Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 09:50:56 Player: Shimejimeji Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (156) 780 Value Destroyed (5235) 5235 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (14230) 14230 TOTAL SCORE: 31605 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 121 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1446 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -147 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Battery Improved Trap Scanner Advanced Signal Interpreter Advanced Launcher Guidance Computer Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Gamma Bomb Array Fusion Bomb Launcher Longsword +1 > --- INVENTORY -------- Light Fission Core Light Quantum Reactor Field Propulsion Array Enhanced Force Lance [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Compact Linear Accelerator Launcher Guided Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . 1 1 . . Utility 10 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . 1 1 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 8 8 . 5 2 16 9 1 11 2 5 . 4 11 1 3 2 . 12 2 1 11 1 4 5 28 3 4 Power 20 | 2 1 . . . 1 1 . 1 1 . . 1 . 1 . . . 3 . . . . 1 . 3 2 2 Engine 8 | 2 1 . . . . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . 1 . . . 2 . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 Propulsion 42 | 2 . . 4 . 3 . . 3 . 2 . 2 6 . . . . 3 1 . 2 . 1 3 9 . 1 Treads 13 | 2 . . 2 . 3 . . 1 . . . 2 2 . . . . . . . . . . . . . 1 Leg 9 | . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . 2 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . 4 . . . . 3 1 . 2 . 1 1 8 . . Utility 51 | 2 3 . . . 5 2 1 5 . . . . 5 . 2 1 . 6 1 1 4 1 2 2 6 1 1 Device 29 | 1 . . . . 2 . . 3 . . . . 4 . 1 1 . 4 . 1 4 1 1 2 3 . 1 Storage 4 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Processor 7 | . . . . . 1 1 1 1 . . . . . . . . . . 1 . . . . . 1 1 . Hackware 5 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . 1 . . Protection 6 | . 2 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 . 1 2 7 6 . 2 1 3 . 1 . . 1 1 . . . . 5 . . . 10 . . Energy Gun 14 | . 3 . . 1 3 3 . . 1 . . . . . . . . . . . 2 . . . 1 . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 2 1 . . . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Launcher 9 | . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . 5 . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 2 . . . 3 . . . . 1 . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 1 . . . . . . . . . 2 . . . 1 8 . . . 4 . 2 Parts Lost 42 | . 1 . . 1 5 . . . 1 . . 3 1 . . . . 1 . . . . 2 3 3 2 19 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 14 | . . . . . . . . . . . . 3 1 . . . . . . . . . 1 1 1 . 7 Utility 13 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . 2 1 2 5 Weapon 12 | . 1 . . 1 3 . . . 1 . . . . . . . . . . . . . 1 . 1 . 4 Highest Loss Streak 9 | . 1 . . 1 3 . . . 1 . . 1 1 . . . . 1 . . . . 2 3 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 8 10 10 9 10 11 7 4 5 13 15 13 11 5 5 4 4 3 3 3 4 4 3 4 4 4 3 Power 1 | . 1 1 1 1 1 1 . . . . 1 1 2 2 3 1 1 1 2 2 2 2 . 1 1 . . Propulsion . | . 1 2 1 1 . . . . . 1 2 1 1 2 2 2 2 . . . . . . . 1 2 1 Utility 1 | . 1 2 2 2 1 2 1 1 2 1 1 1 1 . . . 1 1 1 1 2 2 2 2 . . . Weapon 3 | . 4 5 6 5 6 7 5 2 2 10 11 9 6 . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 . 1 . 2 3 6 2 . 1 . 3 7 . . 1 . 