 3 | . . 1 2 Detach . | . . . . Swap 2 | . . 2 . Drop 3 | . . 3 . Fire 52 | . 18 16 18 Melee . | . . . . Ram . | . . . . Kick 5 | . . . 5 Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 368 | -10/Materials | Entered Mines 596 | -10/Mines | Discovered exit to Materials (range 4) 654 | -10/Mines | Crushed by falling debris 654 | -10/Mines | Core integrity fell below 50% 685 | -10/Mines | Lost 3 parts (1p2w) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Utility x2 1012 | -9/Materials | Lost 3 parts (1p2n) 1078 | -9/Materials | Self-destructed Last Messages --------------- 01027_ K-01 Serf collects debris. 01035_ G-34 Mercenary Aluminum Leg blasted off. 01035_ G-34 Mercenary destroyed. 01038_ K-01 Serf collects debris. 01042_ R-06 Scavenger collects Aluminum Leg. 01043_ K-01 Serf collects debris. 01045_ R-06 Scavenger collects Heat Sink. 01046_ K-01 Serf collects debris. 01046_ R-06 Scavenger collects Sml. Laser. 01048_ R-06 Scavenger collects Aluminum Leg. 01049_ K-01 Serf collects debris. 01049_ Acquired 40 matter. 01050_ K-01 Serf collects debris. 01068_ Lgt. Assault Rifle destroyed. 01072_ Critical hit (Destroy). 01072_ Lgt. Cannon destroyed. 01073_ T-07 Excavator is excavating. 01075_ Lgt. Ion Engine destroyed. 01075_ S-10 Pest destroyed. 01078_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????/?????#???? | | ??????????????????????????## ##### ?? | | ??????????????????????????# ?? | | ?????????????????????????? ?? | | ??????????????????????????# ?? | | ???????????###+###????????# ??? | | ???????? ### #????????# #??? | | ????????? #????????# % #??? | | ?????????? 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"""""""%+ #?? | | ????????????????????????""""""" # #?? | | ?????????????????????????"""""" # #?? | | ?????????????????????????? # #?? | | ?????????????????????????######## #?? | | ????????????????????????????????# ### | | ????????????????????????????????# | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoReactionLeg Manual? 0 Play Time 00:08:34 Cumulative 16.7 hours Start 2024.08.29 @ 18:35:15 End 2024.09.03 @ 17:58:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a70c89-5fc7-40a3-a12b-1fba3538cd74