Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 22:31:17 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (700) 700 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4641 Bonus ------- Follower Combat Kills 211 Cogmind --------- Core Integrity 758/850 Matter 300/300 Energy 273/273 System Corruption 0% Temperature Cool (0) Movement Rolling (128) Location -6/Waste Parts ------- > --- POWER (1) -------- Fission-Deuterium Core > --- PROPULSION (6) --- Wheeled Compact-Titanium Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Rapid Thermic Ion Construct/G > --- INVENTORY (5) ---- Compact Battery (200) Improved Targeting Computer Recoil Stabilizer Hardlight Generator Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Wheeled Compact-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Rapid Thermic Ion Construct/G > --- INVENTORY -------- Compact Battery Improved Targeting Computer Recoil Stabilizer Hardlight Generator [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Flight Unit Flight Unit Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Constructs Ballistic Gun Autogun Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Slots Evolved 8 | . . 2 2 . . 4 . Power . | . . . . . . . . Propulsion 4 | . . 1 1 . . 2 . Utility 4 | . . 1 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 41 | 2 1 10 3 17 5 3 . Power 3 | . . 2 . 1 . . . Engine 3 | . . 2 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . . 5 . 7 2 . . Treads 9 | . . . . 7 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . 5 . . . . . Utility 16 | 1 1 1 2 5 3 3 . Device 2 | 1 . . . . 1 . . Storage 3 | . . . 1 1 1 . . Processor 8 | . 1 1 . 3 . 3 . Hackware 1 | . . . 1 . . . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 8 | 1 . 2 1 4 . . . Energy Gun 2 | 1 . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . 2 1 3 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 13 | . . 7 2 4 . . . Power 1 | . . 1 . . . . . Propulsion 5 | . . 2 2 1 . . . Utility 3 | . . 1 . 2 . . . Weapon 4 | . . 3 . 1 . . . Highest Loss Streak 8 | . . 5 7 8 . . . To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 2 2 . 7 9 6 4 Power . | 1 2 1 . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 . 5 7 6 4 Weapon 1 | . . . . 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 21 | . . . . 9 6 2 4 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 16 | . . . . 7 3 2 4 Weapon 3 | . . . . 2 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 78 | . 31 70 67 87 82 46 52 Engine 7 | . . 7 9 9 7 6 1 Treads 20 | . . . . 25 25 . . Leg 1 | . . . . . 2 6 2 Flight 1 | . . 20 20 . . . . Device 3 | . 14 8 . . 3 6 6 Storage 6 | . . . 9 6 9 3 . Processor 18 | . 3 19 18 25 14 15 25 Protection 2 | . . . . 1 4 . . Energy Gun 1 | . 14 3 . . . 4 6 Ballistic Gun 13 | . . 11 6 16 13 1 . Peak Build Rating 48 | 4 5 12 11 23 40 47 48 Average Rating 24 | 1 4 8 9 19 26 43 47 On Entrance 16 | . 4 5 7 10 20 40 47 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 3 3 6 6 23 38 28 10 Greatest Support 80 | 3 3 12 12 80 80 77 80 Greatest Overweight (x) 9 | . . 1 1 1 9 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 10 15 15 5 Average Capacity 10 | 5 5 5 5 8 12 9 5 Most Carried 13 | 2 3 5 1 10 13 9 4 Average Carried 8 | 1 2 2 . 7 9 6 4 Final Capacity 15 | 5 5 5 5 10 15 5 5 Final Carried 10 | 2 3 2 . 10 9 4 4 Scrap Engine Consumption 51 | . . . . . 42 8 1 Constructs Created 3 | . . . . . 3 . . Constructs Modified 14 | . . . . . 9 2 3 Class Distribution -------------------- 44% | Scavenger-Mutant 23% | Commander-Mutant 22% | Construct 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Matter Collected 1266 | 220 10 45 . 457 432 102 . Remotely . | . . . . . . . . Salvage Created 1706 | 68 . 45 . 724 746 123 . Parts 91 | 3 . 6 . 40 34 8 . Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 4 | . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Combat Hostiles Destroyed 19 | . . 3 . 10 3 3 . Guns 19 | . . 3 . 10 3 3 . Classes Destroyed 10 | 2 . 1 . 4 2 1 . Worker 2 | . . . . 1 . 1 . Builder 1 | . . . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . 2 . . . Recycler 12 | 1 . . . 3 8 . . Watcher 1 | . . . . . . 1 . Swarmer 10 | . . 3 . 3 1 3 . Grunt 2 | . . . . 2 . . . Sentry 6 | . . . . 5 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | 2 . 2 . 4 5 4 . Combat Bots Only 3 | . . 2 . 2 2 3 . Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Hostile Shots Fired 247 | . . 113 12 64 16 35 7 Missed 87 | . . 49 6 23 7 2 . Hits 160 | . . 64 6 41 9 33 7 Melee 11 | . . . . 4 . . 7 Projectile 149 | . . 64 6 37 9 33 . Critical Strikes 4 | . . . . . 1 . 3 Damage Taken 2463 | . . 685 87 690 161 511 329 Core 551 | . . 