Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.20 @ 20:55:37 Player: JayDee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2330) 2330 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5081 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Terrain Scanner Advanced Terrain Scan Processor Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Medium Storage Unit Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Heavy EM Shotgun Flak Gun Grenade Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 2 | . . 1 . 1 Parts Attached 86 | 7 1 28 28 22 Power 9 | 1 . 4 2 2 Engine 6 | 1 . 4 . 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 30 | 2 1 10 11 6 Treads 11 | . . 6 5 . Leg 19 | 2 1 4 6 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 . 3 4 4 Device 4 | 1 . . 2 1 Storage 4 | 1 . 1 1 1 Processor 5 | . . 2 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 2 . 11 11 10 Energy Gun 7 | . . 3 2 2 Energy Cannon . | . . . . . Ballistic Gun 18 | 2 . 6 6 4 Ballistic Cannon 1 | . . . . 1 Launcher 8 | . . 2 3 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 30 | . . 5 15 10 Power 3 | . . . 2 1 Propulsion 15 | . . 3 8 4 Utility 2 | . . . 1 1 Weapon 10 | . . 2 4 4 Highest Loss Streak 10 | . . 2 10 3 Average Slot Usage (%) 95 | . 100 99 94 93 Engine 6 | . 14 10 5 1 Core 2 | . . . 3 5 Treads 11 | . . 3 20 13 Leg 15 | . 28 29 5 7 Device 6 | . 14 2 4 10 Storage 13 | . 14 11 13 14 Processor 10 | . . 8 17 10 Energy Gun 2 | . . 5 2 . Ballistic Gun 24 | . 28 27 20 24 Naked Turns 66 | . . . . 66 Heaviest Build 57 | 13 13 33 39 57 Greatest Support 63 | 20 20 63 63 60 Greatest Overweight (x) 3 | 1 . 2 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 6 10 14 16 Average Capacity 11 | 5 6 9 12 14 Most Carried 16 | 4 6 10 14 16 Average Carried 10 | 2 5 8 9 13 Final Capacity 14 | 6 6 10 14 4 Final Carried 14 | 4 6 7 14 4 Class Distribution -------------------- 32% | Scavenger-Gunner 24% | Gunner 17% | Scavenger-Skirmisher 16% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2179 | 259 68 644 646 562 Remotely 471 | . . . . 471 Salvage Created 2410 | 21 179 940 675 595 Parts 145 | 2 6 62 37 38 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 2 24 15 18 Melee 1 | . . . 1 . Guns 49 | . 2 22 13 12 Cannons 3 | . . . . 3 AOE 6 | . . 2 1 3 Classes Destroyed 13 | 1 3 3 2 4 Worker 2 | . . 2 . . Builder 3 | . . . 1 2 Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 14 | . . 8 2 4 Grunt 24 | . 2 9 8 5 Brawler 1 | . . . . 1 Duelist 3 | . . . . 3 Sentry 11 | . . 7 4 . Demolisher 1 | . . . . 1 Hunter 4 | . . . 1 3 Programmer 1 | . . . . 1 Best Kill Streak 7 | 1 3 5 6 7 Combat Bots Only 7 | . 2 5 3 7 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5601 | . 190 895 2065 2451 Core 1115 | . 59 75 276 705 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 76 81 49 . Volleys Fired 186 | 1 11 63 65 46 Largest 4 | 2 2 3 3 4 Hottest 126 | 40 40 102 102 126 Shots Fired 501 | 2 21 183 145 150 Gun 465 | 2 21 181 140 121 Cannon 16 | . . . . 16 Launcher 20 | . . 2 5 13 Special . | . . . . . Kinetic 439 | 2 21 155 124 137 Thermal 30 | . . 14 16 . Explosive 20 | . . 2 5 13 Electromagnetic 12 | . . 12 . . Robot Hit Streak 43 | 1 17 37 43 20 Robot Miss Streak 3 | 1 1 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 390 | 1 18 139 115 117 Core Hits 165 | 1 7 43 42 72 Critical Hits 7 | . 1 1 1 4 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 6 | . . 1 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6565 | 10 185 2119 1854 2397 Guns 4960 | 10 185 1764 1614 1387 Cannons 360 | . . . . 360 Explosions 1157 | . . 347 210 600 Melee . | . . . . . Ramming 88 | . . 8 30 50 Kinetic 4936 | 10 185 1556 1438 1747 Thermal 308 | . . 132 176 . Explosive 1157 | . . 347 210 600 Electromagnetic 76 | . . 76 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 12 | . . 12 . . Projectiles . | . . . . . Explosions 12 | . . 12 . . Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 23 | . . . 5 18 Shots . | . . . . . Rammed 18 | . . 1 5 12 Targets Rammed 25 | . . 3 9 13 Kicked 7 | . . 2 4 1 Crushed . | . . . . . Highest Temperature 378 | . 6 158 295 378 Average Temperature 63 | . 6 25 84 99 Received Heat Transfer 1668 | . 114 366 738 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 766 | . . 322 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 429 | 5 64 429 309 340 Average Influence 177 | . 19 245 170 161 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 61 | 100 100 29 63 77 Level 1 38 | . . 69 36 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 5 3 8 Investigation 3 | . 