Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 08:47:10 Player: Lyft Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (304) 304 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1919 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Wheel Advanced Terrain Scanner Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Advanced Terrain Scanner Hacking Suite [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Potential Leg Wheel Wheel Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 2 7 4 8 1 Power 2 | . 1 . 1 . Engine 2 | . 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 2 . Treads 3 | 1 1 1 . . Leg 2 | . . . 2 . Wheel 2 | 1 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 . 2 . Device . | . . . . . Storage 3 | . 1 . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . 2 3 3 1 Energy Gun 1 | . 1 . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | . 1 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 4 | . 1 . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 1 . . 3 Average Slot Usage (%) 97 | . 97 98 98 90 Engine 13 | . 14 14 13 9 Treads 12 | . 14 13 11 . Leg 3 | . . . 4 28 Wheel 12 | . 14 14 11 . Storage 14 | . 14 14 14 28 Processor 12 | . 12 14 13 . Energy Gun 5 | . 20 3 . . Ballistic Gun 21 | . 6 23 27 23 Naked Turns . | . . . . . Heaviest Build 71 | 13 16 16 71 71 Greatest Support 60 | 10 10 20 60 60 Greatest Overweight (x) 4 | 1 1 4 4 1 Average Overweight (x) . | 1 1 . . 1 Largest Inventory Capacity 20 | 6 8 8 20 20 Average Capacity 8 | 6 6 8 8 20 Most Carried 9 | 6 6 8 9 9 Average Carried 6 | 6 5 6 7 8 Final Capacity 20 | 6 8 8 20 20 Final Carried 8 | 6 5 7 8 7 Class Distribution -------------------- 93% | Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 451 | 220 119 69 . 43 Remotely . | . . . . . Salvage Created 525 | . 382 143 . . Parts 32 | . 23 9 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 12 | . 7 5 . . Guns 10 | . 5 5 . . AOE 2 | . 2 . . . Classes Destroyed 4 | . 4 . . . Builder 1 | . 1 . . . Recycler 2 | . 2 . . . Swarmer 6 | . 3 3 . . Grunt 6 | . 4 2 . . Best Kill Streak 6 | . 6 3 . . Combat Bots Only 5 | . 5 3 . . Max Kills in Single Turn 3 | . 3 2 . . Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1208 | . 489 203 . 516 Core 256 | . 147 16 . 93 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 36 | . 24 11 . 1 Largest 2 | . 2 2 . 2 Hottest 90 | . 90 60 . 40 Shots Fired 71 | . 47 22 . 2 Gun 71 | . 47 22 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 35 | . 15 18 . 2 Thermal 8 | . 8 . . . Explosive . | . . . . . Electromagnetic 28 | . 24 4 . . Robot Hit Streak 9 | . 9 8 . 1 Robot Miss Streak 4 | . 4 1 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 46 | . 29 16 . 1 Core Hits 23 | . 11 10 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 649 | . 472 160 . 17 Guns 502 | . 325 160 . 17 Cannons . | . . . . . Explosions 147 | . 147 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 201 | . 78 106 . 17 Thermal 195 | . 195 . . . Explosive . | . . . . . Electromagnetic 253 | . 199 54 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . 9 . . . Projectiles . | . . . . . Explosions 9 | . 9 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . 35 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 330 76 . . Average Temperature 165 | . 183 43 . . Received Heat Transfer 144 | . 108 36 . . Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 298 | . 298 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 242 | . 242 147 . . Average Influence 66 | . 85 62 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 93 100 . 100 Level 1 2 | . 6 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 12 7 . 15 Peak Tracking Total 9 | . 5 3 . 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 3 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 10 1 1 . Successful 10 | . 8 1 1 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 6 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1823 | 30 449 484 797 63 Spaces Moved 1182 | 30 348 228 531 45 Core 7 | . . 6 1 . Treads 620 | . . 216 404 . Legs 171 | . . . 126 45 Wheels 384 | 30 348 6 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 90 90 130 Average Speed 130 | 90 90 160 146 130 Slowest Speed 250 | 90 90 250 250 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 45 47 93 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 9 | . 9 . . . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . 9 . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1404 | 31 442 328 555 48 Wait 122 | . 44 78 . . Move 1178 | 29 347 227 530 45 Hop . | . . . . . Pick Up 22 | . 10 6 5 1 Fast Attach 6 | . 1 . 5 . Attach 7 | . 2 2 2 1 Detach 1 | . . . 1 . Swap 9 | 2 4 2 1 . Drop 23 | . 10 2 11 . Fire 36 | . 24 11 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 31 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Repaired EM Pulse Gun 392 | -10/Materials | Discovered new exit (range 13) 405 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Entered Mines 593 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 765 | -10/Mines | Learned location of Zion (-7) 955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 956 | -10/Mines | Discovered new exit (range 5) 964 | -10/Mines | Entered Exiles 1047 | -10/Exiles | Met 8R-AWN 1078 | -10/Exiles | Met EX-HEX 1164 | -10/Exiles | Met EX-DEC 1213 | -10/Exiles | Visited The Gauntlet 1506 | -10/Exiles | Met EX-BIN 1526 | -10/Exiles | Aligned with FarCom system 1527 | -10/Exiles | Given EX-Vault access code 1607 | -10/Exiles | Opened EX-Vault 1620 | -10/Exiles | Found Prototype Leg 1620 | -10/Exiles | Identified Potential Leg 1623 | -10/Exiles | Found Potential Leg 1627 | -10/Exiles | Found Prototype Energy Cannon 1628 | -10/Exiles | Identified YOLO Cannon 1657 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1662 | -10/Exiles | Exiles lab attacked by MAIN.C 1746 | -10/Exiles | Discovered new exit (range 14) 1761 | -10/Exiles | Stole two prototypes: Potential Leg, YOLO Cannon 1761 | -10/Exiles | Entered Mines 1775 | -9/Mines | Assembled infested the area 1803 | -9/Mines | Core integrity fell below 20% 1821 | -9/Mines | Received a Mining Laser from a helpful Derelict 1824 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01803_ U-05 Engineer lays Concrete. 01805_ U-05 Engineer builds a Wall. 01806_ Ion Engine destroyed. 01809_ U-05 Engineer lays Concrete. 01812_ U-05 Engineer builds a Wall. 01814_ Lgt. Assault Rifle destroyed. 01816_ U-05 Engineer lays Concrete. 01817_ The unstable cave ceiling collapses. 01817_ U-05 Engineer lays Concrete. 01819_ A derelict emerges from the shadows: "What are you doing alone down here?" 01819_ Lgt. Assault Rifle destroyed. 01819_ U-05 Engineer lays Concrete. 01821_ QX-EHG(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01821_ U-05 Engineer lays Concrete. 01823_ U-05 Engineer builds a Wall. 01824_ QX-EHG(g): "You're apparently new around these parts, I'll cover you." 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" ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniBattleEdition Manual? 0 Play Time 00:26:32 Cumulative 4.8 hours Start 2020.07.11 @ 08:18:17 End 2020.07.11 @ 08:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74834a65-82d4-4469-8acd-a45831d3301b