Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 01:13:20 Player: Ceorik Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (363) 1815 Value Destroyed (17671) 17671 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5331) 5331 TOTAL SCORE: 34677 Bonus ------- High Alert Combat Kills 2370 Follower Combat Kills 461 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 139/300 Energy 77/100 System Corruption 25% Temperature Cool (3) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Launcher Loader High-powered Tractor Beam Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Launcher Guidance Computer Precision Energy Filter Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Null Cannon Gamma Bomb Array Guided Micro-nuke Launcher > --- INVENTORY -------- Neutrino Core Antimatter Reactor Particle Reactor Myomer Leg Centrium Leg Centrium Leg Advanced Heat Sink High-capacity Matter Pod Encrypted Comm Array Launcher Loader Graphene Brace Thermal Barrier Point Defense System High-powered Tractor Beam Enhanced Nova Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Force Lance [Rating: 195] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Biometal Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Heavy Linear Accelerator Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Gamma Bomb Array Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . . 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . 1 Utility 10 | . . 1 . 1 1 . . 1 . . . . 1 . 2 . . . . 1 . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 200 | 7 8 27 . 15 4 8 6 3 2 . . 2 11 17 4 . . 6 2 24 11 19 24 Power 25 | 1 2 3 . 1 . . 1 . . . . . 3 3 . . . 1 . 3 1 3 3 Engine 8 | 1 2 3 . 1 . . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 2 . . . 1 . 3 1 3 3 Propulsion 58 | 2 2 9 . 3 1 1 3 1 . . . 1 4 3 . . . 1 . 8 3 8 8 Treads 27 | 2 2 9 . 3 1 1 . . . . . . 4 3 . . . 1 . 1 . . . Leg 21 | . . . . . . . . . . . . . . . . . . . . 7 . 8 6 Wheel 7 | . . . . . . . 3 1 . . . 1 . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Utility 75 | 2 2 7 . 6 2 4 2 2 1 . . 1 3 8 4 . . 2 2 7 6 6 8 Device 40 | 1 1 2 . 2 1 2 . 1 1 . . . 2 4 2 . . 2 1 5 5 3 5 Storage 5 | 1 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 Processor 7 | . . . . 1 . 1 1 1 . . . . . 1 1 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 22 | . . 4 . 3 1 1 1 . . . . 1 1 2 . . . . 1 1 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 8 . 5 1 3 . . 1 . . . 1 3 . . . 2 . 6 1 2 5 Energy Gun 9 | . 2 4 . 1 . . . . . . . . . . . . . 1 . 1 . . . Energy Cannon 6 | . . . . . . . . . . . . . . 2 . . . 1 . 1 1 1 . Ballistic Gun 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . 3 1 2 . . . . . . 1 1 . . . . . 3 . 1 2 Launcher 6 | . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . 1 . . . . . . . . . . . . 3 . 1 5 3 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 8 Parts Lost 70 | . 1 . . 2 . 5 4 . 1 . . 2 1 8 . . . . 2 18 7 2 17 Power 9 | . . . . . . . 1 . . . . . . 2 . . . . . 2 2 . 2 Propulsion 19 | . . . . . . 3 2 . 1 . . . . 1 . . . . . 6 1 . 5 Utility 29 | . 1 . . 2 . 2 1 . . . . 1 1 3 . . . . 2 5 3 2 6 Weapon 13 | . . . . . . . . . . . . 1 . 2 . . . . . 5 1 . 4 Highest Loss Streak 12 | . 1 . . 1 . 1 2 . 1 . . 2 1 6 . . . . 2 12 3 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 7 17 20 18 17 16 16 16 16 17 17 16 16 19 19 19 19 19 19 16 17 17 16 Power 2 | . 2 2 2 2 2 2 1 2 2 2 2 2 1 2 3 3 3 3 3 1 . 1 2 Propulsion 1 | . 1 2 2 1 . . . . . . . . . 1 2 2 2 1 2 . 2 1 1 Utility 7 | . 2 7 9 8 9 8 8 8 8 9 9 9 9 8 6 6 6 6 6 6 9 6 6 Weapon 5 | . . 4 7 6 5 5 5 6 5 5 5 4 4 5 6 6 6 6 7 6 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 2 12 . 9 . 3 1 . . 1 . 2 1 2 . . . 3 . 4 1 6 10 Power 15 | . 1 3 . . . 1 . . . . . 1 1 . . . . 1 . 2 . 2 3 Propulsion 6 | . . 2 . 1 . . . . . . . . . . . . . . . . . 3 . Utility 17 | . . 5 . 2 . 1 1 . . 1 . . . 2 . . . . . 1 1 . 3 Weapon 18 | . 1 2 . 6 . 1 . . . . . 1 . . . . . 1 . 1 . 1 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 99 99 100 92 99 86 81 76 79 73 73 75 82 87 83 84 84 79 77 83 89 83 86 Engine 4 | . 14 11 11 9 7 7 7 6 6 6 6 6 3 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 4 10 10 10 6 5 5 8 7 6 Treads 17 | . 28 33 33 27 30 22 8 6 5 6 6 6 21 22 15 15 15 15 15 9 . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . 10 19 24 25 Wheel 2 | . . . . . . . 13 16 19 13 13 15 6 1 . . . . . . 5 1 . Device 12 | . 13 11 11 8 14 8 5 5 5 6 6 6 11 14 14 15 15 15 15 18 15 18 18 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 Processor 12 | . . . . 9 7 13 15 13 13 13 13 13 11 13 17 21 21 21 21 19 21 13 11 Protection 6 | . . 10 11 8 7 6 7 6 6 6 6 5 5 5 8 5 5 5 4 1 1 5 8 Energy Gun 3 | . 15 16 22 7 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 3 5 5 4 5 4 2 4 3 3 Ballistic Gun 1 | . 12 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . 12 23 10 7 6 6 6 6 6 5 4 5 5 5 5 5 5 3 3 3 Slashing Weapon 1 | . . . . . . 