Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 15:53:39 Player: Rocko1345 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (3309) 3309 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 9151 Bonus ------- Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 550/550 System Corruption 12% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Armored Medium Treads > --- UTILITY (10) ----- Improved Heat Sink Coolant Injector Improved Energy Well (fused) Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Precision Matter Filter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Coolant Injector Improved Energy Well Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Field Laser Plasma Rifle Thermic Laser Heavy Plasma Cannon > --- INVENTORY -------- Micro Fission Core Precision Matter Filter Improved Shock Absorption System Corruption Screen Long-range Proton Cannon [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Cooling System Storage Improved Energy Well Processor Machine Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . . . 2 2 2 . 2 Weapon 2 | . . . . . 2 . . . . Parts Attached 88 | 5 3 1 . . 14 17 9 20 19 Power 13 | 1 . 1 . . 2 2 2 3 2 Engine 9 | 1 . . . . 2 1 2 3 . Core 4 | . . 1 . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 1 . . . 4 4 2 4 2 Treads 2 | . . . . . . . . . 2 Leg 17 | 2 1 . . . 4 4 2 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | . 2 . . . 4 6 3 6 12 Device 16 | . . . . . 2 3 1 4 6 Storage 1 | . . . . . . . . . 1 Processor 10 | . 1 . . . 2 1 2 1 3 Hackware 3 | . 1 . . . . 2 . . . Protection 3 | . . . . . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 23 | 2 . . . . 4 5 2 7 3 Energy Gun 12 | 2 . . . . 1 4 1 4 . Energy Cannon 6 | . . . . . 2 . . 2 2 Ballistic Gun 1 | . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . 2 Parts Lost 43 | . . 1 . . 3 2 2 15 20 Power 5 | . . 1 . . . 1 . 1 2 Propulsion 7 | . . . . . 1 . . 3 3 Utility 15 | . . . . . 1 1 . 5 8 Weapon 16 | . . . . . 1 . 2 6 7 Highest Loss Streak 7 | . . 1 . . 1 1 1 5 7 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 1 4 5 5 4 4 4 4 2 Power . | . . 1 1 1 1 . . . . Propulsion . | . . 1 1 1 . . . . . Utility 2 | . . . 1 2 1 2 4 4 2 Weapon . | . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . . . 4 2 1 . 1 Power 2 | . . . . . 1 . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 1 . 1 . . Weapon 1 | . . . . . . 1 . . . Tool/Special 2 | . . . . . 1 1 . . . Average Slot Usage (%) 87 | . 86 95 85 85 79 97 92 78 81 Engine 5 | . 14 2 . . 8 6 6 5 2 Leg 16 | . 28 28 28 28 17 15 13 9 4 Device 7 | . . . . . 8 7 6 8 17 Processor 24 | . 5 14 14 14 25 29 39 30 21 Hackware 6 | . 9 14 14 14 1 6 6 6 5 Energy Gun 16 | . 28 28 28 28 7 16 18 11 8 Energy Cannon 2 | . . . . . 2 6 . 2 2 Slashing Weapon 1 | . . . . . 8 3 . . . Peak Build Rating 76 | 5 11 13 11 11 37 53 61 64 76 Average Rating 39 | 3 8 11 10 11 31 48 56 48 61 On Entrance 26 | . 5 11 10 11 11 37 52 61 64 Avg Prop Armor Cover (%) 28 | . . . . . . . . 28 . Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 7 7 7 2 2 21 30 31 40 41 Greatest Support 40 | 20 20 20 20 20 32 40 40 40 35 Greatest Overweight (x) 11 | . . . . . . . . 5 11 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 5 5 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 5 5 2 Class Distribution -------------------- 32% | Mutant 15% | Assassin 14% | Skirmisher 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 6% | Gunner 4% | Scientist-Assassin 3% | Scavenger-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Matter Collected 1290 | 242 58 10 16 10 135 169 175 154 321 Remotely . | . . . . . . . . . . Salvage Created 3622 | . 394 104 . 16 572 370 612 989 565 Parts 148 | . 21 7 . 1 32 14 19 30 24 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Combat Hostiles Destroyed 63 | . 8 5 . . 11 7 8 12 12 Melee 12 | . . . . . 