Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 21:59:26 Player: huluvu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1463) 1463 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5443 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 96/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Arc Projector Heavy Laser Flak Gun > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Advanced Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Improved Hardlight Generator System Shield Improved EM Shotgun Improved EM Shotgun Missile Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 3 | . . 1 . 1 1 . Propulsion 2 | . . 1 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 97 | 5 5 15 21 31 2 18 Power 23 | 1 1 4 3 10 . 4 Engine 16 | 1 1 4 1 9 . . Core 7 | . . . 2 1 . 4 Reactor . | . . . . . . . Propulsion 33 | 2 2 6 10 5 . 8 Treads 2 | 2 . . . . . . Leg 31 | . 2 6 10 5 . 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 2 3 4 2 4 Device 9 | . 1 . 3 2 2 1 Storage 2 | 1 . 1 . . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . . . . 1 Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 24 | 1 1 3 5 12 . 2 Energy Gun 10 | . . 3 . 6 . 1 Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon 3 | . . . 2 1 . . Launcher 5 | . . . 1 3 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . Parts Lost 50 | . 1 6 6 15 . 22 Power 13 | . 1 1 2 5 . 4 Propulsion 17 | . . 2 2 5 . 8 Utility 10 | . . 1 2 1 . 6 Weapon 10 | . . 2 . 4 . 4 Highest Loss Streak 20 | . 1 4 2 5 . 20 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 88 | . 92 94 91 91 79 53 Engine 11 | . 14 21 5 13 6 1 Core 3 | . . . 6 7 . 2 Treads 1 | . 13 . . . . . Leg 26 | . 14 29 35 24 26 19 Device 8 | . 10 3 9 7 19 6 Storage 9 | . 14 11 9 7 6 5 Processor 2 | . . 6 6 . . . Protection 2 | . . . . 6 . 3 Energy Gun 8 | . . 11 6 11 13 8 Energy Cannon 1 | . . . 4 2 . . Ballistic Gun 6 | . 24 10 . . 6 2 Ballistic Cannon 2 | . . . 6 4 . . Peak Build Rating 47 | 5 8 14 24 40 42 47 Average Rating 20 | 4 6 11 18 31 41 32 On Entrance 17 | . 5 8 11 21 37 41 Naked Turns 6 | . . . . . . 6 Heaviest Build 53 | 9 11 27 35 50 45 53 Greatest Support 80 | 40 40 30 49 55 55 80 Greatest Overweight (x) 9 | . 1 1 . 2 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 Average Carried 8 | 3 7 8 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 5 8 9 10 8 10 2 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 26% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 1366 | 209 121 163 357 386 . 130 Remotely . | . . . . . . . Salvage Created 1309 | . 171 489 349 300 . . Parts 89 | . 11 32 24 22 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 36 | . 5 11 10 10 . . Guns 18 | . 5 10 2 1 . . Cannons 11 | . . . 8 3 . . AOE 7 | . . 1 . 6 . . Classes Destroyed 10 | . 3 2 1 4 . . Builder 1 | . . . . 1 . . Recycler 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 10 | . 3 3 . 4 . . Grunt 17 | . 2 5 8 2 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . 3 . 1 . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 4 | . 2 3 3 4 . . Combat Bots Only 4 | . 2 3 3 4 . . Max Kills in Single Turn 2 | . 1 2 1 2 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 703 | . 53 70 104 164 . 312 Missed 258 | . 15 27 46 71 . 99 Damage Taken 7030 | . 358 890 925 1353 . 3504 Core 1381 | . 21 158 146 191 . 865 Absorbed by Shields 78 | . . . . . . 78 Redirected to Shielding 61 | . . . . 61 . . Core Remaining (%) 79 | 100 91 60 73 72 . . Volleys Fired 126 | . 24 40 32 26 . 4 Largest 3 | . 2 2 2 3 . 1 Hottest 163 | . 40 130 107 163 . 36 Shots Fired 224 | . 35 73 63 49 . 4 Gun 154 | . 35 73 25 21 . . Cannon 57 | . . . 38 19 . . Launcher 13 | . . . . 9 . 4 Special . | . . . . . . . Kinetic 115 | . 