Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 02:58:40 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (376) 1880 Value Destroyed (15028) 15028 Prototype IDs (105) 2100 Alien Tech Used (2) 400 Bonus (10263) 10263 TOTAL SCORE: 40171 Bonus ------- High Alert Combat Kills 426 Follower Combat Kills 1782 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -445 Cogmind --------- Core Integrity 1445/1600 Matter 300/300 Energy 780/800 System Corruption 0% Temperature Cool (18) Movement Treading (173) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY (14) ----- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Trap Scanner Improved Targeting Computer Improved Transmission Jammer Centrium Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced Component Analysis Suite Advanced Corruption Screen Improved Trap Extractor (0/6) > --- WEAPON (3) ------- Neutron Cannon Enhanced Nova Cannon Advanced KE Penetrator > --- INVENTORY (20) --- Armored Heavy Treads Improved Heavy Siege Treads Advanced Energy Well (500) Improved Matter Compressor (300) Improved Trap Extractor (0/6) Improved Trap Extractor (6/6 EM Surge) Trap Reconfigurator Advanced Field Recycling Unit (172) Hacking Drone Bay (1/1) Transdimensional Reconstructor Gamma Rifle Enhanced Quantum Rifle HERF Cannon Linear Accelerator Smartbomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Trap Scanner Improved Targeting Computer Improved Transmission Jammer Improved Weapon Shielding Centrium Medium Armor Plating Medium Reflective Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite Advanced Corruption Screen Hacking Drone Bay > --- WEAPON ----------- Neutron Cannon Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Armored Heavy Treads Improved Heavy Siege Treads Advanced Coolant Injector Advanced Energy Well Improved Matter Compressor Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Trap Reconfigurator Advanced Field Recycling Unit Transdimensional Reconstructor Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon Linear Accelerator Smartbomb Launcher CR-A16's Behemoth Slayer [Rating: 187] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon Welding Torch Impact Weapon Flail Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . 1 . . . . 1 2 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 8 10 1 15 . 2 3 14 21 21 6 3 9 2 19 8 . 4 12 6 9 4 3 8 1 2 2 1 4 12 10 Power 25 | 1 2 1 2 . . 1 . 1 3 . . . . 1 . . . 2 1 1 . 1 . . . . . 2 4 2 Engine 14 | 1 2 1 2 . . 1 . 1 2 . . . . 1 . . . . 1 1 . 1 . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 2 Propulsion 54 | 2 1 . 5 . 1 . 3 12 4 2 1 3 . 5 . . 2 1 . 2 1 2 . . . 1 . 1 1 4 Treads 52 | 2 1 . 5 . 1 . 3 12 4 2 1 3 . 4 . . 2 1 . 2 1 2 . . . . . 1 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 90 | 2 3 . 4 . 1 1 5 6 8 4 2 2 . 11 5 . 2 7 4 3 2 . 5 1 1 1 1 1 6 2 Device 41 | 1 . . 1 . . . 2 2 2 2 2 2 . 6 3 . . 5 1 . 2 . 4 . 1 . 1 1 2 1 Storage 6 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Processor 8 | . . . . . . . 1 1 1 . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 Hackware 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Protection 31 | . 2 . 1 . 1 1 . 3 4 2 . . . 4 2 . 2 1 2 3 . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 4 . 4 . . 1 6 2 6 . . 4 2 2 3 . . 2 1 3 1 . 3 . 1 . . . 1 2 Energy Gun 6 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Energy Cannon 12 | . 3 . 2 . . . 2 . 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 Ballistic Gun 15 | . . . . . . . 3 2 1 . . 2 . 1 2 . . 1 . 3 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Launcher 5 | . 1 . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 4 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 2 . 2 . . 2 . 1 1 . . 1 . 3 . . . . . 3 . . . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . System Corruption 47 | . . . . . . . . . . . . . . . . . . . . 40 . 7 . . . . . . . . Parts Lost 33 | . 2 . 1 . . 2 3 2 1 . . . 1 7 1 . 1 1 3 1 . . . . . . . 1 1 5 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . . 1 1 . . . . . 2 . . 1 . . . . . . . . . . . . . Utility 18 | . . . . . . 1 2 1 1 . . . 1 3 1 . . . 3 1 . . . . . . . 1 . 3 Weapon 7 | . 2 . 1 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 4 | . 2 . 1 . . 1 2 1 1 . . . 1 4 1 . 1 1 1 1 . . . . . . . 1 1 2 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 18 | 4 13 15 20 24 24 24 19 19 19 19 20 19 19 18 18 18 17 17 18 18 17 19 18 19 18 18 19 18 18 16 Power . | . 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . Propulsion 2 | 2 4 4 6 7 6 6 4 3 2 1 1 1 1 1 2 2 1 . 1 1 1 1 . 1 . 1 1 1 . 1 Utility 10 | . 3 4 4 6 6 6 4 5 8 10 12 12 13 13 12 11 11 12 12 13 12 14 13 14 14 14 14 13 11 8 Weapon 4 | . 4 6 7 9 9 9 8 8 6 5 5 4 3 2 2 3 3 2 3 3 3 3 3 3 3 2 3 3 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 . 4 . 1 . 3 4 7 1 1 3 2 2 . . . 1 1 . . . 2 . . 1 . . 2 7 Power 6 | . 1 . 1 . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 Utility 17 | . 2 . . . 1 . . . 4 . 1 1 1 2 . . . 1 . . . . . . . 1 . . 2 1 Weapon 17 | . 1 . 3 . . . 3 . 2 1 . 2 1 . . . . . . . . . 1 . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 99 100 100 99 99 99 99 100 100 98 100 97 92 93 89 91 87 87 82 83 79 80 80 66 80 78 83 84 Engine 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 10 10 10 10 10 10 8 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 . . . . . . 2 11 10 Treads 24 | . 27 28 33 33 33 33 36 35 30 30 30 30 30 24 12 12 14 22 22 20 16 16 14 15 15 14 15 13 12 11 Device 10 | . 2 . 10 11 11 11 11 . 7 7 7 7 7 14 11 6 11 13 9 11 14 16 15 13 12 11 14 14 19 23 Storage 6 | . 14 14 11 11 11 11 9 9 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 6 | . . . . . . . . 9 7 7 7 7 7 6 12 12 12 11 5 5 5 5 5 10 10 10 10 5 4 7 Hackware 2 | . . . . . . . 8 9 3 . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 7 4 Protection 11 | . 11 14 11 11 11 10 5 7 10 15 14 14 15 16 15 25 13 7 11 11 6 5 9 6 7 6 5 9 8 8 Energy Gun 1 | . 8 . . . . . . . . 6 6 6 . . . . . . . . . . . . 3 . 4 4 1 . Energy Cannon 4 | . 18 28 21 22 16 21 16 . . . . . . 3 . . . 2 2 . . . . . . . . . 2 2 Ballistic Gun 12 | . . . . . . . . 16 21 15 15 13 22 14 14 15 17 12 9 12 16 16 14 14 11 . 10 9 8 6 Peak Build Rating 187 | 7 11 12 22 22 25 25 36 42 51 48 48 58 59 76 81 72 83 102 103 134 134 130 151 148 148 149 149 164 180 187 Average Rating 74 | 5 9 11 17 22 23 24 31 32 42 45 47 51 56 66 72 70 80 90 98 109 123 126 147 146 147 124 148 156 174 179 On Entrance 76 | . 