Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:24:19 Player: kilohertz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1978) 1978 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 6130 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 85/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter > --- WEAPON ----------- Proton Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Ion Engine Improved Deuterium Engine Medium Armor Plating Improved Light Armor Plating Recalibrator [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . Utility 4 | . . 1 . 1 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 102 | 6 18 13 2 10 12 7 9 24 1 Power 22 | 1 2 2 1 1 3 4 2 6 . Engine 15 | 1 2 2 1 . 2 1 1 5 . Core 3 | . . . . 1 1 1 . . . Reactor 4 | . . . . . . 2 1 1 . Propulsion 27 | 2 4 2 . 3 4 . 3 9 . Treads 1 | . . . . . . . . 1 . Leg 7 | . . . . . . . . 7 . Wheel 16 | 2 4 2 . 3 4 . 1 . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . 2 1 . Utility 30 | 1 5 7 . 4 1 2 3 7 . Device 14 | . 1 5 . 3 1 . 2 2 . Storage 5 | 1 2 . . . . 1 1 . . Processor 4 | . 1 2 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 7 | . 1 . . . . 1 . 5 . Artifact . | . . . . . . . . . . Weapon 23 | 2 7 2 1 2 4 1 1 2 1 Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 17 | 1 6 2 1 2 4 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . 2 . . Parts Lost 27 | . 2 . . . . 5 . 20 . Power 6 | . 1 . . . . 1 . 4 . Propulsion 8 | . . . . . . 1 . 7 . Utility 9 | . 1 . . . . 2 . 6 . Weapon 4 | . . . . . . 1 . 3 . Highest Loss Streak 10 | . 1 . . . . 5 . 10 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 92 99 100 100 99 65 72 52 . Engine 9 | . 12 10 11 9 7 6 7 4 . Core 2 | . . . . 9 7 3 . . . Leg 1 | . . . . . . . . 9 . Wheel 26 | . 28 33 33 27 30 19 12 2 . Flight 1 | . . . . . . . 9 5 . Device 12 | . 4 9 11 18 22 15 12 8 . Storage 9 | . 14 11 11 9 7 3 11 1 . Processor 8 | . 2 12 11 9 7 7 7 6 . Ballistic Gun 16 | . 25 22 22 18 15 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 32 22 27 34 42 52 54 54 . Greatest Support 100 | 32 32 36 36 36 48 48 40 100 . Greatest Overweight (x) 3 | 3 1 . . . . 1 3 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 15 15 5 Average Capacity 10 | 7 14 10 10 10 10 6 10 6 5 Most Carried 15 | 4 15 10 10 10 10 10 7 8 1 Average Carried 8 | 2 10 9 10 9 9 6 4 3 1 Final Capacity 15 | 8 10 10 10 10 10 5 15 5 5 Final Carried 10 | 4 10 10 10 10 10 2 5 2 1 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Matter Collected 2018 | 110 557 286 145 128 344 70 . 378 . Remotely . | . . . . . . . . . . Salvage Created 2531 | . 524 401 298 107 301 333 . 567 . Parts 130 | . 38 30 16 4 20 5 . 17 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 51 | . 13 12 8 2 6 1 . 9 . Guns 44 | . 13 12 8 2 4 1 . 4 . Cannons 3 | . . . . . . . . 3 . AOE 2 | . . . . . 2 . . . . Classes Destroyed 10 | . 4 1 2 . 2 1 . . . Builder 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . Watcher 5 | . 1 2 . . 2 . . . . Swarmer 15 | . 3 7 5 . . . . . . Grunt 24 | . 10 3 2 2 2 . . 5 . Brawler 2 | . . . 1 . . . . 1 . Sentry 6 | . . 2 . . 1 . . 3 . Programmer 3 | . . . . . 3 . . . . Compactor 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 7 5 3 2 2 1 . 3 . Combat Bots Only 6 | . 6 4 3 2 2 1 . 3 . Max Kills in Single Turn 2 | . 1 1 2 1 2 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Hostile Shots Fired 608 | . 77 30 33 12 60 4 . 382 10 Missed 196 | . 18 7 7 2 20 . . 139 3 Damage Taken 5178 | . 723 256 235 143 496 142 . 3122 61 Core 1219 | . 152 65 23 13 55 51 . 799 61 Absorbed by Shields 222 | . . . . . 190 32 . . . Redirected to Shielding 50 | . 50 . . . . . . . . Regen/Repaired (Parts) 259 | . . 162 . 97 . . . . . Core Remaining (%) 79 | 100 39 . 78 97 . . 84 . . Volleys Fired 206 | . 41 22 18 8 28 13 . 76 . Largest 2 | . 2 2 2 2 2 2 . 2 . Hottest 140 | . 70 46 46 46 56 56 . 140 . Shots Fired 337 | . 82 44 36 16 56 26 . 