Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.02 @ 14:41:28 Player: POPESNHOES Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1556) 1556 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4141 Bonus ------- None Cogmind --------- Core Integrity 598/700 Matter 190/300 Energy 14/100 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Advanced Targeting Computer Target Analyzer Kinecellerator > --- WEAPON (4) ------- Gatling Laser Gauss Rifle Mining Laser > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Heavy EM Pulse Gun Assault Rifle Flak Gun Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Seismic Detector Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Heavy EM Pulse Gun Gatling Laser Assault Rifle Gauss Rifle Flak Gun Mining Laser Spear [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon 2 | . . . . 2 Parts Attached 50 | 7 6 4 19 14 Power 8 | 2 . . 4 2 Engine 5 | 2 . . 3 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 2 . 7 3 Treads . | . . . . . Leg 13 | 2 2 . 6 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 13 | 1 3 2 5 2 Device 6 | . 1 1 3 1 Storage 2 | 1 1 . . . Processor 5 | . 1 1 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 2 3 7 Energy Gun 6 | 1 1 1 . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 4 6 Power . | . . . . . Propulsion 7 | . . . 3 4 Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes 1 | . . . 1 . Average Backups 6 | 3 3 4 7 8 Power 1 | . 1 1 2 2 Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | 1 1 2 4 4 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 95 92 82 90 Engine 8 | . 14 11 6 2 Core 1 | . . . 2 4 Leg 22 | . 28 22 18 21 Device 14 | . 7 19 15 13 Storage 10 | . 14 11 9 7 Processor 10 | . 1 6 15 15 Energy Gun 10 | . 14 17 6 6 Energy Cannon 2 | . . . . 11 Ballistic Gun 5 | . 14 3 4 1 Slashing Weapon 1 | . . . 2 4 Peak Build Rating 39 | 6 9 11 31 39 Average Rating 18 | 2 7 9 20 35 On Entrance 11 | . 6 8 10 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 46 | 14 31 32 34 46 Greatest Support 42 | 20 20 20 42 42 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 11 | 5 6 5 11 11 Average Carried 6 | 4 3 4 7 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 2 4 5 9 10 Class Distribution -------------------- 71% | Mutant 19% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 919 | 201 207 63 288 160 Remotely . | . . . . . Salvage Created 2289 | . 353 289 460 1187 Parts 123 | . 22 15 26 60 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 7 8 9 13 Melee 3 | . . . 1 2 Guns 25 | . 7 6 8 4 Cannons 5 | . . . . 5 Classes Destroyed 11 | . 5 2 1 3 Worker 3 | . . . . 3 Builder 2 | . . 1 . 1 Tunneler 1 | . 1 . . . Recycler 7 | . 2 . . 5 Watcher 7 | . 1 3 2 1 Swarmer 12 | . 5 3 2 2 Grunt 11 | . 2 3 2 4 Brawler 2 | . . . . 2 Sentry 8 | . . 2 3 3 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 6 | . 6 3 3 6 Combat Bots Only 5 | . 5 3 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 379 | . 44 53 77 205 Missed 131 | . 11 14 23 83 Hits 248 | . 33 39 54 122 Melee 5 | . . . . 5 Projectile 243 | . 33 39 54 117 Critical Strikes 9 | . . 1 3 5 Damage Taken 2214 | . 238 335 549 1092 Core 304 | . 49 69 84 102 Absorbed by Shields . | . . . . . Ignored by Resistances 660 | . 76 100 157 327 Core Remaining (%) 86 | 100 80 82 84 . Volleys Fired 150 | . 26 42 44 38 Largest 4 | . 2 2 2 4 Hottest 280 | . 85 115 165 280 Shots Fired 296 | . 52 73 71 100 Gun 232 | . 52 64 70 46 Cannon 54 | . . . . 54 Launcher . | . . . . . Special 10 | . . 9 1 . Kinetic 72 | . 26 1 34 11 Thermal 204 | . 26 72 37 69 Explosive . | . . . . . Electromagnetic 20 | . . . . 20 Robot Hit Streak 26 | . 6 21 26 25 Robot Miss Streak 5 | . 4 5 2 2 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 215 | . 33 46 59 77 Core Hits 96 | . 16 14 22 44 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 4 2 1 Burn 5 | . . 4 1 . Destroy 1 | . . . 1 . Corrupt 1 | . . . . 1 Melee Attacks 5 | . . . 1 4 Impact . | . . . . . Slashing 5 | . . . 1 4 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4113 | . 457 647 997 2012 Guns 2853 | . 457 647 948 801 Cannons 1011 | . . . . 1011 Explosions . | . . . . . Melee 249 | . . . 49 200 Ramming . | . . . . . Kinetic 842 | . 191 . 486 165 Thermal 2810 | . 266 647 462 1435 Explosive . | . . . . . Electromagnetic 212 | . . . . 212 Impact . | . . . . . Slashing 249 | . . . 49 200 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 594 | . 85 309 288 594 Average Temperature 105 | . 21 82 64 173 Received Heat Transfer 678 | . 69 135 207 267 Effects 17 | . . 5 1 11 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . 1 1 . Interference 7 | . . 3 . 4 Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 2 . 2 Combat Hostiles 4 | . . 2 . 