Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 06:34:18 Player: Cereal Killer Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (7080) 7080 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3241) 3241 TOTAL SCORE: 16536 Bonus ------- High Alert Combat Kills 1054 Follower Combat Kills 499 Entered Garrisons 400 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1150 Matter 117/300 Energy 92/100 System Corruption 4% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Signal Interpreter Advanced Signal Interpreter CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Large Storage Unit Improved Targeting Computer Armor Integrity Analyzer Improved Transmission Jammer Improved Remote Force Field Hacking Suite System Shield > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Particle Reactor Armored Wheel Advanced Coolant Injector Advanced Signal Interpreter Advanced Signal Interpreter Advanced Thermal Shield Heavy Plasma Cannon Advanced Plasma Cannon Heavy Flak Cannon Micro-nuke Launcher CPS Tube Power Sword Botcube [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Slots Evolved 12 | . . . . . . 8 . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . . . 1 . 1 Utility 7 | . . . . . . 5 . . . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 122 | 5 3 8 5 5 1 16 26 6 9 5 20 13 Power 23 | 1 . 1 2 1 . 3 5 . 4 1 3 2 Engine 13 | 1 . . 2 1 . 3 4 . 1 . . 1 Core 7 | . . 1 . . . . 1 . 2 . 2 1 Reactor 3 | . . . . . . . . . 1 1 1 . Propulsion 30 | 2 . 2 1 3 . 4 5 2 2 1 4 4 Treads 5 | . . 2 . . . . 3 . . . . . Leg 14 | . . . . . . 3 2 2 1 1 4 1 Wheel 11 | 2 . . 1 3 . 1 . . 1 . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 37 | 1 1 2 . . 1 7 8 3 1 1 7 5 Device 22 | . . 2 . . 1 3 5 3 1 1 4 2 Storage 4 | 1 1 . . . . . . . . . 1 1 Processor 4 | . . . . . . 2 . . . . 2 . Hackware 3 | . . . . . . 2 . . . . . 1 Protection 4 | . . . . . . . 3 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 1 2 3 2 1 . 2 8 1 2 2 6 2 Energy Gun 11 | 1 2 1 1 . . . 2 . 2 . 1 1 Energy Cannon 7 | . . . . . . 1 1 1 . . 3 1 Ballistic Gun 6 | . . 1 1 1 . . 2 . . 1 . . Ballistic Cannon 4 | . . . . . . 1 2 . . 1 . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon 2 | . . 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 77 | . . 2 6 3 . 1 21 4 9 . 7 24 Power 13 | . . . 2 . . . 4 1 2 . . 4 Propulsion 23 | . . . 3 2 . . 4 2 2 . 1 9 Utility 20 | . . . . . . 1 6 . 2 . 5 6 Weapon 21 | . . 2 1 1 . . 7 1 3 . 1 5 Highest Loss Streak 11 | . . 2 4 2 . 1 9 3 4 . 2 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 2 6 9 14 14 13 12 13 13 10 13 13 12 Power 2 | . 1 2 2 2 1 2 1 3 1 3 3 1 Propulsion 2 | . 2 2 2 1 1 3 5 4 3 1 1 . Utility 4 | . 1 4 5 5 5 2 4 4 4 5 3 4 Weapon 2 | 1 1 1 4 4 4 1 . . . 2 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . . . . 1 4 3 2 . . . 2 8 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 13 | . . . . . 3 2 2 . . . 1 5 Weapon 3 | . . . . . . 1 . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 83 99 99 97 78 85 85 91 89 87 91 84 Engine 8 | . 14 13 9 14 14 8 6 6 1 . . 3 Core 1 | . . . 4 . . . 1 . 3 . 6 2 Treads 5 | . . 27 18 . . . 6 . . . . . Leg 9 | . . . . . . 17 12 19 13 22 22 17 Wheel 6 | . 28 . 9 26 21 2 . . 5 . . 3 Device 13 | . . 2 14 14 14 13 11 21 22 24 23 16 Storage 10 | . 21 25 14 14 14 6 6 6 6 5 5 5 Processor 5 | . . . . . . 12 10 6 6 5 8 10 Hackware 3 | . . . . . . 5 6 6 6 5 5 6 Energy Gun 4 | . 18 9 23 2 . . 1 . 3 . 4 6 Energy Cannon 3 | . . . . . . 7 5 5 6 5 4 2 Ballistic Gun 6 | . . 10 3 24 14 1 5 6 . 2 . . Ballistic Cannon 2 | . . . . . . 