6 6 6 6 5 6 5 . . . . . . . . . . . Peak Build Rating 195 | 7 11 18 18 39 47 55 54 62 60 60 59 60 88 128 139 138 138 145 142 159 151 164 195 Average Rating 83 | 5 10 15 18 31 46 49 52 61 59 59 59 59 79 103 137 137 137 140 140 136 142 149 170 On Entrance 77 | . 7 11 18 18 39 47 52 52 59 59 59 59 57 85 128 138 138 138 142 140 135 119 164 Avg Prop Armor Cover (%) 5 | . . . . . . . 8 5 5 6 6 5 2 1 . 9 . . . 8 3 9 . Naked Turns 67 | . . . . . . . . . . . . . . . . . . . . . . . 67 Heaviest Build 151 | 13 30 59 59 78 83 89 94 97 104 99 99 104 122 139 146 144 144 144 129 128 117 121 151 Greatest Support 217 | 40 40 60 60 60 83 83 50 36 36 26 26 36 104 182 182 182 182 182 182 217 138 172 195 Greatest Overweight (x) 8 | . . . . 1 . 1 8 3 3 3 3 3 5 1 . 1 . . . 3 3 3 . Average Overweight (x) . | . . . . . . . 2 2 2 3 3 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 Average Carried 18 | 1 7 17 20 19 19 19 19 19 19 20 20 19 18 19 19 19 19 19 19 17 18 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 20 20 20 20 20 19 20 20 20 20 18 20 20 19 19 19 20 19 18 17 20 5 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Mutant 17% | Tank 12% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Gunner | -5/Garrison Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 10538 | 308 333 753 17 509 . 1294 305 22 537 80 . 184 442 1749 82 296 253 90 496 1226 119 604 839 Remotely 3251 | . . . . 127 . 745 70 . . . . . 284 896 . 46 223 . 247 613 . . . Salvage Created 11147 | 125 679 1495 122 919 . 856 159 150 173 78 . 294 576 1058 69 128 102 . 154 1435 317 94 2164 Parts 582 | 18 37 102 14 49 . 37 13 6 4 6 . 15 39 30 3 2 11 . 10 57 17 3 109 Haulers Intercepted 9 | . 1 5 . 1 . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 7 2 . 12 . . . 2 9 . 8 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 296 | . 14 37 3 28 . 32 8 1 6 5 . 10 23 24 2 4 7 . 10 26 4 3 49 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 68 | . 14 30 3 16 . . . . . . . . . . . . . . . 5 . . . Cannons 124 | . . . . 8 . 26 8 . 3 2 . 5 9 21 2 4 2 . 4 9 4 3 14 AOE 88 | . . 7 . 4 . 6 . 1 3 3 . 5 14 . . . 5 . 6 9 . . 25 Classes Destroyed 22 | 1 3 5 . 3 . 1 1 . 1 . . 1 . 1 . 1 . . . 1 1 1 1 Worker 13 | . . 2 . 2 . . 3 1 . . . . 1 . . . . . . . 1 . 3 Builder 13 | . . . . 1 . . . 1 . . . . 4 . . . . . . 1 1 . 5 Tunneler 8 | 5 . . 2 . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 5 . 1 . . . 1 . . . . . . . . . . . . . . 1 Recycler 7 | . 1 3 . 1 . . 1 . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 Watcher 8 | . . 3 . 1 . 1 . . . . . . 1 . . . . . . 2 . . . Swarmer 96 | . . 12 . 4 . 11 6 . 3 4 . 5 9 . . . 5 . 6 7 . 2 22 Grunt 96 | . 14 14 2 15 . 13 1 1 1 . . 3 10 11 . . . . . 4 . . 7 Brawler 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 Duelist 4 | . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 36 | . . 10 . 7 . 6 . . . . . . 2 5 . . . . . 2 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 7 | . . . . . . 1 . . . . . . . 4 . . . . . 2 . . . Hunter 17 | . . . . 2 . . . . . . . . . . . 1 1 . 2 6 1 . 4 Programmer 28 | . . . . . . . . . 1 1 . 2 2 2 2 2 1 . 1 3 3 . 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | 3 3 7 3 8 . 9 4 3 3 4 . 5 7 5 2 1 5 . 4 11 6 1 19 Combat Bots Only 14 | . 3 4 3 5 . 9 3 1 3 4 . 5 5 5 2 1 5 . 4 9 2 1 14 Max Kills in Single Turn 5 | 1 1 2 2 4 . 3 1 3 3 3 . 3 5 1 1 1 3 . 2 3 1 1 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 2 . 3 . 1 3 3 . 3 3 . . . 3 . 2 3 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2297 | . 80 111 4 124 . 232 58 12 19 9 . 27 69 258 10 53 41 . 99 393 314 15 369 Missed 698 | . 27 25 1 33 . 80 11 4 5 3 . 9 17 78 5 15 11 . 27 116 106 6 119 Hits 1599 | . 53 86 3 91 . 152 47 8 14 6 . 18 52 180 5 38 30 . 72 277 208 9 250 Melee 6 | . . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . Projectile 1593 | . 53 84 3 91 . 150 46 8 13 6 . 18 52 180 5 38 30 . 72 277 208 9 250 AOE 6 | . . . . . . . . . . . . . . . . . . 1 . . . 4 1 Critical Strikes 51 | . 1 1 . 1 . 1 1 . 1 . . . 2 2 1 2 2 . 4 12 11 1 8 Actively Blocked 28 | . . . . . . . . . . . . . . . 1 2 2 . 4 8 2 1 8 Part Disruptions 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Damage Taken 24640 | . 679 1147 33 1475 . 1527 723 150 191 63 . 251 787 2379 81 464 415 44 973 4166 3183 406 5503 Core 3281 | . 144 172 . 187 . 94 28 21 11 10 . 25 35 257 . . 36 . 22 351 220 53 1615 Absorbed by Shields 2856 | . . . . . . 212 . . 71 24 . 92 288 442 . 171 155 16 697 532 . . 156 Reduced by Siege Mode 382 | . . . . . . . . . . . . . . . . . 18 . 67 297 . . . Ignored by Resistances 1985 | . . . . . . . . . . . . . 12 164 23 . . . . 866 831 . 89 Regen/Repaired (Parts) 491 | . . . . 35 . . . . . . . . . . . . . 229 . . . 227 . Core Remaining (%) 75 | 100 42 . 57 66 . . 82 . . . . 92 . 70 . . . . 94 . 56 96 . Volleys Fired 854 | 19 66 104 6 65 . 74 27 2 16 5 . 12 30 102 14 19 14 . 32 86 44 19 98 Largest 3 | 2 2 2 2 3 . 2 2 1 1 1 . 