35 37 27 16 . . Thermal 64 | . . 36 25 3 . . Explosive 13 | . . . . 9 . 4 Electromagnetic 32 | . . . 11 21 . . Robot Hit Streak 10 | . 4 8 10 7 . 3 Robot Miss Streak 5 | . 4 3 5 5 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 145 | . 16 44 44 39 . 2 Core Hits 99 | . 12 21 35 27 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3367 | . 155 669 836 1141 . 566 Guns 1039 | . 155 543 169 172 . . Cannons 857 | . . . 580 277 . . Explosions 1468 | . . 123 87 692 . 566 Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 1012 | . 155 194 394 269 . . Thermal 642 | . . 349 256 37 . . Explosive 1381 | . . 123 . 692 . 566 Electromagnetic 329 | . . . 186 143 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 3 . 1 . 14 Average Corruption 2 | . . 3 . 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 8 . 2 . 6 Message Errors 6 | . . 4 . . . 2 Matter Fused 2 | . . 1 . . . 1 Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . Misfires 1 | . . . . 1 . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 183 | . . 77 13 93 . . Projectiles . | . . . . . . . Explosions 183 | . . 77 13 93 . . Melee . | . . . . . . . Knockbacks 12 | . . . 9 3 . . Impact . | . . . . . . . Kinetic 12 | . . . 9 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 378 | . . 92 46 240 . . Shots 7 | . . 1 1 5 . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 483 | . 9 402 324 483 . 126 Average Temperature 130 | . 8 140 127 131 . 79 Received Heat Transfer 993 | . 78 189 405 138 . 183 Effects 11 | . . 4 . 7 . . Shutdowns 2 | . . 1 . 1 . . Interference 4 | . . 1 . 3 . . Matter Decay 1 | . . . . 1 . . Short Circuit 3 | . . 2 . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 3 . 1 . . Heat Transferred 1401 | . . 790 537 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 361 | . 122 361 176 237 60 45 Initial 86 | . . 51 86 49 60 45 Average 105 | . 83 175 109 124 60 20 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 91 | 100 100 64 100 91 100 100 Level 1 8 | . . 35 . 8 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 3 4 5 . 2 Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 8 | . . 3 3 . . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 6 16 17 14 . 15 Peak Tracking Total 7 | . 3 4 7 4 . 7 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 6 | . . 1 . 5 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 10 | . 2 3 1 3 1 . Terminals 7 | . 2 1 . 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 4 6 3 19 2 . Successful 26 | . 4 5 3 13 1 . Failed 8 | . . 1 . 6 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 4 3 . 19 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 4 3 . 13 1 . Record 7 | . . 3 . 4 . . Open DSF 1 | . . . . . 1 . Alert Level 10 | . 3 . . 7 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 1 1 1 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 61 | . . . 61 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 2616 | 143 361 471 539 721 176 205 Spaces Moved 1275 | 83 208 232 267 303 116 66 Core 10 | 3 . . . . . 7 Treads 139 | 80 59 . . . . . Legs 1126 | . 149 232 267 303 116 59 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 112 50 Average Speed 138 | 156 132 127 120 175 112 136 Slowest Speed 500 | 160 190 190 120 260 112 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 22 | 5 32 25 26 11 4 56 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 129 | . . 39 3 60 . 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 129 | . . 39 3 60 . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 1924 | 97 268 343 428 449 161 178 Wait 285 | . 14 33 71 53 41 73 Move 1269 | 82 207 231 266 302 115 66 Hop . | . . . . . . . Pick Up 100 | 10 12 16 23 25 3 11 Fast Attach . | . . . . . . . Attach 56 | 5 3 9 7 16 1 15 Detach . | . . . . . . . Swap 43 | . 