Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.22 @ 17:47:53 Player: elbjorno Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1335) 1335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 3487 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 74 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY (6) ---- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Particle Gun Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Particle Gun Heavy Assault Rifle Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 41 | 5 3 10 17 6 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 1 1 3 7 . Treads . | . . . . . Leg 12 | 1 1 3 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 2 3 Device 2 | . . . . 2 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 16 | 2 . 6 6 2 Energy Gun 8 | 2 . 3 1 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | . . 2 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 1 | . . 1 1 . Average Slot Usage (%) 99 | . 95 99 100 99 Engine 11 | . 14 11 11 9 Leg 31 | . 25 33 33 27 Device 1 | . . . . 8 Storage 20 | . 26 22 20 9 Processor 1 | . . . . 9 Protection 1 | . . . 1 9 Energy Gun 15 | . 28 22 10 12 Energy Cannon 1 | . . 4 . . Ballistic Gun 14 | . . 6 22 14 Naked Turns . | . . . . . Heaviest Build 30 | 11 15 19 27 30 Greatest Support 39 | 10 20 30 39 39 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 6 Average Capacity 7 | 5 6 8 7 6 Most Carried 8 | 5 8 8 8 6 Average Carried 6 | 2 6 6 7 5 Final Capacity 8 | 6 8 8 6 6 Final Carried 8 | 5 8 8 6 6 Class Distribution -------------------- 47% | Scavenger-Gunner 26% | Gunner 18% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 915 | 250 94 105 333 133 Remotely . | . . . . . Salvage Created 1546 | . 183 354 778 231 Parts 127 | . 21 21 71 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 37 | . 8 7 17 5 Guns 34 | . 7 5 17 5 Cannons 2 | . . 2 . . AOE 1 | . 1 . . . Classes Destroyed 6 | . 3 2 . 1 Worker 2 | . 1 . 1 . Watcher 3 | . . 1 2 . Swarmer 10 | . 6 . 4 . Grunt 13 | . 2 5 4 2 Brawler 1 | . . . . 1 Sentry 13 | . . 2 9 2 Best Kill Streak 5 | . 3 5 5 5 Combat Bots Only 5 | . 3 5 4 5 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 863 | . 106 233 443 81 Core 82 | . 8 41 33 . Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 96 . 81 . Volleys Fired 82 | . 14 21 36 11 Largest 3 | . 2 3 3 3 Hottest 150 | . 90 150 119 149 Shots Fired 225 | . 28 63 105 29 Gun 217 | . 28 55 105 29 Cannon 8 | . . 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 95 | . . 13 71 11 Thermal 79 | . 14 29 18 18 Explosive . | . . . . . Electromagnetic 51 | . 14 21 16 . Robot Hit Streak 18 | . 5 9 18 17 Robot Miss Streak 3 | . 3 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 154 | . 15 41 77 21 Core Hits 64 | . 9 12 33 10 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2323 | . 222 605 1110 386 Guns 2145 | . 159 524 1076 386 Cannons 53 | . . 53 . . Explosions 91 | . 63 28 . . Melee . | . . . . . Ramming 34 | . . . 34 . Kinetic 917 | . . 108 701 108 Thermal 854 | . 113 256 207 278 Explosive . | . . . . . Electromagnetic 518 | . 109 241 168 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . 22 . . Projectiles . | . . . . . Explosions 22 | . . 22 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . 32 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 4 | . . . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 496 | . 180 496 260 186 Average Temperature 108 | . 67 199 61 81 Received Heat Transfer 369 | . . 141 183 45 Effects 4 | . . 4 . . Shutdowns 3 | . . 3 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 1 1 Heat Transferred 2000 | . 248 642 518 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 686 | . 204 324 686 516 Initial 246 | . . 73 116 246 Average 244 | . 84 200 307 349 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 35 | 100 77 44 22 . Level 1 50 | . 22 55 57 65 Level 2 13 | . . . 20 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 9 11 25 6 Peak Tracking Total 6 | . 3 6 5 5 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 7 | . . 1 . 6 Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 12 | . 4 2 6 . Terminals 10 | . 3 1 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 4 6 16 . Successful 23 | . 3 6 14 . Failed 3 | . 1 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 21 | . 3 2 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 2 2 14 . Record 8 | . 1 . 7 . Open Door 2 | . . . 2 . Alert Level 1 | . . . 1 . Locate Traps 2 | . . 1 1 . Reprogram Traps 1 | . . . 1 . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 4 . . Recycle Component 1 | . . 1 . . Process 2 | . . 2 . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 54 | . . 54 . . Retrieved Matter 54 | . . 54 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 62 | . . . 62 62 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 357 | . . . . 357 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1616 | 76 222 347 780 191 Spaces Moved 950 | 45 131 202 453 119 Core 1 | 1 . . . . Treads . | . . . . . Legs 949 | 44 131 202 453 119 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 141 125 120 120 120 Slowest Speed 150 | 150 150 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 25 24 73 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 3 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 3 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1239 | 55 161 261 618 144 Wait 94 | 1 3 17 71 2 Move 946 | 44 130 201 452 119 Hop . | . . . . . Pick Up 30 | 5 7 6 10 2 Fast Attach 10 | 5 2 . 1 2 Attach 8 | . 1 4 2 1 Detach . | . . . . . Swap 23 | . . 6 14 3 Drop 37 | . 4 6 23 4 Fire 82 | . 14 21 36 11 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis 5 | . . . 5 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 4) 287 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 567 | -9/Materials | Discovered new exit (range 14) 646 | -9/Materials | Entered Storage 1116 | -9/Storage | Build established: Scavenger-Gunner 1376 | -9/Storage | Discovered new exit (range 15) 1397 | -9/Storage | Met a pair of Derelict thieves 1426 | -9/Storage | Entered Materials 1426 | -8/Materials | Accompanied by 2 allies 1426 | -8/Materials | Evolved 2 slots: Utility x2 1617 | -8/Materials | Self-destructed Last Messages --------------- 01573_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01576_ R-06 Scavenger inserts Adv. Terrain Scanner into recycling unit. 01577_ Connecting with Recycling Unit... 01577_ Current location identified: Materials 01583_ R-06 Scavenger inserts Prototype Engine into recycling unit. 01584_ G-47 Trooper destroyed. 01584_ R-06 Scavenger collects Imp. Heat Sink. 01586_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 01589_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01590_ Y-45 Defender destroyed. 01590_ Destroyed Tractor Beam. 01592_ R-06 Scavenger inserts Rnf. Ion Engine into recycling unit. 01594_ Acquired 47 matter. 01596_ R-06 Scavenger collects Hvy. Assault Rifle. 01598_ K-01 Serf collects debris. 01599_ Acquired 32 matter. 01599_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 01601_ Triggered Alarm Trap. 01601_ An alarm sounds. 01601_ ALERT: Alarm triggered, dispatching investigation squad. 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[#####???# #??????? | | ?????????????## ?########+##?????? | | ???????????????[ ?# #?????? | | ??????????????????# @ #?????? | | ??????????????????# !!! #?????? | | ??????????????????# !!! #?????? | | ???????????????? ?+ [ !!! #?????? | | ??????????????????# #?????? | | ??????????????????# = #?????? | | ??????????????????# =#?????? | | ??????????????????####### ###?????? | | ????????????????????????###???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 318 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityInsulatedGuard Manual? 0 Play Time 00:41:10 Cumulative 26.2 hours Start 2021.08.30 @ 18:44:46 End 2021.09.22 @ 17:47:53 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 28 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c4d302e-5dcd-4cf9-b417-64da53e34184