1 . . . . . . 1 . . Power 8 | . . . . . 1 2 2 . . . . . 1 . . 1 . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . Utility 4 | . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . Weapon 16 | . 4 . 1 . 1 . 2 1 . . . 3 4 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 92 99 50 85 100 97 100 87 85 85 93 87 86 92 93 91 93 94 92 86 81 71 61 Engine 4 | . 14 14 14 14 1 6 1 5 7 7 7 7 6 . . . . 1 . . . . 4 . . . . Core 2 | . . . . . 7 . . . . . . . . 5 6 6 6 3 5 5 5 5 5 9 3 . . Treads 10 | . 28 28 27 28 26 23 5 6 7 2 . 8 15 . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 13 15 19 23 10 . . . . . . . . . . . 5 3 . . Flight 12 | . . . . . . . . . . . . . 6 26 26 26 26 34 35 33 33 33 29 23 21 19 16 Device 9 | . 9 14 14 3 6 7 2 . 5 7 7 7 6 12 15 13 13 10 11 13 15 16 14 16 14 7 9 Storage 5 | . 14 14 14 14 9 7 2 . . 7 7 7 4 . . . . 2 5 5 5 5 5 4 3 . . Processor 11 | . . . . . 6 14 21 27 29 23 23 23 20 20 20 14 13 7 4 5 5 5 5 4 5 9 10 Hackware 8 | . . . . . . 7 7 7 7 7 7 7 6 6 7 13 13 16 17 16 16 16 17 18 14 14 5 Protection 2 | . 4 . . 10 7 7 1 2 1 . . . 3 . . . . . . . . . . . . . . Energy Gun 7 | . 20 28 27 24 17 14 5 12 14 4 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 7 . . . 9 3 . . 6 2 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 3 . . . . . . . . . . . 5 6 5 5 5 5 5 4 . 2 7 5 Slashing Weapon 4 | . . . . . . . . 5 . 13 23 12 14 13 17 6 6 5 5 5 5 5 5 4 4 3 2 Peak Build Rating 160 | 7 10 10 28 11 33 48 44 44 42 50 50 50 56 56 62 70 63 77 75 80 91 91 104 105 160 152 148 Average Rating 58 | 5 9 10 10 11 24 41 20 38 39 46 50 41 47 55 59 63 63 72 74 76 86 91 95 99 130 149 130 On Entrance 53 | . 7 10 10 11 11 30 44 14 44 42 50 50 33 51 56 62 63 63 69 75 75 91 91 79 87 147 143 Avg Prop Armor Cover (%) 7 | . . . . . . . . 11 9 10 . . . . . . . 2 . . 1 . . 14 11 . 33 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 15 32 32 32 32 45 53 53 24 42 42 40 45 48 24 19 50 23 27 28 28 30 30 65 25 62 58 60 Greatest Support 88 | 40 40 40 60 40 62 62 62 32 32 45 45 70 88 24 24 24 24 36 36 36 38 38 38 40 60 63 63 Greatest Overweight (x) 7 | . . . . . . . . 1 1 1 . 2 7 . . 2 . . . . . . 1 . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 5 5 Average Capacity 9 | 6 13 15 15 15 15 15 7 5 6 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 11 14 15 13 15 15 15 5 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 1 8 11 13 12 13 14 7 4 5 13 15 13 11 4 5 4 5 4 4 4 5 5 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 10 14 13 13 14 15 5 5 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 22% | Mutant 17% | Hacker-Scout 16% | Hacker-Sprinter 16% | Skirmisher 4% | Gladiator 4% | Hacker-Mutant 3% | Scout 3% | Scavenger-Gladiator 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scientist-Gunner | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 4939 | 208 259 . . 248 459 190 . 176 371 214 . 121 183 51 52 31 114 . 245 40 435 40 174 6 769 107 446 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4636 | 108 527 . . 181 894 246 . 193 298 22 . 317 620 83 . . 20 . 52 . 366 . 69 . 228 106 306 Parts 261 | 9 30 . . 19 61 12 . 11 12 1 . 8 28 7 . . 2 . 1 . 16 . 9 . 17 5 13 Haulers Intercepted 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 10 8 . 7 . 6 . . 3 . . 1 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 123 | . 11 . . 10 28 3 . 2 7 . . 8 7 2 . . 3 . . . 14 . 6 . 