7 11 12 22 22 25 24 30 31 47 47 47 55 57 70 71 72 83 97 99 134 128 127 149 147 148 148 148 161 165 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 36 36 100 100 100 100 62 63 85 85 76 93 94 107 105 94 100 104 131 115 140 130 144 137 137 137 137 160 162 165 Greatest Support 240 | 40 40 40 66 66 69 69 91 87 84 84 84 106 106 114 56 28 108 148 148 190 190 190 240 240 240 240 240 240 230 225 Greatest Overweight (x) 3 | . . . 1 1 1 1 . . 1 1 . 1 . 3 3 3 3 . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . 2 3 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 22 25 25 25 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 8 15 15 25 24 25 25 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 13 14 20 24 24 24 19 19 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 20 19 19 19 19 19 19 Final Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 7 15 15 24 24 25 23 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 47% | Trapper-Tank 17% | Mutant 11% | Tank 8% | Trapper-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Trapper-Tank | -7/Zion Trapper-Tank | -6/Proximity Caves Trapper-Tank | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Tank | -5/Proximity Caves Trapper-Tank | -5/Factory Trapper-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Trapper-Tank | -5/Hub_04(d) Trapper-Tank | -4/Factory Trapper-Tank | -4/Upper Caves Trapper-Tank | -4/Upper Caves Trapper-Mutant | -4/Zhirov Trapper-Tank | -3/Proximity Caves Trapper-Tank | -3/Research Trapper-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14326 | 289 151 64 289 . 40 173 135 1261 1457 240 321 558 655 1424 617 . 380 889 675 226 818 231 739 738 330 385 216 180 453 392 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16892 | 42 851 390 846 . . 302 300 1689 1423 236 220 . 728 1337 235 . 169 1090 797 514 393 122 655 783 753 235 385 436 995 966 Parts 813 | 7 49 16 48 . . 20 14 89 89 14 11 . 28 45 7 . 15 53 32 20 23 9 26 23 16 4 21 25 56 53 Haulers Intercepted 25 | . 2 . 3 . . . 1 6 6 . . . . 3 . . . . . . . . 1 . . . . 1 1 1 Recyclers Shooed 16 | . 1 1 2 . . . . 1 . . . . . 3 . . . 3 1 . . . 1 . . . . 1 . 2 Parts Field Recycled 39 | . . . . . . . . . . . . . . . . . . . 20 . 19 . . . . . . . . . Retrieved Matter 648 | . . . . . . . . . . . . . . . . . . . 213 . 435 . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . 8 5 4 21 . 9 . 7 . . . . . . 10 9 3 10 . . . Prevented 41 | . . . . . . . . . . . 1 1 3 . 3 . 5 . . . . . . 9 17 . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 270 | . 19 3 17 . . 12 7 27 23 6 3 . 23 19 6 . 7 17 12 5 1 1 6 12 10 . 9 4 11 10 Melee 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Guns 127 | . 10 . . . . . 2 14 20 2 3 . 5 11 2 . . 13 8 . 1 1 6 6 4 . . 4 8 7 Cannons 36 | . 4 3 8 . . 4 5 1 . . . . . 7 . . . . 2 . . . . . . . . . 2 . AOE 76 | . 3 . 9 . . 7 . 9 2 4 . . 17 1 3 . 6 2 . . . . . 3 1 . 9 . . . Classes Destroyed 21 | 1 5 1 4 . . 2 . . 2 . 1 . 2 1 . . 1 . . . . . . . 1 . . . . . Worker 16 | . 1 . 2 . . 1 . . 2 . . . . 4 . . . 3 . . . 2 . . . . . 1 . . Builder 12 | . . . 1 . . 1 . . 2 . . . . 1 . . . 1 1 . . . . . . . . 2 1 2 Tunneler 6 | 2 . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . Hauler 25 | . 2 . 3 . . . 1 6 6 . . . . 3 . . . . . . . . 1 . . . . 1 1 1 Recycler 14 | . . 3 2 . . 1 . 5 . . . . . 1 . . . 1 . . . . 1 . . . . . . . Minesweeper 7 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . 2 1 . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 3 . . . . . . 1 . . . . . 1 . . . . . . 9 1 . . . . . . . . Drone 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Watcher 9 | . . . 1 . . . . 1 . . . . . 2 . . . . 1 2 . . 1 . . . . . 1 . Swarmer 58 | . 6 . 9 . . 5 3 7 . 4 . . 1 . . . 4 4 2 . . . . 4 . . 9 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 105 | . 13 3 3 . . 5 3 6 11 . 3 . 16 7 4 . . 8 3 . . . 4 5 5 . . 3 3 . Brawler 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 . . Duelist 5 | . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 35 | . . . 5 . . . 1 13 3 1 . . 1 3 . . . . 5 . 1 . . . 1 . . . 1 . Hunter 9 | . . . . . . 1 . 1 1 . . . 2 1 1 . . . . . . . . . . . . . . 2 Programmer 33 | . . . . . . . . . 6 1 . . 1 6 . . . 4 . . . 1 2 . 1 . . . 5 6 Behemoth 8 | . . . . . . . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . . 1 2 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Decomposer 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . Best Kill Streak 16 | 2 5 4 5 . . 6 4 6 3 4 1 . 16 6 4 . 5 8 2 5 3 3 3 5 6 . 5 3 4 3 Combat Bots Only 16 | . 4 2 4 . . 6 4 4 3 4 1 . 16 4 4 . 5 5 2 4 1 1 3 4 6 . 5 3 3 3 Max Kills in Single Turn 5 | 1 4 1 3 . . 3 1 3 3 4 1 . 5 3 3 . 3 3 1 1 2 1 1 2 1 . 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 . . 2 . 3 2 4 . . 5 1 3 . 3 1 . . . . . 1 1 . 2 . . . Melee 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1480 | . 50 7 37 . . 64 46 104 87 26 28 . 98 203 83 . 29 112 91 14 . 3 50 30 45 . 20 44 78 131 Missed 440 | . 15 2 12 . . 17 13 31 28 11 13 . 38 65 30 . 9 32 22 6 . 1 16 7 14 . 10 8 16 24 Hits 1040 | . 35 5 25 . . 47 33 73 59 15 15 . 60 138 53 . 20 80 69 8 . 2 34 23 31 . 10 36 62 107 Melee 18 | . . . . . . 4 . . . . . . . 8 . . . . . . . . . 2 . . . 2 2 . Projectile 1022 | . 35 5 25 . . 43 33 73 59 15 15 . 60 130 53 . 20 80 69 8 . 2 34 21 31 . 10 34 60 107 AOE 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Critical Strikes 57 | . 2 . 1 . . 4 2 5 1 . . . 3 6 . . . 6 4 2 . . 2 2 3 . . 2 5 7 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Damage Taken 18214 | . 387 65 463 . . 712 523 988 674 120 172 . 767 1858 924 . 420 1253 1640 105 . 30 998 590 735 . 223 751 1419 2397 Core 1042 | . 26 18 . . . 58 39 78 93 1 15 . 27 151 64 . 34 87 50 . . . 21 . 65 . . 40 20 155 Absorbed by Shields 787 | . . . . . . . . . 116 36 . . 228 184 . . . 87 34 102 . . . . . . . . . . Reduced by Siege Mode 288 | . . . . . . . . . . . . . . . . . . . 12 . . . . . 67 . . 52 42 115 Redirected to Shielding 310 | . . . . . . . . . . . 6 . 100 . . . . . 114 . . . . . . . . . 15 75 Ignored by Resistances 524 | . . . . . . . . . . . . . . 113 146 . . 109 . . . . . . . . . . 115 41 Regen/Repaired (Parts) 2452 | . 125 . 52 . . . . 124 189 . . . . 540 . . . 944 . . . . . . . . . . . 478 Core Remaining (%) 87 | 100 . 82 . . . 85 . 78 . . . . 80 . . . 70 . . . . 86 . . . . 92 96 98 90 Volleys Fired 785 | 5 55 10 35 . . 25 29 98 81 8 13 . 32 89 12 . 5 49 39 8 22 9 15 27 22 . 10 16 42 29 Largest 3 | 2 2 2 2 . . 2 2 2 3 3 3 . 3 3 2 . 1 3 3 3 3 3 3 3 3 . 