Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 10:30:44 Player: Somberlain Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5457) 5457 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (958) 958 TOTAL SCORE: 11965 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 445 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Graphene Brace > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Advanced Signal Interpreter Particle Charger Authchip [Processor] Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Core Analyzer Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Advanced Treads Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Particle Charger Weapon Cycler Authchip [Processor] Component Analysis Suite Recalibrator [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . 2 . . . 1 . 1 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 109 | 6 6 7 2 1 1 16 18 28 3 1 6 14 Power 12 | 1 . 1 1 . . 3 . 1 . . 2 3 Engine 9 | 1 . 1 1 . . 3 . 1 . . 2 . Core 3 | . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . 4 1 . . 4 4 4 1 . . 5 Treads 16 | . . 2 1 . . 4 4 4 . . . 1 Leg 5 | 2 . . . . . . . . 1 . . 2 Wheel 3 | . . 2 . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 36 | 1 2 2 . 1 1 4 4 14 2 1 1 3 Device 18 | . . 1 . . . . 2 10 1 1 . 3 Storage 2 | 1 . . . 1 . . . . . . . . Processor 4 | . . 1 . . . 2 . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 12 | . 2 . . . 1 2 2 3 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 4 . . . . 5 10 9 . . 3 3 Energy Gun 13 | 1 . . . . . . 4 3 . . 3 2 Energy Cannon 7 | . 2 . . . . 1 . 4 . . . . Ballistic Gun 6 | 1 2 . . . . . 1 2 . . . . Ballistic Cannon 7 | . . . . . . 4 3 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . 1 3 1 . . . 1 Parts Lost 33 | . 1 . . . 1 1 8 . . . 5 17 Power 6 | . . . . . . 1 1 . . . 1 3 Propulsion 7 | . . . . . . . 1 . . . . 6 Utility 9 | . 1 . . . 1 . 2 . . . 1 4 Weapon 11 | . . . . . . . 4 . . . 3 4 Highest Loss Streak 13 | . 1 . . . 1 1 8 . . . 3 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | . 4 6 7 7 9 9 9 9 8 9 8 8 Power . | . . . . 1 2 . . . . 1 . . Propulsion 1 | . . . 1 1 1 2 2 1 . 1 1 . Utility 5 | . 2 5 5 4 5 5 2 4 7 7 6 7 Weapon 1 | . 1 1 1 1 1 . 3 2 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 2 . . 2 . 8 4 3 1 . . 4 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 16 | . . . . 2 . 6 1 2 1 . . 4 Weapon 6 | . 2 . . . . . 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 90 100 100 99 99 96 99 100 100 96 70 Engine 8 | . 14 11 11 11 11 8 8 7 7 7 6 4 Treads 19 | . . 8 22 22 22 18 17 23 23 23 23 14 Leg 1 | . 28 11 . . . . . . . . . . Device 11 | . . 4 11 11 11 2 7 15 23 23 20 18 Storage 8 | . 14 11 11 11 11 9 9 7 6 7 7 4 Processor 13 | . . 9 11 11 11 24 18 13 7 7 7 5 Protection 8 | . 12 11 11 11 10 9 9 7 7 7 7 4 Energy Gun 7 | . . . . . . . 20 11 . . 3 14 Energy Cannon 9 | . 1 22 22 22 22 1 . 7 23 23 18 . Ballistic Gun 1 | . 25 . . . . . . 2 . . . . Ballistic Cannon 4 | . . . . . . 24 3 . . . . . Peak Build Rating 61 | 6 13 18 17 19 19 38 40 53 53 51 53 61 Average Rating 38 | 3 10 15 17 17 18 34 36 48 51 50 51 47 On Entrance 28 | . 6 13 17 17 19 19 37 38 52 51 51 53 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 12 25 28 31 36 36 43 43 69 70 70 70 62 Greatest Support 72 | 20 20 40 40 40 40 40 42 72 62 62 62 62 Greatest Overweight (x) 3 | . 1 2 . . . 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 9 10 10 8 Most Carried 10 | . 8 8 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 4 6 7 7 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 6 7 8 10 9 10 10 10 10 9 9 4 Class Distribution -------------------- 30% | Gunner 13% | Commander-Gunner 12% | Scavenger-Mutant 12% | Scientist-Gunner 12% | Mutant 9% | Scientist-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Scientist-Tank | -7/Lower Caves Scientist-Gunner | -7/Data Miner Scientist-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Matter Collected 3133 | 187 206 218 10 . 