10 4 8 Melee 16 | . . . . . . . . . . . . 7 7 2 . . . . . . . . . . . . . Guns 58 | . 11 . . 9 28 3 . 1 5 . . 1 . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . AOE 46 | . . . . 1 . . . . . . . . . . . . 3 . . . 14 . 6 . 10 4 8 Classes Destroyed 18 | 2 5 . . 2 2 1 . 1 . . . 1 . . . . . . 1 . 2 . . . . . 1 Worker 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 Builder 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 2 5 Swarmer 55 | . 3 . . 7 14 . . . . . . 4 3 . . . 3 . . . . . 6 . 9 4 2 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Grunt 32 | . 8 . . . 8 1 . . 6 . . 3 . . . . . . . . 5 . . . . . 1 Brawler 4 | . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 11 | . . . . 1 5 1 . 1 1 . . . 2 . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 Programmer 8 | . . . . . . 1 . 1 . . . . 1 2 . . . . . . 2 . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 . . 4 5 1 . 2 4 . . 4 3 1 . . 3 . . . 7 . 6 . 4 5 5 Combat Bots Only 7 | . 3 . . 4 4 1 . 1 4 . . 4 2 1 . . 3 . . . 7 . 6 . 4 4 3 Max Kills in Single Turn 5 | 1 1 . . 2 2 1 . 1 2 1 . 1 1 1 . . 1 . 1 . 3 . 5 . 4 5 3 Gunslinging 1 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . . . . . . . . . 1 . . . 3 . 5 . 4 4 3 Melee 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 663 | . 49 . . 41 100 23 . 68 52 3 . 37 75 6 . . 2 3 . 1 5 . 11 2 13 15 157 Missed 232 | . 13 . . 15 29 9 . 28 12 3 . 12 26 3 . . 1 2 . . 3 . 6 . 5 8 57 Hits 431 | . 36 . . 26 71 14 . 40 40 . . 25 49 3 . . 1 1 . 1 2 . 5 2 8 7 100 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Projectile 428 | . 36 . . 26 71 14 . 40 40 . . 22 49 3 . . 1 1 . 1 2 . 5 2 8 7 100 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 18 | . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8560 | . 388 . . 292 833 131 . 379 618 . . 465 503 44 . . 29 65 . 19 34 . 131 85 458 421 3665 Core 2172 | . 37 . . 30 52 16 . 68 83 . . 126 51 14 . . 15 30 . . . . . . 36 121 1493 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Redirected to Shielding 51 | . 23 . . . 28 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 308 | . . . . . 182 23 . 51 . . . . . . . . . 14 . . 4 . 34 . . . . Core Remaining (%) 89 | 100 . . . 73 90 . . . . . . 58 . . . . 90 . . . . 97 100 100 97 . . Volleys Fired 215 | 7 38 . . 22 48 11 . 14 9 . . 3 . . . . 5 . 4 . 17 2 3 . 19 2 11 Largest 3 | 2 2 . . 2 3 3 . 3 3 . . 3 . . . . 1 . 1 . 1 1 1 . 2 2 2 Hottest 197 | 40 90 . . 90 153 197 . 183 197 . . 185 . . . . 39 . 39 . 39 39 39 . 120 109 109 Shots Fired 447 | 14 76 . . 36 143 33 . 30 27 . . 9 . . . . 5 . 4 . 17 2 3 . 25 4 19 Gun 351 | 14 76 . . 32 143 29 . 24 23 . . 9 . . . . . . . . . . . . 1 . . Cannon 18 | . . . . . . 4 . 6 4 . . . . . . . . . . . . . . . 4 . . Launcher 78 | . . . . 4 . . . . . . . . . . . . 5 . 4 . 17 2 3 . 20 4 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | 14 34 . . . 52 11 . 12 11 . . 3 . . . . . . . . . . . . 3 . . Thermal 120 | . . . . . 56 22 . 18 16 . . 6 . . . . . . . . . . . . 2 . . Explosive 77 | . . . . 4 . . . . . . . . . . . . 5 . 4 . 17 2 3 . 19 4 19 Electromagnetic 110 | . 42 . . 32 35 . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 23 | 6 16 . . 7 17 8 . 15 11 . . 23 . . . . . . . . . . 6 . 7 9 11 Robot Miss Streak 7 | 2 5 . . 7 5 4 . 5 3 . . 2 . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . 2 3 . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 357 | 9 56 . . 24 103 25 . 