1 1 1 . Extermination 2 | . . . . 2 Reinforcement 9 | . . 4 2 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 5 42 21 38 Peak Tracking Total 10 | . 2 5 6 10 Tactical Retreats 9 | . . 7 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 1 5 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 2 5 4 5 Terminals 8 | . 2 3 1 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 1 . Recycling Units 2 | . . . . 2 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 45 | . 4 16 14 11 Successful 26 | . 1 6 13 6 Failed 19 | . 3 10 1 5 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 12 | . 3 3 1 5 Terminals 19 | . 4 9 1 5 Fabricators 2 | . . . . 2 Repair Stations 7 | . . 4 3 . Recycling Units 4 | . . . . 4 Scanalyzers 13 | . . 3 10 . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 3 1 2 Record 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 3 | . . . 1 2 Reinforcement Status 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer 11 | . . 1 10 . Insert Component 6 | . . 1 5 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 4 4 3 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built 2 | . . . . 2 Matter 168 | . . . . 168 Time 42 | . . . . 42 Total Part Build Rating 8 | . . . . 8 Parts Repaired 2 | . . 1 1 . Time 45 | . . 32 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 1 4 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3556 | 63 242 1100 888 1263 Spaces Moved 1792 | 38 162 500 396 696 Core 106 | 2 . . . 104 Treads 669 | . . 10 281 378 Legs 1017 | 36 162 490 115 214 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 142 | 121 120 143 155 141 Slowest Speed 210 | 150 120 180 210 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 22 49 25 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 64 | . . 14 16 34 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 60 | . . 14 16 30 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2442 | 49 191 739 554 909 Wait 262 | . 11 124 31 96 Move 1788 | 37 161 499 395 696 Hop . | . . . . . Pick Up 57 | 4 4 12 18 19 Fast Attach 33 | 7 1 10 13 2 Attach 32 | . . 11 8 13 Detach 9 | . . 3 3 3 Swap 21 | . . 7 7 7 Drop 29 | . 3 7 5 14 Fire 186 | 1 11 63 65 46 Melee . | . . . . . Ram 11 | . . . . 11 Kick 13 | . . 3 8 2 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 591 | -9/Materials | Discovered new exit (range 3) 597 | -9/Materials | Identified exit to Mines 920 | -9/Materials | Discovered exit to Mines (range 6) 921 | -9/Materials | Build established: Scavenger-Gunner 1042 | -9/Materials | Repaired Hvy. Assault Rifle 1330 | -9/Materials | Discovered new exit (range 16) 1389 | -9/Materials | Identified exit to Materials 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Utility x2 1713 | -8/Materials | Build established: Scavenger-Skirmisher 1949 | -8/Materials | Lost 10 parts (1p5n1u3w) 1987 | -8/Materials | Core integrity fell below 50% 2019 | -8/Materials | Lost 3 parts (1p2n) 2192 | -8/Materials | Identified exit to Factory 2227 | -8/Materials | Repaired Lgt. Treads 2294 | -8/Materials | Entered Factory 2294 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2384 | -7/Factory | Build established: Gunner 2476 | -7/Factory | Destroyed 7 combat bots 2535 | -7/Factory | Identified exit to Factory 2728 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 3154 | -7/Factory | Build established: Scavenger-Gunner 3230 | -7/Factory | Assembled infested ambush trap array 3251 | -7/Factory | Garrison activated, responded to threat 3283 | -7/Factory | Lost 3 parts (1p1u1w) 3389 | -7/Factory | Lost 3 parts (1n2w) 3435 | -7/Factory | Lost 3 parts (2n1w) 3491 | -7/Factory | Released all parts (11) 3502 | -7/Factory | Core integrity fell below 50% 3538 | -7/Factory | Core integrity fell below 20% 3557 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03491_ Released Imp. Titanium Leg. 03491_ Released Aluminum Leg. 03491_ Released Carbon-fiber Leg. 03491_ Dropped Flak Gun. 03492_ Acquired Lrg. Storage Unit. 03494_ Dropped Imp. Carbon-fiber Leg. 03495_ Acquired Terrain Scanner. 03499_ Slammed into Y-54 Guardian. 03499_ Destabilizing: System corrupted (+1). 03500_ Slammed into Y-54 Guardian. 03517_ Slammed into U-05 Engineer. 03517_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03520_ Slammed into U-05 Engineer. 03520_ Destabilizing: System corrupted (+2). 03521_ Slammed into K-01 Serf. 03523_ Slammed into W-25 Informer. 03529_ Connecting with Fabricator... 03544_ ALERT: Rogue bot located, Programmers report to Factory Zone 9G. 03550_ Slammed into G-47 Trooper. 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