Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 14:29:08 Player: DZKane Result: Destroyed by K0-W53(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (690) 690 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 2647 Bonus ------- Follower Combat Kills 217 Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 158/160 System Corruption 0% Temperature Cool (12) Movement Rolling (110) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Experimental Terrain Scan Processor > --- WEAPON (2) ------- CPS Tube Makeshift Axe > --- INVENTORY (20) --- Energy Well (350) High-capacity Matter Pod (200) Deep Structural Scanner Experimental Sensor Array Seismic Detector Improved Particle Charger Hardened Light Armor Plating Improved Shield Generator Hacking Suite Makeshift Hacking Suite Bomb Drone Bay Heavy Assault Rifle Rocket Launcher CPS Tube (2) CPS Tube (2) Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scan Processor > --- WEAPON ----------- CPS Tube Makeshift Axe > --- INVENTORY -------- Energy Well High-capacity Matter Pod Deep Structural Scanner Experimental Sensor Array Seismic Detector Improved Particle Charger Hardened Light Armor Plating Improved Shield Generator Hacking Suite Makeshift Hacking Suite Bomb Drone Bay Heavy Assault Rifle Rocket Launcher CPS Tube CPS Tube Vortex Trap Vortex Trap [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 40 | 8 6 5 7 4 10 Power 6 | 1 2 1 . 1 1 Engine 3 | 1 2 . . . . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 9 | 4 1 . 2 . 2 Treads 3 | 2 1 . . . . Leg . | . . . . . . Wheel 6 | 2 . . 2 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 1 2 1 4 Device 4 | . . 1 2 . 1 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 1 3 3 2 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 3 1 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . . 1 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 1 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 91 Engine 2 | . 14 . . . . Core 11 | . . 13 14 14 12 Treads 17 | . 28 28 26 . . Wheel 9 | . . . . 28 25 Device 6 | . . 12 14 1 . Storage 13 | . 14 14 14 14 12 Processor 3 | . 12 1 . . 2 Protection 3 | . . . . 12 10 Ballistic Gun 21 | . 28 28 23 14 12 Slashing Weapon 5 | . . . 3 14 12 Peak Build Rating 27 | 6 8 13 20 18 27 Average Rating 13 | 4 7 11 14 17 18 On Entrance 10 | . 6 8 13 18 18 Naked Turns 38 | . . . . . 38 Heaviest Build 56 | 12 45 50 53 54 56 Greatest Support 40 | 40 40 40 40 20 20 Greatest Overweight (x) 2 | . 1 1 2 2 2 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 13 20 20 20 18 Most Carried 20 | 8 13 20 20 20 20 Average Carried 16 | 4 8 17 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 13 20 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1212 | 282 430 141 160 150 49 Remotely . | . . . . . . Salvage Created 1004 | 66 476 180 81 201 . Parts 67 | 3 33 16 7 8 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . 8 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 20 | . 10 4 4 2 . Melee 2 | . . . . 2 . Guns 16 | . 10 4 2 . . AOE 2 | . . . 2 . . Classes Destroyed 11 | 1 6 1 2 1 . Worker 3 | . 1 2 . . . Tunneler 1 | . . 1 . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 . . . 1 . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 7 | . 3 2 2 . . Grunt 9 | . 7 2 . . . Sentry 2 | . . . . 2 . Subdweller 2 | . . . 2 . . Best Kill Streak 5 | 1 5 3 4 2 . Combat Bots Only 5 | . 5 2 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 142 | . 61 27 49 4 1 Missed 45 | . 12 6 26 1 . Damage Taken 1176 | . 523 302 285 46 20 Core 251 | . 69 46 99 17 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 137 | 1 85 24 24 2 1 Largest 2 | 2 2 2 2 1 1 Hottest 40 | 40 40 40 40 20 . Shots Fired 259 | 2 170 48 36 2 1 Gun 246 | 2 170 48 24 2 . Cannon . | . . . . . . Launcher 12 | . . . 12 . . Special 1 | . . . . . 1 Kinetic 246 | 2 170 48 24 2 . Thermal . | . . . . . . Explosive 12 | . . . 12 . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 2 11 15 12 4 1 Robot Miss Streak 5 | . 5 4 1 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 173 | 2 116 29 21 4 1 Core Hits 69 | 2 38 12 15 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . . 7 3 . Impact . | . . . . . . Slashing 10 | . . . 7 3 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 2006 | 18 913 302 573 200 . Guns 1434 | 18 913 302 191 10 . Cannons . | . . . . . . Explosions 382 | . . . 382 . . Melee 190 | . . . . 190 . Ramming . | . . . . . . Kinetic 1434 | 18 913 302 191 10 . Thermal . | . . . . . . Explosive 382 | . . . 382 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 190 | . . . . 190 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 31 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 31 | . . . . 31 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . 65 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 43 | . 43 25 2 5 . Average Temperature 9 | . 12 6 2 5 . Received Heat Transfer 549 | . 225 174 129 9 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 203 | 5 177 154 . 203 . Initial 64 | . 3 26 . 64 . Average 66 | 3 90 37 . 166 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 100 . 71 . Level 1 2 | . . . . 28 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 20 9 10 1 1 Peak Tracking Total 4 | . 4 3 4 1 3 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 4 | . . . 4 . . Max in Single Turn 3 | . . . 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 15 | . 3 1 . 6 5 Terminals 6 | . 3 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 4 1 . 7 29 Successful 37 | . 2 1 . 5 29 Failed 4 | . 2 . . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 12 | . 5 . . 7 . Terminals 8 | . 4 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . . 1 . . 29 Record 28 | . . . . . 28 Open Door 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . . 5 . Terminals 4 | . 2 . . 2 . Skim 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Tunnel 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . . 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 61 | . . 29 32 . . Total Damage 599 | . . 314 285 . . Kills 9 | . . 6 3 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered 8 | . . 2 1 . 5 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5856 | 92 1013 1719 931 319 1782 Spaces Moved 3514 | 52 388 680 358 270 1766 Core 327 | 9 . . . . 318 Treads 1440 | 39 388 680 333 . . Legs . | . . . . . . Wheels 1747 | 4 . . 25 270 1448 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 110 110 50 Average Speed 151 | 134 192 240 230 110 99 Slowest Speed 240 | 160 240 240 240 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 59 99 28 64 87 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . 3 3 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 12 | . . 1 3 . 8 Spaces Dug 5 | . . . 5 . . Terrain Destroyed 55 | . . . 55 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . . . 55 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 3826 | 68 522 725 429 287 1795 Wait 46 | . 27 5 8 6 . Move 3509 | 51 387 679 357 269 1766 Hop . | . . . . . . Pick Up 54 | 8 9 9 14 . 14 Fast Attach 16 | 6 1 . . 1 8 Attach 4 | . . 2 2 . . Detach 1 | . . . . 1 . Swap 20 | 2 5 3 5 3 2 Drop 28 | . 8 3 12 2 3 Fire 137 | 1 85 24 24 2 1 Melee 10 | . . . 7 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 10) 1040 | -10/Materials | Discovered new exit (range 4) 1106 | -10/Materials | Entered Mines 1174 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1308 | -10/Mines | Learned location of Zion (-6) 1424 | -10/Mines | Discovered new exit (range 9) 1541 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1546 | -10/Mines | Found Prototype Device 1940 | -10/Mines | Discovered new exit (range 8) 1970 | -10/Mines | Found the Drone Emporium 1985 | -10/Mines | Found Prototype Device 2139 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2357 | -10/Mines | Discovered new exit (range 9) 2825 | -10/Mines | Entered