283 41 107 28 92 . Absorbed by Shields 4 | . . . . . 4 . . Regen/Repaired (Parts) 343 | . . . . . 55 30 258 Core Remaining (%) 74 | 100 100 29 . . 68 . . Volleys Fired 135 | 5 . 21 . 54 37 18 . Largest 2 | 1 . 2 . 2 2 1 . Hottest 78 | 40 . 40 . 78 48 24 . Shots Fired 208 | 5 . 31 . 97 57 18 . Gun 208 | 5 . 31 . 97 57 18 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 183 | . . 23 . 94 57 9 . Thermal 12 | . . . . 3 . 9 . Explosive . | . . . . . . . . Electromagnetic 13 | 5 . 8 . . . . . Robot Hit Streak 21 | 2 . 12 . 17 21 8 . Robot Miss Streak 8 | 1 . 7 . 8 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 159 | 3 . 17 . 79 46 14 . Core Hits 65 | 2 . 4 . 31 22 6 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 2 | . . 1 . 1 . . . Destroy 1 | . . . . 1 . . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2263 | 42 . 155 . 1096 747 223 . Guns 2252 | 42 . 155 . 1086 746 223 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 11 | . . . . 10 1 . . Kinetic 2004 | . . 109 . 1048 746 101 . Thermal 160 | . . . . 38 . 122 . Explosive . | . . . . . . . . Electromagnetic 88 | 42 . 46 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 5 6 . . Average Corruption 5 | . . . . 5 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . . . 62 . . Message Errors 20 | . . . . . 20 . . Matter Fused 8 | . . . . . 8 . . Heat Flow Errors 6 | . . . . . 6 . . Energy Discharges 5 | . . . . . 5 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 12 | . . . . . 12 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 4 | . . . . . 4 . . Alerts 2 | . . . . . 2 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 3 | . . . . 2 1 . . Targets Rammed 4 | . . . . 3 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 269 | 15 . 18 . 15 269 . . Average Temperature 46 | 12 . 9 . 5 62 . . Received Heat Transfer 420 | . . 183 36 180 21 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 333 | . . . . 74 . 259 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 135 | 10 6 50 5 135 41 87 14 Initial 50 | . 6 . 5 . 2 50 14 Average 15 | 2 1 17 2 35 4 59 1 Influence Increases 924 | 10 . 160 . 375 247 132 . Destroy 0b10 Robot/C 480 | . . 60 . 220 140 60 . Destroy 0b10 Robot/NC 95 | 10 . . . 30 45 10 . Destroy Leader 96 | . . 10 . 74 . 12 . Allied During Kill 18 | . . . . 2 16 . . Successful Hack 19 | . . . . 3 16 . . Disable Machine 15 | . . . . 15 . . . Destroy Structure 1 | . . . . 1 . . . Advance Influence 50 | . . . . . . 50 . Partial Spotted 30 | . . 30 . . . . . Lose Combat Pursuer 120 | . . 60 . 30 30 . . Influence Decreases 924 | . 10 145 15 368 251 93 42 Entered New Map 50 | . 4 . 10 . 5 3 28 Time Decay 695 | . 6 80 . 304 221 70 14 Lost Part 94 | . . 65 5 24 . . . Lost Ally 80 | . . . . 40 20 20 . Purge Threat 5 | . . . . . 5 . . Squads Dispatched 4 | . . 2 . 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 2 . . . . . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Distress Signals 9 | . . 4 . 3 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . . 31 1 21 9 4 6 Peak Tracking Total 22 | . . 22 1 9 4 4 6 Tactical Retreats 6 | . . 2 . 2 2 . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Machines Disabled 2 | . . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Machines Accessed 16 | . 1 1 . 3 10 1 . Terminals 9 | . . 1 . 3 5 . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 56 | . 1 1 . 8 45 1 . Successful 37 | . 1 . . 2 34 . . Failed 19 | . . 1 . 6 11 1 . Catastrophic 5 | . . . . 1 4 . . Database Lockouts . | . . . . . . . . Manual 6 | . . 1 . 1 4 . . Terminals 20 | . . 1 . 8 11 . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . . 8 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . . . . 2 31 . . Record 24 | . . . . . 24 . . Part Schematic 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Transport Status 1 | . . . . . 1 . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . Retrieve Components 4 | . 1 . . . 3 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 . 2 7 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . 2 . . . 12 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 8 | . . . . . 8 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Total Allies 11 | . . . . 2 8 . 1 Largest Group 7 | . . . . 2 7 2 2 Highest-Rated Group 110 | . . . . 62 110 25 40 Highest-Rated Ally 31 | . . . . 31 27 16 31 Total Orders 1 | . . . . . 1 . . AID 1 | . . . . . 1 . . Ally Attacks 48 | . . . . 13 28 . 7 Total Damage 834 | . . . . 171 558 . 105 Kills 10 | . . . . 1 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Active Infowar (turns) 291 | 7 84 200 . . . . . Terrain 291 | 7 84 200 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Turns Passed 3865 | 30 84 270 26 1019 2101 148 187 Spaces Moved 2198 | 31 150 239 46 372 1179 87 94 Core 251 | 31 150 65 . 