Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 22:30:22 Player: Mechanikum Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1613) 1613 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3603 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 125/125 System Corruption 1% Temperature Cool (7) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Deuterium Engine Armored Treads Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Layered Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Katana > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Layered Light Armor Plating Gauss Cannon Rocket Launcher Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device System Restoration Module Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 54 | 6 7 24 17 Power 13 | 1 . 7 5 Engine 11 | 1 . 7 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 1 6 4 Treads 13 | 2 1 6 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 4 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 18 | 2 3 7 6 Energy Gun 5 | 1 2 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon 4 | . . . 4 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 2 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 29 | . 2 10 17 Power 10 | . . 4 6 Propulsion 4 | . . . 4 Utility 3 | . . 2 1 Weapon 12 | . 2 4 6 Highest Loss Streak 9 | . 1 4 9 To Critical Strikes . | . . . . Average Backups 11 | . 6 13 14 Power 3 | . 2 3 3 Propulsion 2 | . . 3 3 Utility 3 | . 2 3 4 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 10 | . . 2 8 Power 4 | . . 2 2 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 94 84 Engine 18 | . 13 20 18 Treads 22 | . 27 22 16 Storage 11 | . 14 11 9 Processor 9 | . . 15 9 Protection 6 | . 12 3 7 Energy Gun 4 | . 13 3 . Ballistic Gun 12 | . 14 14 5 Ballistic Cannon 1 | . . . 6 Slashing Weapon 3 | . . 2 9 Peak Build Rating 30 | 6 8 19 30 Average Rating 14 | 5 7 14 23 On Entrance 8 | . 6 8 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 61 | 14 34 40 61 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 17 | 4 1 . 17 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 2 10 15 15 Average Carried 11 | 1 6 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 9 15 10 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1393 | 192 240 608 353 Remotely . | . . . . Salvage Created 1701 | . 442 735 524 Parts 123 | . 27 61 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 26 15 Melee 8 | . . 2 6 Guns 20 | . 9 10 1 Cannons 7 | . . . 7 AOE 15 | . . 14 1 Classes Destroyed 11 | . 3 5 3 Worker 4 | . . 2 2 Builder 3 | . . 1 2 Hauler 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 18 | . . 11 7 Grunt 24 | . 9 10 5 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Specialist 1 | . . . 1 Best Kill Streak 12 | . 2 12 7 Combat Bots Only 10 | . 2 10 6 Max Kills in Single Turn 5 | . 1 5 1 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 458 | . 48 145 265 Missed 121 | . 13 37 71 Hits 337 | . 35 108 194 Melee 5 | . . 4 1 Projectile 332 | . 35 104 193 Critical Strikes 8 | . 1 2 5 Damage Taken 4244 | . 418 1445 2381 Core 861 | . 64 231 566 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 74 42 . Volleys Fired 121 | . 34 60 27 Largest 3 | . 2 2 3 Hottest 113 | . 60 73 113 Shots Fired 225 | . 61 108 56 Gun 174 | . 61 95 18 Cannon 36 | . . . 36 Launcher 15 | . . 13 2 Special . | . . . . Kinetic 162 | . 34 74 54 Thermal 25 | . 4 21 . Explosive 15 | . . 13 2 Electromagnetic 23 | . 23 . . Robot Hit Streak 11 | . 6 11 5 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 154 | . 35 72 47 Core Hits 97 | . 18 51 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . . 6 Blast 3 | . . . 3 Sever 3 | . . . 3 Melee Attacks 32 | . . 10 22 Impact . | . . . . Slashing 32 | . . 10 22 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 3891 | . 530 2030 1331 Guns 1307 | . 530 681 96 Cannons 538 | . . . 538 Explosions 1189 | . . 1054 135 Melee 857 | . . 295 562 Ramming . | . . . . Kinetic 1434 | . 274 526 634 Thermal 177 | . 22 155 . Explosive 1189 | . . 1054 135 Electromagnetic 234 | . 234 . . Impact . | . . . . Slashing 857 | . . 295 562 Piercing . | . . . . Highest Corruption 3 | . . 3 2 Average Corruption 2 | . . 3 1 Corruption Purged 2 | . . . 2 Corruption Blocked . | . . . . Effects 29 | . . 25 4 Message Errors 13 | . . 10 3 Matter Fused 6 | . . 6 . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . . 2 . Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 58 | . . 43 15 Projectiles . | . . . . Explosions 42 | . . 42 . Melee 16 | . . 