Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 15:46:44 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (42) 210 Value Destroyed (1476) 1476 Prototype IDs (97) 1940 Alien Tech Used (1) 200 Bonus (14450) 14450 TOTAL SCORE: 27976 Bonus ------- Follower Combat Kills 50 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Hacked God Mode 5000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 227/270 System Corruption 0% Temperature Hot (206) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (15) ----- Advanced Heat Sink Advanced Weight Redist. System Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Core Analyzer Stasis Canceller Hacking Suite Makeshift Hacking Suite System Shield Ghost Barrier > --- WEAPON (2) ------- Advanced Datajack Thunder Hammer > --- INVENTORY (5) ---- Centrium Light Armor Plating System Purifier Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Core Analyzer Stasis Canceller Advanced ECM Suite Experimental Reaction Control System Advanced Cloaking Device Hacking Suite Makeshift Hacking Suite System Shield Ghost Barrier > --- WEAPON ----------- Advanced Datajack Thunder Hammer > --- INVENTORY -------- Centrium Light Armor Plating System Purifier Transdimensional Reconstructor [Rating: 171] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . Utility 13 | . . . . . 3 1 . . . . . 2 . . . . 1 . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 1 . 9 . 2 16 16 5 1 1 1 10 6 5 1 8 1 12 1 . 10 . 2 1 26 1 2 Power 14 | . . 2 . 1 1 1 1 . . . 1 1 . . . . 1 . . . . . . 5 . . Engine 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . 1 1 . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Propulsion 29 | . . . . 1 3 4 . . . . 3 1 1 . 5 . 4 . . 2 . . . 5 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . Flight 19 | . . . . . . 3 . . . . . . . . 5 . 4 . . 2 . . . 5 . . Utility 65 | . . 2 . . 7 9 2 . 1 . 4 4 3 1 3 1 5 1 . 4 . 2 1 12 1 2 Device 33 | . . 2 . . 3 4 1 . . . 1 3 2 1 2 . 4 1 . 3 . . . 4 . 2 Storage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . . . 2 2 . . . . 2 . . . . 1 . . . 1 . 1 1 4 1 . Hackware 9 | . . . . . . 2 1 . . . 1 1 . . . . 1 . . . . 1 . 2 . . Protection 7 | . . . . . 2 . . . 1 . . . 1 . 1 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 . 5 . . 5 2 2 1 . 1 2 . 1 . . . 2 . . 4 . . . 4 . . Energy Gun 9 | 1 . 2 . . 3 1 . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 5 | . . . . . . 1 . . . . . . 1 . . . 1 . . 2 . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 2 1 . 1 2 . . . . . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 20 | . . 1 . . 2 . . . . . . . . . 3 . . . . 6 . 1 . 7 . . Parts Lost 22 | . 1 1 . . 3 . . 2 . . . . . 1 . . 1 . . . . 4 4 1 . 4 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . 1 Utility 13 | . . . . . 2 . . 1 . . . . . 1 . . 1 . . . . 2 2 1 . 3 Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . 1 1 . . 1 . . 1 . . . . . 1 . . 1 . . . . 4 8 9 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 95 100 100 92 82 77 66 53 53 62 85 90 93 89 100 94 100 100 99 100 92 63 83 91 96 Engine 4 | . 14 14 14 14 9 4 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 7 7 4 . 3 8 11 11 11 11 10 10 10 10 10 7 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 8 8 Leg 10 | . 28 28 28 28 25 18 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 4 22 23 23 11 . . . . . . . . . . . Flight 12 | . . . . . . 8 23 23 15 15 11 . . . 6 29 28 31 31 31 31 26 16 24 24 24 Device 13 | . . 9 14 14 12 9 21 12 7 7 6 16 16 16 17 17 18 21 21 20 21 15 7 11 16 20 Storage 4 | . 14 14 14 14 9 4 . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 10 8 7 7 7 7 12 11 11 11 11 11 10 10 10 10 10 12 10 13 19 20 Hackware 9 | . . . . . . 3 15 15 15 15 15 17 17 17 17 17 15 15 15 15 15 17 14 17 16 16 Protection 1 | . . . . . 7 9 . . 2 7 2 . . . . . . . . . . . . 2 . . Energy Gun 5 | . 26 14 14 14 13 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 4 . . . . . . 