Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:54:43 Player: Pain3D Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1120) 1120 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3380 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 71/300 Energy 25/100 System Corruption 0% Temperature Critical (532) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Beam Rifle Spread Laser Improved Assault Rifle > --- INVENTORY (25) --- Wheel Small Storage Unit Large Storage Unit Signal Interpreter Medium Laser Beam Rifle Beam Rifle Beam Rifle Particle Gun Advanced Beam Cannon Light Assault Rifle Autogun Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Reaction Control System > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Signal Interpreter Medium Laser Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Particle Gun Spread Laser Advanced Beam Cannon Light Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 39 | 6 4 2 7 5 15 Power 5 | 1 . . 1 . 3 Engine 4 | 1 . . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 1 2 4 Treads 7 | 2 . . 1 . 4 Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . 1 1 2 Device 4 | . 1 . . 1 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 2 1 2 4 2 6 Energy Gun 8 | 1 . 1 3 1 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 20 | . . 1 . 5 14 Power 5 | . . . . 1 4 Propulsion 5 | . . . . 2 3 Utility 4 | . . . . 1 3 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 11 | . . 1 . 4 11 To Critical Strikes . | . . . . . . Average Backups 12 | 2 4 7 14 17 19 Power 1 | 1 1 1 1 1 1 Propulsion . | . . . . . 1 Utility 2 | . 1 3 2 3 3 Weapon 8 | . 2 3 10 12 13 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 . 4 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 93 99 95 75 91 Engine 12 | . 14 14 11 10 16 Treads 21 | . 28 28 32 12 12 Wheel 1 | . . . . . 10 Device 13 | . 7 14 11 17 15 Storage 11 | . 14 14 11 11 9 Protection 1 | . . . 6 . . Energy Gun 9 | . 14 13 18 . 7 Energy Cannon 4 | . . . 1 10 2 Ballistic Gun 10 | . 11 14 . 10 15 Peak Build Rating 33 | 6 7 7 16 23 33 Average Rating 14 | 4 6 6 13 18 27 On Entrance 9 | . 6 7 7 16 23 Naked Turns . | . . . . . . Heaviest Build 100 | 14 89 30 98 98 100 Greatest Support 63 | 40 40 40 63 63 60 Greatest Overweight (x) 9 | . 2 . 1 4 9 Average Overweight (x) 1 | . . . . 3 3 Largest Inventory Capacity 25 | 8 25 15 25 25 25 Average Capacity 19 | 7 9 15 20 25 25 Most Carried 24 | 5 7 8 18 20 24 Average Carried 13 | 2 4 7 14 17 19 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 18 | 2 7 8 18 18 15 Class Distribution -------------------- 88% | Mutant 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 998 | 248 133 66 161 175 215 Remotely . | . . . . . . Salvage Created 1265 | . 197 26 492 163 387 Parts 79 | . 14 5 30 7 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 37 | . 6 3 11 9 8 Guns 24 | . 1 1 9 7 6 Cannons 3 | . . . . 2 1 AOE 10 | . 5 2 2 . 1 Classes Destroyed 8 | . 3 . 2 1 2 Worker 5 | . . . 3 2 . Builder 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 10 | . 3 3 . 4 . Grunt 16 | . 3 . 9 . 4 Sentry 5 | . . . 2 . 3 Hunter 1 | . . . . . 1 Assembled 5 | . . . . 5 . Best Kill Streak 5 | . 3 3 4 5 5 Combat Bots Only 5 | . 3 3 3 5 4 Max Kills in Single Turn 3 | . 3 2 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 265 | . 18 20 34 86 107 Missed 70 | . 7 8 13 24 18 Hits 195 | . 11 12 21 62 89 Melee 13 | . . . . 1 12 Projectile 182 | . 11 12 21 61 77 Critical Strikes 7 | . . . 1 1 5 Part Disruptions 2 | . . . . 2 . Damage Taken 3249 | . 170 104 269 671 2035 Core 801 | . 36 7 22 141 595 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 82 . 59 . Volleys Fired 117 | . 15 9 21 35 37 Largest 3 | . 2 2 2 2 3 Hottest 156 | . 70 70 113 113 156 Shots Fired 247 | . 30 12 41 61 103 Gun 197 | . 27 11 32 36 91 Cannon 38 | . . . 5 25 8 Launcher 12 | . 3 1 4 . 4 Special . | . . . . . . Kinetic 98 | . 12 9 . 30 47 Thermal 101 | . . 2 21 26 52 Explosive 12 | . 3 1 4 . 4 Electromagnetic 36 | . 15 . 16 5 . Robot Hit Streak 10 | . 4 2 6 9 10 Robot Miss Streak 9 | . 2 5 2 9 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 135 | . 15 3 26 29 62 Core Hits 73 | . 10 3 19 16 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 . 3 Burn 4 | . . . 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3288 | . 414 158 819 569 1328 Guns 1804 | . 224 45 320 303 912 Cannons 451 | . . . 83 266 102 Explosions 1033 | . 190 113 416 . 314 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 812 | . 