10 2 . . . Guns 31 | . 8 5 . . . 4 8 4 2 Cannons 14 | . . . . . 1 . . 5 8 Classes Destroyed 16 | . 5 1 . 1 3 1 1 2 2 Worker 2 | . . . . . 1 . . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . . . 1 . . . . . Recycler 3 | . . . . . . . 1 2 . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 5 | . 1 . . . . . 1 . 3 Swarmer 7 | . . 4 . . 1 . . . 2 Grunt 28 | . 7 1 . . 6 3 5 5 1 Brawler 1 | . . . . . . . . 1 . Sentry 9 | . . . . . 3 1 2 3 . Hunter 2 | . . . . . 1 . . 1 . Programmer 12 | . . . . . . 3 1 . 8 Heavy 1 | . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 2 . Subdweller 1 | . 1 . . . . . . . . Best Kill Streak 4 | . 3 3 . 1 4 3 3 4 3 Combat Bots Only 4 | . 3 3 . . 4 3 3 4 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Hostile Shots Fired 690 | . 39 32 . . 60 41 66 198 254 Missed 245 | . 16 8 . . 12 9 25 90 85 Hits 445 | . 23 24 . . 48 32 41 108 169 Projectile 445 | . 23 24 . . 48 32 41 108 169 Critical Strikes 28 | . . . . . 6 1 1 4 16 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 7692 | . 286 244 . . 752 501 480 1896 3533 Core 1933 | . 90 78 . . 199 92 72 393 1009 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 33 | . . . . . . . . 33 . Core Remaining (%) 65 | 100 . . . 32 63 86 . 45 . Volleys Fired 246 | . 44 14 . 1 3 25 23 61 75 Largest 4 | . 2 2 . 2 2 2 3 3 4 Hottest 313 | . 80 80 . 80 136 136 169 203 313 Shots Fired 447 | . 88 28 . 2 5 47 48 112 117 Gun 334 | . 88 28 . 2 1 37 48 76 54 Cannon 113 | . . . . . 4 10 . 36 63 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 57 | . . . . . . 4 . 15 38 Thermal 357 | . 88 28 . 2 5 19 47 97 71 Explosive . | . . . . . . . . . . Electromagnetic 33 | . . . . . . 24 1 . 8 Robot Hit Streak 32 | . 10 3 . 3 4 14 25 32 17 Robot Miss Streak 4 | . 3 2 . . 2 3 3 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 2 . . . 1 3 . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . Shots Hit Robots 378 | . 62 17 . 2 37 36 40 99 85 Core Hits 174 | . 28 5 . 1 16 14 31 51 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . . . . 2 1 1 5 7 Burn 10 | . . . . . . 1 1 5 3 Blast 4 | . . . . . . . . . 4 Sever 2 | . . . . . 2 . . . . Melee Attacks 52 | . . . . . 42 8 2 . . Impact 2 | . . . . . . . 2 . . Slashing 50 | . . . . . 42 8 . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 1 1 . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9022 | . 724 190 . 22 1236 781 1017 2549 2503 Guns 4737 | . 716 190 . 22 16 525 919 1496 853 Cannons 2848 | . . . . . 42 126 . 1053 1627 Explosions . | . . . . . . . . . . Melee 1406 | . . . . . 1178 130 98 . . Ramming 31 | . 8 . . . . . . . 23 Kinetic 1308 | . . . . . . . . 231 1077 Thermal 5890 | . 716 190 . 22 58 461 919 2318 1206 Explosive . | . . . . . . . . . . Electromagnetic 387 | . . . . . . 190 . . 197 Impact 98 | . . . . . . . 98 . . Slashing 1308 | . . . . . 1178 130 . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 1 1 . 12 Average Corruption 2 | . 1 1 1 1 . 1 1 . 5 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked 8 | . . . . . . . . . 8 Effects 76 | . 7 3 2 6 . 14 7 . 37 Message Errors 15 | . 1 . . 1 . 2 3 . 8 Matter Fused 21 | . 3 1 1 1 . 2 2 . 11 Heat Flow Errors 4 | . . 1 . . . 1 . . 2 Energy Discharges 14 | . 2 1 1 1 . 2 1 . 6 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 3 Data Loss (minor) 7 | . . . . 2 . 3 . . 2 Data Loss (major) 2 | . 1 . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . Alerts 7 | . . . . 1 . 3 . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 1 | . . . . . . . 1 . . Overflow Damage 263 | . . . . . 30 32 68 18 115 Projectiles 154 | . . . . . . 21 . 18 115 Explosions . | . . . . . . . . . . Melee 109 | . . . . . 30 11 68 . . Knockbacks 9 | . . . . . . . 1 . 8 Impact 1 | . . . . . . . 1 . . Kinetic 7 | . . . . . . . . . 7 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 9 | . . . . . . . . . 9 Targets Rammed 11 | . 