1 5 5 5 4 5 5 4 5 4 4 . . . Ballistic Gun 3 | . . 14 14 14 3 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . 3 5 5 5 5 5 5 5 5 5 5 4 4 2 4 4 Peak Build Rating 171 | 6 6 15 16 16 35 42 43 38 30 32 56 78 82 82 85 84 106 106 106 119 115 127 104 167 163 171 Average Rating 64 | 6 5 9 15 16 26 36 39 36 29 29 38 73 78 81 72 84 94 105 106 108 115 121 85 138 162 166 On Entrance 65 | 6 6 5 15 16 16 35 36 37 30 29 29 56 78 82 78 84 84 106 106 106 115 115 104 76 159 163 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 12 12 20 20 20 35 41 19 18 15 13 10 25 34 34 29 29 31 32 32 39 39 39 31 43 41 45 Greatest Support 59 | 20 20 20 20 20 49 59 16 16 10 10 40 51 51 51 51 34 48 48 39 39 48 39 39 57 42 57 Greatest Overweight (x) 9 | . . . . . . 4 1 1 1 1 . 1 . . 9 . . . . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 7 8 8 8 8 10 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 4 Average Carried 5 | 6 6 7 7 8 7 7 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 4 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 4 5 5 5 5 5 5 5 4 4 4 5 4 5 5 5 5 5 4 4 3 Class Distribution -------------------- 30% | Mutant 27% | Hacker-Ninja 14% | Hacker-Sprinter 12% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 1624 | 179 29 104 . 41 205 140 19 . . 5 64 . 213 10 . 96 . 53 76 . 100 . . 270 10 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1576 | . 66 134 . 137 369 108 . . . . 80 . 93 . . . . . 139 . 6 . . 195 194 55 Parts 63 | . 9 13 . 7 18 6 . . . . 4 . 2 . . . . . 1 . . . . . . 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 27 | . 3 5 . 3 8 1 . . . . 2 . 4 . . . . . . . 1 . . . . . Melee 4 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . Guns 12 | . 3 2 . 3 4 . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 7 | . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 7 | . 2 1 . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 10 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 5 1 Swarmer 12 | . 3 3 . . . . . . . . 2 . 4 . . . . . . . . . . . . . Grunt 9 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 5 . 3 6 2 . . . . 2 . 3 . . . . . . . 1 . . 2 3 1 Combat Bots Only 6 | . 3 5 . 3 6 1 . . . . 2 . 3 . . . . . . . 1 . . . . . Max Kills in Single Turn 3 | . 1 3 . 1 3 1 . . . . 1 . 1 . . . . . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 296 | . 30 26 . 7 32 36 . 15 . 13 12 . 20 8 . 16 16 8 . . . . 5 6 . 46 Missed 139 | . 7 12 . 3 11 21 . 10 . 6 6 . 4 2 . 10 7 6 . . . . 2 3 . 29 Damage Taken 2918 | . 191 202 . 49 283 268 . 79 . 130 94 3 242 112 . 97 190 31 . . . 230 238 68 . 411 Core 462 | . 31 58 . . 69 49 . 14 . 19 27 . 59 30 . 28 36 . . . . . . 42 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 74 | . . . . . . 9 . . . 8 . . 57 . . . . . . . . . . . . . Ignored by Resistances 42 | . . . . . 32 10 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . . . . . . . . . . . . . 110 . . 6 . . . . . . Core Remaining (%) 91 | 100 . . . 64 87 . . . . 88 96 . . . . 88 . . . . 96 . 100 97 . 100 Volleys Fired 69 | . 12 10 . 7 19 6 . . . . . . . . . 6 9 . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . 1 1 . . . . . . . . . Hottest 118 | . 90 70 . 79 101 118 . . . . . . . . . 98 98 . . . . . . . . . Shots Fired 121 | . 22 20 . 14 38 12 . . . . . . . . . 6 9 . . . . . . . . . Gun 96 | . 22 19 . 14 35 6 . . . . . . . . . . . . . . . . . . . . Cannon 21 | . . . . . . 6 . . . . . . . . . 6 9 . . . . . . . . . Launcher 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . 10 . 7 4 . . . . . . . . . . . . . . . . . . . . . Thermal 68 | . 12 9 . 7 19 6 . . . . . . . . . 6 9 . . . . . . . . . Explosive 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 28 | . 10 . . . 12 6 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 3 8 . 4 15 6 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 . 2 3 2 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 99 | . 11 14 . 7 29 8 . . . . 