20 835 852 564 65 . 86 90 Remotely . | . . . . . . . . . . . . . Salvage Created 5990 | . 319 382 150 . 183 669 638 2021 154 . 969 505 Parts 296 | . 24 24 9 . 6 48 23 94 11 . 33 24 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 9 | . . 2 . . . 1 2 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 11 . 34 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Combat Hostiles Destroyed 120 | . 7 8 3 . 7 20 16 28 4 . 19 8 Melee 3 | . . . . . 1 1 1 . . . . . Guns 50 | . 7 . . . . . 7 24 . . 4 8 Cannons 62 | . . 7 3 . 6 19 8 3 3 . 13 . Classes Destroyed 18 | . 5 3 1 . 1 1 . 5 1 . 1 . Worker 6 | . 3 . . . . 1 . 1 . . . 1 Builder 5 | . 1 . . . . 1 1 1 . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 9 | . . 2 . . . 1 1 5 . . . . Operator 4 | . 1 . . . . 2 . 1 . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 8 | . 1 . . . . 2 1 4 . . . . Swarmer 28 | . . 4 . . 4 7 3 3 3 . 4 . Grunt 42 | . 7 1 2 . 2 4 7 9 . . 5 5 Brawler 3 | . . . 1 . . . . 1 . . 1 . Duelist 4 | . . . . . 1 1 . . . . 1 1 Sentry 19 | . . 3 . . . 6 4 4 . . 1 1 Specialist 5 | . . . . . . . . 2 . . 3 . Hunter 7 | . . . . . . 2 2 1 . . 2 . Programmer 8 | . . . . . . . . 7 . . . 1 Heavy 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | . 7 4 3 . 4 6 5 5 2 . 4 4 Combat Bots Only 6 | . 2 4 3 . 4 6 5 5 2 . 4 3 Max Kills in Single Turn 5 | . 5 1 1 . 1 2 1 2 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Hostile Shots Fired 968 | . 35 22 2 . 58 91 181 132 44 . 172 231 Missed 287 | . 5 4 . . 14 31 59 40 13 . 47 74 Hits 681 | . 30 18 2 . 44 60 122 92 31 . 125 157 Melee 7 | . . . . . 1 1 . . . . . 5 Projectile 674 | . 30 18 2 . 43 59 122 92 31 . 125 152 Critical Strikes 19 | . . . . . . 2 9 1 . . 4 3 Actively Blocked 7 | . . . . . . . . . . . 4 3 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 9297 | . 439 189 24 . 488 763 1855 1144 411 . 1560 2424 Core 1559 | . 47 . . . 83 42 112 143 77 . 191 864 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 456 | . . . . . . . 56 156 151 . 93 . Regen/Repaired (Parts) 714 | . 93 . . . . . 621 . . . . . Core Remaining (%) 74 | 100 81 . . . 79 . 72 . . . 41 . Volleys Fired 359 | . 29 14 3 . 16 54 65 91 11 . 50 26 Largest 3 | . 2 2 2 . 2 3 3 3 3 . 3 3 Hottest 224 | . 136 136 136 . 136 204 165 195 195 . 224 224 Shots Fired 941 | . 58 28 6 . 32 160 158 258 32 . 140 69 Gun 440 | . 54 . . . . . 95 198 . . 24 69 Cannon 501 | . 4 28 6 . 32 160 63 60 32 . 116 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 310 | . 54 . . . . 151 63 42 . . . . Thermal 631 | . 4 28 6 . 32 9 95 216 32 . 140 69 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 31 | . 11 7 5 . 8 5 31 19 10 . 15 13 Robot Miss Streak 9 | . 9 5 . . 3 8 7 8 2 . 4 7 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . 2 . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 1 Shots Hit Robots 504 | . 36 14 4 . 18 62 94 142 23 . 66 45 Core Hits 258 | . 24 9 3 . 10 35 37 67 6 . 32 35 Critical Kills 6 | . . 1 . . . . . 3 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 30 | . . 1 . . . 6 9 10 1 . 3 . Burn 15 | . . . . . . . 6 7 . . 2 . Meltdown 3 | . . 1 . . . . . . 1 . 1 . Destroy 3 | . . . . . . . . 3 . . . . Blast 9 | . . . . . . 6 3 . . . . . Melee Attacks 16 | . . . . . . . 15 1 . . . . Impact 16 | . . . . . . . 15 1 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12452 | . 981 366 102 . 388 1716 2070 3142 790 . 1835 1062 Guns 5472 | . 519 . . . . . 1136 2424 . . 334 1059 Cannons 6374 | . 21 366 102 . 368 1646 887 693 790 . 1501 . Explosions 441 | . 441 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 165 | . . . . . 