3 3 3 3 Hottest 171 | 80 112 112 136 . . 136 136 133 75 70 70 . 90 140 48 . 45 138 171 83 105 105 105 105 164 . 164 164 160 160 Shots Fired 1753 | 8 92 19 60 . . 39 58 190 223 21 40 . 76 204 23 . 5 110 92 11 68 28 44 67 52 . 17 44 96 66 Gun 1356 | 8 60 . . . . . 10 177 213 20 40 . 66 163 22 . . 89 67 4 68 28 43 60 44 . 10 44 71 49 Cannon 327 | . 30 19 54 . . 28 48 9 10 . . . 4 39 . . . 18 25 . . . 1 . . . . . 25 17 Launcher 70 | . 2 . 6 . . 11 . 4 . 1 . . 6 2 1 . 5 3 . 7 . . . 7 8 . 7 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1199 | . . . . . . . 10 177 190 14 26 . 66 163 22 . . 89 81 4 68 28 43 60 32 . 6 28 54 38 Thermal 349 | 2 16 . 18 . . 28 48 9 33 6 14 . 4 39 . . . 18 11 . . . 1 . 12 . 4 16 42 28 Explosive 38 | . 2 . 6 . . 11 . 4 . 1 . . 6 2 1 . 5 . . . . . . . . . . . . . Electromagnetic 167 | 6 74 19 36 . . . . . . . . . . . . . . 3 . 7 . . . 7 8 . 7 . . . Robot Hit Streak 33 | 3 6 6 11 . . 7 13 33 16 22 12 . 10 11 9 . 7 17 29 7 7 7 9 15 13 . 13 24 19 19 Robot Miss Streak 8 | 1 3 2 3 . . 2 4 2 3 3 3 . 3 2 5 . 8 8 4 1 5 2 1 3 1 . 1 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . 1 . 1 Secondary Targets 14 | . 2 . . . . . . . 1 . . . . 1 . . . 3 1 . . . . 2 . . . 1 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 1 Shots Hit Robots 1145 | 6 53 14 36 . 4 24 33 157 126 15 27 3 57 119 20 1 4 65 62 6 35 11 32 41 38 6 9 33 67 41 Core Hits 675 | 2 22 7 30 . . 26 12 53 55 14 11 . 98 73 25 . 11 39 27 13 16 6 15 22 18 1 18 15 29 17 Critical Kills 24 | . . . . . . . . . . . . . . . . . . . 2 1 5 . 1 3 1 . . 3 5 3 Critical Parts Destroyed 39 | . . . . . . . . 2 1 . . . . . . . . 1 3 . 8 2 2 3 4 . 1 . 6 6 Critical Strikes 76 | . 2 . 1 . . . . 2 3 . . . 1 . . . . 2 7 1 14 2 3 7 6 1 1 3 11 9 Burn 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 67 | . . . . . . . . 1 1 . . . . . . . . 1 7 1 14 2 3 7 6 . 1 3 11 9 Corrupt 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Melee Attacks 74 | . . . . . 4 . 1 12 6 . . 4 5 1 14 1 2 8 2 . 1 . . . . 6 . . 1 6 Impact 20 | . . . . . . . 1 12 6 . . 1 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . 3 1 14 . 2 8 2 . . . . . . 3 . . 1 6 Sneak Attacks 17 | . . . . . 4 . . 2 . . . 3 2 . . 1 . 1 . . 1 . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38448 | 77 1334 350 1787 . . 1340 705 3827 3066 651 495 . 3371 3788 905 . 394 1946 1831 949 1109 541 1035 1422 1607 120 838 1013 2131 1816 Guns 21226 | 77 567 . . . . . 132 2642 2569 271 495 . 834 2291 266 . . 1380 1264 73 1109 472 990 904 801 . 187 949 1599 1354 Cannons 4684 | . 285 330 794 . . 400 567 193 . . . . . 922 . . . 42 482 . . . . . . . . . 489 180 Explosions 11098 | . 481 . 957 . . 900 . 618 455 372 . . 2470 484 477 . 394 400 . 876 . . . 518 806 . 651 . . 239 Melee 740 | . . . . . . . . 310 . . . . 67 . 162 . . 81 . . . . . . . 120 . . . . Ramming 700 | . 1 20 36 . . 40 6 64 42 8 . . . 91 . . . 43 85 . . 69 45 . . . . 64 43 43 Kinetic 18885 | . . . . . . . 132 2642 2279 190 304 . 834 2291 266 . . 1380 1559 73 1109 472 990 904 561 . 101 540 1274 984 Thermal 6525 | 22 370 . 413 . . 400 567 193 641 81 191 . . 1019 . . . 42 187 . . . . 133 240 . 253 409 814 550 Explosive 6650 | . 277 . 755 . . 900 . 618 . 372 . . 2470 387 477 . 394 . . . . . . . . . . . . . Electromagnetic 4948 | 55 686 330 583 . . . . . 104 . . . . . . . . 400 . 876 . . . 385 806 . 484 . . 239 Impact 310 | . . . . . . . . 310 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 430 | . . . . . . . . . . . . . 67 . 162 . . 81 . . . . . . . 120 . . . . Highest Corruption 41 | . 2 2 . . . . . 2 1 1 1 1 2 5 . . . 1 1 41 41 34 4 4 4 4 4 6 11 . Average Corruption 4 | . 2 2 . . . . . 2 1 1 1 1 1 3 . . . 1 1 12 30 27 3 4 4 4 4 5 6 . Corruption Purged 19 | . . . . . . . . . . . . . . 5 . . . . . . 14 . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 272 | . 1 8 . . . . . 6 16 14 15 . 21 5 . . . 7 10 7 41 27 11 22 16 5 16 9 15 . Message Errors 53 | . . 2 . . . . . . 5 5 4 . 6 . . . . 1 2 1 5 6 1 4 2 . 6 2 1 . Matter Fused 70 | . . 3 . . . . . . 4 3 4 . 2 4 . . . 3 3 4 11 6 2 6 6 . 3 2 4 . Heat Flow Errors 44 | . 1 1 . . . . . 2 2 2 4 . 4 . . . . . 1 . 7 7 5 1 1 2 1 2 1 . Energy Discharges 25 | . . . . . . . . 1 2 . . . 4 . . . . . 1 2 6 2 . . 3 1 . 1 2 . Parts Rejected 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . Data Loss (minor) 30 | . . . . . . . . 1 1 3 . . 2 . . . . 2 1 . 5 2 1 6 1 2 3 . . . Data Loss (major) 16 | . . . . . . . . 2 . 1 . . 1 . . . . . 1 . 2 1 1 3 1 . 2 1 . . Misfires 16 | . . 1 . . . . . . 2 . 2 . . 1 . . . 1 . . 3 1 1 . 2 . 1 . 1 . Alerts 9 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 5 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 643 | . 53 . 67 . . 8 1 117 36 22 . . . 13 . . 15 129 29 24 . . 1 7 . 69 1 . . 51 Projectiles 140 | . 25 . . . . 5 1 26 . . . . . 7 . . . 7 29 . . . . . . . . . . 40 Explosions 193 | . 28 . 67 . . . . . 36 15 . . . . . . 15 . . 24 . . . 7 . . 1 . . . Melee 310 | . . . . . . 3 . 91 . 7 . . . 6 . . . 122 . . . . 1 . . 69 . . . 11 Knockbacks 11 | . . . . . . . . 3 . . . . . 2 . . . 1 . . . . . . . . . 2 1 2 Impact 9 | . . . . . . . . 2 . . . . . 2 . . . 1 . . . . . . . . . 2 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 544 | . 6 . 164 . . 33 . . . . . . . 36 55 . 32 29 . . . . . 122 . . 4 . . 63 Shots 21 | . 1 . 5 . . 1 . . . . . . . 2 2 . 1 3 . . . . . 4 . . 1 . . 1 Rammed 62 | . 1 3 4 . . 2 1 10 6 1 . . . 10 . . . 2 9 . . 3 3 . . . . 4 2 1 Targets Rammed 71 | . 1 3 4 . . 3 1 11 7 1 . . . 12 . . . 3 10 . . 3 3 . . . . 5 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . . 1 . 1 1 . . . . 2 . . . 1 1 . . . . . . . . 1 . 1 Highest Temperature 308 | 54 308 228 197 . . 240 249 165 210 195 196 . 265 206 32 . . 20 276 . 252 251 240 99 196 251 70 223 256 60 Average Temperature 65 | 29 95 116 54 . . 93 72 28 50 53 49 . 83 74 15 . . 9 55 . 108 108 93 46 22 139 12 60 47 15 Received Heat Transfer 3606 | . 177 36 99 . . 126 198 360 124 8 84 . 142 447 204 . 33 331 638 . . 9 42 85 190 . . 147 81 45 Effects 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 3 . . 1 2 3 Total Turns 248 | . . . . . . . . . . . . . . . . . . . 54 . . . 8 . 49 . . 26 33 78 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . 30 . . . 8 . 20 . . 26 19 56 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . 2 . . . . . . 2 1 1 . . . 1 . . . 2 . 5 . 1 1 3 5 . . . . 1 Combat Hostiles 21 | . 2 . . . . . . 2 1 . . . . . . . . 2 . 5 . . . 3 5 . . . . 1 Parts Fried 41 | . 1 1 1 . . 1 . 1 3 1 . . . 1 . . . 3 1 6 . . 3 5 7 . 