1 4 . . Treads 1160 | . . . . 350 810 . . Legs 459 | . . . . . 365 87 7 Wheels 87 | . . . . . . . 87 Hover . | . . . . . . . . Flight 241 | . . 174 46 21 . . . Fastest Speed 34 | 50 50 34 34 40 106 128 128 Average Speed 126 | 50 50 38 49 154 149 128 128 Slowest Speed 500 | 50 50 120 120 240 500 128 128 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 4 . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 28 34 8 47 99 3 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Total 3119 | 39 157 382 48 733 1489 111 160 Wait 587 | . 6 113 . 249 153 . 66 Move 2184 | 30 149 230 45 371 1178 87 94 Hop 4 | . . 4 . . . . . Pick Up 35 | 2 1 4 . 20 8 . . Fast Attach 21 | 2 1 5 1 12 . . . Attach 13 | . . 5 2 1 2 3 . Detach . | . . . . . . . . Swap 7 | . . . . 4 3 . . Drop 41 | . . . . 19 19 3 . Fire 135 | 5 . 21 . 54 37 18 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . 3 1 . . Escape Stasis . | . . . . . . . . Rewire 88 | . . . . . 88 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 8) 84 | -10/Materials | Discovered new exit (range 16) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 365 | -9/Materials | Core integrity fell below 50% 382 | -9/Materials | Discovered new exit (range 10) 385 | -9/Materials | Entered another Materials area 385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 397 | -8/Materials | Discovered new exit (range 14) 411 | -8/Materials | Entered Storage 461 | -8/Storage | Lost 8 parts (1p5n2w) 751 | -8/Storage | Build established: Scavenger-Mutant 1099 | -8/Storage | Met a pair of Derelict thieves 1189 | -8/Storage | Identified exit to Recycling 1425 | -8/Storage | Used back door to open Recycling access 1430 | -8/Storage | Entered Recycling 2144 | -8/Recycling | Discovered new exit (range 15) 2197 | -8/Recycling | Build established: Commander-Mutant 2744 | -8/Recycling | Scanned before Scraplab entrance 2768 | -8/Recycling | Entered Scraplab 2790 | -8/Recycling | Angered Scraplab inhabitants 2809 | -8/Recycling | Found Prototype Device 2811 | -8/Recycling | Identified Scrap Engine 2833 | -8/Recycling | Lost 5 allies 3293 | -8/Recycling | Build established: Construct 3531 | -8/Recycling | Entered Factory 3531 | -6/Factory | Accompanied by 2 allies 3531 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3679 | -6/Factory | Sucked down chute 3679 | -6/Factory | Entered Waste 3680 | -6/Waste | Met a frightened Derelict 3724 | -6/Waste | 1 allies followed down the chute 3765 | -6/Waste | Spotted C-40 Crusher 3767 | -6/Waste | Spotted C-40 Crusher 3772 | -6/Waste | Spotted C-40 Crusher 3790 | -6/Waste | Spotted C-40 Crusher 3844 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3853 | -6/Waste | Spotted C-40 Crusher 3857 | -6/Waste | Spotted C-40 Crusher 3865 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3866 | -6/Waste | Self-destructed Last Messages --------------- 03766_ S6-1CW(g) Imp. Heat Sink crushed. 03766_ S6-1CW(g) Lgt. Angular Momentum Engine crushed. 03766_ S6-1CW(g) Imp. Heat Sink crushed. 03766_ S6-1CW(g) suffers critical hit (Destroy). 03769_ S6-1CW(g) Carbon-fiber Leg crushed. 03769_ S6-1CW(g) destroyed. 03772_ 46 Matter crushed. 03773_ Carbon-fiber Leg crushed. 03775_ Lgt. Angular Momentum Engine crushed. 03780_ C-40 Crusher sneak attacks. 03780_ Excavator 3a Lgt. Ion Engine crushed. 03780_ Excavator 3a Mining Laser crushed. 03780_ Excavator 3a Wheel crushed. 03780_ Excavator 3a suffers critical hit (Destroy). 03780_ Excavator 3a destroyed. 03783_ Wheel crushed. 03784_ 22 Matter crushed. 03844_ Adv. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# ! #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????###CC ###??????????????????? | | ???????????????????????# CC#????????????????????? | | ???????????????????????# CC#????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### CC#????????????????????? | | ?????????????????????# CC#????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# @CC#????????????????????? | | ?????????# #??#CCCC#????????????????????? | | ?????????# ####CC ########?????????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# #### ######## ??????????? | | ?????????# ! #??# #????????? ??????????? | | ?????????# | #??# #????????????????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????? !#????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmStormBiocell Manual? 0 Play Time 00:33:23 Cumulative 43.5 hours Start 2026.08.31 @ 21:58:24 End 2026.08.31 @ 22:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 37 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6360d5fa-b4be-49f9-bc4d-c4909ec3e7e1