77 . Gun 297 | . 82 44 36 16 56 26 . 37 . Cannon 40 | . . . . . . . . 40 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 258 | . 80 44 36 16 56 26 . . . Thermal 66 | . 2 . . . . . . 64 . Explosive . | . . . . . . . . . . Electromagnetic 13 | . . . . . . . . 13 . Robot Hit Streak 28 | . 7 10 6 19 20 4 . 28 . Robot Miss Streak 6 | . 3 2 2 . 6 3 . 2 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 6 | . 4 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 224 | . 49 31 19 14 36 16 . 59 . Core Hits 95 | . 20 18 12 6 14 5 . 20 . Critical Kills 3 | . . 1 . . 1 . . 1 . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . Critical Strikes 10 | . . 2 . . 3 1 . 4 . Burn 3 | . . . . . . . . 3 . Meltdown 1 | . . . . . . . . 1 . Destroy 6 | . . 2 . . 3 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4592 | . 793 489 291 206 1079 420 . 1314 . Guns 3640 | . 793 481 288 206 803 420 . 649 . Cannons 616 | . . . . . . . . 616 . Explosions 309 | . . . . . 276 . . 33 . Melee . | . . . . . . . . . . Ramming 27 | . . 8 3 . . . . 16 . Kinetic 2991 | . 793 481 288 206 803 420 . . . Thermal 1184 | . . . . . . . . 1184 . Explosive 309 | . . . . . 276 . . 33 . Electromagnetic 81 | . . . . . . . . 81 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . 2 18 18 5 5 Average Corruption 7 | . . . . . 1 10 18 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . 3 7 14 5 . Message Errors 5 | . . . . . 1 . 4 . . Matter Fused 4 | . . . . . . 1 3 . . Heat Flow Errors 4 | . . . . . 1 2 . 1 . Energy Discharges 6 | . . . . . 1 3 2 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 1 2 3 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 31 | . . . . . . . . 31 . Projectiles 24 | . . . . . . . . 24 . Explosions 7 | . . . . . . . . 7 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . . 4 1 . 147 . . 6 . Shots 2 | . . . . . 2 . . . . Rammed 5 | . . 1 1 . . . . 3 . Targets Rammed 5 | . . 1 1 . . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . 90 1 . 72 196 264 . 211 . Average Temperature 43 | . 31 1 . 38 36 90 . 54 . Received Heat Transfer 1733 | . 336 75 36 81 62 . . 1131 12 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 13 | . . . . . . . . 13 . Heat Transferred 2220 | . . . . . . . . 2220 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Peak Influence 377 | . 239 377 245 67 292 34 . 269 . Initial 37 | . . 37 5 1 30 34 . . . Average 97 | . 105 133 68 16 151 13 . 81 . Maximum Alert Level 1 | . 1 1 1 . 1 . . 1 . Low Security (%) 80 | 100 80 59 93 100 68 100 100 97 . Level 1 19 | . 19 40 6 . 31 . . 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . . 3 5 . . 8 . Investigation 5 | . 1 . . 1 3 . . . . Extermination 3 | . . . . . 2 . . 1 . Reinforcement 5 | . 2 . . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison 6 | . . . . 1 . . . 5 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Distress Signals 4 | . 2 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 27 22 13 6 10 6 3 32 3 Peak Tracking Total 7 | . 5 5 4 2 3 5 3 7 3 Tactical Retreats 12 | . . 1 2 . 1 1 . 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Traps Triggered 5 | . 2 . . . 2 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Machines Disabled 13 | . 1 . . . 8 . . 4 . Max in Single Turn 4 | . 1 . . . 4 . . 1 . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Machines Accessed 25 | . 5 9 . 2 9 . . . . Terminals 12 | . 4 5 . . 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . 2 . 1 1 . . . . Recycling Units 3 | . 1 1 . . 1 . . . . Scanalyzers 4 | . . 1 . 1 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 98 | . 14 44 . 17 23 . . . . Successful 62 | . 10 29 . 12 11 . . . . Failed 34 | . 3 14 . 5 12 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts 2 | . 1 1 . . . . . . . Manual 23 | . 9 9 . . 5 . . . . Terminals 31 | . 11 14 . . 6 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 21 | . . 11 . 