4 . 7 . . . . . 2 . 1 . . 7 7 2 Core Hits 40 | . 4 7 . 5 16 4 . . . . 1 . 1 . . . . . 1 . . . . . . 1 Critical Kills 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . 2 2 . Critical Strikes 13 | . 1 1 . . 1 . . . . . 3 . 1 . . . . . 1 . 1 . . 2 2 . Burn 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . 3 . 1 . . . . . 1 . 1 . . 2 2 . Melee Attacks 113 | . . . . . . . 13 2 . 4 11 2 14 . . 1 12 . 2 . 11 6 3 18 9 5 Impact 110 | . . . . . . . 13 2 . 4 11 2 14 . . 1 12 . 2 . 11 6 3 15 9 5 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sneak Attacks 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 3614 | . 147 288 . 128 849 195 . . . . 223 7 276 . . . . . 186 . 79 . . 519 550 167 Guns 847 | . 146 128 . 109 405 59 . . . . . . . . . . . . . . . . . . . . Cannons 136 | . . . . . . 136 . . . . . . . . . . . . . . . . . . . . Explosions 594 | . . 150 . . 444 . . . . . . . . . . . . . . . . . . . . . Melee 2000 | . . . . . . . . . . . 223 . 276 . . . . . 186 . 79 . . 519 550 167 Ramming 37 | . 1 10 . 19 . . . . . . . 7 . . . . . . . . . . . . . . Kinetic 156 | . . 64 . 66 26 . . . . . . . . . . . . . . . . . . . . . Thermal 504 | . 89 64 . 43 249 59 . . . . . . . . . . . . . . . . . . . . Explosive 594 | . . 150 . . 444 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 323 | . 57 . . . 130 136 . . . . . . . . . . . . . . . . . . . . Impact 1910 | . . . . . . . . . . . 223 . 276 . . . . . 186 . 79 . . 429 550 167 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 90 | . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Highest Corruption 12 | . . . . . . 1 1 1 1 1 . . . . . . . . . . . 12 12 . . . Average Corruption 1 | . . . . . . 1 1 1 1 1 . . . . . . . . . . . 12 12 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 2 . . . Message Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1050 | . . . . . 12 . . . . . 151 . 124 . . . . . 71 . 79 . . 273 331 9 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Melee 1038 | . . . . . . . . . . . 151 . 124 . . . . . 71 . 79 . . 273 331 9 Knockbacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Impact 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 8 | . 1 4 . 2 . . . . . . . 1 . . . . . . . . . . . . . . Kicked 7 | . 1 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 240 168 . 153 135 7 . 212 . . . . . . . 175 245 37 . . 3 . 161 97 . 270 Average Temperature 55 | . 102 77 . 73 43 3 . 103 . . . . . . . 71 65 28 . . 3 . 115 9 . 120 Received Heat Transfer 450 | . . 81 . 27 162 48 . 36 . 9 9 . . 18 . . 60 . . . . . . . . . Effects 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Fried 23 | . . . . . 1 2 . . . . . . 2 . . . . . . . 1 . . 6 7 4 Impact Corruptions 28 | . . . . . . . . . . . 3 . 4 . . . . . 3 . 3 . . 5 9 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1369 | . 259 259 . 111 629 111 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 340 | . 130 182 . 70 205 145 . . . . 275 164 . . . . 174 . . . . 27 29 283 187 340 Initial 93 | . . 50 . . . 93 . . . . 65 36 . . . . . . . . . 3 14 9 23 93 Average 79 | . 37 48 . 23 37 61 . . . . 172 108 . . . . 36 . . . . 17 8 136 137 224 Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 Low Security (%) 90 | 100 100 100 . 100 98 100 . . . . 51 100 . . . . 100 . . . . 100 100 77 100 32 Level 1 9 | . . . . . 1 . . . . . 48 . . . . . . . . . . . . 22 . 67 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 3 . . . . . . 2 . . . . 2 . . . . 1 1 . 1 . Investigation 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 13 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . 8 2 . Communications Jammed 6 | . . . . . . . . . . . 1 . . . . . 4 . . . 1 . . . . . Distress Signals 5 | . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Times Spotted 196 | . 9 8 . 3 15 3 . 13 . 9 9 2 5 6 . 10 22 2 . . 1 1 4 37 6 31 Peak Tracking Total 15 | . 4 4 . 2 6 2 . 9 . 7 3 1 3 7 . 3 9 2 . . 1 1 3 4 4 15 Tactical Retreats 31 | . 