20 70 47 25 . . . 3 Kinetic 3317 | . 519 . . . . 1544 887 367 . . . . Thermal 8529 | . 21 366 102 . 368 102 1136 2750 790 . 1835 1059 Explosive 441 | . 441 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 2 2 2 1 . Average Corruption 1 | . . . . . . 1 1 1 2 1 1 . Corruption Purged 2 | . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . . . . . . 10 22 20 12 4 6 . Message Errors 19 | . . . . . . . 9 5 4 1 . . Matter Fused 9 | . . . . . . 2 2 2 1 . 2 . Heat Flow Errors 7 | . . . . . . 1 2 1 1 1 1 . Energy Discharges 12 | . . . . . . 1 5 5 . . 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . 1 1 . 1 . . Data Loss (minor) 13 | . . . . . . 4 1 4 2 1 1 . Data Loss (major) 5 | . . . . . . . 1 1 3 . . . Misfires 1 | . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . 1 . 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 72 | . 10 1 . . . 13 15 . 6 . 27 . Projectiles 62 | . . 1 . . . 13 15 . 6 . 27 . Explosions 10 | . 10 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . . . . . 11 9 . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 19 | . . . . . . 10 9 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . 72 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 45 | . . 1 . . 3 16 20 4 . . . 1 Targets Rammed 49 | . . 1 . . 4 17 22 4 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 4 | . . . . . 1 1 2 . . . . . Highest Temperature 380 | . 168 262 150 . 342 323 355 380 367 170 360 153 Average Temperature 105 | . 27 101 77 . 148 93 123 128 112 102 97 50 Received Heat Transfer 3201 | . 207 27 12 . 135 234 1080 222 36 . 441 807 Effects 13 | . . . . . 1 . 6 6 . . . . Shutdowns 2 | . . . . . 1 . 1 . . . . . Energy Bleed 4 | . . . . . . . 1 3 . . . . Interference 6 | . . . . . . . 3 3 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . 1 . . . . . 1 1 . 2 . Combat Hostiles 5 | . . 1 . . . . . 1 1 . 2 . Parts Melted 34 | . . 2 . . . . 6 16 2 . 4 4 Heat Transferred 15788 | . 37 666 185 . 666 185 2664 5458 888 . 2759 2280 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . 1 1 2 . . . 3 Low Security (%) 61 | 100 100 100 100 . 100 60 73 50 . . . . Level 1 20 | . . . . . . 39 26 20 . . . . Level 2 12 | . . . . . . . . 29 . . . 43 Level 3 4 | . . . . . . . . . . . . 56 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 922 | . 135 116 75 . 90 396 300 490 . . . 922 Initial 922 | . . 34 45 . . 23 131 134 . . . 922 Average 214 | . 40 39 44 . 38 168 146 241 . . . 743 Influence Increases 5371 | . 288 226 70 . 160 778 953 1136 115 . 370 1275 Destroy 0b10 Robot/C 2620 | . 140 160 60 . 140 400 480 660 80 . 340 160 Destroy 0b10 Robot/NC 180 | . 30 10 . . . 35 15 70 . . 10 10 Destroy Leader 668 | . 32 40 10 . 20 114 172 200 20 . 20 40 Allied During Kill 238 | . . . . . . . 175 63 . . . . Successful Hack 89 | . 5 . . . . . 24 60 . . . . Disable Machine 225 | . 30 . . . . 90 45 60 . . . . Destroy Structure 106 | . 21 1 . . . 64 12 8 . . . . Advance Influence 900 | . . . . . . . . . . . . 900 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 330 | . 15 15 . . . 75 30 15 15 . . 165 Influence Decreases 4806 | . 206 192 141 45 100 525 970 943 544 60 334 746 Entered New Map 801 | . . 48 71 45 . 37 182 162 182 60 . 14 Time Decay 3318 | . 196 144 70 . 90 465 668 677 362 . 284 362 Search Patrol Dispatched 200 | . . . . . . . . . . . . 200 Lost Part 330 | . 10 . . . 10 10 80 . . . 50 170 Lost Ally 144 | . . . . . . . 40 104 . . . . Purge Threat 13 | . . . . . . 13 . . . . . . Squads Dispatched 25 | . 1 2 . . . . 4 13 . . . 5 Investigation 6 | . . 1 . . . . 3 1 . . . 1 Extermination 8 | . . . . . . . . 7 . . . 1 Reinforcement 9 | . 1 1 . . . . 1 4 . . . 2 Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Distress Signals 11 | . 4 1 . . . 4 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 201 | . 