8 4 6 3 2 1 1 Peak Build Rating 101 | 5 8 13 13 15 13 65 66 70 67 83 94 101 Average Rating 42 | 3 5 7 11 13 11 55 56 66 61 76 82 82 On Entrance 36 | . 5 8 13 13 11 13 61 66 58 66 81 76 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 102 | 10 32 32 33 35 33 65 84 56 74 70 94 102 Greatest Support 90 | 26 26 40 40 36 32 60 90 65 60 70 70 75 Greatest Overweight (x) 14 | . 1 1 1 2 1 1 1 1 5 . 1 14 Average Overweight (x) . | . . . . . 1 . . . 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 6 9 14 14 14 14 14 14 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 15 12 15 15 14 15 14 14 14 14 5 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Mutant 20% | Scavenger-Gunner 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/DSF Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Matter Collected 3715 | 231 49 194 82 107 20 556 955 176 286 . 459 600 Remotely . | . . . . . . . . . . . . . Salvage Created 5419 | . 99 187 202 113 . 726 1337 277 532 2 637 1307 Parts 216 | . 3 8 10 8 . 29 66 8 26 . 21 37 Haulers Intercepted 2 | . . . . . . 1 . . . . . 1 Recyclers Shooed 3 | . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 111 | . 2 6 6 3 . 17 31 6 15 . 12 13 Guns 35 | . 2 6 6 3 . . 8 . 4 . 3 3 Cannons 57 | . . . . . . 15 23 3 11 . 5 . AOE 18 | . . . . . . 2 . 3 . . 3 10 Classes Destroyed 19 | . 1 1 2 2 . 5 3 1 . . 1 3 Worker 4 | . . . . . . 1 . . . . . 3 Builder 1 | . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . . . . . . 1 . . . . . 1 Recycler 5 | . . . . . . . . . . . . 5 Mechanic 3 | . . . . . . . . 1 . . . 2 Operator 2 | . . . . . . 1 . . . 1 . . Turret 2 | . . . 2 . . . . . . . . . Watcher 4 | . . . . . . . 1 1 . . . 2 Swarmer 27 | . . 3 4 . . 5 3 1 7 . 4 . Grunt 45 | . 2 3 . . . 9 17 5 6 . 3 . Brawler 3 | . . . . . . 1 1 . . . 1 . Protector 1 | . . . . 1 . . . . . . . . Sentry 10 | . . . . 2 . 1 3 . . . . 4 Hunter 11 | . . . . . . . 3 . . . 2 6 Programmer 8 | . . . . . . 1 3 . 2 . . 2 Heavy 2 | . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . 1 . . . . 1 Subdweller 2 | . . . 2 . . . . . . . . . Best Kill Streak 13 | . 2 3 4 1 . 8 10 4 8 1 4 13 Combat Bots Only 10 | . 2 3 4 1 . 7 10 3 8 . 4 3 Max Kills in Single Turn 4 | . 1 1 2 1 . 3 2 4 1 1 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . . 3 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Hostile Shots Fired 1113 | . 4 62 112 16 . 77 365 72 110 . 65 230 Missed 379 | . 1 17 42 3 . 30 133 24 36 . 18 75 Hits 734 | . 3 45 70 13 . 47 232 48 74 . 47 155 Projectile 734 | . 3 45 70 13 . 47 232 48 74 . 47 155 Critical Strikes 18 | . . . . 2 . 1 8 . 3 . 1 3 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 11404 | . 47 403 594 235 . 721 3320 733 851 . 1230 3270 Core 2202 | . . 68 129 43 . 103 389 88 140 . 86 1156 Absorbed by Shields 1066 | . . . . . . . 29 . 305 . 108 624 Ignored by Resistances 33 | . . . . . . . 33 . . . . . Regen/Repaired (Parts) 48 | . . . . . . 30 18 . . . . . Core Remaining (%) 52 | 100 . . . . 4 . . . 15 . 91 . Volleys Fired 432 | . 6 95 39 14 . 37 103 12 45 3 27 51 Largest 3 | . 2 2 2 2 . 3 3 3 3 3 3 3 Hottest 271 | . 80 115 115 53 . 204 203 173 228 170 271 197 Shots Fired 854 | . 10 111 62 25 . 104 238 35 103 9 69 88 Gun 311 | . 10 45 62 25 . 1 71 11 29 3 20 34 Cannon 456 | . . . . . . 103 166 24 74 6 47 36 Launcher 20 | . . . . . . . . . . . 2 18 Special 67 | . . 66 . . . . 1 . . . . . Kinetic 306 | . . 4 . 25 . 64 114 23 29 6 15 26 Thermal 507 | . . 97 62 . . 40 123 12 74 3 52 44 Explosive 20 | . . . . . . . . . . . 2 18 Electromagnetic 20 | . 