32 25 1 . 29 34 5 . . . 3 1 . . . 2 . 1 2 5 Core Hits 381 | 4 30 . . 18 120 20 . 19 21 1 . 12 11 2 . . 6 . 1 . 41 1 7 . 22 10 35 Critical Kills 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . 3 . . . . . . 4 3 . . . . . . . . . . . . . . Destroy 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . 4 3 . . . . . . . . . . . . . . Melee Attacks 231 | . . . . . 2 2 . 21 . 2 . 27 60 7 . . . 37 1 1 . . 17 5 14 18 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 230 | . . . . . 2 2 . 21 . 2 . 27 60 7 . . . 37 1 1 . . 17 5 13 18 17 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks 16 | . . . . . . . . 3 . 1 . 1 6 . . . . 2 1 . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 5 6 . . . . . . . . . . . . . . Damage Inflicted 17191 | 119 830 . . 367 1532 535 . 1023 624 104 . 1063 1786 221 . . 391 222 122 . 2246 55 513 . 1526 751 3161 Guns 4360 | 119 822 . . 303 1501 470 . 380 542 . . 223 . . . . . . . . . . . . . . . Cannons 287 | . . . . . . 48 . 161 78 . . . . . . . . . . . . . . . . . . Explosions 8455 | . . . . 51 . . . . . . . . . . . . 391 . 5 . 2246 55 420 . 1526 751 3010 Melee 4015 | . . . . . . . . 482 . 104 . 840 1786 221 . . . 222 117 . . . 93 . . . 150 Ramming 74 | . 8 . . 13 31 17 . . 4 . . . . . . . . . . . . . . . . . 1 Kinetic 1288 | 119 223 . . . 372 138 . 221 167 . . 48 . . . . . . . . . . . . . . . Thermal 2143 | . . . . . 815 380 . 320 453 . . 175 . . . . . . . . . . . . . . . Explosive 8455 | . . . . 51 . . . . . . . . . . . . 391 . 5 . 2246 55 420 . 1526 751 3010 Electromagnetic 1216 | . 599 . . 303 314 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4015 | . . . . . . . . 482 . 104 . 840 1786 221 . . . 222 117 . . . 93 . . . 150 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 7 8 8 8 8 10 3 3 3 3 . . . . . . . . . 2 19 Average Corruption 6 | . . . . . . . 7 7 8 8 8 8 2 3 3 3 . . . . . . . . . 2 5 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . . 5 32 29 32 4 12 11 8 1 . . . . . . . . . . . 8 Message Errors 32 | . . . . . . . . 7 4 12 2 2 . 1 1 . . . . . . . . . . . 3 Matter Fused 39 | . . . . . . . 2 10 15 3 . 2 1 4 . . . . . . . . . . . . 2 Heat Flow Errors 14 | . . . . . . . . 2 1 2 1 3 3 2 . . . . . . . . . . . . . Energy Discharges 21 | . . . . . . . 2 3 3 6 1 1 4 . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 5 2 5 . 1 1 1 . . . . . . . . . . . . . Data Loss (major) 9 | . . . . . . . 1 2 1 1 . 2 2 . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . . . . 5 . 82 . . . 57 151 4 . . . 82 112 . 34 . . . . 38 29 Projectiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Explosions 101 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . 38 29 Melee 488 | . . . . . . . . 82 . . . 57 151 4 . . . 82 112 . . . . . . . . Knockbacks 8 | . . . . 1 . 3 . . 4 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . . . . . . . . . . . . . . . . . 106 . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 15 | . 3 . . 2 7 1 . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 17 | . 3 . . 2 7 1 . . 2 . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 273 . . 180 207 174 . 204 366 178 233 279 182 267 . . 1 118 252 228 47 90 192 204 68 43 112 Average Temperature 68 | . 93 . . 63 66 62 . 67 161 78 124 130 92 111 . . 1 27 79 93 17 34 60 86 22 17 34 Received Heat Transfer 1287 | . 183 . . 36 225 24 . 78 339 . . 81 51 . . . . 9 . 9 . . . . . 18 234 Effects 5 | . . . . . . . . . 