1 1 . . . . . 2 . 3 2 . 1 2 . 3 4 1 . . . . 1 5 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 14 | . . . . . 1 1 . . . . 1 1 . . . . 4 . . . . . 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 2 . . 1 . . . . . . 4 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 61 | . 2 2 1 . 3 2 1 . 4 . 7 7 2 . 4 . 7 1 2 6 . 3 . 2 1 4 Terminals 31 | . 2 1 . . 3 . . . . . 7 5 1 . . . 3 . . . . 3 . 1 1 4 Fabricators 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 186 | . 9 4 1 . 10 2 1 . 29 . 34 21 2 . 17 . 12 1 5 11 . 8 . 4 3 12 Successful 122 | . 4 2 1 . 4 2 1 . 29 . 14 12 2 . 17 . 6 1 5 11 . 4 . 2 . 5 Failed 63 | . 5 2 . . 6 . . . . . 20 8 . . . . 6 . . . . 4 . 2 3 7 Catastrophic 10 | . . 1 . . 2 . . . . . 2 . . . . . 1 . . . . 1 . . 1 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 51 | . . 2 1 . 2 . . . . . 18 11 . . . . 4 . . 1 . 4 . 1 . 7 Terminals 105 | . 9 3 . . 10 . . . . . 34 18 1 . . . 4 . . . . 8 . 3 3 12 Fabricators 9 | . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 100 | . 4 2 1 . 2 . 1 . 29 . 10 8 2 . 17 . 1 1 5 11 . 3 . 1 . 2 Record 26 | . . . . . . . . . 11 . . . 2 . 5 . . . 4 4 . . . . . . Part Schematic 14 | . . . . . . . . . 9 . 1 . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 21 | . . . . . . . . . 3 . 3 3 . . 4 . . . . 5 . 2 . . . 1 Open Door 6 | . . 1 . . . . 1 . . . . . . . . . . 1 1 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . 1 . . . . . 2 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 2 . . . . . 4 1 . . . . . . . . . 1 . . . 3 Terminals 11 | . . . . . 2 . . . . . 4 1 . . . . . . . . . 1 . . . 3 Botnet 11 | . . . . . 2 . . . . . 4 1 . . . . . . . . . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 1 . . 3 . . . . . 7 7 . . . . 6 . . . . 2 . 1 1 2 Full Trace Events 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . 56 . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 9 . 1 . . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . . 106 . . . . 47 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 6 . . . . 10 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 28 | . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . Largest Group 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 5 2 . Highest-Rated Group 709 | . . . . . . . . . . . . . . . . . 90 . . . . . . 709 192 . Highest-Rated Ally 360 | . . . . . . . . . . . . . . . . . 30 . . . . . . 360 96 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . . . 6 . . . . . . 1 2 . Total Damage 475 | . . . . . . . . . . . . . . . . . 144 . . . . . . 331 . . Kills 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . 1 1 . . . . 1 1 . 2 . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 9121 | 2 219 881 483 549 796 683 350 210 105 111 445 304 466 269 98 152 730 91 147 197 146 93 45 1200 215 134 Spaces Moved 17464 | 1 149 603 402 419 556 943 762 556 91 281 775 368 832 558 149 453 1849 363 608 772 576 274 73 4135 430 486 Core 10 | . . . . . . 6 . . . . . . . . 4 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2435 | 1 149 603 402 419 556 305 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2031 | . . . . . . . . . . . 187 368 832 558 86 . . . . . . . . . . . Flight 12988 | . . . . . . 632 762 556 91 281 588 . . . 59 453 1849 363 608 772 576 274 73 4135 430 486 Fastest Speed 5 | 120 120 120 120 120 120 32 32 32 34 34 34 48 48 48 26 22 13 13 23 20 11 20 17 5 20 5 Average Speed 42 | 120 120 120 120 120 124 63 39 32 89 34 38 76 49 48 54 25 24 22 23 22 19 20 22 20 20 17 Slowest Speed 500 | 120 120 120 120 120 126 250 112 114 114 114 60 106 52 48 500 26 26 23 23 100 20 24 90 99 20 20 Overloaded Moves 271 | . . . . . . . . . . . . . . . . 24 52 7 . . 2 . 54 44 . 88 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . 6 4 . . . 10 . . . . . 12 . . . . 1 1 42 3 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 2 26 98 63 80 40 26 82 71 71 55 25 17 84 67 61 76 51 65 86 95 71 13 78 69 13 30 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . . 2 . 1 . . . . 1 . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 20 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . 2 . . 2 1 . . . . 3 2 . 3 . 1 4 . 3 . . . . . Spaces Dug 55 | . . . . . . . 11 2 . 2 3 . 3 . . 3 5 . . . 7 6 3 6 1 3 Terrain Destroyed 106 | . . 11 . . 27 . 11 2 . 2 3 . 3 . . 7 14 . . . 7 6 3 6 1 3 Melee 53 | . . . . . . . 11 2 . 2 3 . 3 . . 1 5 . . . 7 6 3 6 1 3 Projectile 15 | . . . . . . . . . . . . . . . . 6 9 . . . . . . . . . AOE 38 | . . 11 . . 27 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 18806 | 1 167 741 403 454 622 1023 786 581 114 286 889 384 857 558 165 479 2093 370 610 793 586 298 94 4400 538 514 Wait 900 | . 5 105 . 19 11 20 3 22 21 . 95 6 4 . . 19 172 6 . . . 16 . 244 102 30 Move 17282 | . 148 602 401 418 555 930 754 555 90 280 754 367 831 557 148 452 1824 362 607 771 575 271 70 4068 423 469 Hop 68 | . . . . . . 6 3 . . . 10 . . . . . 12 . . . . 1 1 24 3 8 Pick Up 48 | . 1 5 1 2 7 12 3 . 1 . 3 1 1 . 1 . 4 . 1 1 . 1 . 3 . . Fast Attach 71 | . . 2 . . 10 6 1 . . . 5 3 1 . 6 . 5 . . 10 . . 1 19 1 1 Attach 38 | . . 2 . . 2 8 4 1 1 1 3 2 . 1 3 . 2 1 . . . 2 . 4 . 1 Detach 33 | . . . . . 2 7 3 1 . 1 3 1 . . 2 . 2 1 . 2 . 1 . 7 . . Swap 32 | 1 . 5 . 2 5 2 . . . . 2 1 4 . . 1 5 . . . . . . 4 . . Drop 92 | . . 6 1 4 11 26 2 . 1 . 3 . 2 . 5 . 10 . . 9 . . 1 11 . . Fire 69 | . 12 10 . 7 19 6 . . . . . . . . . 6 9 . . . . . . . . . Melee 111 | . . . . . . . 13 2 . 4 11 2 14 . . 1 12 . 2 . 11 6 3 16 9 5 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 7 | . 1 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . . 36 . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / DSF) -3/DSF -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 5) 174 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 223 | -10/Mines | Assembled infested the area 300 | -10/Mines | Build established: Mutant 398 | -10/Mines | Discovered new exit (range 8) 430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 523 | -10/Mines | Learned location of Zion (-6) 639 | -10/Mines | Learned location of Recycling (-9) 668 | -10/Mines | Discovered new exit (range 3) 873 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Found the Drone Emporium 951 | -10/Mines | Found Prototype Device 951 | -10/Mines | Identified Thief Drone Bay 1032 | -10/Mines | Discovered new exit (range 6) 1103 | -10/Mines | Entered Exiles 1132 | -10/Exiles | Met 8R-AWN 1153 | -10/Exiles | Met EX-HEX 1189 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1209 | -10/Exiles | Given EX-Vault access code 1244 | -10/Exiles | Opened EX-Vault 1273 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1301 | -10/Exiles | Found Cloak of Protection 1364 | -10/Exiles | Met EX-DEC 1406 | -10/Exiles | Discovered new exit (range 14) 1571 | -10/Exiles | Discovered new exit (range 14) 1586 | -10/Exiles | Left Exiles lab with Cloak of Protection 1586 | -10/Exiles | Entered Mines 1587 | -9/Mines | Learned location of Storage (-9) 1871 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1887 | -9/Mines | Found a hidden stash of uninstalled traps 2102 | -9/Mines | Discovered new exit (range 11) 2134 | -9/Mines | Build established: Scavenger-Mutant 2135 | -9/Mines | Entered Materials 2135 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2686 | -8/Materials | Build established: Mutant 2828 | -8/Materials | Discovered new exit (range 11) 2931 | -8/Materials | Entered Factory 2931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3611 | -7/Factory | Discovered new exit (range 5) 3614 | -7/Factory | Identified exit to Lower Caves 3614 | -7/Factory | Entered Lower Caves 3627 | -7/Lower Caves | Spotted B-75 Beast 3660 | -7/Lower Caves | Learned Factory emergency access door positions 3870 | -7/Lower Caves | Encountered a Warlord checkpoint 3924 | -7/Lower Caves | Discovered new exit (range 15) 