Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 21:03:31 Player: Froliks Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1345) 1345 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4655 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Improved Terrain Scan Processor Advanced Terrain Scan Processor Heavy Armor Plating Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Shield Generator Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Terrain Scan Processor Advanced Terrain Scan Processor Heavy Armor Plating Grenade Launcher Heavy Mace [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 1 1 1 2 Weapon . | . . . . . . Parts Attached 47 | 7 3 2 11 13 11 Power 10 | 1 . 1 3 5 . Engine 6 | 1 . . 3 2 . Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 11 | 2 1 . 4 1 3 Treads 4 | . . . 4 . . Leg 6 | 2 1 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 15 | 2 2 1 1 4 5 Device 10 | 1 1 1 . 3 4 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . . 3 3 3 Energy Gun 10 | 2 . . 3 2 3 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 36 | . 2 . 11 3 20 Power 7 | . . . 3 1 3 Propulsion 10 | . 1 . 4 1 4 Utility 12 | . 1 . 2 1 8 Weapon 7 | . . . 2 . 5 Highest Loss Streak 12 | . 2 . 9 3 12 To Critical Strikes . | . . . . . . Average Backups 9 | 3 5 6 11 10 7 Power 1 | . 1 1 1 2 2 Propulsion . | 1 2 2 1 . . Utility 3 | . 2 1 4 5 3 Weapon 2 | . . 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 7 | . . . 2 . 5 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 98 99 94 70 77 Engine 11 | . 14 11 15 9 . Core 4 | . . 10 1 3 10 Treads 9 | . . . 19 4 . Leg 7 | . 27 22 5 . 8 Device 18 | . 13 22 17 20 21 Storage 8 | . 14 11 9 7 6 Processor 5 | . . . 6 7 8 Energy Gun 17 | . 28 22 17 14 9 Peak Build Rating 57 | 7 7 11 26 29 57 Average Rating 21 | 6 6 10 21 23 38 On Entrance 10 | . 7 7 11 7 29 Avg Prop Armor Cover (%) 6 | . . . 9 4 4 Naked Turns . | . . . . . . Heaviest Build 50 | 13 28 34 43 44 50 Greatest Support 62 | 20 20 20 62 20 60 Greatest Overweight (x) 14 | 1 1 1 7 14 13 Average Overweight (x) 1 | . . 1 . 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 5 7 7 15 13 11 Average Carried 10 | 3 5 6 12 11 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 5 7 7 14 12 8 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 643 | 270 20 30 99 125 99 Remotely . | . . . . . . Salvage Created 1787 | 146 165 112 997 154 213 Parts 86 | 19 11 9 37 6 4 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . 6 2 16 5 6 Guns 29 | . 5 2 14 5 3 Classes Destroyed 10 | 1 2 1 5 1 . Builder 1 | . . . 1 . . Tunneler 8 | 7 . . 1 . . Hauler 3 | . . . 3 . . Recycler 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 16 | . 3 . 6 3 4 Grunt 7 | . 3 . 4 . . Sentry 7 | . . 2 4 . 1 Hunter 2 | . . . 2 . . Programmer 3 | . . . . 2 1 Best Kill Streak 4 | 3 2 1 4 2 3 Combat Bots Only 4 | . 2 1 4 2 3 Max Kills in Single Turn 2 | 2 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 434 | . 31 10 138 72 183 Missed 124 | . 9 1 31 24 59 Hits 310 | . 22 9 107 48 124 Projectile 310 | . 22 9 107 48 124 Critical Strikes 11 | . 1 . 3 2 5 Damage Taken 4704 | . 231 128 1607 712 2026 Core 1388 | . 29 29 320 148 862 Absorbed by Shields 84 | . . . . . 84 Core Remaining (%) 79 | 100 88 92 41 78 . Volleys Fired 156 | 16 18 5 58 16 43 Largest 2 | 2 2 2 2 2 2 Hottest 145 | 100 100 100 124 117 145 Shots Fired 283 | 32 36 10 116 33 56 Gun 283 | 32 36 10 116 33 56 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 271 | 32 36 10 116 33 44 Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 27 | 5 8 8 27 6 12 Robot Miss Streak 4 | 1 4 1 2 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 195 | 23 19 9 89 17 38 Core Hits 77 | 7 9 4 40 8 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 23 | 1 . 1 16 3 2 Burn 23 | 1 . 1 16 3 2 Melee Attacks 5 | . . . . 1 4 Impact 5 | . . . . 1 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3024 | 314 251 111 1396 337 615 Guns 2951 | 314 239 111 1384 337 566 Cannons . | . . . . . . Explosions . | . . . . . . Melee 49 | . . . . . 49 Ramming 24 | . 12 . 12 . . Kinetic . | . . . . . . Thermal 2916 | 314 239 111 1384 337 531 Explosive . | . . . . . . Electromagnetic 35 | . . . . . 35 Impact 49 | . . . . . 49 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 1 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 2 3 Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . . . 24 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . 2 . 1 Targets Rammed 4 | . 1 . 2 . 1 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 365 | 156 365 111 343 190 84 Average Temperature 75 | 57 121 52 63 81 47 Received Heat Transfer 1305 | . 105 36 747 . 417 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted 5 | . 1 . 2 . 2 Combat Hostiles 5 | . 