1 1 1 1 1 1 . 1 2 1 1 2 Hottest 195 | 40 105 130 130 195 . 80 103 70 70 70 . 70 70 120 120 120 70 . 70 175 130 130 188 Shots Fired 1207 | 38 132 204 12 138 . 121 28 2 16 5 . 12 30 102 14 19 14 . 32 115 44 19 110 Gun 494 | 38 132 200 12 91 . . . . . . . . . . . . . . . 21 . . . Cannon 645 | . . . . 46 . 116 27 2 14 3 . 9 21 102 14 19 11 . 26 82 44 19 90 Launcher 68 | . . 4 . 1 . 5 1 . 2 2 . 3 9 . . . 3 . 6 12 . . 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 665 | 38 68 60 . 46 . 116 27 2 14 3 . 9 21 77 7 18 11 . 26 52 22 16 32 Thermal 428 | . 64 140 12 91 . . . . . . . . . 13 7 1 . . . 17 22 3 58 Explosive 49 | . . 4 . 1 . 5 1 . 2 2 . 3 9 . . . 3 . 6 2 . . 11 Electromagnetic 44 | . . . . . . . . . . . . . . 12 . . . . . 23 . . 9 Entropic 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . Robot Hit Streak 25 | 7 9 24 19 25 . 16 5 . 16 21 . 4 6 22 2 6 10 . 11 15 7 6 17 Robot Miss Streak 6 | 2 4 6 2 4 . 2 2 . . . . 1 2 2 3 2 1 . 1 3 3 6 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 1 2 . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 839 | 26 84 149 11 122 . 81 19 1 18 7 . 10 16 63 3 13 10 . 24 87 18 8 69 Core Hits 686 | 9 39 134 20 147 . 44 7 2 10 6 . 9 27 23 2 6 8 . 16 60 12 3 102 Critical Kills 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 Critical Parts Destroyed 4 | . 1 1 . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 50 | . 5 2 . 4 . 6 2 . . . . . 1 4 . 4 2 . 1 6 5 1 7 Burn 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Blast 35 | . . . . 4 . 6 2 . . . . . 1 3 . 4 2 . 1 4 5 1 2 Detonate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 34 | . . . . . . 19 5 2 3 2 . 2 . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 19 5 2 3 2 . 2 . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 7 | . . . . . . 1 . 1 1 2 . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45368 | 211 1021 2850 190 3017 . 3846 1644 453 1463 751 . 1180 3720 4758 284 960 1147 . 2270 5877 1133 378 8215 Guns 6411 | 211 1021 2288 190 1399 . . . . . . . . . . . . . . . 1302 . . . Cannons 25581 | . . . . 1099 . 2989 1644 . 1032 273 . 536 1153 4758 284 960 789 . 1559 2443 1082 378 4602 Explosions 12432 | . . 562 . 519 . 523 . 383 224 361 . 522 2567 . . . 358 . 711 2132 . . 3570 Melee 885 | . . . . . . 334 . 70 207 117 . 122 . . . . . . . . . . 35 Ramming 59 | . . . . . . . . . . . . . . . . . . . . . 51 . 8 Kinetic 21338 | 211 322 506 . 1099 . 2989 1644 . 1032 273 . 536 1153 4278 284 960 789 . 1559 1717 763 297 926 Thermal 11094 | . 699 1782 190 1399 . . . 383 . . . . 1031 128 . . . . . 1169 319 81 3913 Explosive 8036 | . . 562 . 519 . 523 . . 224 361 . 522 1536 . . . 358 . 711 526 . . 2194 Electromagnetic 2654 | . . . . . . . . . . . . . . 352 . . . . . 1163 . . 1139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 850 | . . . . . . 334 . 70 207 117 . 122 . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 Entropic 1302 | . . . . . . . . . . . . . . . . . . . . 1302 . . . Highest Corruption 25 | . . 2 2 . . . . . . . . . 2 4 . 1 1 1 1 13 11 . 25 Average Corruption 5 | . . 2 2 . . . . . . . . . 1 3 . 1 1 1 1 11 7 . 13 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . . 22 15 . . . . . . . . . 5 55 . 3 4 1 3 29 21 . 67 Message Errors 49 | . . 3 2 . . . . . . . . . 1 12 . . 1 . . 6 7 . 17 Matter Fused 48 | . . 4 3 . . . . . . . . . 1 12 . . 1 . . 5 6 . 16 Heat Flow Errors 28 | . . 2 1 . . . . . . . . . 1 12 . 1 2 . . 5 . . 4 Energy Discharges 23 | . . 5 3 . . . . . . . . . . 5 . . . . 1 2 3 . 4 Parts Rejected 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 Parts Fused 6 | . . 1 1 . . . . . . . . . . 1 . . . 1 . 1 1 . . Data Loss (minor) 32 | . . 5 2 . . . . . . . . . 2 4 . 1 . . 1 6 2 . 9 Data Loss (major) 9 | . . . 3 . . . . . . . . . . 3 . . . . 1 1 . . 1 Misfires 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Alerts 8 | . . . . . . . . . . . . . . 4 . 1 . . . . . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 Weapon Failures 7 | . . 1 . . . . . . . . . . . . . . . . . 2 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3246 | . . 52 . 74 . 200 337 82 215 132 . 167 524 495 28 105 157 . 62 143 133 25 315 Projectiles 2258 | . . . . 64 . 107 337 . 180 28 . 93 190 495 28 105 150 . 59 56 133 25 208 Explosions 750 | . . 52 . 10 . 12 . 52 13 59 . 14 334 . . . 7 . 3 87 . . 107 Melee 238 | . . . . . . 81 . 30 22 45 . 60 . . . . . . . . . . . Knockbacks 90 | . . . . 9 . 19 6 . 6 1 . 1 1 18 . 3 2 . 3 10 4 2 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 79 | . . . . 9 . 13 6 . 4 1 . 1 1 18 . 3 2 . 3 9 2 2 5 Secondary 11 | . . . . . . 6 . . 2 . . . . . . . . . . 1 2 . . Self-Inflicted Damage 494 | . . 32 . 192 . 26 . . . . . 40 154 . . . . . 17 25 8 . . Shots 11 | . . 1 . 2 . 1 . . . . . 2 3 . . . . . 1 1 . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . 7 . 2 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 50 227 191 227 . 174 120 43 120 44 . 