3 . 2 1 Impact Corruptions 12 | . . . . . . 1 . 4 . 2 . . . 1 . . . . . . . 1 1 . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 2 . 1 1 . . 1 . . . . . . . . . . . . . 2 . . . Heat Transferred 6775 | 50 633 . 620 . . 703 999 296 953 148 370 . . 101 . . . . . . . . . 100 296 . 211 518 370 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 5 . 4 . . . . . . . . . . 2 . . . . . . . . . 2 . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . 1 . 1 . . . . 1 2 . . . . 3 . . . 2 1 1 1 2 1 . . . . . . . Low Security (%) 71 | 100 20 100 95 100 . 100 100 91 83 . . . . 51 . . . 29 91 9 44 21 64 . . . . 100 100 100 Level 1 21 | . 79 . 4 . . . . 8 3 . . . . 27 . . . 41 8 90 55 64 35 . . . . . . . Level 2 5 | . . . . . . . . . 12 . . . . 5 . . . 28 . . . 14 . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1017 | 5 352 112 226 44 . 170 83 335 659 . . . . 1017 . . . 572 274 393 310 460 271 . . . . 90 161 165 Initial 450 | . . 97 . 44 . . 22 27 150 . . . . 77 . . . 450 36 142 133 19 213 . . . . . 15 85 Average 150 | 1 227 32 59 10 . 68 10 67 127 . . . . 285 . . . 306 65 285 204 253 189 . . . . 41 71 71 Influence Increases 13099 | 10 760 122 743 . . 380 250 980 1148 140 100 . 626 1677 140 . 160 1115 755 351 335 731 579 295 270 10 235 173 457 557 Destroy 0b10 Robot/C 6100 | . 380 80 340 . . 240 140 540 460 120 60 . 480 600 120 . 100 340 360 160 80 240 180 200 200 . 180 80 220 200 Destroy 0b10 Robot/NC 670 | 10 30 15 50 . . 15 5 65 65 . 10 . 10 120 . . 10 35 15 10 45 45 25 15 5 10 5 20 20 15 Destroy Leader 1282 | . 84 20 108 . . 40 32 194 154 20 . . 50 182 20 . 20 60 32 . . 54 44 20 20 . 20 12 54 42 Allied During Kill 966 | . . 7 . . . . . . 8 . . . 26 55 . . . . 139 170 125 339 97 . . . . . . . Trap Triggered on 0b10 920 | . . . 10 . . . . 20 100 . . . . 260 . . . 80 70 . . 10 100 . . . . 30 90 150 Successful Hack 447 | . 12 . 32 . . . 10 29 84 . . . . 175 . . . 18 14 7 . . . . . . . 14 34 18 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 720 | . 105 . 105 . . . 45 45 180 . . . . 60 . . . 30 45 . 45 15 15 . . . . . . 30 Destroy Structure 689 | . 44 . 68 . . 70 3 42 52 . . . . 150 . . . 42 20 4 40 28 58 . . . . 2 39 27 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 795 | . 75 . . . . 15 15 45 45 . 30 . 60 75 . . 30 60 60 . . . 60 60 45 . 30 15 . 75 Influence Decreases 12946 | 10 508 374 629 114 . 321 243 715 820 799 100 . 502 884 991 66 160 1040 575 273 612 351 873 392 280 45 235 146 341 547 Entered New Map 1960 | . . 155 . 70 . . 37 39 181 245 . . . 47 341 66 . . 39 113 200 37 223 53 9 35 . . 12 58 Time Decay 9277 | 10 488 199 469 44 . 308 176 568 543 554 100 . 412 557 640 . 160 580 484 150 392 254 470 339 231 10 235 146 319 439 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Lost Part 303 | . 20 . 10 . . 13 30 20 10 . . . 10 70 10 . . 10 30 10 . . . . . . . . 10 50 Lost Ally 542 | . . 20 . . . . . . 60 . . . 80 60 . . . . 22 . 20 60 180 . 40 . . . . . Purge Threat 714 | . . . 150 . . . . 88 26 . . . . 150 . . . 300 . . . . . . . . . . . . Squads Dispatched 72 | . 4 . 2 . . 1 1 4 14 . . . 1 17 . . . 5 1 . . 2 4 . 1 . . 6 3 6 Investigation 15 | . 1 . 1 . . . . . 5 . . . . 4 . . . 1 . . . . . . . . . 1 1 1 Extermination 23 | . . . . . . . . . 6 . . . . 6 . . . 2 . . . 1 2 . . . . . 2 4 Reinforcement 24 | . 3 . 1 . . 1 1 1 3 . . . . 2 . . . 2 1 . . 1 2 . . . . 5 . 1 Assault 7 | . . . . . . . . . . . . . 1 5 . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Construction Impeded 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 2 . 2 . . . 2 3 1 . . . . . . . 1 . . 1 . . . . . . . 3 . 4 Communications Jammed 44 | . . . . . . . . . . . . . . 4 . . . 1 7 . . 14 1 . . . . 1 7 9 Distress Signals 44 | . . . . . . . . . . . . . . 4 . . . 1 7 . . 14 1 . . . . 1 7 9 Times Spotted 476 | . 42 4 26 . . 14 15 33 32 6 5 . 33 47 7 . 13 32 26 9 10 18 19 15 14 . 10 12 15 19 Peak Tracking Total 11 | . 6 2 4 . . 5 5 5 4 4 3 . 11 6 4 . 5 6 6 5 1 3 7 4 7 . 5 4 3 5 Tactical Retreats 36 | . 4 . . . . 1 1 3 2 . 1 . 2 3 . . 1 2 3 . . . 3 4 1 . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . 1 . . . . . . 2 . . . . . 1 . . . 1 1 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . 25 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 112 | . . . 1 . . . . 2 10 . 2 . 4 26 6 . 2 8 7 . . 1 10 4 2 . . 3 9 15 Traps Reconfigurated 154 | . . . . . . . . 9 34 . . . . 52 . . . 29 6 . . 6 3 . . . . 3 6 6 Traps Extracted 65 | . . . . . . . . . . 2 4 . . 34 3 . 1 12 4 . . 4 . . . . . . . 1 Installed 105 | . . . . . . . . . . . 2 . 4 31 9 . 3 10 11 . . 1 8 4 2 . . . 4 16 Triggered 110 | . . . 1 . . . . 2 10 . 2 . 4 26 6 . 2 8 7 . . 1 10 2 2 . . 3 9 15 Fabricated Traps 30 | . . . . . . . . . . . . 3 . . 3 . . . . . 11 . 7 5 . . . . 1 . Most Traps Carried 26 | . . . . . . . . . . 2 19 18 18 21 21 18 18 19 18 11 22 24 24 24 26 24 24 24 24 21 Objects Rigged 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 49 | . 7 . 7 . . . 3 3 12 . . . . 4 . . . 2 3 . 3 1 1 . 1 . . . . 2 Max in Single Turn 5 | . 2 . 2 . . . 1 1 5 . . . . 1 . . . 1 1 . 1 1 1 . 1 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 94 | . 7 . 7 . 2 . 3 12 17 2 1 . . 14 1 3 . 7 5 1 . 1 2 . 1 4 . 1 2 1 Terminals 46 | . 5 . 4 . . . 3 7 8 . . . . 6 . . . 3 3 1 . 1 2 . . . . 1 2 . Fabricators 10 | . . . . . . . . . 5 . . . . 4 . . . 1 . . . . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . . 2 2 . . . . 2 . . . 1 . . . . . . . . . . . 1 Recycling Units 10 | . 1 . 1 . . . . 2 1 . . . . 1 . . . 2 2 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 291 | . 23 . 24 . 2 . 10 30 50 2 1 . . 44 1 26 . 17 11 2 . 1 7 . 1 17 . 3 15 4 Successful 180 | . 10 . 13 . 2 . 4 21 21 2 1 . . 29 1 26 . 11 8 1 . . 1 . 1 17 . 1 8 2 Failed 111 | . 13 . 11 . . . 6 9 29 . . . . 15 . . . 6 3 1 . 1 6 . . . . 2 7 2 Catastrophic 18 | . 3 . . . . . . . 4 . . . . 4 . . . 3 1 . . 1 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 13 . 15 . 1 . 10 10 26 . . 1 . 24 . . . 5 7 1 . 1 . . . . . 1 12 1 Terminals 139 | . 14 . 15 . . . 10 20 23 . . . . 16 . . . 7 6 2 . 1 7 . . . . 3 15 . Fabricators 29 | . . . . . . . . . 13 . . . . 14 . . . 2 . . . . . . . . . . . . Repair Stations 38 | . 7 . 2 . . . . 5 5 . . . . 10 . . . 5 . . . . . . . . . . . 4 Recycling Units 23 | . 2 . 2 . . . . 4 4 . . . . 3 . . . 3 5 . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 5 . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 102 | . 4 . 6 . 2 . 1 11 6 2 1 . . 7 1 26 . 4 4 1 . . 1 . 1 17 . . 7 . Record 13 | . . . . . 