1 . . . . . . . 10 Kicked 2 | . 1 . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 261 | . 138 180 . 3 12 230 4 261 130 Average Temperature 50 | . 48 55 . 2 6 34 4 67 43 Received Heat Transfer 1983 | . 156 51 . . 315 108 198 507 648 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 2 2 . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted 6 | . . . . . . 1 . 3 2 Combat Hostiles 6 | . . . . . . 1 . 3 2 Parts Melted 29 | . 4 . . . . 2 7 5 11 Heat Transferred 12367 | . 1600 450 . 50 111 869 1978 4760 2549 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 98 | . 64 98 . 5 66 52 51 54 88 Initial 14 | . . . . . . 14 . 9 8 Average 14 | . 15 47 . . 19 8 10 11 15 Influence Increases 1945 | . 201 288 . 5 342 211 215 281 402 Destroy 0b10 Robot/C 1252 | . 140 200 . . 192 112 128 240 240 Destroy 0b10 Robot/NC 71 | . 15 . . 5 8 . 8 10 25 Destroy Leader 316 | . 42 40 . . 56 40 42 30 66 Allied During Kill 48 | . . 44 . . 4 . . . . Successful Hack 82 | . 4 4 . . 22 52 . . . Disable Machine 27 | . . . . . . . 12 . 15 Destroy Structure 35 | . . . . . . 7 1 1 26 Partial Spotted 12 | . . . . . . . 12 . . Lose Combat Pursuer 102 | . . . . . 60 . 12 . 30 Influence Decreases 1867 | . 201 274 14 5 310 242 196 283 342 Entered New Map 54 | . . . 14 . . 18 1 11 10 Time Decay 1571 | . 201 264 . 5 262 224 185 189 241 Lost Part 224 | . . 10 . . 30 . 10 83 91 Lost Ally 18 | . . . . . 18 . . . . Squads Dispatched 21 | . 3 . . . 2 6 4 . 6 Investigation 7 | . 2 . . . . 2 2 . 1 Extermination 10 | . . . . . . 4 2 . 4 Reinforcement 4 | . 1 . . . 2 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Distress Signals 5 | . 1 . . . 2 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 22 8 . . 19 8 10 16 25 Peak Tracking Total 6 | . 5 3 . . 3 4 3 6 5 Tactical Retreats 5 | . . . . . 3 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Traps Triggered 4 | . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Machines Disabled 2 | . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Machines Accessed 29 | . 7 1 1 . 4 9 3 . 4 Terminals 18 | . 6 1 . . 2 4 2 . 3 Fabricators 2 | . . . . . . 1 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 3 | . . . . . 1 1 . . 1 Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 80 | . 21 1 1 . 18 23 8 . 8 Successful 47 | . 17 1 1 . 11 11 2 . 4 Failed 32 | . 3 . . . 7 12 6 . 4 Catastrophic 3 | . . . . . 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 21 | . 12 . 1 . 4 2 1 . 1 Terminals 55 | . 20 1 . . 10 12 7 . 5 Fabricators 2 | . . . . . . 1 1 . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 3 | . 1 . . . . 2 . . . Scanalyzers 12 | . . . . . 6 3 . . 3 Garrison Access 4 | . . . . . 2 2 . . . Terminal Hacks 23 | . 12 1 1 . 4 4 . . 1 Record 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 3 . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . Repair Station Index 1 | . . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 5 | . 2 1 . . . 1 . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . Network Status 2 | . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . Report Inventory 2 | . 1 . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 9 | . . . . . 4 2 . . 3 Retrieve Study 9 | . . . . . 4 2 . . 3 Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 7 | . 4 . . . 2 . 1 . . Terminals 7 | . 4 . . . 2 . 1 . . Assimilate 1 | . . . . . 1 . . . . Botnet 6 | . 4 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 17 | . 3 . . . 1 7 2 . 4 Full Trace Events 6 | . 2 . . . . 2 2 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . . . . 4 2 . . 3 Parts Repaired 1 | . . . . . . 1 . . . Time 53 | . . . . . . 53 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . . 7 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Total Allies 6 | . . 5 . . 1 . . . . Largest Group 5 | . . 5 5 3 3 1 . . . Highest-Rated Group 80 | . . 