64 271 441 199 196 164 . 46 197 347 24 324 Average Temperature 76 | . 16 22 51 50 . 26 32 17 52 23 . 31 100 99 71 85 74 . 20 83 117 16 98 Received Heat Transfer 4819 | . 390 333 18 549 . 439 27 69 48 . . 30 203 1041 . 24 6 . 46 601 716 . 279 Effects 9 | . . . . . . . . . . . . . . 4 . . . . . . 3 . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Total Turns 68 | . . . . . . . . . . . . . . . . . 13 . 28 27 . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . 8 . 28 27 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . 3 . . . . . 3 . . 4 Combat Hostiles 10 | . . . . . . . . . . . . . . 3 . . . . . 3 . . 4 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . 4 . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 Parts Melted 9 | . 2 3 . . . . . . . . . . . 4 . . . . . . . . . Heat Transferred 11455 | . 1891 3077 235 1745 . . . 300 . . . . 650 111 . . . . . 996 150 50 2250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 5 | . . 1 . 2 . 5 4 2 . . . . 2 5 3 . . . . 2 2 1 4 Low Security (%) 35 | 100 100 69 100 29 100 6 . . . . . . 25 . . . . . . 57 15 63 12 Level 1 21 | . . 30 . 69 . 9 . . . . . . 9 . . . . . . 20 72 36 . Level 2 15 | . . . . . . 4 . 100 . . . . 65 24 . . . . . 21 11 . 61 Level 3 11 | . . . . . . 26 66 . . . . . . 13 100 . . . . . . . 24 Level 4 12 | . . . . . . 37 33 . . . . . . 48 . . . . . . . . 1 Level 5 3 | . . . . . . 16 . . . . . . . 13 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1982 | 5 141 390 150 402 165 1982 1142 547 . . . . 611 1965 1035 . . . . 441 554 385 1114 Initial 1040 | . . 51 150 . 161 67 1040 546 . . . . 34 405 1031 . . . . 54 243 311 16 Average 516 | 1 52 150 44 262 129 1106 1059 497 . . . . 373 1141 947 . . . . 186 284 144 631 Influence Increases 12674 | 25 491 1087 80 912 26 1965 347 131 170 120 . 295 889 1680 94 127 260 30 250 955 675 273 1792 Destroy 0b10 Robot/C 6220 | . 280 740 60 560 . 640 160 20 120 100 . 200 460 580 40 80 180 . 200 520 240 60 980 Destroy 0b10 Robot/NC 330 | 25 10 65 10 35 . 10 20 15 5 . . 5 35 5 . . . . . 25 10 . 55 Destroy Leader 1162 | . 92 216 10 144 . 30 20 2 30 20 . 30 82 30 10 30 20 . 50 124 40 10 172 Allied During Kill 103 | . . . . . . . . . . . . . . 14 . 17 60 . . . 12 . . Successful Hack 179 | . 18 29 . 15 26 14 . . . . . . 14 14 7 . . . . . 28 14 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 480 | . . . . 45 . 60 45 45 . . . . 90 60 15 . . . . 60 30 . 30 Anti-Garrison Action 1800 | . . . . . . 950 . . . . . . . 700 . . . . . . . 150 . Destroy Structure 1140 | . 1 22 . 53 . 216 12 4 . . . . 178 172 22 . . . . 76 30 9 345 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 1215 | . 60 15 . 60 . 45 90 45 15 . . 60 30 105 . . . 30 . 150 270 30 210 Influence Decreases 11570 | 25 368 824 466 558 283 80 1212 793 409 264 72 240 365 294 1196 602 340 323 185 602 554 799 716 Entered New Map 4644 | . . 72 236 . 193 30 942 571 169 42 72 . 21 174 934 320 74 308 15 26 190 243 12 Time Decay 5948 | 25 368 532 230 538 90 . 230 222 230 222 . 220 334 . 262 262 246 15 170 384 294 536 538 Lost Part 665 | . . . . 20 . 50 40 . 10 . . 20 10 80 . . . . . 179 70 20 166 Lost Ally 80 | . . . . . . . . . . . . . . 40 . 20 20 . . . . . . Purge Threat 233 | . . 220 . . . . . . . . . . . . . . . . . 13 . . . Squads Dispatched 50 | . 6 7 . 2 . . 2 1 . . . . 3 . 3 . . . . 5 7 2 12 Investigation 11 | . 3 4 . . . . . . . . . . 1 . 1 . . . . . . 1 1 Extermination 11 | . . . . . . . . . . . . . 1 . 1 . . . . 2 2 . 5 Reinforcement 22 | . 3 3 . 2 . . . 1 . . . . 1 . . . . . . 3 5 1 3 Assault 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 25 | . . 4 . 2 . . . . . . . . 3 . . . . 1 . 3 2 9 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 479 | . 28 53 3 46 . 32 14 5 7 5 . 14 24 32 3 6 6 21 10 40 43 10 77 Peak Tracking Total 19 | . 4 7 3 7 . 8 3 4 3 4 . 5 6 4 4 2 3 19 3 9 17 4 15 Tactical Retreats 45 | . 4 1 . 3 . 1 5 1 1 . . 2 1 5 . . . 2 . 6 7 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 20 | . 2 5 . 1 . 1 1 1 . . . . . 6 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 50 | . . . . 3 . 13 3 3 . . . . 6 10 1 1 . . . 4 3 1 2 Max in Single Turn 4 | . . . . 2 . 2 1 3 . . . . 4 2 1 1 . . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 6 | . . . . . . 3 . . . . . . . 3 . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 60 | . 7 9 . 6 3 3 . . . 1 4 . 4 2 6 . 1 3 . 2 2 2 5 Terminals 36 | . 5 8 . 4 1 3 . . . . . . 2 2 4 . . . . 2 1 1 3 Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Garrison Access 6 | . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 1 1 Total Hacks 167 | . 26 33 . 16 5 5 . . . 1 31 . 9 3 10 . 1 7 . 3 5 4 8 Successful 97 | . 12 20 . 7 3 1 . . . 1 31 . 5 1 3 . 1 7 . 1 2 1 1 Failed 69 | . 14 12 . 9 2 4 . . . . . . 4 2 7 . . . . 2 3 3 7 Catastrophic 16 | . . 2 . 2 . 1 . . . . . . . . 3 . . . . 1 2 2 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 15 15 . 4 1 . . . . . . . 2 . 1 . . 1 . 1 . 