17 12 3 . 7 33 30 42 4 . 26 27 Peak Tracking Total 8 | . 6 4 3 . 4 5 4 4 3 . 5 8 Tactical Retreats 13 | . 1 1 . . . 3 2 1 1 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Traps Triggered 7 | . . . . . . 1 4 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Machines Disabled 17 | . 2 . . . . 6 3 4 . . 2 . Max in Single Turn 2 | . 1 . . . . 1 1 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Machines Accessed 43 | . 3 1 . 1 . 7 13 8 1 4 1 4 Terminals 23 | . 1 1 . . . 5 11 3 . . 1 1 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 4 | . 1 . . . . 1 2 . . . . . Recycling Units 4 | . 1 . . . . 1 . 1 . . . 1 Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 136 | . 8 4 . 6 . 16 35 22 1 31 1 12 Successful 74 | . 2 1 . 6 . 6 14 10 1 31 1 2 Failed 61 | . 6 3 . . . 10 20 12 . . . 10 Catastrophic 17 | . . 2 . . . 3 7 2 . . . 3 Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 37 | . . 4 . 1 . 6 18 6 . . 2 . Terminals 53 | . 3 4 . . . 11 23 8 . . 1 3 Fabricators 7 | . . . . . . . . 4 . . . 3 Repair Stations 18 | . 3 . . . . 3 12 . . . . . Recycling Units 7 | . 2 . . . . 2 . 1 . . . 2 Scanalyzers 9 | . . . . . . . . 9 . . . . Garrison Access 4 | . . . . . . . . . . . . 4 Terminal Hacks 52 | . . 1 . 6 . 3 6 3 1 31 1 . Record 19 | . . . . 6 . . . 1 . 11 1 . Part Schematic 13 | . . . . . . . 1 . . 12 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . Open Door 5 | . . . . . . . 4 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 12 | . 2 . . . . 2 8 . . . . . Scan Component 7 | . 1 . . . . 1 5 . . . . . Repair 5 | . 1 . . . . 1 3 . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 Retrieve Components 2 | . . . . . . 1 . . . . . 1 Scanalyzer 6 | . . . . . . . . 6 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Retrieve Study 4 | . . . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . 1 . . . . Used 3 | . . . . . . 2 . 1 . . . . Hacking Detections 31 | . 2 1 . . . 6 11 7 . . 1 3 Full Trace Events 8 | . . 1 . . . . 5 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 1 . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . . . Parts Repaired 4 | . 1 . . . . . 3 . . . . . Time 190 | . 32 . . . . 44 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 10 . . . . . 4 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Total Allies 10 | . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . 10 8 . . . . Highest-Rated Group 173 | . . . . . . . 173 123 . . . . Highest-Rated Ally 29 | . . . . . . . 29 16 . . . . Total Orders 1 | . . . . . . . 1 . . . . . AID 1 | . . . . . . . 1 . . . . . Ally Attacks 105 | . . . . . . . 40 65 . . . . Total Damage 1083 | . . . . . . . 494 589 . . . . Kills 15 | . . . . . . . 8 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Active Infowar (turns) 60 | . . . . . . . . . . . . 60 Sensors 60 | . . . . . . . . . . . . 60 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Turns Passed 13438 | 64 650 338 147 1173 231 1923 2566 2800 837 258 1625 826 Spaces Moved 6428 | 48 248 161 85 729 110 863 1056 1381 379 119 723 526 Core 253 | 3 . . . . . . . . . . . 250 Treads 5762 | . . 71 85 729 110 863 1056 1381 379 119 723 246 Legs 388 | 45 248 70 . . . . . . . . . 25 Wheels 25 | . . 20 . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 160 160 160 160 157 150 161 201 161 50 Average Speed 174 | 115 186 167 160 160 160 188 191 166 200 201 196 117 Slowest Speed 250 | 120 190 240 160 160 160 250 250 219 201 201 201 219 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 39 24 26 91 24 78 93 35 61 74 86 17 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . 1 1 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 4 . 3 . Spaces Dug 15 | . . . . . . 14 . 1 . . . . Terrain Destroyed 151 | . 24 . . . . 63 12 6 7 . 39 . Melee 1 | . . . . . . . . 