Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.27 @ 14:56:46 Player: viper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1586) 1586 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4316 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Propulsion Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scanner Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Visual Processing Unit Targeting Computer Propulsion Shielding Propulsion Shielding Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 40 | 7 9 7 17 . Power 11 | 1 5 3 2 . Engine 11 | 1 5 3 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 3 . 1 . Treads . | . . . . . Leg 6 | 2 3 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 . 2 4 . Device 2 | 1 . 1 . . Storage 2 | 1 . 1 . . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 1 2 10 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 3 . Ballistic Cannon 6 | . . . 6 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 1 14 3 Power 4 | . . . 2 2 Propulsion 3 | . . 1 2 . Utility 4 | . . . 3 1 Weapon 7 | . . . 7 . Highest Loss Streak 11 | . . 1 11 3 Average Slot Usage (%) 81 | . 99 93 78 37 Engine 17 | . 24 20 13 10 Leg 12 | . 25 13 9 . Device 12 | . 12 20 9 . Storage 9 | . 12 10 8 7 Processor 3 | . . . 4 12 Hackware 1 | . . . 4 . Protection 1 | . . . 2 7 Ballistic Gun 20 | . 25 30 15 . Ballistic Cannon 2 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 54 | 16 23 41 54 33 Greatest Support 25 | 20 20 20 25 3 Greatest Overweight (x) 12 | . 2 4 12 10 Average Overweight (x) 2 | . . 2 2 10 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 10 Most Carried 10 | 5 8 8 10 2 Average Carried 6 | 2 6 7 6 2 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 5 8 8 2 2 Class Distribution -------------------- 51% | Hacker-Skirmisher 48% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1815 | 254 340 515 706 . Remotely . | . . . . . Salvage Created 1908 | . 414 619 875 . Parts 121 | . 25 44 52 . Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 11 14 18 . Guns 36 | . 11 14 11 . Cannons 7 | . . . 7 . Classes Destroyed 11 | . 3 3 5 . Worker 1 | . . . 1 . Builder 4 | . . . 4 . Hauler 3 | . . 1 2 . Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 9 | . 2 4 3 . Swarmer 14 | . 4 5 5 . Grunt 21 | . 7 7 7 . Duelist 1 | . . . 1 . Sentry 6 | . . 2 4 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 4 4 8 . Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 3 | . 2 2 3 . Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3299 | . 260 329 1706 1004 Core 1215 | . 42 45 421 707 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 83 88 23 . Volleys Fired 139 | . 39 50 50 . Largest 4 | . 2 3 4 . Hottest 176 | . 40 63 176 . Shots Fired 387 | . 78 150 159 . Gun 299 | . 78 150 71 . Cannon 88 | . . . 88 . Launcher . | . . . . . Special . | . . . . . Kinetic 387 | . 78 150 159 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | . 24 25 28 . Robot Miss Streak 3 | . 2 3 2 . Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 281 | . 63 109 109 . Core Hits 114 | . 24 31 46 13 Critical Hits 2 | . 1 . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4090 | . 798 1177 2091 24 Guns 2754 | . 798 1177 779 . Cannons 1289 | . . . 1289 . Explosions . | . . . . . Melee . | . . . . . Ramming 47 | . . . 23 24 Kinetic 4043 | . 798 1177 2068 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 1 1 1 9 Average Corruption 1 | . 1 1 1 6 Corruption Purged . | . . . . . Effects 12 | . 3 4 2 3 Message Errors 3 | . 1 1 1 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 2 | . . . . 2 Targeting Errors 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 19 | . . . 19 . Projectiles 19 | . . . 19 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . . 12 . Impact . | . . . . . Kinetic 12 | . . . 12 . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . 5 . Shots . | . . . . . Rammed 55 | . . . 9 46 Targets Rammed 57 | . . . 11 46 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 615 | . 31 137 615 . Average Temperature 131 | . 10 30 233 . Received Heat Transfer 1506 | . 186 195 1080 45 Effects 33 | . . . 33 . Shutdowns 5 | . . . 5 . Energy Bleed 3 | . . . 3 . Interference 5 | . . . 5 . Matter Decay 5 | . . . 5 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 10 | . . . 