1 . 2 . 2 Parts Melted 29 | 2 1 1 12 4 9 Heat Transferred 8875 | 999 703 407 4477 851 1438 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 193 | 10 101 30 193 64 120 Initial 11 | . 3 11 . . . Average 38 | 1 55 5 62 12 34 Influence Increases 1329 | 35 198 66 583 177 270 Destroy 0b10 Robot/C 700 | . 120 40 320 100 120 Destroy 0b10 Robot/NC 75 | 35 . . 40 . . Destroy Leader 220 | . 30 20 110 30 30 Successful Hack 27 | . 16 6 5 . . Disable Machine 30 | . . . 15 15 . Destroy Structure 7 | . 2 . 3 2 . Lose Combat Pursuer 270 | . 30 . 90 30 120 Influence Decreases 1299 | 30 175 94 581 179 240 Entered New Map 21 | . 2 17 . 2 . Time Decay 1030 | 30 153 77 481 157 132 Lost Part 248 | . 20 . 100 20 108 Squads Dispatched 10 | . 1 . 4 2 3 Investigation 1 | . . . 1 . . Extermination 3 | . . . . 2 1 Reinforcement 6 | . 1 . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 15 5 43 8 17 Peak Tracking Total 7 | . 4 2 7 2 6 Tactical Retreats 11 | . 2 . 4 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 4 3 6 1 . Terminals 11 | . 4 2 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 14 6 15 1 . Successful 15 | . 6 2 6 1 . Failed 20 | . 7 4 9 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts 1 | . 1 . . . . Manual 23 | . 12 4 7 . . Terminals 31 | . 14 4 13 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 6 2 4 . . Robot Analysis 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 2 . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 5 | . 1 1 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 3 6 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4278 | 181 323 391 1915 1078 390 Sensors 322 | . . . . . 322 Structural 1467 | . . . . 1077 390 Seismic 3541 | 181 323 391 1915 731 . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4598 | 254 349 391 1933 1080 591 Spaces Moved 1573 | 140 180 177 644 267 165 Core 93 | 6 . . 2 40 45 Treads 655 | . . . 440 215 . Legs 813 | 134 180 177 202 . 120 Wheels . | . . . . . . Hover . | . . . . . . Flight 12 | . . . . 12 . Fastest Speed 50 | 50 120 190 155 240 120 Average Speed 212 | 117 141 190 176 377 273 Slowest Speed 755 | 120 190 190 400 755 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 31 18 60 8 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2521 | 193 238 222 1324 307 237 Wait 702 | 26 33 37 590 6 10 Move 1568 | 139 179 176 643 266 165 Hop . | . . . . . . Pick Up 28 | 5 3 2 14 4 . Fast Attach 19 | 7 1 . . 3 8 Attach 20 | . 1 2 5 7 5 Detach 1 | . . . . . 1 Swap 12 | . 1 . 7 4 . Drop 6 | . 1 . 5 . . Fire 156 | 16 18 5 58 16 43 Melee 5 | . . . . 1 4 Ram 1 | . . . . . 1 Kick 1 | . 1 . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Central database locked down 510 | -10/Materials | Discovered new exit (range 14) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 911 | -9/Materials | Build established: Scavenger-Mutant 915 | -9/Materials | Discovered new exit (range 6) 995 | -9/Materials | Entered another Materials area 995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1740 | -8/Materials | Build established: Mutant 2073 | -8/Materials | Discovered new exit (range 20) 2919 | -8/Materials | Core integrity fell below 50% 2928 | -8/Materials | Entered Factory 2928 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -7/Factory | Lost 9 parts (2p3n2u2w) 3692 | -7/Factory | Lost 3 parts (1p1n1u) 3864 | -7/Factory | Discovered new exit (range 16) 4002 | -7/Factory | Identified exit to Factory 4008 | -7/Factory | Entered another Factory area 4008 | -6/Factory | Evolved 2 slots: Utility x2 4243 | -6/Factory | Lost 4 parts (1n1u2w) 4580 | -6/Factory | Core integrity fell below 50% 4594 | -6/Factory | Core integrity fell below 20% 4599 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04578_ U-05 Engineer destroyed. 04579_ U-05 Engineer builds a Wall. 04580_ Slug penetrates Wall. 04580_ U-05 Engineer builds a Wall. 04581_ U-05 Engineer suffers critical hit (Burn). 04581_ U-05 Engineer builds a Wall. 04583_ Thermic Laser destroyed. 04584_ System corrupted: Component data lost. 04589_ Critical hit (Burn: +37). 04589_ Adv. Heat Sink destroyed. 04589_ Flexi-carbon Leg destroyed. 04589_ Coolant Injector destroyed. 04589_ Critical hit (Blast). 04589_ Knocked back. 04591_ Imp. Heat Sink destroyed. 04593_ Slammed into G-50 Soldier. 04593_ Destabilizing: Core damaged (-17). 04594_ Knocked back. 04595_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????#???? ??????# #??????? #!! 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Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDeflectorInterpreter Manual? 0 Play Time 00:38:24 Cumulative 45.8 hours Start 2026.10.15 @ 20:14:48 End 2026.10.15 @ 21:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34d0eb61-5a29-4716-88d9-e12cf3fa2633