1 . . . . 1 . . . . . 6 . . . . . . . . . 5 . . . . Part Schematic 17 | . . . 1 . . . . 1 1 . . . . . . 10 . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 4 . . 1 . Prototype ID Bank 14 | . . . 3 . . . . 1 . . . . . 2 . 3 . 1 . . . . . . . 4 . . . . Open Door 8 | . . . . . . . . 2 . 1 1 . . . 1 . . . 1 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . 1 . . . . 1 1 . . . . 1 . . . 2 . . . . . . . . . . . . Locate Traps 8 | . 1 . . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . 6 . 2 . . . . 4 3 . . . . 5 . . . 4 . . . . . . . . . . . 2 Scan Component 14 | . 3 . 1 . . . . 2 2 . . . . 3 . . . 2 . . . . . . . . . . . 1 Repair 12 | . 3 . 1 . . . . 2 1 . . . . 2 . . . 2 . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . . 2 1 . . . . 3 . . . 1 1 . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 2 1 . . . . . . . . 1 1 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . . . 3 . . . 3 3 7 . . . . 10 . . . 2 3 . . . . . . . . 1 1 . Terminals 15 | . . . 1 . . . 3 1 3 . . . . 3 . . . . 2 . . . . . . . . 1 1 . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Botnet 7 | . . . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Liberate 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . Reject 5 | . . . 1 . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . 6 . . . 3 10 15 . . . . 11 . . . 6 2 . . 1 2 . . . . 1 2 1 Full Trace Events 11 | . 2 . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 4 . . . 7 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 5 . . . . 1 1 . . 13 . . . 10 . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . 3 . 1 . . . . 2 1 . . . . 2 . . . 2 . . . . . . . . . . . 1 Time 542 | . 78 . 26 . . . . 146 26 . . . . 85 . . . 145 . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 191 | . . . . . . . . . . . . . . 191 . . . . . . . . . . . . . . . . Retrieved Matter 350 | . . . . . . . . . . . . . . 350 . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . . . . 17 4 . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 4 . . . . . . 3 . . . 1 . . . . 1 . . . . 3 . . . . Non-combat 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 8 | . . . . . 1 . . . . . . 3 . . . 1 . . . . . . . . . 3 . . . . Robot Hacks Applied 12 | . . . . . 4 . . . . . . 3 . . . 1 . . . . 1 . . . . 3 . . . . parse_system 11 | . . . . . 4 . . . . . . 3 . . . 1 . . . . . . . . . 3 . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 3 . . . . . 8 . . . . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Total Allies 40 | . . 2 . . . . . . 6 . . 2 3 3 . . . . 17 5 . . . . 2 . . . . . Largest Group 16 | . . 2 1 . . . . . 3 . . 2 2 2 . . . . 12 16 15 13 9 . 2 . . . . . Highest-Rated Group 926 | . . 43 12 . . . . . 63 . . 192 192 67 . . . . 471 926 906 702 595 . 97 . . . . . Highest-Rated Ally 159 | . . 31 12 . . . . . 21 . . 96 96 67 . . . . 159 159 159 96 96 . 49 . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . 1 . . . . 1 STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 332 | . . 5 . . . . . . 18 . . . 25 37 . . . . 73 20 32 60 60 . 2 . . . . . Total Damage 10843 | . . 105 . . . . . . 351 . . . 992 3209 . . . . 1497 498 766 1436 1924 . 65 . . . . . Kills 64 | . . 1 . . . . . . 3 . . . 2 23 . . . . 7 3 3 17 5 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 21476 | 28 218 . . . . . . 252 2258 1646 1732 1587 . 1759 1591 . 1149 1224 1022 315 687 481 973 502 488 114 742 424 911 1373 Sensors 4711 | . . . . . . . . . . . . . . . 1591 . 1149 125 . . . . . 502 488 114 742 . . . Structural 119 | . . . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . . Traps 9313 | . . . . . . . . . 2258 1646 1732 1587 . 432 . . . 1 77 . . . 2 . . . . . 206 1372 Seismic 246 | 28 218 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 133 | . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . . . Jamming 8874 | . . . . . . . . . . . . . . 1756 . . . 1099 945 315 687 481 973 . . . . 424 911 1283 Robot Analysis Total 12 | . 3 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 4 . . 1 . Derelict Logs Recovered 19 | . . 1 . . . . . . . 2 3 2 3 . 2 . 1 . . . . . . 2 3 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 38941 | 141 1543 701 1396 227 882 723 746 2104 3378 1737 1732 1822 1925 3518 2285 128 1382 1796 2032 315 926 553 1183 901 978 295 873 435 911 1373 Spaces Moved 19036 | 68 730 393 526 90 361 254 343 790 1569 1050 1043 1085 1119 1756 1142 86 823 859 907 154 378 261 543 468 513 164 499 194 345 523 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16962 | 66 730 393 526 90 361 254 343 790 1569 1050 1043 1085 1119 1542 2 . 191 859 907 154 378 261 543 468 513 164 499 194 345 523 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2072 | . . . . . . . . . . . . . . 214 1140 86 632 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 152 148 152 152 152 152 156 130 130 145 130 162 162 160 160 160 160 160 160 160 160 160 160 160 Average Speed 160 | 156 160 160 212 240 240 240 155 153 154 156 152 152 156 154 134 145 148 162 162 161 160 160 160 160 160 160 160 160 160 169 Slowest Speed 260 | 160 160 160 240 240 240 240 156 156 232 232 152 237 156 246 260 145 249 162 162 162 160 160 160 160 160 160 160 160 160 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 89 89 44 23 69 55 20 93 38 98 87 84 98 34 73 75 69 23 80 66 96 27 14 59 81 60 61 5 9 6 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 12 | . . 2 . . 1 . . . . . 2 1 1 . 1 1 . . . . . . . . . 3 . . . . Known Exits Taken 15 | . . . . . . . 1 . 1 . . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . 1 1 1 . . . . . . . . . Scrap Searched 27 | . . 2 . . . . . . . 4 2 3 2 . 6 . 2 . . . . . . 2 2 . 2 . . . Spaces Dug 139 | . 4 . 29 . . 12 1 4 4 . . . 16 9 5 . 1 19 1 . . 1 1 2 . . 14 . 13 3 Terrain Destroyed 884 | . 43 . 70 . . 103 2 39 62 18 . . 102 58 42 . 130 21 20 . 22 9 21 41 15 . 36 2 15 13 Melee 18 | . . . . . . . 1 3 2 . . . . 1 5 . 1 5 . . . . . . . . . . . . Projectile 187 | . . . . . . 1 1 1 6 . . . 4 12 1 . . 16 20 . 21 9 21 29 15 . 4 1 15 10 AOE 677 | . 43 . 70 . . 102 . 35 54 18 . . 98 45 36 . 129 . . . . . . 12 . . 32 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Total 25954 | 91 1012 448 740 102 375 322 501 1530 2414 1131 1165 1249 1235 2394 1844 88 961 1147 1378 208 650 371 821 560 627 195 557 282 619 937 Wait 4672 | 2 179 36 90 13 . 32 92 518 628 54 90 115 34 397 616 . 99 145 288 23 225 83 201 49 57 . 38 55 184 329 Move 19006 | 67 729 392 525 89 360 253 342 789 1568 1049 1042 1084 1118 1755 1141 85 822 858 906 153 377 260 542 467 512 163 498 194 344 522 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 8 17 3 21 . 