10 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 421 | . 230 421 253 15 Average Influence 96 | . 83 149 98 5 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 83 | 100 93 62 89 100 Level 1 16 | . 6 35 10 . Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 3 2 2 Investigation 4 | . 1 1 1 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 19 25 26 2 Peak Tracking Total 7 | . 4 3 7 2 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 2 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 8 5 4 . Terminals 16 | . 8 5 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 26 14 12 . Successful 36 | . 17 9 10 . Failed 16 | . 9 5 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 5 6 2 . Terminals 51 | . 26 14 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 25 | . 13 5 7 . Record 1 | . . 1 . . Prototype ID Bank 3 | . 1 1 1 . Branch Access Points 3 | . 1 1 1 . Emergency Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Locate Traps 4 | . 3 1 . . Disarm Traps 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Zone Layout 8 | . 5 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 10 | . 4 4 2 . Terminals 10 | . 4 4 2 . Track 5 | . 3 2 . . Botnet 5 | . 1 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 3 1 . Full Trace Events 5 | . 3 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3581 | 87 734 1181 1055 524 Spaces Moved 1311 | 69 345 475 355 67 Core 144 | 15 . . 62 67 Treads . | . . . . . Legs 1167 | 54 345 475 293 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 550 Average Speed 200 | 104 131 195 227 550 Slowest Speed 650 | 120 180 240 650 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 61 43 34 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile 10 | . . . 10 . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1815 | 80 550 620 449 116 Wait 241 | . 147 78 13 3 Move 1308 | 68 344 474 355 67 Hop . | . . . . . Pick Up 15 | 5 6 4 . . Fast Attach 15 | 7 2 . 6 . Attach 13 | . 2 2 9 . Detach 1 | . . . 1 . Swap 12 | . 5 5 2 . Drop 15 | . 5 7 3 . Fire 139 | . 39 50 50 . Melee . | . . . . . Ram 53 | . . . 7 46 Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 318 | -10/Materials | Build established: Hacker-Mutant 448 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered exit to Mines (range 7) 475 | -10/Materials | Discovered exit to Mines (range 14) 785 | -10/Materials | Identified exit to Materials 785 | -10/Materials | Discovered exit to Materials (range 15) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1035 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Discovered exit to Mines (range 11) 1035 | -9/Materials | Identified exit to Storage 1081 | -9/Materials | Build established: Hacker-Skirmisher 1974 | -9/Materials | Identified exit to Materials 1974 | -9/Materials | Discovered exit to Materials (range 11) 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2258 | -8/Materials | Garrison activated, responded to threat 2663 | -8/Materials | Core integrity fell below 50% 2698 | -8/Materials | Lost 11 parts (2p2n2u5w) 2924 | -8/Materials | Build established: Hacker-Mutant 3001 | -8/Materials | Identified exit to Factory 3001 | -8/Materials | Discovered exit to Factory (range 8) 3058 | -8/Materials | Entered Factory 3058 | -7/Factory | Evolved 2 slots: Propulsion x2 3519 | -7/Factory | Core integrity fell below 50% 3531 | -7/Factory | Lost 3 parts (2p1u) 3564 | -7/Factory | Core integrity fell below 20% 3582 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03489_ Destabilizing: Core damaged (-7). 03492_ Slammed into P-60 Hacker. 03498_ Destabilizing: System corrupted (+2). 03500_ Targeting Computer destroyed. 03501_ Slammed into P-60 Hacker. 03513_ Destabilizing: Core damaged (-21). 03516_ Slammed into P-60 Hacker. 03516_ Destabilizing: Core damaged (-28). 03519_ System corrupted: Component data lost. 03519_ Slammed into P-60 Hacker. 03540_ Destabilizing: System corrupted (+1). 03543_ Slammed into P-60 Hacker. 03552_ System corrupted: Substantial component data lost. 03552_ Slammed into P-60 Hacker. 03564_ Fabricator completes G-47 Trooper. 03564_ Slammed into P-60 Hacker. 03564_ Destabilizing: Core damaged (-28). 03567_ Slammed into P-60 Hacker. 03571_ System corrupted: Substantial component data lost. 03573_ Slammed into P-60 Hacker. 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