Subcaves 2825 | -10/Subcaves | Accompanied by 2 allies 2833 | -10/Subcaves | Learned 2 Materials zone layouts 3059 | -10/Subcaves | Identified Exp. Sensor Array 3210 | -10/Subcaves | Core integrity fell below 50% 3717 | -10/Subcaves | Core integrity fell below 20% 3736 | -10/Subcaves | Discovered new exit (range 15) 3756 | -10/Subcaves | Entered Recycling 4008 | -9/Recycling | Discovered new exit (range 8) 4050 | -9/Recycling | Scanned before Scraplab entrance 4065 | -9/Recycling | Entered Scraplab 4074 | -9/Recycling | Discovered new exit (range 2) 4075 | -9/Recycling | Entered Scraptown 4416 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4448 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4453 | -9/Scraptown | Learned location of 1 exit from Research 4454 | -9/Scraptown | Learned 12 Factory zone layouts 4455 | -9/Scraptown | Learned Factory terminal intel 4465 | -9/Scraptown | Discovered new exit (range 11) 4574 | -9/Scraptown | Visited UFD Registry 4574 | -9/Scraptown | Registered with UFD as "Spikeshaft" 4598 | -9/Scraptown | Visited CPS Storage 4615 | -9/Scraptown | Visited Comm Corps 4740 | -9/Scraptown | Visited Bundlers 4825 | -9/Scraptown | Visited Cyclists 4833 | -9/Scraptown | Entered Cyclist Reading Room 4885 | -9/Scraptown | Visited Observation Area 4936 | -9/Scraptown | Visited Scrapoid Research Area 4956 | -9/Scraptown | Visited Curators Association 5104 | -9/Scraptown | Visited Chapter 10 5125 | -9/Scraptown | Visited Scrap Suit Storage 5140 | -9/Scraptown | Visited Abandonware Association 5147 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5153 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5153 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5187 | -9/Scraptown | Visited Cartography Club 5220 | -9/Scraptown | Visited Junk Repository 5242 | -9/Scraptown | Visited Science Guys 5376 | -9/Scraptown | Released all parts (7) 5408 | -9/Scraptown | Found Deep Structural Scanner 5415 | -9/Scraptown | Learned location of Cetus (-4) 5415 | -9/Scraptown | Learned location of Archives (-4) 5415 | -9/Scraptown | Learned 8 Materials zone layouts 5415 | -9/Scraptown | Learned 4 Access zone layouts 5415 | -9/Scraptown | Learned 8 Access zone layouts 5415 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5415 | -9/Scraptown | Learned 4 Recycling zone layouts 5415 | -9/Scraptown | Learned location of 2 exits from Research 5415 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 5415 | -9/Scraptown | Identified exit to Factory 5488 | -9/Scraptown | Visited Infowarlord's Domain 5491 | -9/Scraptown | Found Exp. Terrain Scan Processor 5857 | -9/Scraptown | Attacked by Scraptown defenders 5857 | -9/Scraptown | Destroyed by K0-W53(j) with Overtuned Pulse Rifle Last Messages --------------- 05644_ GF-V10(p) closely examines the mainframe. 05651_ Acquired Vortex Trap. 05726_ RD-BNK: "RECYCLE ALL THE THINGS!" 05756_ Acquired CPS Tube. 05760_ Acquired 39 matter. 05772_ Acquired CPS Tube. 05809_ WF-XPS(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" K0-W53(j): A0-MCA is our resident data cruncher. I always stop by their office in HQ when I'm in town to see what they've been cooking up lately, though I'm not sure if they're around this rotation. You might have just missed them. 05853_ Attempting to rewire 09S01-D. 05853_ 09S01-D is broken beyond repair. 05856_ CPS modules attach to 09S01-D. 05857_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 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" " | | ???????"""" / """" | | ???????"""" ##"""##"""##"" ##" "##!! ##"" ## ##### | | ?????????????#"""##"""##"""##"""##"""##"""####???? | | ???????????????############################??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegAntimatterProtection Manual? 0 Play Time 00:34:53 Cumulative 114.3 hours Start 2024.08.27 @ 13:40:45 End 2024.08.27 @ 14:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd6c0b65-f920-419a-8bb7-00aa29eb9661