1 . . . . Projectile 126 | . . . . . . 63 12 5 7 . 39 . AOE 24 | . 24 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Total 7825 | 53 378 198 90 737 131 1036 1421 1719 432 138 817 675 Wait 675 | . 83 14 . . 1 46 207 161 23 17 32 91 Move 6416 | 47 247 160 84 728 109 862 1055 1380 378 118 722 526 Hop . | . . . . . . . . . . . . . Pick Up 76 | . 9 1 . 4 . 17 12 15 9 . 4 5 Fast Attach 39 | 6 2 2 . . . 3 9 5 1 . 2 9 Attach 30 | . 1 . . . 1 5 7 5 . 1 3 7 Detach 10 | . . . . . . 3 2 4 . 1 . . Swap 78 | . 4 5 2 1 . 9 17 29 5 1 2 3 Drop 74 | . 3 1 1 3 . 20 8 24 5 . 2 7 Fire 359 | . 29 14 3 . 16 54 65 91 11 . 50 26 Melee 16 | . . . . . . . 15 1 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 49 | . . 1 . . 4 17 22 4 . . . 1 Escape Stasis 2 | . . . . . . . 2 . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Repaired Med. Armor Plating 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Utility x2 1009 | -9/Materials | Discovered new exit (range 8) 1053 | -9/Materials | Entered Mines 1193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1193 | -9/Mines | Discovered new exit (range 5) 1200 | -9/Mines | Entered Exiles 1200 | -9/Exiles | Found Exiles lab destroyed 1213 | -9/Exiles | Build established: Scavenger-Mutant 1376 | -9/Exiles | Discovered new exit (range 14) 1548 | -9/Exiles | Learned location of Zion (-6) 2354 | -9/Exiles | Discovered new exit (range 14) 2373 | -9/Exiles | Entered Mines 2577 | -8/Mines | Discovered new exit (range 14) 2604 | -8/Mines | Entered Materials 2604 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3111 | -8/Materials | Build established: Gunner 3618 | -8/Materials | Discovered new exit (range 15) 4510 | -8/Materials | Discovered new exit (range 5) 4527 | -8/Materials | Entered Storage 4793 | -8/Storage | Lost 8 parts (1p1n2u4w) 5415 | -8/Storage | Build established: Mutant 5779 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6019 | -8/Storage | Repaired Arm. Treads 6058 | -8/Storage | Repaired Arm. Treads 6080 | -8/Storage | Build established: Commander-Gunner 6552 | -8/Storage | Repaired Adv. Treads 6868 | -8/Storage | Identified exit to Recycling 7022 | -8/Storage | Central database locked down 7054 | -8/Storage | Discovered new exit (range 12) 7093 | -8/Storage | Entered Factory 7093 | -7/Factory | Accompanied by 8 allies 7093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7419 | -7/Factory | Lost 4 allies 7866 | -7/Factory | Lost 3 allies 8001 | -7/Factory | Build established: Gunner 8181 | -7/Factory | Discovered new exit (range 15) 8745 | -7/Factory | Discovered new exit (range 16) 9474 | -7/Factory | Build established: Tank 9614 | -7/Factory | Discovered new exit (range 14) 9881 | -7/Factory | Build established: Scientist-Tank 9893 | -7/Factory | First assault squad dispatched 9893 | -7/Factory | Entered Lower Caves 9894 | -7/Lower Caves | Encountered a Warlord checkpoint 10322 | -7/Lower Caves | Learned Factory emergency access door positions 10424 | -7/Lower Caves | Discovered new exit (range 5) 10474 | -7/Lower Caves | Spotted B-75 Beast 10497 | -7/Lower Caves | Destroyed B-75 Beast 10609 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10663 | -7/Lower Caves | Build established: Scientist-Gunner 10730 | -7/Lower Caves | Entered Data Miner 10730 | -7/Data Miner | Discovered new exit (range 6) 10769 | -7/Data Miner | Met Data Miner 10819 | -7/Data Miner | Learned location of Section 7 (-3) 10831 | -7/Data Miner | Received God Mode back door access code from Data Miner 10843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10988 | -7/Data Miner | Entered Proximity Caves 10990 | -6/Proximity Caves | Spotter reported a threat 10991 | -6/Proximity Caves | Spotter reported a threat 11043 | -6/Proximity Caves | Spotter reported a threat 11096 