3928 | -7/Lower Caves | Identified exit to Lower Caves 3964 | -7/Lower Caves | Entered another Lower Caves area 4019 | -7/Lower Caves | Discovered new exit (range 9) 4021 | -7/Lower Caves | Identified exit to Factory 4035 | -7/Lower Caves | Learned Factory emergency access door positions 4036 | -7/Lower Caves | Encountered a Warlord checkpoint 4090 | -7/Lower Caves | Build established: Hacker-Sprinter 4169 | -7/Lower Caves | Discovered new exit (range 15) 4173 | -7/Lower Caves | Identified exit to Data Miner 4174 | -7/Lower Caves | Entered Data Miner 4174 | -7/Data Miner | Discovered new exit (range 6) 4196 | -7/Data Miner | Met Data Miner 4226 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4226 | -7/Data Miner | Learned location of Section 7 (-2) 4244 | -7/Data Miner | Received God Mode back door access code from Data Miner 4258 | -7/Data Miner | Identified exit to Proximity Caves 4279 | -7/Data Miner | Entered Proximity Caves 4292 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4385 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4390 | -6/Proximity Caves | Entered Factory 4390 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4463 | -6/Factory | Build established: Hacker-Mutant 4568 | -6/Factory | Identified exit to Factory 4576 | -6/Factory | Spotted B-75 Beast 4722 | -6/Factory | Discovered new exit (range 5) 4723 | -6/Factory | Identified exit to Lower Caves 4835 | -6/Factory | Entered another Factory area 4835 | -5/Factory | Evolved 2 slots: Utility x2 4870 | -5/Factory | Identified exit to Upper Caves 4870 | -5/Factory | Identified exit to Extension 5045 | -5/Factory | Incoming investigation squad redirected 5123 | -5/Factory | Fabricated Nuclear Pulse Array? 5136 | -5/Factory | Central database locked down 5139 | -5/Factory | Entered Upper Caves 5466 | -5/Upper Caves | Build established: Hacker-Ninja 5523 | -5/Upper Caves | Discovered new exit (range 5) 5524 | -5/Upper Caves | Identified exit to Upper Caves 5605 | -5/Upper Caves | Entered another Upper Caves area 5645 | -5/Upper Caves | Discovered new exit (range 12) 5773 | -5/Upper Caves | Learned Factory stockpile data 5867 | -5/Upper Caves | Discovered new exit (range 13) 5873 | -5/Upper Caves | Identified exit to Zhirov 5874 | -5/Upper Caves | Entered Zhirov 5874 | -5/Zhirov | Discovered new exit (range 3) 5883 | -5/Zhirov | Met Zhirov 5892 | -5/Zhirov | Learned location of Quarantine (-2) 5892 | -5/Zhirov | Learned location of Testing (-3) 5892 | -5/Zhirov | Learned location of Command (-1) 5896 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5904 | -5/Zhirov | Found Alien Artifact 5911 | -5/Zhirov | Found Alien Artifact 5911 | -5/Zhirov | Identified Integrated Reactor 5911 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5969 | -5/Zhirov | Identified exit to Proximity Caves 5972 | -5/Zhirov | Entered Proximity Caves 6079 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6086 | -4/Proximity Caves | Spotted B-86 Titan 6093 | -4/Proximity Caves | Learned Research terminal intel 6100 | -4/Proximity Caves | Learned location of 1 exit from Research 6112 | -4/Proximity Caves | Discovered new exit (range 17) 6124 | -4/Proximity Caves | Identified exit to Factory 6124 | -4/Proximity Caves | Entered Factory 6124 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6391 | -4/Factory | Fabricated Adv. Terrain Scanner? 6409 | -4/Factory | Build established: Hacker-Sprinter 6445 | -4/Factory | Repaired Adv. Plasma Cannon 6491 | -4/Factory | Discovered new exit (range 21) 6497 | -4/Factory | Identified exit to Research 6515 | -4/Factory | Discovered exit to Research (range 13) 6565 | -4/Factory | Discovered exit to Research (range 16) 6712 | -4/Factory | Fabricated B-60 Warrior? 