10 10 . . . . . . . . . . Robot Hit Streak 24 | . 3 12 17 10 . 10 24 4 10 5 21 12 Robot Miss Streak 9 | . 2 4 3 3 . 9 8 3 4 2 2 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 498 | . 5 26 31 17 . 78 162 16 50 6 54 53 Core Hits 348 | . 3 10 13 3 . 83 96 9 22 2 22 85 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 13 | . . 1 2 1 . . 3 . 1 . 1 4 Burn 6 | . . 1 2 . . . 3 . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 6 | . . . . . . . . . 1 . 1 4 Melee Attacks 9 | . . . . . . . . . . . 3 6 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 3 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17116 | . 72 366 468 315 . 1970 4375 1174 1482 234 2150 4510 Guns 3456 | . 72 366 468 315 . 22 876 66 341 73 356 501 Cannons 8611 | . . . . . . 1634 3499 389 1135 84 1155 715 Explosions 4636 | . . . . . . 302 . 711 . 77 430 3116 Melee 387 | . . . . . . . . . . . 209 178 Ramming 26 | . . . . . . 12 . 8 6 . . . Kinetic 5660 | . . 16 . 315 . 1106 2394 234 469 131 445 550 Thermal 7536 | . . 303 468 . . 852 1981 932 1007 103 1066 824 Explosive 3131 | . . . . . . . . . . . 430 2701 Electromagnetic 376 | . 72 47 . . . . . . . . . 257 Impact . | . . . . . . . . . . . . . Slashing 387 | . . . . . . . . . . . 209 178 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 3 1 . . 4 Average Corruption 2 | . . . . . . . 2 2 1 . . 3 Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . . 15 4 2 . . 7 Message Errors 5 | . . . . . . . 2 2 . . . 1 Matter Fused 6 | . . . . . . . 2 . . . . 4 Heat Flow Errors 3 | . . . . . . . 3 . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . . . 1 1 1 . . . Data Loss (major) 4 | . . . . . . . 3 . 1 . . . Misfires 2 | . . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 559 | . . . . . . 17 . 233 49 8 86 166 Projectiles 95 | . . . . . . 17 . 19 49 8 . 2 Explosions 412 | . . . . . . . . 214 . . 34 164 Melee 52 | . . . . . . . . . . . 52 . Knockbacks 75 | . . . . . . 28 32 . 7 1 3 4 Impact 1 | . . . . . . 1 . . . . . . Kinetic 69 | . . . . . . 24 31 . 6 1 3 4 Secondary 5 | . . . . . . 3 1 . 1 . . . Self-Inflicted Damage 349 | . . . . . . 64 . 68 3 . . 214 Shots 7 | . . . . . . 1 . 1 . . . 5 Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 4 | . . . . . . 2 . 1 1 . . . Kicked 3 | . . . . . . 2 . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 570 | . 96 219 2 11 . 228 570 4 81 . 342 253 Average Temperature 63 | . 51 56 2 11 . 33 92 3 33 . 96 79 Received Heat Transfer 2562 | . 24 60 132 99 . 195 1279 246 125 . 135 267 Effects 5 | . . . . . . . 5 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . 1 3 . . 1 2 . 2 . . 2 Heat Transferred 11810 | . . 888 1332 . . 927 3322 796 1517 87 1640 1301 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Maximum Alert Level 4 | . . . . . . 1 4 3 3 2 2 2 Low Security (%) 42 | 100 100 100 . 100 . 79 3 . . . . 22 Level 1 14 | . . . . . . 20 10 . . . 43 51 Level 2 17 | . . . . . . . 24 31 14 100 56 26 Level 3 20 | . . . . . . . 38 68 85 . . . Level 4 5 | . . . . . . . 23 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Peak Influence 1188 | . 50 68 . 57 . 266 1188 921 1067 560 648 659 Initial 623 | . . 11 . 57 . . 186 623 623 560 369 340 Average 388 | . 11 13 . 13 . 91 759 770 834 531 452 325 Influence Increases 4820 | . 70 260 255 141 . 538 1232 498 534 68 349 875 Destroy 0b10 Robot/C 2500 | . 40 180 120 60 . 340 720 240 300 . 240 260 Destroy 0b10 Robot/NC 125 | . . . . 10 . 15 5 10 . 5 5 75 Destroy Leader 340 | . 10 40 . . . 62 40 52 20 . 40 76 Allied During Kill 114 | . . 10 . 2 . . 38 64 . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . Successful Hack 77 | . 20 . . 11 . 18 14 14 . . . . Disable Machine 330 | . . . . 15 . 15 30 75 15 45 . 135 Anti-Garrison Action 400 | . . . . . . . 300 . 100 . . . Destroy Structure 564 | . . . . 43 . 18 55 28 24 18 64 314 Lose Combat Pursuer 360 | . . 30 135 . . 60 30 15 75 . . 15 Influence Decreases 4207 | . 40 234 192 253 7 272 310 795 358 607 229 910 Entered New Map 2005 | . . 19 30 62 7 . 80 565 268 507 159 308 Time Decay 1386 | . 40 189 122 161 . 272 . 140 . 100 . 362 Lost Part 725 | . . 10 40 25 . . 210 40 90 . 70 240 Lost Ally 91 | . . 16 . 5 . . 20 50 . . . . Squads Dispatched 19 | . . . . . . 10 . 5 . . . 4 Investigation 6 | . . . . . . 4 . 2 . . . . Extermination 4 | . . . . . . 3 . . . . . 1 Reinforcement 5 | . . . . . . 2 . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Distress Signals 4 | . 1 . . . . . 1 . . . . 2 Communications Jammed 16 | . . . . . . . . . . . 8 8 Distress Signals 8 | . . . . . . . . . . . . 8 Times Spotted 179 | . 4 11 11 4 . 29 39 20 18 2 17 24 Peak Tracking Total 6 | . 3 3 6 1 . 5 5 6 6 1 4 5 Tactical Retreats 14 | . . 1 4 . . 3 2 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Traps Triggered 13 | . . . . . . 1 3 1 3 1 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Machines Disabled 30 | . . . 1 1 . 1 7 5 3 3 . 9 Max in Single Turn 3 | . . . 1 . . 1 1 2 1 3 . 3 Garrison Relay 6 | . . . . . . . 4 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Machines Accessed 36 | . 4 . . 6 4 8 1 4 1 3 . 5 Terminals 20 | . 4 . . 6 . 3 1 1 1 2 . 2 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . 4 . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 74 | . 10 . . 12 11 14 2 8 1 6 . 10 Successful 41 | . 5 . . 3 11 9 1 4 1 1 . 6 Failed 33 | . 5 . . 9 . 5 1 4 . 5 . 4 Catastrophic 3 | . 1 . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 8 . . . . 7 . 7 . 3 . 2 Terminals 45 | . 10 . . 12 . 8 2 2 1 4 . 6 Fabricators 4 | . . . . . . . . . . 2 . 2 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 9 | . . . . . . 4 . 5 . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 2 . 1 . . . . Terminal Hacks 25 | . 3 . . 3 11 1 1 . 1 1 . 4 Record 3 | . . . . . 3 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . Robot Analysis 9 | . 2 . . . 7 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 Zone Layout 4 | . 1 . . 1 . . . . . . . 2 Patrol Navigation 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks 13 | . 2 . . . . 7 . 3 . . . 1 Terminals 7 | . 2 . . . . 3 . 1 . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . Botnet 6 | . 2 . . . . 3 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 4 . 2 . . . . Fedlink 6 | . . . . . . 4 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 23 | . 4 . . 6 . 3 1 2 . 2 . 5 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . . 17 . 10 . . . Machine Destruction 27 | . . . . . . . 17 . 10 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . 6 . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Total Allies 15 | . . 3 . 6 . . 5 1 . . . . Largest Group 6 | . . 3 . 6 1 . 4 4 . . . . Highest-Rated Group 160 | . . 40 . 105 34 . 160 160 . . . . Highest-Rated Ally 51 | . . 16 . 34 34 . 51 51 . . . . Total Orders 1 | . . . . . 1 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . Ally Attacks 117 | . . 19 . 9 2 . 50 37 . . . . Total Damage 1926 | . . 193 . 428 81 . 699 525 . . . . Kills 23 | . . 3 . 6 2 . 5 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Active Infowar (turns) 1062 | . . . . . . . . . . 139 367 556 Jamming 1062 | . . . . . . . . . . 