4 . 7 19 37 2 1 6 5 14 4 . 2 8 6 2 4 1 7 . 3 2 1 2 8 3 Fast Attach 124 | 6 5 . 2 . . 2 4 5 12 2 1 8 1 7 4 . 3 7 3 7 5 3 10 . 3 7 2 3 5 7 Attach 68 | 1 . . 4 . . 2 4 4 3 . . 2 1 10 6 . 2 5 2 . 1 1 4 . . 4 . 3 5 4 Detach 39 | . 1 . 2 . . . 2 1 2 . . 3 . 6 3 . 2 3 . . . . 4 . 1 5 . 2 1 1 Swap 436 | 2 12 1 18 . 4 5 7 39 41 11 14 11 20 62 25 2 15 41 23 6 6 7 12 13 8 1 5 1 12 12 Drop 235 | . 13 3 14 . 3 . 12 23 29 4 2 16 4 10 10 . 6 10 6 9 9 3 15 . 5 7 3 2 11 6 Fire 785 | 5 55 10 35 . . 25 29 98 81 8 13 . 32 89 12 . 5 49 39 8 22 9 15 27 22 . 10 16 42 29 Melee 74 | . . . . . 4 . 1 12 6 . . 4 5 1 14 1 2 8 2 . 1 . . . . 6 . . 1 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 70 | . 1 3 4 . . 3 1 11 7 1 . . . 12 . . . 3 10 . . 3 3 . . . . 4 2 2 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rewire 106 | . . . . . . . . . . . . . 11 . . . . . 81 . . . . . 14 . . . . . Trap 141 | . . . 25 . . . . 11 . . 2 . 4 31 9 . 3 10 11 . . 1 8 4 2 . . . 4 16 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 917 | -10/Materials | Discovered new exit (range 12) 1102 | -10/Materials | Discovered new exit (range 16) 1354 | -10/Materials | Discovered new exit (range 8) 1400 | -10/Materials | Repaired Lgt. Armor Plating 1428 | -10/Materials | Repaired Lgt. Treads 1454 | -10/Materials | Repaired Lgt. Treads 1637 | -10/Materials | Discovered new exit (range 15) 1685 | -10/Materials | Entered Mines 1714 | -10/Mines | Discovered new exit (range 4) 1718 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1733 | -10/Mines | Discovered new exit (range 3) 2122 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2124 | -10/Mines | Discovered new exit (range 6) 2125 | -10/Mines | Found Prototype Device 2141 | -10/Mines | Learned location of Zion (-7) 2148 | -10/Mines | Learned location of Storage (-8) 2386 | -10/Mines | Entered Materials 2386 | -9/Materials | Accompanied by 1 ally 2386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2440 | -9/Materials | Repaired Lgt. Treads 2679 | -9/Materials | Discovered new exit (range 13) 3286 | -9/Materials | Discovered new exit (range 7) 3384 | -9/Materials | Discovered new exit (range 15) 3435 | -9/Materials | Identified Exp. Sensor Array 3782 | -9/Materials | Entered Mines 3785 | -9/Mines | Met a Derelict bent on vengeance 3836 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3986 | -9/Mines | Discovered new exit (range 5) 4009 | -9/Mines | Entered Exiles 4075 | -9/Exiles | Met 8R-AWN 4116 | -9/Exiles | Met EX-HEX 4207 | -9/Exiles | Met EX-DEC 4475 | -9/Exiles | Met EX-BIN 4514 | -9/Exiles | Aligned with FarCom system 4516 | -9/Exiles | Given EX-Vault access code 4574 | -9/Exiles | Opened EX-Vault 4586 | -9/Exiles | Found Trap Reconfigurator 4633 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4872 | -9/Exiles | Discovered new exit (range 10) 4891 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4891 | -9/Exiles | Entered Mines 5074 | -8/Mines | Discovered new exit (range 6) 5614 | -8/Mines | Entered Materials 5614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5784 | -8/Materials | Identified exit to Storage 6360 | -8/Materials | Entered Storage 6954 | -8/Storage | Build established: Scavenger-Mutant 7019 | -8/Storage | Discovered new exit (range 15) 7578 | -8/Storage | Garrison activated, responded to threat 7638 | -8/Storage | Repaired Exp. Sensor Array? 8246 | -8/Storage | Discovered new exit (range 16) 8390 | -8/Storage | Repaired Adv. Treads 8464 | -8/Storage | Entered Factory 8464 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8766 | -7/Factory | Build established: Scavenger-Skirmisher 9727 | -7/Factory | Identified exit to Lower Caves 9867 | -7/Factory | Fabricated Cld. Pulse Rifle (x1) 10416 | -7/Factory | Repaired Hcp. Storage Unit 10597 | -7/Factory | Build established: Tank 11044 | -7/Factory | Discovered new exit (range 16) 11197 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 11691 | -7/Factory | P-70 Sage assimilated allied G-47 Trooper 11753 | -7/Factory | Found Prototype Launcher 11753 | -7/Factory | Identified Rocket Array 11842 | -7/Factory | Entered Lower Caves 11893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12572 | -7/Lower Caves | Entered a destroyed Warlord outpost 12684 | -7/Lower Caves | Learned 8 Factory zone layouts 13110 | -7/Lower Caves | Discovered new exit (range 8) 13235 | -7/Lower Caves | Learned Factory stockpile data 13579 | -7/Lower Caves | Entered another Lower Caves area 13975 | -7/Lower Caves | Learned Factory trap positions 14473 | -7/Lower Caves | Entered a destroyed Warlord outpost 14845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15173 | -7/Lower Caves | Discovered new exit (range 11) 15203 | -7/Lower Caves | Build established: Trapper-Tank 15311 | -7/Lower Caves | Entered Zion 15375 | -7/Zion | System corruption cleaned by Quarantine Array 15465 | -7/Zion | Found CR-A16's Pointy Stick 15491 | -7/Zion | Discovered new exit (range 10) 15696 | -7/Zion | Learned location of Armory (-4) 15804 | -7/Zion | Learned Factory emergency access door positions 15829 | -7/Zion | Found Prototype Device 15829 | -7/Zion | Identified Bomb Factory No. 2 16049 | -7/Zion | Given the Hacking Drone Bay 16053 | -7/Zion | Found Prototype Device 16053 | -7/Zion | Identified Hacking Drone Bay 16318 | -7/Zion | Rebuked by Imprinter 16526 | -7/Zion | Given A8's code to call for help 16655 | -7/Zion | Learned Factory trap positions 16851 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16868 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17133 | -7/Zion | Entered Proximity Caves 17133 | -6/Proximity Caves | Accompanied by 2 allies 17137 | -6/Proximity Caves | Spotted B-75 Beast 17162 | -6/Proximity Caves | Destroyed B-75 Beast 17841 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17907 | -6/Proximity Caves | Destroyed 16 combat bots 17929 | -6/Proximity Caves | Discovered new exit (range 15) 18022 | -6/Proximity Caves | Learned Factory terminal intel 18040 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18659 | -6/Proximity Caves | Learned Factory stockpile data 19058 | -6/Proximity Caves | Entered Factory 19058 | -6/Factory | Evolved 2 slots: Utility x2 19059 | -6/Factory | Identified exit to Factory 19060 | -6/Factory | Loaded intel: 121 trap records 19063 | -6/Factory | Loaded intel: 26 terminal locations 19372 | -6/Factory | Discovered new exit (range 4) 19450 | -6/Factory | Spotted B-75 Beast 19465 | -6/Factory | Discovered new exit (range 9) 19914 | -6/Factory | Identified exit to Lower Caves 20953 | -6/Factory | Repaired Spk. Medium Treads? 