3 1 Terminals 99 | . 21 31 . 11 2 5 . . . . . . 5 3 7 . . . . 3 4 2 5 Fabricators 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 5 . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 Garrison Access 10 | . . . . . 2 . . . . . . . 2 . 1 . . . . . 1 2 2 Terminal Hacks 71 | . 4 14 . 3 . 1 . . . 1 31 . 2 1 1 . 1 7 . 1 2 1 1 Record 19 | . . . . . . . . . . . 11 . . . . . . 6 . . 2 . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 2 . . . . . . . . 3 . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Unreport Threat 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . 6 5 . 1 1 . . . . . . . . . . . . . . . . . . Terminals 12 | . 5 5 . 1 1 . . . . . . . . . . . . . . . . . . Botnet 12 | . 5 5 . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 7 . 5 2 3 . . . . . . 3 1 5 . . . . 2 2 2 5 Full Trace Events 5 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Time 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 11 . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 9 . . . . . . . 12 . . . . . . . 2 . Machine Destruction 23 | . . . . . . 9 . . . . . . . 12 . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Total Allies 8 | . . . . . . . . . . . . . . 2 2 3 . . . . 1 . . Largest Group 4 | . . . . . . . . . . . . . . 1 2 4 4 2 . . 1 . . Highest-Rated Group 159 | . . . . . . . . . . . . . . 85 98 139 139 79 . . 159 . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . 85 49 49 49 49 . . 159 . . Initial Warlord ECA Mod 15 | . . . . . . . 10 9 9 9 9 8 8 8 15 14 14 14 13 13 13 12 11 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 64 | . . . . . . . . . . . . . . 25 2 10 15 . . . 12 . . Total Damage 3130 | . . . . . . . . . . . . . . 1307 106 380 583 . . . 754 . . Kills 12 | . . . . . . . . . . . . . . 5 . 1 2 . . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 370 | 22 194 . . . . . . . . . . . . . . . . 2 . 152 . . . Sensors 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Structural 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . Seismic 216 | 22 194 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 1 . . 2 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 24112 | 215 1052 2196 809 2503 188 2697 493 464 489 460 103 490 741 2425 561 568 520 1411 599 1264 648 1678 1538 Spaces Moved 12973 | 98 508 1029 480 931 107 1035 265 358 359 325 77 345 302 1126 294 270 282 809 312 709 387 1373 1192 Core 134 | 2 . . . . . . . . . . . . . . . . . . . . . . 132 Treads 7873 | 96 508 1029 480 931 107 1035 33 . . . . . 245 1126 294 270 282 809 312 316 . . . Legs 2953 | . . . . . . . . . . . . . . . . . . . . 393 316 1234 1010 Wheels 1963 | . . . . . . . 232 358 359 325 77 345 57 . . . . . . . 71 139 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Fastest Speed 37 | 50 160 160 160 160 167 166 116 116 116 135 135 116 131 158 158 158 158 158 158 118 117 113 37 Average Speed 156 | 157 160 160 160 228 167 224 146 123 118 135 135 125 208 174 158 165 158 158 158 139 128 115 102 Slowest Speed 410 | 160 160 160 160 250 167 246 410 135 135 135 135 135 330 230 158 230 158 158 158 330 187 185 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 93 93 97 75 3 84 6 15 58 55 68 63 12 94 7 52 47 89 48 25 57 50 37 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 5 | . 1 . 2 . . . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . 1 . 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . 1 . . . . . 3 1 . 2 . . . 1 1 . . . . . . Spaces Dug 122 | . . 6 . . . 4 . 2 . . . 20 33 . 6 . . . 27 10 12 . 2 Terrain Destroyed 953 | . . 22 . 56 . 219 14 4 30 37 . 49 113 67 11 8 45 . 63 49 17 6 143 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 138 | . . . . 7 . 1 7 1 2 1 . 2 9 17 11 8 2 . 4 17 17 6 26 AOE 814 | . . 22 . 49 . 218 7 2 28 36 . 47 104 50 . . 43 . 59 32 . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Acc Total 15498 | 125 632 1388 509 1186 115 1246 317 374 395 336 76 382 373 1439 372 363 333 944 369 884 492 1452 1396 Wait 876 | . 32 167 24 128 . 66 2 . 11 1 . 14 4 131 55 11 33 112 11 17 3 12 42 Move 12940 | 97 507 1028 479 930 107 1032 264 357 358 324 76 344 302 1123 293 269 279 808 311 708 386 1372 1186 Hop 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 Pick Up 137 | 2 10 27 . 15 . 8 4 2 2 1 . 3 8 15 3 . . 4 2 13 . 10 8 Fast Attach 96 | 7 2 3 . 4 2 5 4 1 1 . . 1 3 11 . . . 4 . 16 8 13 11 Attach 75 | . . 2 . 6 2 2 3 1 . . . 1 8 8 3 . . . 2 19 3 1 14 Detach 26 | . . . . 3 . . . . . . . . 3 . . . . 2 . 9 4 . 5 Swap 171 | . 6 24 . 15 2 27 4 1 3 2 . 2 9 23 3 2 6 5 10 7 2 6 12 Drop 166 | . 9 33 . 20 2 13 4 . 1 1 . 3 6 17 1 . . 9 1 9 4 19 14 Fire 854 | 19 66 104 6 65 . 74 27 2 16 5 . 12 30 102 14 19 14 . 32 86 44 19 98 Melee 34 | . . . . . . 19 5 2 3 2 . 2 . . . . . . . . . . 1 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Kick 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 8 . . . . . 8 . . . . . . 16 . . Rewire 78 | . . . . . . . . . . . . . . 1 . 62 . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Discovered new exit (range 12) 920 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Core integrity fell below 50% 1142 | -10/Materials | Discovered new exit (range 13) 1263 | -10/Materials | Build established: Scavenger-Mutant 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1892 | -9/Materials | Discovered new exit (range 6) 2305 | -9/Materials | Discovered new exit (range 14) 2355 | -9/Materials | Identified exit to Mines 2761 | -9/Materials | Discovered new exit (range 15) 2998 | -9/Materials | Central database locked down 3265 | -9/Materials | Discovered new exit (range 7) 3464 | -9/Materials | Entered Mines 3465 | -9/Mines | Met a Derelict bent on vengeance 3895 | -9/Mines | Discovered new exit (range 5) 3966 | -9/Mines | Discovered new exit (range 7) 3985 | -9/Mines | Learned location of Zion (-7) 4175 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4273 | -9/Mines | Entered Materials 4273 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4602 | -8/Materials | Discovered new exit (range 13) 4787 | -8/Materials | Build established: Mutant 4846 | -8/Materials | Repaired Cooling System 6112 | -8/Materials | Discovered new exit (range 3) 6582 | -8/Materials | Build established: Gunner 6776 | -8/Materials | Entered Factory 6776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6964 | -7/Factory | Identified exit to Garrison 6964 | -7/Factory | Entered Garrison 6978 | -7/Garrison | Discovered new exit (range 87) 6978 | -7/Garrison | Discovered new exit (range 61) 6978 | -7/Garrison | Discovered new exit (range 69) 7106 | -7/Garrison | Triggered checkpoint 7128 | -7/Garrison | Garrison Relay disabled 7352 | -7/Garrison | Triggered checkpoint 7363 | -7/Garrison | Triggered checkpoint 7461 | -7/Garrison | Build established: Mutant 7467 | -7/Garrison | Destroyed 9 combat bots 7489 | -7/Garrison | Triggered checkpoint 7668 | -7/Garrison | Destroyed 7 combat bots 7684 | -7/Garrison | Triggered checkpoint 7703 | -7/Garrison | Garrison Relay disabled 8188 | -7/Garrison | Triggered checkpoint 8244 | -7/Garrison | Garrison Relay disabled 8597 | -7/Garrison | Phase Generator disabled 8808 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8934 | -7/Garrison | Triggered checkpoint 9465 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9661 | -7/Garrison | Entered Factory 9725 | -7/Factory | Discovered new exit (range 9) 10061 | -7/Factory | First assault squad dispatched 10072 | -7/Factory | Build established: Scavenger-Mutant 10152 | -7/Factory | Identified exit to Factory 10154 | -7/Factory | Entered another Factory area 10154 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10610 | -6/Factory | Discovered new exit (range 6) 10618 | -6/Factory | Identified exit to Lower Caves 10618 | -6/Factory | Entered Lower Caves 10624 | -6/Lower Caves | Met a Warlord Commander 10625 | -6/Lower Caves | Learned location of Warlord (-4) 10626 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10632 | -6/Lower Caves | Found Encrypted Comm Array 10906 | -6/Lower Caves | Encountered a Warlord checkpoint 10921 | -6/Lower Caves | Learned Factory stockpile data 11084 | -6/Lower Caves | Discovered new exit (range 8) 11107 | -6/Lower Caves | Entered another Lower Caves area 11235 | -6/Lower Caves | Encountered a Warlord checkpoint 11552 | -6/Lower Caves | Discovered new exit (range 12) 11567 | -6/Lower Caves | Entered Data Miner 11567 | -6/Data Miner | Discovered new exit (range 6) 11593 | -6/Data Miner | Met Data Miner 11616 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11616 | -6/Data Miner | Learned location of Section 7 (-2) 11640 | -6/Data Miner | Received God Mode back door access code from Data Miner 11670 | -6/Data Miner | Entered Proximity Caves 12101 | -5/Proximity Caves | Learned location of 2 exits from Factory 12124 | -5/Proximity Caves | Learned Factory garrison access intel 12146 | -5/Proximity Caves | Discovered new exit (range 11) 12160 | -5/Proximity Caves | Entered Factory 12160 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12161 | -5/Factory | Identified exit to Upper Caves 12161 | -5/Factory | Identified exit to Factory 12163 | -5/Factory | Loaded intel: 3 garrison access locations 12806 | -5/Factory | Incoming investigation squad redirected 12901 | -5/Factory | Identified exit to Garrison 12901 | -5/Factory | Entered Garrison 12923 | -5/Garrison | Spotted B-86 Titan 12932 | -5/Garrison | Destroyed B-86 Titan 12986 | -5/Garrison | Build established: Mutant 12986 | -5/Garrison | Rewired B-75 Beast 13181 | -5/Garrison | Triggered checkpoint 13222 | -5/Garrison | Garrison Relay disabled 13319 | -5/Garrison | Triggered checkpoint 13462 | -5/Garrison | Triggered checkpoint 13583 | -5/Garrison | Triggered checkpoint 13643 | -5/Garrison | Build established: Gunner 13715 | -5/Garrison | Triggered checkpoint 13789 | -5/Garrison | Garrison Relay