139 367 556 Robot Analysis Total 9 | . 2 . . . 7 . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Turns Passed 9335 | 71 173 1055 714 606 1137 1286 1754 292 727 212 475 833 Spaces Moved 5802 | 69 139 437 438 485 978 851 1021 197 407 159 222 399 Core 20 | 14 . . . . . . . . . . . 6 Treads 940 | . . 428 245 . . . 267 . . . . . Legs 2576 | . . . . . . 744 754 197 223 159 222 277 Wheels 2266 | 55 139 9 193 485 978 107 . . 184 . . 116 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 115 115 120 120 120 120 90 50 Average Speed 127 | 81 96 158 135 106 115 128 130 121 129 120 129 149 Slowest Speed 750 | 90 105 160 160 130 115 190 240 190 165 120 190 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 23 75 34 97 58 21 86 5 48 6 90 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . . 2 . . . . . . . Spaces Dug 19 | . . 17 . . . . . . 1 . . 1 Terrain Destroyed 289 | . . 20 . 4 . 19 1 26 9 11 36 163 Melee 1 | . . . . . . . . . . . . 1 Projectile 49 | . . 20 . 4 . 2 1 4 9 . . 9 AOE 239 | . . . . . . 17 . 22 . 11 36 153 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac DSF Fac Total 6862 | 83 166 551 493 553 995 970 1240 224 514 173 352 548 Wait 178 | . 12 1 2 6 . 35 35 2 14 . 41 30 Move 5790 | 68 138 436 437 484 977 850 1019 197 406 158 221 399 Hop . | . . . . . . . . . . . . . Pick Up 109 | 10 7 7 4 5 8 14 22 2 11 . 7 12 Fast Attach 27 | . . . 1 1 . 4 6 1 . 2 8 4 Attach 88 | 5 2 2 5 . 1 7 18 2 11 4 11 20 Detach 22 | . . . . . . 3 . . . 4 10 5 Swap 57 | . 1 10 3 4 1 5 8 4 2 2 10 7 Drop 54 | . . . 2 5 8 12 5 4 . . 14 4 Fire 432 | . 6 95 39 14 . 37 103 12 45 3 27 51 Melee 9 | . . . . . . . . . . . 3 6 Ram 1 | . . . . . . . . . 1 . . . Kick 2 | . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 9 . 24 . . 10 Rewire 49 | . . . . 34 . . 15 . . . . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 6 exits: Fac x4 / Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 668 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1046 | -10/Mines | Learned location of Zion (-7) 1061 | -10/Mines | Discovered new exit (range 8) 1246 | -10/Mines | Discovered new exit (range 6) 1300 | -10/Mines | Entered Subcaves 1780 | -10/Subcaves | Core integrity fell below 50% 1794 | -10/Subcaves | Discovered new exit (range 12) 1839 | -10/Subcaves | Lost 4 parts (1p3n) 1981 | -10/Subcaves | Learned Materials emergency access door positions 2014 | -10/Subcaves | Entered Recycling 2317 | -9/Recycling | Core integrity fell below 20% 2418 | -9/Recycling | Discovered new exit (range 16) 2475 | -9/Recycling | Lost 5 allies 2592 | -9/Recycling | Scanned before Scraplab entrance 2608 | -9/Recycling | Entered Scraplab 2618 | -9/Recycling | Discovered new exit (range 2) 2620 | -9/Recycling | Entered Scraptown 2620 | -9/Scraptown | Accompanied by 1 ally 2753 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2756 | -9/Scraptown | Learned Factory terminal intel 2757 | -9/Scraptown | Build established: Scavenger-Mutant 2790 | -9/Scraptown | Visited Spacefarers 2854 | -9/Scraptown | Visited The Evicted 2870 | -9/Scraptown | Visited SPCMW 2890 | -9/Scraptown | Visited Junk Repository 2914 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2918 | -9/Scraptown | Visited Cyclists 2931 | -9/Scraptown | Visited UFD Registry 2931 | -9/Scraptown | Registered with UFD as "Biobucket" 2947 | -9/Scraptown | Entered Cyclist Reading Room 2978 | -9/Scraptown | Visited TADAMA 2987 | -9/Scraptown | Visited Comm Corps 3130 | -9/Scraptown | Visited Botcube Research 3140 | -9/Scraptown | Found Botcube 3160 | -9/Scraptown | Visited Chapter 10 3199 | -9/Scraptown | Visited Research Penetration Think Tank 3299 | -9/Scraptown | Visited Junk Repository 3348 | -9/Scraptown | Visited Analyses Database 3394 | -9/Scraptown | Visited Observation Area 3412 | -9/Scraptown | Visited LU-1G1's Boring Crew 3433 | -9/Scraptown | Visited Curators Association 3511 | -9/Scraptown | Visited Science Guys 3582 | -9/Scraptown | Found Scrap Suit 3693 | -9/Scraptown | Met Optimus 3693 | -9/Scraptown | Accepted into 0bPrime 3743 | -9/Scraptown | Civil war broke out across Scraptown 3754 | -9/Scraptown | Discovered new exit (range 3) 3757 | -9/Scraptown | Entered Factory 3757 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 3758 | -6/Factory | Identified exit to Lower Caves 3759 | -6/Factory | Loaded intel: 26 terminal locations 4211 | -6/Factory | Identified exit to Factory 4261 | -6/Factory | Loaded intel: 8 recycling unit locations 4294 | -6/Factory | Garrison activated, responded to threat 4324 | -6/Factory | Build established: Gunner 4385 | -6/Factory | Learned location of Protoforge (-2) 4469 | -6/Factory | Destroyed 7 combat bots 5042 | -6/Factory | Identified exit to Garrison 5043 | -6/Factory | Entered Garrison 5085 | -6/Garrison | Triggered checkpoint 5148 | -6/Garrison | Garrison Relay disabled 5276 | -6/Garrison | Spotted B-75 Beast 5386 | -6/Garrison | Lost 5 parts (1p1n1u2w) 5425 | -6/Garrison | Destroyed B-75 Beast 5523 | -6/Garrison | Triggered checkpoint 5571 | -6/Garrison | Triggered checkpoint 5660 | -6/Garrison | Destroyed 10 combat bots 5691 | -6/Garrison | Triggered checkpoint 5743 | -6/Garrison | Garrison Relay disabled 5822 | -6/Garrison | Discovered new exit (range 14) 5905 | -6/Garrison | Triggered checkpoint 6023 | -6/Garrison | Triggered checkpoint 6055 | -6/Garrison | Core integrity fell below 50% 6099 | -6/Garrison | Lost 9 parts (1p3n3u2w) 6114 | -6/Garrison | Discovered new exit (range 6) 6206 | -6/Garrison | Discovered new exit (range 13) 6242 | -6/Garrison | Garrison Relay disabled 6359 | -6/Garrison | Triggered checkpoint 6374 | -6/Garrison | Build established: Scavenger-Gunner 6384 | -6/Garrison | Rescued a captive Derelict 6385 | -6/Garrison | Rescued a captive Derelict 6420 | -6/Garrison | Garrison Relay disabled 6442 | -6/Garrison | Discovered new exit (range 14) 6464 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6797 | -6/Garrison | Entered Factory 6797 | -6/Factory | Accompanied by 4 allies 6860 | -6/Factory | Loaded intel: 8 recycling unit locations 6886 | -6/Factory | Garrison activated, responded to threat 6920 | -6/Factory | Identified exit to Garrison 7089 | -6/Factory | Entered Garrison 7098 | -6/Garrison | Lost 3 allies 7120 | -6/Garrison | Lost 3 parts (1p1n1w) 7127 | -6/Garrison | Triggered checkpoint 7192 | -6/Garrison | Garrison Relay disabled 7373 | -6/Garrison | Lost 4 parts (1p1n1u1w) 7391 | -6/Garrison | Discovered exit to Factory (range 8) 7423 | -6/Garrison | Triggered checkpoint 7435 | -6/Garrison | Garrison Relay disabled 7535 | -6/Garrison | Triggered checkpoint 7564 | -6/Garrison | Triggered checkpoint 7571 | -6/Garrison | Core integrity fell below 20% 7624 | -6/Garrison | Destroyed 8 combat bots 7718 | -6/Garrison | Discovered exit to Factory (range 8) 7816 | -6/Garrison | Entered Factory 7816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7838 | -5/Factory | Identified exit to DSF 8028 | -5/Factory | Entered DSF 8065 | -5/DSF | Additional patrols routed to DSF 8215 | -5/DSF | Discovered new exit (range 15) 8404 | -5/DSF | Sterilization