21858 | -6/Factory | First assault squad dispatched 21918 | -6/Factory | Fabricated D-83 Annihilator? 21954 | -6/Factory | Lost 4 parts (3u1w) 22072 | -6/Factory | Lost 3 parts (2n1w) 22210 | -6/Factory | Build established: Trapper-Mutant 22260 | -6/Factory | Repaired Broken Imp. Medium Treads 22576 | -6/Factory | Entered Lower Caves 22647 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22707 | -6/Lower Caves | Spotted B-75 Beast 22793 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 22796 | -6/Lower Caves | Destroyed B-75 Beast 23684 | -6/Lower Caves | Learned Factory trap positions 24256 | -6/Lower Caves | Found Alien Artifact 24256 | -6/Lower Caves | Identified Core Expander 24256 | -6/Lower Caves | Installed Core Expander, added new Utility slot 24364 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 24506 | -6/Lower Caves | Identified exit to Data Miner 24597 | -6/Lower Caves | Build established: Trapper-Tank 24861 | -6/Lower Caves | Entered Data Miner 24861 | -6/Data Miner | Discovered new exit (range 6) 24889 | -6/Data Miner | Met Data Miner 24914 | -6/Data Miner | Learned location of Section 7 (-2) 24914 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24934 | -6/Data Miner | Received God Mode back door access code from Data Miner 24987 | -6/Data Miner | Identified exit to Proximity Caves 24989 | -6/Data Miner | Entered Proximity Caves 25054 | -5/Proximity Caves | Spotter reported a threat 25054 | -5/Proximity Caves | Spotter reported a threat 25107 | -5/Proximity Caves | Spotter reported a threat 25447 | -5/Proximity Caves | Learned Factory garrison access intel 26048 | -5/Proximity Caves | Spotted B-75 Beast 26079 | -5/Proximity Caves | Destroyed B-75 Beast 26126 | -5/Proximity Caves | Discovered exit to Factory (range 7) 26371 | -5/Proximity Caves | Entered Factory 26371 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26372 | -5/Factory | Loaded intel: 122 trap records 26374 | -5/Factory | Loaded intel: 4 garrison access locations 26971 | -5/Factory | Search patrols dispatched 27368 | -5/Factory | Discovered new exit (range 5) 27374 | -5/Factory | Identified exit to Factory 27397 | -5/Factory | Identified exit to Upper Caves 27397 | -5/Factory | Identified exit to Extension 27748 | -5/Factory | Repaired Lyr. Heavy Armor Plating 27857 | -5/Factory | Repaired Neutron Cannon? 28014 | -5/Factory | Incoming investigation squad redirected 28167 | -5/Factory | Entered Extension 28500 | -5/Extension | Rescued a captive Derelict 28898 | -5/Extension | Rescued a captive Derelict 28900 | -5/Extension | Rescued a captive Derelict 29062 | -5/Extension | Rescued a captive Derelict 29092 | -5/Extension | Rescued a captive Derelict 29093 | -5/Extension | Rescued a captive Derelict 29420 | -5/Extension | Spotted B-75 Beast 29430 | -5/Extension | Spotted B-75 Beast 29439 | -5/Extension | Destroyed B-75 Beast 29450 | -5/Extension | Discovered exit to Factory (range 5) 29453 | -5/Extension | Destroyed B-75 Beast 30019 | -5/Extension | Rescued a captive Derelict 30020 | -5/Extension | Rescued a captive Derelict 30053 | -5/Extension | Rescued A7 30136 | -5/Extension | Discovered exit to Factory (range 10) 30137 | -5/Extension | Discovered new exit (range 6) 30199 | -5/Extension | Entered Cetus 30199 | -5/Cetus | Accompanied by 12 allies (A7) 30204 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 30224 | -5/Cetus | Spotted Cetus Guard 30224 | -5/Cetus | Spotted Cetus Guard 30225 | -5/Cetus | Spotted Cetus Guard 30226 | -5/Cetus | Spotted Cetus Guard 30227 | -5/Cetus | Allies destroyed Cetus Guard 30230 | -5/Cetus | Destroyed Cetus Guard 30230 | -5/Cetus | Allies destroyed Cetus Guard 30320 | -5/Cetus | Started Cetus Manufacturing Module 30331 | -5/Cetus | Escorted A7 to Cetus Mainframe 30345 | -5/Cetus | Manufactured an Enhanced Grunt 30357 | -5/Cetus | Discovered new exit (range 15) 30370 | -5/Cetus | Manufactured an Enhanced Grunt 30386 | -5/Cetus | Spotted Cetus Guard 30386 | -5/Cetus | Spotted Cetus Guard 30389 | -5/Cetus | Spotted Cetus Guard 30390 | -5/Cetus | Destroyed Cetus Guard 30391 | -5/Cetus | Spotted Cetus Guard 30393 | -5/Cetus | Destroyed Cetus Guard 30395 | -5/Cetus | Manufactured an Enhanced Grunt 30395 | -5/Cetus | Destroyed Cetus Guard 30398 | -5/Cetus | Destroyed Cetus Guard 30408 | -5/Cetus | Discovered exit to Factory (range 16) 30419 | -5/Cetus | Met Revision 17 30420 | -5/Cetus | Manufactured an Enhanced Grunt 30421 | -5/Cetus | System corruption reached 10% 30430 | -5/Cetus | System corruption reached 30% 30445 | -5/Cetus | Manufactured an Enhanced Grunt 30514 | -5/Cetus | Entered Archives 30514 | -5/Archives | Accompanied by 15 allies (A7) 30519 | -5/Archives | Received a hacking code to weaken MAIN.C 30657 | -5/Archives | Build established: Commander-Tank 30702 | -5/Archives | Discovered exit to Factory (range 13) 30741 | -5/Archives | Discovered new exit (range 15) 30767 | -5/Archives | Discovered new exit (range 16) 31431 | -5/Archives | Build established: Trapper-Tank 31440 | -5/Archives | Entered Hub_04(d) 31440 | -5/Hub_04(d) | Accompanied by 13 allies 31440 | -5/Hub_04(d) | Spotted B-75 Beast 31444 | -5/Hub_04(d) | Allies destroyed B-75 Beast 31864 | -5/Hub_04(d) | Network Hub disabled 31940 | -5/Hub_04(d) | Discovered exit to Factory (range 2) 31993 | -5/Hub_04(d) | Entered Factory 31993 | -4/Factory | Accompanied by 9 allies 31993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31994 | -4/Factory | Loaded intel: 105 trap records 32096 | -4/Factory | Lost 7 allies 32754 | -4/Factory | Identified exit to Upper Caves 32754 | -4/Factory | Identified exit to Armory 33176 | -4/Factory | Entered Upper Caves 33298 | -4/Upper Caves | Learned Research terminal intel 33570 | -4/Upper Caves | Encountered a Warlord checkpoint 33846 | -4/Upper Caves | Ambushed by wild Derelicts 33972 | -4/Upper Caves | Discovered new exit (range 6) 33989 | -4/Upper Caves | Learned location of 1 exit from Research 34075 | -4/Upper Caves | Identified exit to Upper Caves 34077 | -4/Upper Caves | Entered another Upper Caves area 34148 | -4/Upper Caves | Identified exit to Research 34500 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34902 | -4/Upper Caves | Learned 4 Research zone layouts 34907 | -4/Upper