2 Parts Melted 19 | . 3 8 1 7 Heat Transferred 6611 | . 777 2035 1184 2615 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 122 | . 122 87 81 113 Initial 12 | . . . 12 . Average 29 | . 40 27 18 35 Influence Increases 1152 | . 192 275 282 403 Destroy 0b10 Robot/C 740 | . 140 160 180 260 Destroy 0b10 Robot/NC 100 | . 20 20 10 50 Destroy Leader 234 | . 32 46 74 82 Successful Hack 3 | . . 3 . . Disable Machine 18 | . . 9 . 9 Destroy Structure 12 | . . 7 3 2 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 1069 | . 192 240 317 320 Entered New Map 23 | . . . 23 . Time Decay 944 | . 192 230 262 260 Lost Part 102 | . . 10 32 60 Squads Dispatched 7 | . . 1 1 5 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 11 15 16 19 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . . 3 1 . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . . 7 1 . Successful 6 | . . 5 1 . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . . 4 . . Record 2 | . . 2 . . Locate Traps 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2669 | . 426 727 800 716 Optics 1123 | . 93 409 621 . Sensors 895 | . . . 179 716 Structural 990 | . . 567 423 . Seismic 2064 | . 333 675 567 489 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2945 | 43 635 727 800 740 Spaces Moved 1255 | 32 299 273 328 323 Core 13 | 13 . . . . Treads . | . . . . . Legs 1242 | 19 299 273 328 323 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 110 110 Average Speed 176 | 91 179 190 174 170 Slowest Speed 360 | 120 190 190 260 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 55 34 32 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 10 | . . 9 1 . Melee . | . . . . . Projectile 10 | . . 9 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1678 | 43 345 390 479 421 Wait 136 | . 5 65 50 16 Move 1251 | 31 298 272 327 323 Hop . | . . . . . Pick Up 54 | 5 7 4 23 15 Fast Attach 3 | 3 . . . . Attach 27 | 3 2 3 9 10 Detach 1 | . . . . 1 Swap 30 | 1 4 3 13 9 Drop 21 | . 3 1 12 5 Fire 150 | . 26 42 44 38 Melee 5 | . . . 1 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Discovered new exit (range 14) 1389 | -9/Materials | Discovered new exit (range 9) 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -8/Materials | Discovered new exit (range 9) 1755 | -8/Materials | Build established: Scavenger-Mutant 2080 | -8/Materials | Identified exit to Garrison 2206 | -8/Materials | Entered Factory 2206 | -7/Factory | Evolved 2 slots: Weapon x2 2325 | -7/Factory | Build established: Mutant 2587 | -7/Factory | Garrison activated, responded to threat 2710 | -7/Factory | Garrison activated, responded to threat 2729 | -7/Factory | Lost 3 parts (1n1u1w) 2946 | -7/Factory | Self-destructed Last Messages --------------- 02903_ Slug penetrates Door. 02924_ B-48 Gladiator destroyed. 02924_ Switching to secondary target: L-41 Fighter. 02925_ R-06 Scavenger collects Imp. Heat Sink. 02926_ VSS Leg destroyed. 02928_ Plasma Cannon severed. 02929_ R-06 Scavenger collects Shock Rifle. 02930_ Dropped Arc Projector. 02930_ Lgt. Nuclear Core severed. 02930_ R-06 Scavenger collects Imp. Heat Sink. 02931_ L-41 Fighter destroyed. 02932_ Slug penetrates P-60 Hacker. 02934_ R-06 Scavenger collects Shock Rifle. 02934_ Slug penetrates P-60 Hacker. 02937_ R-06 Scavenger collects Mic. Nuclear Core. 02938_ Slug penetrates P-60 Hacker. 02941_ R-06 Scavenger collects Carbon-fiber Leg. 02944_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ##?????????########????# #????????????????? | | #???????? # #????# #?#############??? | | #???????? # #????# # ?? | | #??????? # #????# # ?? | | ########+## #????#*[ + ?? | | =%* + #????#=@]! = # ?? | | ! #? ?????#p=* *% # ?? | | ####+########m% #? #########??? | | *% % ""G"" ;% r #? #??????????? | | %##+### "" "" # #?? #??????????? | | # ## ^ % r# #?? #??????????? | | ## # [ ## ^ # #??? #??????????? | | ?# #! ## %^!! # + ?? +??????????? | | ?# #! ## ^ =! # # ?? #??????????? | | ?# # ## # # ? #??????????? | | ?# # ## ##########? ?#??????????? | | ?# #] ## ? ??? ????????????? | | ?# ###### """" ????????????????? | | ?# #????# """" ????????????????? | | ?# #????# """" ?????????????????? | | ?# #????## " "" ?????????????????? | | ?# #?????# %*""" #?????????????????? | | ?# #?????# % "" #?????????????????? | | ?# #?????# %%= #?????????????????? | | ? ????## ! #?????????????????? | | # ##### # #?????????????????? | | # # #?????????????????? | | + % #? ??????????????????? | | # #?###### ????????????????????? | | # ##### #???????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerDataRedirector Manual? 0 Play Time 00:49:26 Cumulative 27.6 hours Start 2026.07.02 @ 11:22:22 End 2026.07.02 @ 14:41:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f842e3e-d942-4c02-abde-afbf6eab3b7c