2 . . 1 . 1 . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . 2 2 . . 2 . . . . 1 . . . . . . . . . 1 Heat Transferred 3935 | . . . . . 1035 850 . 675 975 . . 400 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 3 2 5 Low Security (%) 73 | 100 100 100 . 100 74 65 100 100 . . . . 50 . . . . 100 . . . . 100 100 56 . . Level 1 16 | . . . . . 25 34 . . . . . . 49 . . . . . . . . . . . 25 . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 100 71 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1627 | 10 85 . . 90 351 278 42 30 . . . . 352 . . . . 103 . . . . 156 21 766 696 1627 Initial 456 | . . . . . . 158 37 1 . . . . 321 . . . . . . . . . . 8 . 456 425 Average 152 | 2 27 . . 16 117 168 25 4 . . . . 226 . . . . 32 . . . . 52 5 224 490 710 Influence Increases 7969 | 15 347 . . 200 898 342 15 149 165 45 . 225 827 120 . . 136 337 180 . 325 30 276 77 1222 380 1658 Destroy 0b10 Robot/C 2480 | . 220 . . 160 560 60 . 40 140 . . 160 140 40 . . 100 . . . 280 . 140 . 200 80 160 Destroy 0b10 Robot/NC 175 | 15 25 . . . 20 15 . 25 . . . . 20 . . . . . . . . . . . 5 10 40 Destroy Leader 440 | . 38 . . 20 134 22 . 24 10 . . 20 40 20 . . 20 . . . . . 20 . 22 14 36 Allied During Kill 19 | . . . . . . . . . . . . . . . . . 16 . . . . . 3 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Successful Hack 309 | . 18 . . . 31 14 . 18 . . . . 49 . . . . 74 . . . . 42 39 . . 24 Disable Machine 120 | . . . . . . 15 . 15 . . . . . . . . . . . . . . 15 . 60 15 . Anti-Garrison Action 600 | . . . . . . 200 . . . . . . 200 . . . . . . . . . . . 200 . . Destroy Structure 1446 | . 1 . . 20 3 1 . 12 . . . . 18 . . . . 68 . . . . 46 8 615 171 483 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . . . 15 15 . . . . 15 . . . . 45 . . . . . 30 15 15 30 Lose Combat Pursuer 1890 | . 45 . . . 150 15 . . 15 45 . 45 45 60 . . . 150 180 . 45 30 . . 105 75 885 Influence Decreases 6426 | 15 347 . . 200 549 583 121 151 165 45 . 190 538 327 117 . 136 302 215 . 108 247 260 93 460 476 781 Entered New Map 1207 | . . . . . . 191 71 1 . . . . 14 121 23 . . . 14 . . 217 . 8 . 306 241 Time Decay 4770 | 15 337 . . 200 519 392 50 150 155 45 . 160 514 206 94 . 96 292 201 . 108 30 200 66 440 150 350 Lost Part 369 | . 10 . . . 30 . . . 10 . . 30 10 . . . . 10 . . . . 20 19 20 20 190 Lost Ally 80 | . . . . . . . . . . . . . . . . . 40 . . . . . 40 . . . . Squads Dispatched 38 | . 3 . . . 3 2 . 3 . . . . 3 . . . . 2 . . . . 4 1 2 5 10 Investigation 11 | . 2 . . . 1 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . 3 Extermination 13 | . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 2 1 . 1 3 Reinforcement 12 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . 1 . 1 3 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 32 | . 2 . . . 4 1 . . . . . 1 1 . . . . 4 . . . . . . 12 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 21 . . 10 35 8 4 7 8 9 . 13 9 3 . . 4 21 3 1 . . 6 4 15 13 75 Peak Tracking Total 66 | . 7 . . 3 5 2 4 2 4 5 . 4 3 4 . . 4 7 8 1 8 1 6 2 8 5 66 Tactical Retreats 49 | . 3 . . . 6 1 . . 1 4 . 3 3 1 . . . 4 4 . 2 2 . . 6 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 6 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 3 | . . 3 3 3 3 3 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 4 1 . Max in Single Turn 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 1 . Garrison Access 9 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 83 | . 