7 3 . . . . Recycling Units 9 | . 3 3 . . 3 . . . . Scanalyzers 33 | . . 16 . 10 7 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 15 | . 8 6 . . 1 . . . . Record 5 | . 4 1 . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . 1 2 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . 8 . 4 1 . . . . Scan Component 7 | . . 4 . 2 1 . . . . Repair 6 | . . 4 . 2 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 27 | . . 13 . 8 6 . . . . Insert Component 12 | . . 6 . 4 2 . . . . Analyze 15 | . . 7 . 4 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 5 | . 2 2 . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 2 . . 1 . . . . Reject 2 | . 1 1 . . . . . . . Mask 3 | . 1 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 5 . 2 9 . . . . Full Trace Events 6 | . 1 1 . 1 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . 6 . 4 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . 4 . 2 . . . . . Time 180 | . . 116 . 64 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 12 | . . 6 . 4 2 . . . . Part Schematics Acquired 11 | . . 6 . 4 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Total Allies 2 | . . . . . . 1 . . 1 Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . . Total Damage 289 | . . . . . . 289 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Robot Analysis Total 3 | . 1 2 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Turns Passed 6231 | 60 886 1309 1005 488 1275 166 249 792 1 Spaces Moved 4720 | 45 575 959 921 305 1041 124 174 576 . Core 257 | 17 . . . . . . . 240 . Treads 29 | . . . . . . . . 29 . Legs 213 | . . . . . . . . 213 . Wheels 4179 | 28 575 959 921 305 1041 124 137 89 . Hover . | . . . . . . . . . . Flight 42 | . . . . . . . 37 5 . Fastest Speed 50 | 50 90 90 90 90 90 90 95 50 . Average Speed 92 | 105 99 90 90 90 90 94 107 97 . Slowest Speed 240 | 200 110 90 90 90 90 105 235 240 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 79 61 100 23 23 85 3 16 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 22 | . . . . . 18 . . 4 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 21 | . . . . . 17 . . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Total 6248 | 54 821 1360 1063 501 1328 146 234 740 1 Wait 1108 | . 147 353 117 171 227 2 45 46 . Move 4712 | 44 574 958 920 304 1041 123 173 575 . Hop . | . . . . . . . . . . Pick Up 53 | 4 23 8 2 5 5 . 4 2 . Fast Attach 32 | 6 6 2 . . . 1 5 12 . Attach 20 | . . 2 . 2 2 3 2 8 1 Detach 9 | . 2 . . . . . 2 5 . Swap 50 | . 12 9 2 8 10 3 2 4 . Drop 45 | . 16 5 3 3 7 1 1 9 . Fire 206 | . 41 22 18 8 28 13 . 76 . Melee . | . . . . . . . . . . Ram 4 | . . 1 1 . . . . 2 . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis 8 | . . . . . 8 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 470 | -10/Materials | Central database locked down 747 | -10/Materials | Core integrity fell below 50% 833 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Repaired Arm. Wheel 1055 | -9/Materials | Repaired Arm. Wheel 1283 | -9/Materials | Discovered new exit (range 15) 1301 | -9/Materials | Identified exit to Mines 1509 | -9/Materials | Central database locked down 1584 | -9/Materials | Discovered new exit (range 16) 1610 | -9/Materials | Identified exit to Materials 1771 | -9/Materials | Discovered exit to Materials (range 4) 1860 | -9/Materials | Discovered new exit (range 16) 1873 | -9/Materials | Identified exit to Storage 1910 | -9/Materials | Repaired Ion Engine 1939 | -9/Materials | Repaired Ion Engine 2256 | -9/Materials | Entered Mines 2381 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2401 | -9/Mines | Discovered exit to Materials (range 10) 2543 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2715 | -9/Mines | Discovered exit to Materials (range 11) 2722 | -9/Mines | Learned location of Storage (-9) 2986 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3261 | -9/Mines | Entered Materials 3261 