75 32 . 235 470 Thermal 1280 | . 84 13 356 283 544 Explosive 832 | . 106 113 299 . 314 Electromagnetic 364 | . 149 . 164 51 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 4 6 . . . Message Errors 5 | . 1 4 . . . Matter Fused 2 | . 2 . . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . 10 3 . 1 Projectiles . | . . . . . . Explosions 14 | . . 10 3 . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . 26 17 . . 27 Shots 5 | . 2 1 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 794 | . 45 18 339 283 794 Average Temperature 193 | . 17 10 92 125 327 Received Heat Transfer 936 | . 60 . 144 120 612 Effects 40 | . . . . . 40 Shutdowns 10 | . . . . . 10 Energy Bleed 4 | . . . . . 4 Interference 5 | . . . . . 5 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (major) 7 | . . . . . 7 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2807 | . 50 37 729 518 1473 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | . 72 71 142 70 109 Initial 48 | . . . 27 48 18 Average 18 | . 25 3 43 9 18 Influence Increases 987 | . 205 79 343 115 245 Destroy 0b10 Robot/C 640 | . 120 60 220 80 160 Destroy 0b10 Robot/NC 40 | . 10 . 15 10 5 Destroy Leader 134 | . 34 10 40 10 40 Disable Machine 75 | . . . 45 15 15 Destroy Structure 83 | . 26 9 23 . 25 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 987 | . 205 8 288 193 293 Entered New Map 152 | . . . 44 78 30 Time Decay 684 | . 205 8 244 77 150 Lost Part 151 | . . . . 38 113 Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 12 3 14 9 14 Peak Tracking Total 5 | . 4 3 3 4 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . 3 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 3078 | . 361 536 589 1149 443 Sensors 1151 | . . . . 708 443 Terrain 2767 | . 361 536 589 1149 132 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3528 | 115 642 536 589 1149 497 Spaces Moved 1439 | 69 359 320 248 235 208 Core 15 | 15 . . . . . Treads 1245 | 54 359 320 248 223 41 Legs . | . . . . . . Wheels 179 | . . . . 12 167 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 140 140 Average Speed 212 | 136 160 160 198 440 167 Slowest Speed 480 | 160 320 160 240 480 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 47 49 29 46 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . 10 . . . . Terrain Destroyed 90 | . 31 9 23 . 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . 31 9 23 . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1691 | 89 392 332 303 294 281 Wait 43 | 9 5 . 10 13 6 Move 1434 | 68 358 319 247 234 208 Hop . | . . . . . . Pick Up 42 | 6 6 2 13 5 10 Fast Attach 2 | 2 . . . . . Attach 26 | 4 1 1 2 5 13 Detach . | . . . . . . Swap 25 | . 7 1 8 2 7 Drop 2 | . . . 2 . . Fire 117 | . 15 9 21 35 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Entered Mines 773 | -10/Mines | Met a Derelict bent on vengeance 869 | -10/Mines | Learned location of Zion (-7) 878 | -10/Mines | Learned Materials trap positions 882 | -10/Mines | Learned Materials security intel 1255 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -9/Materials | Loaded intel: 24 trap records 1803 | -9/Materials | Discovered new exit (range 13) 1883 | -9/Materials | Entered Mines 1905 | -9/Mines | Learned location of Recycling (-7) 1906 | -9/Mines | Assembled infested the area 2004 | -9/Mines | Lost 4 parts (2n1u1w) 2313 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2323 | -9/Mines | Found Prototype Device 2324 | -9/Mines | Identified Exp. Sensor Array 2378 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2520 | -9/Mines | Discovered new exit (range 13) 3032 | -9/Mines | Entered Materials 3032 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3501 | -8/Materials | Core integrity fell below 50% 3510 | -8/Materials | Core integrity fell below 20% 3530 | -8/Materials | Core destroyed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: Matter decay (-12). The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Overheating: Beam Rifle damaged (-23). K-01 Serf collects debris. Overheating: Imp. Assault Rifle damaged (-17). K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf crushed by falling debris. K-01 Serf system corrupted by crushing effect. K-01 Serf destroyed. K-01 Serf collects debris. Broken Arm. Treads destroyed. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. R-06 Scavenger collects Broken Arm. Treads. U-05 Engineer builds a Wall. Overheating: Core damaged (-82). 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