6808 | -4/Factory | Lost 3 allies 6835 | -4/Factory | Spotted B-86 Titan 6844 | -4/Factory | Identified exit to Upper Caves 6854 | -4/Factory | Entered Upper Caves 6854 | -4/Upper Caves | Spotted B-86 Titan 6903 | -4/Upper Caves | Encountered a Warlord checkpoint 6919 | -4/Upper Caves | Learned Research stockpile data 6938 | -4/Upper Caves | Discovered new exit (range 20) 6941 | -4/Upper Caves | Identified exit to Upper Caves 6945 | -4/Upper Caves | Entered another Upper Caves area 6967 | -4/Upper Caves | Learned Research garrison access intel 6994 | -4/Upper Caves | Learned Research stockpile data 7029 | -4/Upper Caves | Learned Research trap positions 7031 | -4/Upper Caves | Learned 8 Research zone layouts 7031 | -4/Upper Caves | Learned Extension garrison access intel 7061 | -4/Upper Caves | Discovered new exit (range 13) 7063 | -4/Upper Caves | Identified exit to Warlord 7092 | -4/Upper Caves | Entered Warlord 7131 | -4/Warlord | Learned Quarantine emergency access door positions 7131 | -4/Warlord | Learned Testing stockpile data 7132 | -4/Warlord | Learned 4 Quarantine zone layouts 7132 | -4/Warlord | Learned Factory garrison access intel 7164 | -4/Warlord | Build established: Hacker-Ninja 7189 | -4/Warlord | Visited the Vortex Lab 7190 | -4/Warlord | Found Prototype Energy Gun 7190 | -4/Warlord | Identified Vortex Shotgun 7193 | -4/Warlord | Found Prototype Energy Cannon 7193 | -4/Warlord | Identified Vortex Driver 7211 | -4/Warlord | Warlord's base attacked by MAIN.C 7246 | -4/Warlord | Met Warlord 7249 | -4/Warlord | Opened Warlord's prototype stash 7259 | -4/Warlord | Found Prototype Processor 7259 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 7261 | -4/Warlord | Found Prototype Device 7261 | -4/Warlord | Identified System Purifier 7266 | -4/Warlord | Found Prototype Hackware 7284 | -4/Warlord | Opened side exit 7288 | -4/Warlord | Discovered new exit (range 9) 7289 | -4/Warlord | Identified exit to Proximity Caves 7289 | -4/Warlord | Entered Proximity Caves 7330 | -3/Proximity Caves | Spotted B-86 Titan 7402 | -3/Proximity Caves | Discovered exit to Research (range 5) 7435 | -3/Proximity Caves | Entered Research 7435 | -3/Research | Evolved 2 slots: Utility x2 7436 | -3/Research | Identified exit to Research 7436 | -3/Research | Identified Ghost Barrier 7438 | -3/Research | Loaded intel: 92 trap records 7439 | -3/Research | Spotted B-86 Titan 7440 | -3/Research | Loaded intel: 23 terminal locations 7441 | -3/Research | Loaded intel: 3 garrison access locations 7509 | -3/Research | Crushed by falling debris 7509 | -3/Research | System corruption reached 10% 7528 | -3/Research | Identified exit to DSF 7528 | -3/Research | Entered DSF 7531 | -3/DSF | Discovered exit to Research (range 19) 7544 | -3/DSF | Additional patrols routed to DSF 7573 | -3/DSF | Entered Research 7573 | -2/Research | Warlord forces began assault on 0b10 7573 | -2/Research | Evolved 2 slots: Utility x2 7575 | -2/Research | Found Prototype Processor 7575 | -2/Research | Identified Exp. Core Analyzer 7606 | -2/Research | Lost 9 parts (1p3n5u) 7610 | -2/Research | Spotted B-90 Cyclops 7632 | -2/Research | Met up with Warlord 7680 | -2/Research | Lost 3 allies 7683 | -2/Research | Research machine network offline 7887 | -2/Research | Discovered new exit (range 20) 7919 | -2/Research | Spotted B-90 Cyclops 7931 | -2/Research | Borebot progress halted 7938 | -2/Research | Discovered new exit (range 22) 7965 | -2/Research | Found System Purifier 7980 | -2/Research | Spotted Striker 8006 | -2/Research | Spotted Striker 8012 | -2/Research | Discovered new exit (range 11) 8079 | -2/Research | Lost 11 allies 8121 | -2/Research | Spotted Executioner 8229 | -2/Research | Found Exp. Melee Analysis Suite 8234 | -2/Research | Discovered new exit (range 11) 8261 | -2/Research | Borebot progress halted 8314 | -2/Research | Spotted Executioner 8413 | -2/Research | Identified exit to Quarantine 8448 | -2/Research | Spotted Striker 8451 | -2/Research | Identified exit to Access 8491 | -2/Research | Met DD-05H 8573 | -2/Research | Spotted Striker 8598 | -2/Research | Spotted Striker 8604 | -2/Research | Warlord invited to help at Command 8749 | -2/Research | Took control of God Mode 8749 | -2/Research | Attacked by Warlord forces 8749 | -2/Research | Attacked by Warlord 8749 | -2/Research | Spotted JS-O5T(K) 8773 | -2/Research | Entered Access 8773 | -1/Access | Accompanied by 2 allies 8773 | -1/Access | Evolved 2 slots: Utility x2 8884 | -1/Access | Discovered new exit (range 7) 8885 | -1/Access | Identified exit to Command 8988 | -1/Access | Entered Command 9047 | -1/Command | Disengaged cave seal 9047 | -1/Command | Wild derelicts emerged from the dark tunnel 9121 | -1/Command | Spotted Alpha 7 9121 | -1/Command | Spotted Alpha 7 9121 | -1/Command | Spotted Striker 9121 | -1/Command | Spotted Striker 9121 | -1/Command | Spotted Executioner 9121 | -1/Command | Spotted Executioner 9121 | -1/Command | Spotted Executioner 9121 | -1/Command | Spotted Executioner 9121 | -1/Command | Spotted B-99 Colossus 9121 | -1/Command | Spotted B-99 Colossus 9121 | -1/Command | Discovered new exit (range 8) 9122 | -1/Command | Identified exit to Surface 9122 | *** | Escaped! Last Messages --------------- 09121_ Knocked back. 09121_ Triggered Stasis Trap. 09121_ A bubble of rippling energy engulfs the area. 09121_ Stasis field depleted. 09121_ Adv. ECM Suite destroyed. 09121_ The Access Shell folds into the floor. 09121_ Triggered Stasis Trap. 09121_ EXIT=FOUND 09121_ A bubble of rippling energy engulfs the area. 09121_ Stasis field depleted. 09122_ Slug penetrates Wall. 09122_ Slug penetrates B-99 Colossus. 09122_ Adv. Cloaking Device destroyed. 09122_ Triggered Stasis Trap. 09122_ A bubble of rippling energy engulfs the area. 09122_ Stasis field depleted. 09122_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????? " | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? " | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????? " | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????######?????????? | | ????????????????????????????????# ## ##?????????# | | ????????????????????????????????## ] #?????????# | | ?????????????????????????????????# #?????????# | | ??????????????????##############?# #?????????# | | ??????????????????#BB #?# ########### | | ??????????#########BB #?# s+ s s | | ????????### #K#E#E# ^ #?# ###### | | ######### 7 #?# # # | | " + #?# ]! # !# ! | | " + "@ #?# ] # ! # =% | | " + "" #?##### + = | | + % #?????## # | | ### %7 E #??????# #* | | #?### #K#E# # #??????# #%=! | | #???#########BB #??????# #!%![ | | #???????????#BB #??????##### **[ | | #???????????##############??????????## = | | #???????????????????????????????????# | | """ ######??????????????????????????????# | | """ # #????????????????????#######???# #####+ | | """ # ###################### [ #???# #?? | | """ / # hh+ h Y ##### #?# | | # ! % # =%* #?# | | # "% # ##### #?# !! | | # ! # % # ########### #???# #?# !] | | # %]# # #? #???#######???# #?# !] | | ###### # #? #?????????????# #?#### | | #########/### # #?????????????# #????? | | # #?????????????#+#????? | | + #?????????????# !???? | | # #?????????????# ?? | | ###############/##### # #?????????????# # | | # =[ # = ## #? #?????????????# ! # | | # =[!#! ## #? #?????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 80 Targeting Accuracy 13 Melee Accuracy 20 Core Analysis 6 Armor Integrity Analysis 50 Offensive Hacking 31 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-72 Warden | -2/Research | Hacked Fabricated ------------ Nuclear Pulse Array | x1 | -5/Factory Adv. Terrain Scanner | x2 | -4/Factory B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed ChipCryofiberMediator Manual? 0 Play Time 02:47:44 Cumulative 219.6 hours Start 2025.03.31 @ 18:52:32 End 2025.04.02 @ 15:46:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 13/0/0/2/0/0/0/0/0 Lore% 82 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db05d43-fd04-4633-99ec-d6fda02303da