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3598 | -8/Materials | Repaired Arm. Wheel 3634 | -8/Materials | Repaired Arm. Wheel 3666 | -8/Materials | Garrison activated, responded to threat 3705 | -8/Materials | Met 7R-MNS 3732 | -8/Materials | Discovered new exit (range 14) 3745 | -8/Materials | Identified exit to Factory 3749 | -8/Materials | Entered Factory 3749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3750 | -7/Factory | Caught up to 7R-MNS 4868 | -7/Factory | Identified exit to Lower Caves 5024 | -7/Factory | Sucked down chute 5024 | -7/Factory | Entered Waste 5025 | -7/Waste | Met a frightened Derelict 5033 | -7/Waste | Spotted C-40 Crusher 5039 | -7/Waste | EMP discharged 5054 | -7/Waste | Destroyed C-40 Crusher 5064 | -7/Waste | Spotted C-40 Crusher 5089 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5108 | -7/Waste | Spotted C-40 Crusher 5111 | -7/Waste | Spotted C-40 Crusher 5111 | -7/Waste | Spotted C-40 Crusher 5112 | -7/Waste | Spotted C-40 Crusher 5116 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5118 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5139 | -7/Waste | EMP discharged 5139 | -7/Waste | System corruption reached 10% 5149 | -7/Waste | Lost 5 parts (1p1n2u1w) 5179 | -7/Waste | Discovered new exit (range 10) 5189 | -7/Waste | Identified exit to Factory 5190 | -7/Waste | Entered Factory 5255 | -7/Factory | Discovered new exit (range 10) 5377 | -7/Factory | Identified exit to Factory 5439 | -7/Factory | Entered another Factory area 5439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5440 | -6/Factory | Garrison activated, responded to threat 5546 | -6/Factory | Garrison activated, responded to threat 5663 | -6/Factory | Lost 5 parts (1p1n2u1w) 5905 | -6/Factory | Garrison activated, responded to threat 5909 | -6/Factory | Lost 3 parts (2p1w) 6116 | -6/Factory | Core integrity fell below 50% 6137 | -6/Factory | Lost 10 parts (1p4n4u1w) 6202 | -6/Factory | Core integrity fell below 20% 6225 | -6/Factory | Discovered new exit (range 9) 6230 | -6/Factory | Identified exit to Lower Caves 6231 | -6/Factory | Entered Lower Caves 6232 | -6/Lower Caves | 12-ASH showed up to help 6232 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- reinforcements to Terminal F009. 06117_ System corrupted: Component data lost. 06123_ T-07 Excavator is excavating. 06135_ Acquired 30 matter. 06139_ System corrupted: Component data lost. 06156_ Critical hit (Burn: +37). 06157_ P-60 Hacker misfires. 06178_ Triggered Ambush Trap. 06178_ G-50 Soldier emerges from a hatch in the floor. 06184_ Slammed into K-01 Serf. 06219_ System corrupted: Component data lost. 06225_ EXIT=FOUND 06228_ Acquired Remote Datajack. 06230_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE A strange signal echoes through the caves. 12-ASH: "Let me deal with this, you get out of here!" Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????######???????????????????????????? | | ?????????????# ?####?????????????????????? | | ?????????????# # ?????????????????????? | | ?????????????# g ##???????????????????? | | ?????????????#s Y ##??????????????????? | | ?????????????# ## ##??????????????? | | ?????????????# g@ #??????????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ??????????? ## #??????????????? | | ????????????????# #??????????????? | | ????????????????# ## ##??????????????? | | ???????????????# ##?###???????????????? | | ?????????????? #### ?????????????????????? | | ????????????? ????### ?????????????????????? | | ????????????? ???????# ?????????????????????? | | ?????????????? ????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Battle Rifle | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterImprinterCannon Manual? 0 Play Time 01:51:16 Cumulative 18.4 hours Start 2024.04.06 @ 16:26:32 End 2024.04.06 @ 22:24:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c129d9d8-a4f8-463d-98c0-df9a21f3a25b