6 . 2 . 10 4 . 7 1 1 4 . 11 . . 1 . 11 . . 3 . 11 2 1 2 6 Terminals 47 | . 5 . . . 6 1 . 4 . . . . 8 . . . . 8 . . . . 6 2 . 1 6 Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Repair Stations 9 | . 1 . . . 2 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . Total Hacks 208 | . 9 . 2 . 21 10 . 20 1 4 34 . 23 . . 5 . 24 . . 7 . 26 5 3 3 11 Successful 138 | . 6 . 2 . 13 6 . 14 1 4 34 . 11 . . 5 . 12 . . 7 . 15 2 1 2 3 Failed 68 | . 3 . . . 7 4 . 5 . . . . 12 . . . . 12 . . . . 11 3 2 1 8 Catastrophic 9 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 3 1 . . 2 Database Lockouts 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Manual 76 | . 6 . 1 . 10 4 . 8 . . . . 12 . . . . 12 . . 1 . 12 4 2 . 4 Terminals 100 | . 7 . . . 12 3 . 8 . . . . 18 . . . . 17 . . . . 17 5 . 2 11 Fabricators 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . Repair Stations 20 | . 2 . . . 5 2 . 2 . . . . 1 . . . . 3 . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 4 . . 9 . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 5 . 1 . . . . 4 . . . . 2 . . . . . . 3 1 . Terminal Hacks 72 | . . . 2 . 3 . . . 1 4 34 . 4 . . 5 . 3 . . 7 . 3 2 . 1 3 Record 27 | . . . 1 . 1 . . . . 4 11 . 2 . . . . 1 . . . . 3 2 . 1 1 Part Schematic 20 | . . . . . . . . . . . 13 . 1 . . 5 . 1 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 15 | . 1 . . . 4 2 . 2 . . . . . . . . . 2 . . . . 4 . . . . Scan Component 7 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . Repair 7 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Seal Access 5 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Unauthorized Hacks 34 | . 5 . . . 5 3 . 3 . . . . 6 . . . . 5 . . . . 6 . 1 . . Terminals 30 | . 5 . . . 5 2 . 3 . . . . 5 . . . . 5 . . . . 5 . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 29 | . 5 . . . 5 1 . 3 . . . . 5 . . . . 5 . . . . 5 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Jam 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . . 6 3 . 5 . . . . 7 . . . . 8 . . . . 5 2 1 1 4 Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . 2 . . 13 . 1 . . 18 . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . . . . . . 42 . . . . 117 . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . 16 . . . . 7 . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . Time 308 | . . . . . 70 44 . 44 . . . . . . . . . 50 . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . . . . . . . . . 2 2 . . . . . 2 . . . . Highest-Rated Group 98 | . . . . . . . . . . . . . . . . 63 63 . . . . . 98 . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . . 32 32 . . . . . 49 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Ally Attacks 29 | . . . . . . . . . . . . . . . . . 21 . . . . . 8 . . . . Total Damage 448 | . . . . . . . . . . . . . . . . . 291 . . . . . 157 . . . . Kills 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 12714 | 7 845 224 404 198 . . . 68 818 919 80 370 408 429 371 540 531 602 1383 221 606 148 682 272 1574 312 702 Sensors 6565 | . . . . . . . . 68 818 919 80 370 85 418 371 540 531 5 1379 221 606 148 6 . . . . Traps 2646 | . . . . . . . . . . . . . 323 79 . 5 . 596 5 1 . . 662 . 975 . . Seismic 1678 | 7 845 224 404 198 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 3564 | . . . . . . . . . . . . . . . . . . 27 . 1 . . 