Caves | Learned Research emergency access door positions 35023 | -4/Upper Caves | Discovered new exit (range 10) 35052 | -4/Upper Caves | Identified exit to Zhirov 35055 | -4/Upper Caves | Entered Zhirov 35055 | -4/Zhirov | Discovered new exit (range 3) 35087 | -4/Zhirov | Met Zhirov 35136 | -4/Zhirov | Learned location of Quarantine (-3) 35136 | -4/Zhirov | Learned location of Testing (-2) 35136 | -4/Zhirov | Learned location of Command (-1) 35145 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35171 | -4/Zhirov | Found Alien Artifact 35171 | -4/Zhirov | Identified Integrated Reactor 35171 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 35274 | -4/Zhirov | Found Alien Artifact 35346 | -4/Zhirov | Identified exit to Proximity Caves 35350 | -4/Zhirov | Entered Proximity Caves 36028 | -3/Proximity Caves | Discovered exit to Research (range 5) 36223 | -3/Proximity Caves | Entered Research 36223 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36224 | -3/Research | Identified exit to Quarantine 36225 | -3/Research | Identified exit to Research 36227 | -3/Research | Loaded intel: 25 terminal locations 36423 | -3/Research | Revision forces began assault on 0b10 36506 | -3/Research | Lost 3 allies 36542 | -3/Research | Met up with Revision 17++ 36549 | -3/Research | Lost 3 allies 36554 | -3/Research | Spotted B-86 Titan 36658 | -3/Research | Entered another Research area 36658 | -2/Research | Evolved 2 slots: Utility x2 36821 | -2/Research | Found Prototype Device 36838 | -2/Research | Identified Exp. Thermal Defense Suite 37009 | -2/Research | Identified exit to Access 37026 | -2/Research | Incoming investigation squad redirected 37357 | -2/Research | Spotted B-90 Cyclops 37358 | -2/Research | Destroyed B-90 Cyclops 37380 | -2/Research | System corruption reached 10% 37569 | -2/Research | Entered Access 37569 | -1/Access | Evolved 2 slots: Utility x2 37716 | -1/Access | Repaired Centrium Medium Armor Plating 37745 | -1/Access | Incoming investigation squad redirected 38128 | -1/Access | Discovered new exit (range 7) 38563 | -1/Access | Build established: Scavenger-Tank 38860 | -1/Access | Spotted B-99 Colossus 38861 | -1/Access | Spotted B-99 Colossus 38863 | -1/Access | Destroyed B-99 Colossus 38876 | -1/Access | Destroyed B-99 Colossus 38942 | *** | Escaped! Last Messages --------------- 38882_ Dropped Imp. Heavy Treads. 38882_ Acquired Arm. Heavy Treads. 38883_ K-01 Serf collects debris. 38893_ Dropped Imp. Heavy Siege Treads. 38893_ Acquired Arm. Heavy Treads. 38894_ K-01 Serf collects debris. 38895_ Acquired 20 matter. 38895_ R-10 Processor collects Rnf. Quantum Reactor. 38899_ Acquired Rnf. Quantum Reactor. 38899_ R-10 Processor collects Linear Accelerator. 38900_ Dropped Mic. Antimatter Reactor. 38901_ Acquired 4 matter. 38901_ K-01 Serf collects debris. 38903_ R-10 Processor collects Imp. Heavy Siege Treads. 38907_ R-10 Processor collects Lyr. Heavy Armor Plating. 38911_ Acquired 6 matter. 38918_ Acquired 8 matter. 38921_ Acquired 2 matter. 38934_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# =! | | ???????????????????????????????????????????# ![! | | ???????????????????????????????????????????### ## | | ?????????????????????????????????????????????# #? | | ???????????????????????????#######???????????# ## | | ???????????????????????????# ??????????# # | | ???????????????????????????#== ??????????# # | | ???????????????????????????#== ######???# # | | ???????????????????????????#= # ##### # | | ???????????????????????????# + " # | | ???????????????????????????# # + | | ???????????????????????????# # =######## | | ???????????????????????????# * ?## ##??????# | | ???????????????????????????# ??# #???????# | | ???????????????????????????#######???# #???????# | | ?????????????????????????????????????# #???????## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# s#????????? | | ?????????????????????????????????????#s #????????? | | ?????????????????????????????###?????# #????????? | | ?????????#########??########## ####### #????????? | | ??# ?????# !!!["??" #????????? | | ??# ????# !%!%"??" #????????? | | ### #### =!*! "??" #????????? | | *! "??" k #????????? | | % "??" "@ #????????? | | ^ ! "??" "" u #????????? | | """" u u #??#?????? | | """" ### =% " "" %% # #?????? | | ?""" ??# !* " "u %% " #??????? | | ??"" ???# %"%u % " #??????? | | ??"" ????##################### #######u[" #??????? | | ??""?????????????????????????###! " # #??????? | | ???????????????????????????????####### %"##??????? | | ?????????????????????????????????????# ##???????? | | ?????????????????????????????????????#% #????????? | | ?????????????????????????????????????# "????????? | | ?????????????????????????????????????# ##???????? | | ?????????????????????????????????????#^%# ???????? | | ?????????????????????????????????????# ###??????? | | ?????????????????????h???????????????# %%%???????? | | ?????????????????????????h???????????# ??????? | | ?????????????????????????????????????# ?????? | | ?????????????????????????????????????# ???? | | ?????????????????????????????????????# ^ ??? | | ????????????????????????????????????? ?? | | ????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 69 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Hacked Imp. Medium Armor Plating | -8/Storage | Hacked Imp. Trap Extractor | -7/Factory | Hacked Adv. Signal Interpreter | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Chainsword | -7/Zion | Archive System Guard | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory | Preloaded Imp. Trap Extractor | x2 | -7/Factory D-83 Annihilator | x1 | -6/Factory Repaired ---------- Lgt. Armor Plating | 61% | -10/Materials Lgt. Treads | 64% | -10/Materials Lgt. Treads | 71% | -10/Materials Lgt. Treads | 62% | -9/Materials Exp. Sensor Array | 62% | -8/Storage Adv. Treads | 33% | -8/Storage Hcp. Storage Unit | 62% | -7/Factory Spk. Medium Treads | 11% | -6/Factory Imp. Medium Treads | 23% | -6/Factory | Broken Lyr. Heavy Armor Plating | 1% | -5/Factory Neutron Cannon | 26% | -5/Factory Centrium Medium Armor Plating | 20% | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedExperimentalSpecial Manual? 1 Play Time 03:49:40 Cumulative 1858.6 hours Start 2025.05.18 @ 23:09:47 End 2025.05.20 @ 02:58:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1238 Rogue 1234 Adventurer 4 Explorer 0 Win Type 0 Total 239 Types 178/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52d2dc69-451b-4181-9982-adeec863410f