1 15 Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 43 | . . 41 2 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | . 91 248 302 Average Temperature 66 | . 30 61 103 Received Heat Transfer 1689 | . 249 549 891 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . 50 350 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 70 100 Level 1 13 | . . 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 350 | . 55 350 163 Initial 31 | . . . 31 Average 76 | . 15 136 35 Influence Increases 1532 | . 286 776 470 Destroy 0b10 Robot/C 1000 | . 180 520 300 Destroy 0b10 Robot/NC 60 | . 10 25 25 Destroy Leader 208 | . 42 114 52 Successful Hack 75 | . 24 30 21 Disable Machine 75 | . 30 15 30 Destroy Structure 99 | . . 72 27 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1409 | . 286 700 423 Entered New Map 45 | . . . 45 Time Decay 914 | . 268 443 203 Lost Part 268 | . 18 80 170 Purge Threat 182 | . . 177 5 Squads Dispatched 8 | . 2 5 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 17 42 24 Peak Tracking Total 9 | . 3 9 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 5 9 4 Terminals 14 | . 4 6 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 57 | . 18 27 12 Successful 24 | . 5 13 6 Failed 33 | . 13 14 6 Catastrophic 5 | . 2 2 1 Database Lockouts . | . . . . Manual 35 | . 14 13 8 Terminals 47 | . 15 20 12 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . . 2 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 18 | . 4 8 6 Part Schematic 3 | . 2 . 1 Prototype ID Bank 2 | . 1 1 . Unreport Threat 4 | . . 2 2 Reinforcement Status 1 | . . 1 . Recall Investigation 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 3 | . 1 1 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 15 | . 5 7 3 Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 2 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2511 | . . 1600 911 Optics 2511 | . . 1600 911 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3517 | 96 880 1630 911 Spaces Moved 1774 | 55 470 866 383 Core 21 | 11 . . 10 Treads 1753 | 44 470 866 373 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 167 | 157 160 160 193 Slowest Speed 900 | 250 240 160 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 63 56 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . . 87 25 Melee . | . . . . Projectile 10 | . . . 10 AOE 102 | . . 87 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2051 | 62 526 996 467 Wait 10 | . . 4 6 Move 1771 | 54 469 865 383 Hop . | . . . . Pick Up 28 | 2 6 14 6 Fast Attach 30 | 6 10 7 7 Attach 15 | . 2 5 8 Detach . | . . . . Swap 30 | . 5 18 7 Drop 16 | . . 13 3 Fire 121 | . 34 60 27 Melee 30 | . . 10 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 10) 886 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1298 | -9/Materials | Discovered new exit (range 7) 1540 | -9/Materials | Destroyed 10 combat bots 1573 | -9/Materials | Discovered new exit (range 14) 1719 | -9/Materials | Build established: Scavenger-Mutant 1768 | -9/Materials | Discovered new exit (range 13) 1951 | -9/Materials | Discovered new exit (range 5) 2181 | -9/Materials | Core integrity fell below 50% 2214 | -9/Materials | Lost 4 parts (2p1u1w) 2401 | -9/Materials | Build established: Mutant 2607 | -9/Materials | Entered another Materials area 2607 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3248 | -8/Materials | Lost 6 parts (2p2n2w) 3449 | -8/Materials | Core integrity fell below 50% 3480 | -8/Materials | Core integrity fell below 20% 3518 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- G-47 Trooper destroyed. Acquired 28 matter. U-05 Engineer destroyed. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. U-05 Engineer builds a Wall. Acquired 18 matter. U-05 Engineer builds a Wall. Acquired Lgt. Ion Engine. U-05 Engineer builds a Wall. K-01 Serf collects debris. X-57 Shotgunner destroyed. R-06 Scavenger collects Flight Unit. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Slug penetrates X-57 Shotgunner. X-57 Shotgunner Nuclear Core blasted off. X-57 Shotgunner knocked back. U-05 Engineer builds a Wall. U-05 Engineer destroyed. 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Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() You Again root@ Challenges ------------ None Game ------ Seed FrostHeatDeck Manual? 0 Play Time 00:32:05 Cumulative 5.4 hours Start 2026.07.29 @ 21:58:29 End 2026.07.29 @ 22:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11 Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9006a5d3-4176-4a7e-84a4-0f6dc6e32044