676 272 1574 312 702 Robot Analysis Total 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . . 1 2 . 2 . 1 2 2 1 . 2 2 . 2 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 19755 | 85 1213 224 404 799 2433 938 104 1095 955 919 80 370 1407 429 371 540 531 850 1383 234 618 148 682 272 1574 312 785 Spaces Moved 21080 | 35 433 138 248 452 827 489 137 838 688 715 77 202 852 699 807 980 475 1487 1245 778 1215 405 1260 721 2698 770 1409 Core 378 | 4 . . . . . . 127 229 . . . . . . . . . . . . . . . . . . 18 Treads 3212 | 31 433 138 240 452 827 489 10 17 51 . . 79 445 . . . . . . . . . . . . . . Legs 2153 | . . . 8 . . . . 592 637 715 77 123 . . . . . . . . . . . 1 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15337 | . . . . . . . . . . . . . 407 699 807 980 475 1487 1245 778 1215 405 1260 720 2698 770 1391 Fastest Speed 17 | 50 160 160 45 160 155 161 50 50 117 105 105 105 31 31 31 31 31 25 25 25 23 23 19 19 17 23 19 Average Speed 58 | 147 160 160 157 160 158 161 58 103 129 124 105 142 98 31 31 31 31 25 25 25 27 23 23 33 28 26 28 Slowest Speed 660 | 160 160 160 160 160 161 161 161 225 225 187 105 245 660 31 31 191 31 28 25 25 28 27 102 110 102 27 300 Overloaded Moves 264 | . . . 4 . . . . . . . . . . . . . . . . . . . 54 4 79 7 116 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . . . . . 6 1 3 4 . 2 1 2 2 2 Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 65 30 60 75 65 15 88 19 75 79 68 30 19 78 75 83 63 38 88 85 93 60 22 13 66 13 47 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 16 | . 3 . 1 . 3 . . . 1 . 1 . . . . 3 . 1 1 1 . 1 . . . . . Known Exits Taken 21 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . . . 1 3 . 1 . 1 5 3 1 . 2 2 . 3 . . . . . Spaces Dug 135 | . . . . . 2 1 . 12 . 1 . . 18 1 . . . 34 . 1 . . 16 4 14 18 13 Terrain Destroyed 922 | . . . . 34 2 1 . 12 . 1 . . 18 1 . . 59 34 38 1 9 16 29 4 341 81 241 Melee 134 | . . . . . 2 1 . 12 . 1 . . 18 1 . . . 34 . 1 . . 16 4 13 18 13 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . AOE 786 | . . . . 34 . . . . . . . . . . . . 59 . 38 . 9 16 13 . 326 63 228 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total 27922 | 51 873 141 264 489 1835 605 172 1012 727 745 76 264 1378 903 926 1214 853 1912 2309 811 1480 457 1627 743 3457 850 1748 Wait 5870 | . 363 . . 8 902 61 11 109 8 11 . 19 429 192 116 216 374 366 1055 30 223 49 320 3 650 56 299 Move 21011 | 34 432 137 247 451 826 489 136 837 687 714 76 201 851 698 806 979 474 1475 1242 771 1208 404 1255 717 2694 765 1405 Hop 19 | . . . . . . . . . . . . . . . . . . 5 1 3 2 . 2 1 1 2 2 Pick Up 87 | 2 12 4 3 1 10 11 . 5 8 4 . 1 8 1 . 2 . 2 . 1 . . 3 1 7 1 . Fast Attach 101 | 7 . . 1 . 7 2 . 10 . 2 . 2 6 . 3 4 . 7 1 1 10 . 5 5 24 1 3 Attach 55 | . 1 . 3 1 7 1 . 4 2 2 . 8 4 1 . 1 . 3 1 1 . . 6 . 6 . 3 Detach 52 | . 1 . 2 . 2 . 5 1 1 4 . 9 3 . . 2 . 6 1 . . . 6 2 6 . 1 Swap 118 | 1 15 . 3 4 14 16 1 6 8 3 . 2 7 3 . 2 . 5 2 2 8 1 3 . 7 2 3 Drop 160 | . 8 . 5 . 10 10 19 5 2 3 . 3 22 1 1 8 . 6 1 1 12 1 6 2 30 3 1 Fire 215 | 7 38 . . 22 48 11 . 14 9 . . 3 . . . . 5 . 4 . 17 2 3 . 19 2 11 Melee 207 | . . . . . 2 2 . 21 . 2 . 16 48 7 . . . 37 1 1 . . 17 5 13 18 17 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Crush 13 | . 3 . . 