disabled 13899 | -5/Garrison | Discovered exit to Factory (range 15) 13988 | -5/Garrison | Triggered checkpoint 14047 | -5/Garrison | Triggered checkpoint 14210 | -5/Garrison | Rescued a captive Derelict 14220 | -5/Garrison | Discovered exit to Factory (range 3) 14368 | -5/Garrison | Lost 6 parts (1p1n2u2w) 14401 | -5/Garrison | Found Adv. Force Booster 14568 | -5/Garrison | Garrison Relay disabled 14782 | -5/Garrison | Triggered checkpoint 14817 | -5/Garrison | Discovered exit to Factory (range 14) 14945 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15127 | -5/Garrison | Phase Generator disabled 15158 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15326 | -5/Garrison | Entered Factory 15326 | -4/Factory | Evolved 2 slots: Utility x2 15377 | -4/Factory | Joined by Warlord Muscle squad 15401 | -4/Factory | Discovered new exit (range 15) 15614 | -4/Factory | Build established: Tank 15668 | -4/Factory | Identified exit to Research 15750 | -4/Factory | Identified exit to Upper Caves 15826 | -4/Factory | First assault squad dispatched 15853 | -4/Factory | Fabricated Y-64 Sentinel? 15887 | -4/Factory | Entered Upper Caves 15887 | -4/Upper Caves | Accompanied by 2 allies 16308 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16437 | -4/Upper Caves | Discovered new exit (range 6) 16445 | -4/Upper Caves | Identified exit to Upper Caves 16447 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16455 | -4/Upper Caves | Entered another Upper Caves area 16455 | -4/Upper Caves | Accompanied by 4 allies 16459 | -4/Upper Caves | Spotted B-86 Titan 16478 | -4/Upper Caves | Allies destroyed B-86 Titan 16492 | -4/Upper Caves | Learned Research trap positions 16717 | -4/Upper Caves | Ambushed by research squad 16770 | -4/Upper Caves | Encountered a Warlord checkpoint 16938 | -4/Upper Caves | Discovered new exit (range 9) 16959 | -4/Upper Caves | Identified exit to Warlord 16975 | -4/Upper Caves | Entered Warlord 16975 | -4/Warlord | Accompanied by 2 allies 17031 | -4/Warlord | System corruption cleaned by Quarantine Array 17385 | -4/Warlord | Opened Warlord's prototype stash 17394 | -4/Warlord | Found Prototype Reactor 17394 | -4/Warlord | Identified Vortex Chain Reactor 17402 | -4/Warlord | Found Prototype Device 17402 | -4/Warlord | Identified Thermal Barrier 17451 | -4/Warlord | Visited the Vortex Lab 17463 | -4/Warlord | Warlord's base attacked by MAIN.C 17475 | -4/Warlord | Found Prototype Energy Gun 17475 | -4/Warlord | Identified Vortex Shotgun 17478 | -4/Warlord | Found Vortex Shotgun 17548 | -4/Warlord | Met Warlord 17813 | -4/Warlord | Warlord forces counterattacked 17941 | -4/Warlord | Spotted Striker 17977 | -4/Warlord | Lost 10 allies 18138 | -4/Warlord | Warlord base infiltrated, sounded retreat 18139 | -4/Warlord | Enhanced Grunt warped into view 18139 | -4/Warlord | Enhanced Grunt warped into view 18139 | -4/Warlord | Enhanced Grunt warped into view 18139 | -4/Warlord | Enhanced Demolisher warped into view 18139 | -4/Warlord | Enhanced Demolisher warped into view 18139 | -4/Warlord | Enhanced Demolisher warped into view 18350 | -4/Warlord | Lost 6 allies 18364 | -4/Warlord | Discovered new exit (range 14) 18366 | -4/Warlord | Spotted Striker 18368 | -4/Warlord | Spotted Striker 18385 | -4/Warlord | Identified exit to Proximity Caves 18386 | -4/Warlord | Entered Proximity Caves 18411 | -3/Proximity Caves | Lost 15 allies 18516 | -3/Proximity Caves | Spotted B-86 Titan 18550 | -3/Proximity Caves | Destroyed B-86 Titan 18973 | -3/Proximity Caves | Discovered exit to Research (range 9) 18985 | -3/Proximity Caves | Entered Research 18985 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18986 | -3/Research | Loaded intel: 92 trap records 19114 | -3/Research | Found Prototype Device 19114 | -3/Research | Identified Exp. Thermal Shield 19154 | -3/Research | Spotted B-86 Titan 19253 | -3/Research | Destroyed B-86 Titan 19275 | -3/Research | Found Hvy. Reflective Plating 19607 | -3/Research | System corruption reached 10% 19640 | -3/Research | Destroyed 8 combat bots 19642 | -3/Research | Lost 12 parts (1p4n4u3w) 19769 | -3/Research | Destroyed 9 combat bots 19876 | -3/Research | Spotted B-86 Titan 19945 | -3/Research | Found Exp. Thermal Shield 19949 | -3/Research | Build established: Scavenger-Mutant 19951 | -3/Research | Found Launcher Loader 19967 | -3/Research | Discovered new exit (range 5) 19971 | -3/Research | Identified exit to Armory 20245 | -3/Research | Discovered new exit (range 5) 20248 | -3/Research | Identified exit to Testing 20249 | -3/Research | Entered Testing 20364 | -3/Testing | Build established: Mutant 20373 | -3/Testing | Rewired PY-IRVXHLAB09 20452 | -3/Testing | Spotted PG-MIIWHZRBQD 20572 | -3/Testing | Found Prototype Device 20572 | -3/Testing | Identified Adv. EM Shield 20613 | -3/Testing | Found Prototype Protection 20613 | -3/Testing | Identified Centrium Heavy Armor Plating 