2 6 15 16 1 3 Drop 44 | . 6 7 14 11 . 6 Fire 126 | . 24 40 32 26 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 4) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 651 | -9/Materials | Crushed by falling debris 682 | -9/Materials | Lost 4 parts (1p2n1u) 835 | -9/Materials | Discovered new exit (range 16) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1085 | -8/Materials | Build established: Scavenger-Mutant 1489 | -8/Materials | Discovered new exit (range 11) 1515 | -8/Materials | Entered Factory 1515 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1653 | -7/Factory | Lost 4 parts (3n1w) 1959 | -7/Factory | Build established: Scavenger-Gunner 2025 | -7/Factory | Discovered new exit (range 18) 2147 | -7/Factory | Lost 3 parts (1p2w) 2236 | -7/Factory | Lost 5 parts (3p1n1u) 2236 | -7/Factory | Entered another Factory area 2236 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2412 | -6/Factory | Identified exit to DSF 2412 | -6/Factory | Entered DSF 2442 | -6/DSF | Additional patrols routed to DSF 2575 | -6/DSF | System corruption reached 10% 2601 | -6/DSF | Core integrity fell below 50% 2606 | -6/DSF | Core integrity fell below 20% 2617 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02603_ Knocked back. 02604_ Acquired 2 matter. 02604_ Acquired Imp. Titanium Leg. 02604_ A-15 Conveyor delivers Power Amplifier. 02607_ G-50 Soldier shuts down. 02607_ Acquired Imp. Carbon-fiber Leg. 02609_ Imp. Carbon-fiber Leg destroyed. 02610_ Penetrated by Slug. 02610_ Slug penetrates A-15 Conveyor. 02610_ H-61 Shepherd destroyed. 02610_ Penetrated by Slug. 02611_ X-72 Disruptor reactivates. 02611_ X-72 Disruptor shuts down. 02611_ Acquired 5 matter. 02612_ Acquired 101 matter. 02613_ Penetrated by Slug. 02613_ Imp. Titanium Leg destroyed. 02614_ Slug penetrates Wall. 02614_ Slug penetrates A-15 Conveyor. 02617_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????#????? | | ??????????????#????????????????????????????? | | ?????????????????#????????????##???????????? | | ???##??????????#?#??????##???#?????????????? | | ???""##?????????????????#??????#""???????#?# | | ???#"#??????????####??#???#????#"#???#?????? | | ####"##???????###%#%###?????#?##"#####?????? | | #"""""#########!!!!!% #########"""""#??#???? | | #"""""## # #!!!!!= # #==##"""""#??????? | | #"" !!! ""##"????? | | """ % % """""????? | | #"" ## # ### "## " "" [ ""##?????? | | ### ### # #?# "?# # ###% ###??????? | | ??# #?######## "######### ##???????? | | ?#! !?#? ????# ##????# == ##??#???# | | ?#! !?#??????# #????## == #??????? | | ?## ##???????### ###????# # # #??????? | | ?? !??????????= ! ???### ##??????? | | ?? !????????#== !??????## ##???#?? | | ?# !?????#??#== !!##???# #??#??? | | ?## #?????????## ######## #?????#? | | ??! #?????? ?### A#?#]]]# !!##?????? | | ??! ??????!!!## ##]]]# # !!!#??????? | | ??= ????? A A x x=%=#??????? | | ??= ????? g %==#??????? | | ?????????? h @ hl g x#??????? | | ??????????????##A ##!!!#!!!## [ #???#??? | | ???????????????## ????#!!!#!!!## % #??????? | | ??????????????????????############"%#??????? | | ??????????????????????????????????###??????? | | ????????????????????????#??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????#???????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????#?? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 44 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed AluminumFusionScythe Manual? 0 Play Time 00:40:28 Cumulative 13.4 hours Start 2025.01.16 @ 21:21:05 End 2025.01.16 @ 21:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48c34833-3ee0-4b08-8807-fa20db4f545d