80 80 40 40 10 . . . Highest-Rated Ally 31 | . . 31 31 16 16 10 . . . Total Orders 2 | . . . . . 2 . . . . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 29 | . . 18 . . 11 . . . . Total Damage 291 | . . 210 . . 81 . . . . Kills 6 | . . 5 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Active Infowar (turns) 9080 | . 337 630 442 569 1324 1743 1396 950 1689 Optics 2260 | . . . . . . . . 571 1689 Terrain 882 | . . . . . . . . . 882 Machine Analysis 6847 | . 337 630 442 569 1324 1743 1396 406 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Turns Passed 9646 | 64 821 630 442 569 1324 1743 1396 968 1689 Spaces Moved 5255 | 54 488 396 363 438 701 1032 678 465 640 Core 124 | 11 . . . . . . . 17 96 Treads 166 | . . . . . . . . . 166 Legs 4965 | 43 488 396 363 438 701 1032 678 448 378 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 117 100 100 Average Speed 129 | 105 120 120 120 120 118 118 121 139 185 Slowest Speed 600 | 120 120 120 120 120 125 125 125 300 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 59 68 80 73 28 22 10 49 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 7 | . . . . . . 6 . . 1 Terrain Destroyed 20 | . . . . . . 6 . 1 13 Melee 4 | . . . . . . 4 . . . Projectile 16 | . . . . . . 2 . 1 13 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Total 7577 | 58 634 522 370 479 1129 1496 1196 662 1031 Wait 1850 | . 94 111 6 41 353 385 472 112 276 Move 5246 | 53 487 395 362 437 700 1031 677 464 640 Hop . | . . . . . . . . . . Pick Up 32 | . 4 1 1 . 6 10 5 . 5 Fast Attach 46 | 5 1 . . . 8 4 3 16 9 Attach 20 | . 1 . . . 2 5 2 2 8 Detach 3 | . . . . . . . . 1 2 Swap 31 | . 1 1 . . 4 11 6 3 5 Drop 35 | . 1 . 1 . 11 12 6 3 1 Fire 246 | . 44 14 . 1 3 25 23 61 75 Melee 52 | . . . . . 42 8 2 . . Ram 1 | . . . . . . . . . 1 Kick 2 | . 1 . . . . . . . 1 Crush 8 | . . . . . . . . . 8 Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Central database locked down 665 | -10/Materials | Derelicts attacked the area 886 | -10/Materials | Entered Mines 899 | -10/Mines | Core integrity fell below 50% 926 | -10/Mines | Discovered new exit (range 9) 956 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 976 | -10/Mines | Discovered new exit (range 8) 1086 | -10/Mines | Discovered new exit (range 4) 1284 | -10/Mines | Build established: Scavenger-Mutant 1294 | -10/Mines | Assembled infested the area 1484 | -10/Mines | Discovered new exit (range 5) 1516 | -10/Mines | Entered Exiles 1516 | -10/Exiles | Accompanied by 5 allies 1545 | -10/Exiles | Met 8R-AWN 1546 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1567 | -10/Exiles | Met EX-HEX 1602 | -10/Exiles | Met EX-BIN 1607 | -10/Exiles | Build established: Mutant 1615 | -10/Exiles | Aligned with FarCom system 1616 | -10/Exiles | Given EX-Vault access code 1645 | -10/Exiles | Opened EX-Vault 1656 | -10/Exiles | Found 0b10 Alert Chip 1682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1717 | -10/Exiles | Met EX-DEC 1793 | -10/Exiles | Visited The Gauntlet 1939 | -10/Exiles | Discovered new exit (range 11) 1958 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1958 | -10/Exiles | Entered Mines 1958 | -9/Mines | Accompanied by 3 allies 1986 | -9/Mines | Met a Derelict bent on vengeance 2089 | -9/Mines | Discovered new exit (range 11) 2169 | -9/Mines | Identified exit to Materials 2527 | -9/Mines | Entered Materials 2527 | -8/Materials | Accompanied by 3 allies 2527 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2735 | -8/Materials | Lost 3 allies 3053 | -8/Materials | Build established: Assassin 3755 | -8/Materials | Discovered new exit (range 10) 3851 | -8/Materials | Entered Factory 3851 | -7/Factory | Accompanied by 1 ally 3851 | -7/Factory | Evolved 2 slots: Utility x2 4164 | -7/Factory | Build established: Scientist-Assassin 4590 | -7/Factory | Build established: Assassin 4945 | -7/Factory | Repaired Corrupted Hacking Suite 5002 | -7/Factory | Discovered new exit (range 12) 5004 | -7/Factory | Identified exit to Factory 5005 | -7/Factory | Build established: Skirmisher 5594 | -7/Factory | Entered another Factory area 5594 | -6/Factory | Evolved 2 slots: Utility x2 5720 | -6/Factory | Discovered new exit (range 14) 5892 | -6/Factory | Build established: Gunner 6574 | -6/Factory | Build established: Skirmisher 6990 | -6/Factory | Entered Extension 7197 | -6/Extension | Spotted B-75 Beast 7303 | -6/Extension | Destroyed B-75 Beast 7333 | -6/Extension | Lost 5 parts (1p2u2w) 7370 | -6/Extension | Spotted B-75 Beast 7465 | -6/Extension | Disrupted transfer network 7504 | -6/Extension | Destroyed B-75 Beast 7523 | -6/Extension | Lost 3 parts (1n1u1w) 7592 | -6/Extension | Lost 4 parts (1n1u2w) 7812 | -6/Extension | Core integrity fell below 50% 7892 | -6/Extension | Discovered new exit (range 22) 7894 | -6/Extension | Discovered new exit (range 20) 7903 | -6/Extension | Build established: Scavenger-Mutant 7958 | -6/Extension | Entered Factory 7958 | -5/Factory | Evolved 2 slots: Utility x2 8216 | -5/Factory | Build established: Scavenger-Skirmisher 8733 | -5/Factory | Lost 5 parts (1p2n1u1w) 8822 | -5/Factory | Lost 3 parts (3w) 8854 | -5/Factory | Core integrity fell below 50% 8885 | -5/Factory | Core integrity fell below 20% 8888 | -5/Factory | Lost 7 parts (1p1n4u1w) 8904 | -5/Factory | Found Powered Armor 8908 | -5/Factory | Found Powered Armor 9089 | -5/Factory | Build established: Mutant 9491 | -5/Factory | System corruption reached 10% 9647 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09611_ System corrupted: Matter fused (-10). 09625_ Powered Armor destroyed. 09627_ Slug penetrates S-27 Virus. 09627_ S-27 Virus destroyed. 09627_ S-27 Virus suffers critical hit (Blast). 09627_ Destroyed Lgt. Nuclear Core. 09627_ S-27 Virus knocked back. 09630_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Y. 09631_ S-27 Virus destroyed. 09633_ System corrupted: Component data lost. 09636_ K-01 Serf collects debris. 09637_ Penetrated by Slug. 09637_ Mass Driver destroyed. 09640_ K-01 Serf collects debris. 09640_ Slug penetrates Wall. 09641_ Slammed into S-27 Virus. 09643_ Penetrated by Slug. 09643_ Recoil Stabilizer destroyed. 09643_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # """ ## #### " " # | | # # ## #### "R" # | | # # """"" """"" ## #### """ # | | # # """"" """"" ## #### ## | | # # """ """ ## ############## | | # + + #### # | | # ############+###### #### ! + | | # # ? ###### #### # | | # # ########+######### # | | # # ? ##### ##### ! # | | # # """ """ #####""" + + ## | | # # ? """ """ #####""" ##### ## | | # # ?""" """ #####""" ##### ## | | # + "" "" ##### ################ | | # # ? 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""" #####!/! # | | ????????????? # """ """ ! #####!/! % #+#+##### | | ??????????????+?? #####!! "" # ##### | | ???????????"???? ? ??##### "" # ##### | | ????????????????? ? ? #?#?# """ # ##### | | ???????????????##?#### ? ?#### # ##### | | ?????????????????###?# ???#### # ##### | | ?????????????????#???# ? ?############### | | ?????????????????????? ?? ## # ### | | ?????????????????? ? ??? ??## # ### | | ????????????????????????? ?## + ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 19 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 7 Armor Coverage 800 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 99% | -7/Factory | Corrupted Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Katana | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingPointActivator Manual? 0 Play Time 01:12:23 Cumulative 240.8 hours Start 2025.11.07 @ 15:46:44 End 2025.11.09 @ 15:53:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 119 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afad43d9-8be7-4bea-8c33-1e88a84c8dd4