20686 | -3/Testing | Scanned by Researcher 20804 | -3/Testing | Lost 3 parts (1n2u) 20838 | -3/Testing | Found Prototype Energy Cannon 20838 | -3/Testing | Identified Null Cannon 20885 | -3/Testing | Discovered new exit (range 10) 20896 | -3/Testing | Identified exit to Research 20897 | -3/Testing | Entered Research 20897 | -2/Research | Warlord forces began assault on 0b10 20897 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20922 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 20922 | -2/Research | Distinguished unit "Death Star" dispatched to help 21007 | -2/Research | Research machine network offline 21070 | -2/Research | Lost 3 allies 21245 | -2/Research | Borebot progress halted 21284 | -2/Research | Spotted Striker 21315 | -2/Research | Lost 5 allies 21335 | -2/Research | Discovered new exit (range 8) 21351 | -2/Research | Identified exit to Quarantine 21490 | -2/Research | Borebot progress halted 21504 | -2/Research | Discovered new exit (range 11) 21516 | -2/Research | Identified exit to Access 21572 | -2/Research | Discovered exit to Quarantine (range 9) 21614 | -2/Research | Borebot progress halted 21750 | -2/Research | Build established: Scavenger-Mutant 21918 | -2/Research | Found Gamma Bomb Array 22291 | -2/Research | Spotted Executioner 22328 | -2/Research | Lost 3 allies 22401 | -2/Research | Given Cave Seal Controls access code 22575 | -2/Research | Entered Access 22575 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22728 | -1/Access | Lost 4 allies 22803 | -1/Access | Destroyed 14 combat bots 22812 | -1/Access | Garrison activated, responded to threat 22913 | -1/Access | Build established: Scavenger-Tank 23062 | -1/Access | System corruption reached 10% 23091 | -1/Access | Lost 3 parts (1p1u1w) 23243 | -1/Access | Found Prototype Launcher 23243 | -1/Access | Identified Gui. Micro-nuke Launcher 23247 | -1/Access | Found Gui. Micro-nuke Launcher 23773 | -1/Access | Build established: Scavenger-Mutant 23813 | -1/Access | Destroyed 7 combat bots 23999 | -1/Access | Lost 4 parts (2n1u1w) 24021 | -1/Access | Released all parts (11) 24030 | -1/Access | Core integrity fell below 50% 24051 | -1/Access | Lost 4 parts (1p1n2u) 24100 | -1/Access | Core integrity fell below 20% 24113 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 24024_ Penetrated by Slug. 24027_ Q7H&RKP ,TDC T SJV M6V56G10NUI94 24032_ Slug penetrates Wall. 24034_ S-43 Plague destroyed. 24047_ 1G,BVN%VAUMEYW=9M|8NU65YC #QRY 24063_ System corrupted: Matter fused (-9). 24077_ Connecting with Garrison Access... Feedback: System corruption (+1%). 24077_ ALERT: Suspicious activity at Garrison Access A004. Dispatching Investigation squad. 24081_ G-73 Enforcer suffers critical hit (Burn). 24082_ System corrupted: Component data lost. 24088_ Acquired Impulse Thruster. 24099_ Wave Collapse Detector explodes. 24099_ G-73 Enforcer destroyed. 24101_ System corrupted: Component data lost. 24103_ The unstable cave ceiling collapses. 24105_ Drone sends a signal. 24110_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ??????????# = ## #?????????????????# ! | | ??????????# = ## #?????????????????# | | ??????????# =%[ ## #?????????????????# | | ??????????# ! ## #?????????????????# | | ??????????## ## #?????????????????# | | ???????????# ## #?????????????????# | | ???????????# ## #?????????????????# | | ???????????# ! ## #????????????????????? | | ???????????# ! ## #?????????????????????? | | ???????????# ## #?????????????????????? | | ???????????# ## #?????????????????????? | | ???????????############### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????#######+#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????# ### | | ???????????????????# s#?????????????????+ | | ???????????????????# sss#?????????????????# ### | | ???????????????????# #?????????????????????? | | ???????????????????# s #?????????????????????? | | ???????????????????# [![@ #?????????????????????? | | ???????????????????# [![ #?????????????????????? | | ???????????????????# [[gA #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# w #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????#####A###?????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 750 Resistance: KI 25 Resistance: TH 50 Resistance: EM 50 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 16 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Adv. Recalibrator | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Energy Well | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory | Authchip Repaired ---------- Cooling System | 30% | -8/Materials Studied --------- Spread Laser | -9/Materials | Hacked Arm. Medium Treads | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBorgTerminator Manual? 0 Play Time 02:57:53 Cumulative 175.0 hours Start 2026.05.12 @ 21:22:45 End 2026.05.13 @ 01:13:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e9fb0f0-471f-440d-9b2d-49e19a09bdb6