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11214 | -6/Proximity Caves | Spotter reported a threat 11374 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11377 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11397 | -6/Proximity Caves | Spotter reported a threat 11576 | -6/Proximity Caves | Spotter reported a threat 11657 | -6/Proximity Caves | Spotter reported a threat 12039 | -6/Proximity Caves | Core integrity fell below 50% 12217 | -6/Proximity Caves | Spotted B-75 Beast 12345 | -6/Proximity Caves | Build established: Scientist-Tank 12440 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12496 | -6/Proximity Caves | Lost 3 parts (1p2w) 12589 | -6/Proximity Caves | Discovered new exit (range 15) 12613 | -6/Proximity Caves | Entered Factory 12613 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12613 | -6/Factory | Garrison activated, responded to threat 12790 | -6/Factory | Build established: Scavenger-Tank 12963 | -6/Factory | Search patrols dispatched 13238 | -6/Factory | Core integrity fell below 50% 13264 | -6/Factory | Lost 13 parts (2p5n2u4w) 13313 | -6/Factory | Search patrols dispatched 13328 | -6/Factory | Core integrity fell below 20% 13439 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- transfer corridor. 13385_ Acquired Axe. 13388_ Acquired Flexi-carbon Leg. 13403_ K-01 Serf cleans the Power Conduit. 13426_ Power Conduit explodes. 13426_ Y-54 Guardian destroyed. 13426_ Fabricator disabled. 13428_ Penetrated by Slug. 13429_ K-01 Serf collects debris. 13431_ Penetrated by Slug. 13431_ Slug penetrates Fabricator. 13431_ K-01 Serf collects debris. 13435_ U-05 Engineer lays Concrete. 13435_ R-10 Processor collects Broken Adv. Sensor Array. 13436_ K-01 Serf collects debris. 13437_ U-05 Engineer lays Concrete. 13437_ Penetrated by Slug. 13438_ U-05 Engineer lays Concrete. 13439_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????# #????????? ?????? | | ?????????????????????# ########## ??? ?? | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# !! | | ?????????????????????# !! | | ?????????????????????# ![ # | | ?????????????????????# """ """ # | | ?????????????????????# *! """ """ # | | ?????????????????#########+#### [ """ """ # | | ?????????????????# """"" ! #![ """ """ # | | ?????????????????# ""T"" #* # | | ????????????????## #"" """ """ | | ????????????????# ; F """ """ | | ????????????????## / ;""" """ """ | | ?????????????????# ; " """ | | ?????????????????# " | | ?????????????????# ! # | | ?????????????????# % "## # | | ?????????????????# ## #########+##### | | ?????????????????# ## #?????? ??? | | ????????????+????# k * ## #???? ? | | ?????????????????####"""; ####/#??# """"""""" | | ????????????????????## # ; " # | | ?????????????????????#### # ## # """"""""" | | ????????????????????????#@###?? # | | ??????????????????????? #????? ] # """"""""" | | ????????????????????? #??????? + ? | | ??????????????????? #???????? ?? ???"""???? | | ????????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ???????????? ??????????????????????? | | ????????????? k ??????????????????????? | | ????????????? w ??????????????????????? | | ?????????????? ?????????????????????? | | ??????????????### ##########?????????????????????? | | ????????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 22% | -10/Materials Arm. Treads | 3% | -8/Storage Arm. Treads | 29% | -8/Storage Adv. Treads | 29% | -8/Storage Studied --------- Imp. Deuterium Engine | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time The Oracle Challenges ------------ None Game ------ Seed RestorationPhaseWall Manual? 0 Play Time 01:40:15 Cumulative 37.0 hours Start 2026.08.29 @ 05:31:04 End 2026.08.29 @ 10:30:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b802d3d-a39c-4f40-9b3a-4fd943e6c851