system engaged 8424 | -5/DSF | Ambient heat levels rising (+10) 8439 | -5/DSF | Ambient heat levels rising (+10) 8454 | -5/DSF | Ambient heat levels rising (+10) 8469 | -5/DSF | Ambient heat levels rising (+10) 8484 | -5/DSF | Ambient heat levels rising (+10) 8499 | -5/DSF | Ambient heat levels rising (+10) 8503 | -5/DSF | Entered Factory 8503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8537 | -4/Factory | Spotted B-86 Titan 8809 | -4/Factory | Destroyed B-86 Titan 9092 | -4/Factory | Lost 6 parts (2p2n1u1w) 9255 | -4/Factory | Lost 4 parts (3n1u) 9295 | -4/Factory | Core integrity fell below 50% 9328 | -4/Factory | Core integrity fell below 20% 9332 | -4/Factory | Released all parts (5) 9336 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09322_ Imp. VSS Leg destroyed. 09322_ Knocked back. 09323_ Acquired 15 matter. 09323_ Adv. Heat Sink destroyed. 09324_ K-01 Serf collects debris. 09325_ R-10 Processor collects Myomer Leg. 09327_ Knocked back. 09328_ Acquired 15 matter. 09328_ K-01 Serf collects debris. 09330_ K-01 Serf destroyed. 09331_ Rnf. Fission Core destroyed. 09332_ Released Lrg. Storage Unit. 09332_ Released Imp. Targeting Computer. 09332_ Released System Shield. 09332_ Released Armor Integrity Analyzer. 09332_ Released Power Sword. 09333_ The unstable cave ceiling collapses. 09333_ Acquired Power Sword. 09334_ U-05 Engineer lays Concrete. 09334_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????#################### | | ?????????????????????????????? #! | | ???????????????????????????????S # | | ?????????????????????????????#""" """ # | | ?????????????????????????????# "" " # | | ?????????????????????????????# # | | ?????????????????????????????# " | | ?????????????????????????????# " | | ?????????????????????????????# % | | ?????????????????????????????# = | | ?????????????????????????????# " | | ??????????????###########?#### # | | ??????????????? ### # # | | ???????????????? # k ## #+# | | ????????????????""" # | | ??????????????""""" # | | ??????????????""""" # k | | ???????????# """""" [ # | | ???????????# # w% | | ???????????# """""" # # ###########+# | | ???????????# """""" # # # | | ???????????# """""" # ## #""" | | ???????????# """" " + % # " " #"R | | ???????????# # ## """" #""" | | ???????????####"#"""#"### % A## """" # | | ???????????# #@ ## # | | ???????????# =%!# k ## """" ]# | | ???????????# % !%%#! ## ""?? #########+# | | ???????????#= *%=*!* ## "??? #?????????? | | ???????????# ! !!]=! #? "??? ???????????? | | ???????????# % =! #?? ???????????????? | | ???????????# ! R #??????????????????? | | ???????????# !! #??????????????????? | | ???????????# ! #??????????????????? | | ???????????# ] % #?????????????????? | | ???????????# ???????????????? | | ???????????# | # * ?????????????? | | ???????????###### x# x ####????????????? | | ????????????????# # # = ??????????????? | | ????????????????#########k %*# ?????????????? | | ??????????????????????# % H ?????????????? | | ?????????????????????? ??????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Corruption Containment 12 Armor Coverage 450 Resistance: TH 15 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Particle Cannon | -9/Recycling | Hacked Weight Redist. System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityPoweredBiocell Manual? 0 Play Time 01:38:57 Cumulative 272.9 hours Start 2025.05.14 @ 04:58:56 End 2025.05.14 @ 06:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 206 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87403bbd-cc44-42f2-a45e-0f1094b045c2