2 7 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 6) 786 | -10/Materials | Derelicts attacked the area 923 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Learned Storage stockpile data 1091 | -10/Materials | Learned location of Mines (-9) 1168 | -10/Materials | Identified exit to Materials 1189 | -10/Materials | Learned location of 2 exits from Subcaves 1222 | -10/Materials | Learned location of Storage (-8) 1299 | -10/Materials | Entered Mines 1343 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1384 | -10/Mines | Discovered exit to Materials (range 10) 1473 | -10/Mines | Found a hidden stash of uninstalled traps 1515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1516 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Entered Exiles 1524 | -10/Exiles | Identified exit to Mines 1562 | -10/Exiles | Met 8R-AWN 1589 | -10/Exiles | Met EX-HEX 1634 | -10/Exiles | Met EX-BIN 1653 | -10/Exiles | Aligned with FarCom system 1655 | -10/Exiles | Given EX-Vault access code 1693 | -10/Exiles | Opened EX-Vault 1733 | -10/Exiles | Found Potential Leg 1736 | -10/Exiles | Found Potential Leg 1752 | -10/Exiles | Found Field Lobotomy Kit 1767 | -10/Exiles | Found Longsword +1 1802 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1847 | -10/Exiles | Met EX-DEC 1853 | -10/Exiles | Learned location of Zion (-6) 1927 | -10/Exiles | Left Exiles lab with Longsword +1 1927 | -10/Exiles | Entered Mines 1928 | -9/Mines | Assembled infested the area 2662 | -9/Mines | Discovered new exit (range 16) 2726 | -9/Mines | Entered Materials 2726 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3034 | -8/Materials | Build established: Tank 3213 | -8/Materials | Lost 3 parts (2u1w) 3492 | -8/Materials | Build established: Skirmisher 4032 | -8/Materials | Central database locked down 4331 | -8/Materials | Repaired Shotgun 4824 | -8/Materials | Identified exit to Storage 4887 | -8/Materials | Learned location of 1 exit from Storage 4920 | -8/Materials | Discovered new exit (range 15) 4940 | -8/Materials | Learned Factory emergency access door positions 5037 | -8/Materials | Learned location of 1 exit from Lower Caves 5051 | -8/Materials | Learned Storage security intel 5052 | -8/Materials | Repaired Adv. Treads 5053 | -8/Materials | Learned location of 1 exit from Lower Caves 5065 | -8/Materials | Identified exit to Factory 5085 | -8/Materials | Learned Storage security intel 5114 | -8/Materials | Learned location of Lower Caves (-7) 5151 | -8/Materials | Learned location of Extension (-6) 5159 | -8/Materials | Entered Factory 5159 | -7/Factory | Evolved 2 slots: Utility x2 5160 | -7/Factory | Identified exit to Factory 5160 | -7/Factory | Identified exit to Lower Caves 5205 | -7/Factory | Discovered exit to Factory (range 3) 5957 | -7/Factory | Repaired Gatling Laser 6097 | -7/Factory | Sucked down chute 6097 | -7/Factory | Entered Waste 6112 | -7/Waste | EMP discharged 6128 | -7/Waste | Spotted C-40 Crusher 6158 | -7/Waste | Spotted C-40 Crusher 6171 | -7/Waste | Spotted C-40 Crusher 6180 | -7/Waste | Spotted C-40 Crusher 6184 | -7/Waste | Spotted C-40 Crusher 6185 | -7/Waste | Spotted C-40 Crusher 6196 | -7/Waste | Discovered new exit (range 11) 6201 | -7/Waste | Identified exit to Factory 6201 | -7/Waste | Entered Factory 6578 | -7/Factory | Repaired Gatling Laser 6665 | -7/Factory | Build established: Mutant 6816 | -7/Factory | Discovered exit to Lower Caves (range 4) 6891 | -7/Factory | Central database locked down 7241 | -7/Factory | Discovered exit to Lower Caves (range 12) 7296 | -7/Factory | Entered Lower Caves 7297 | -7/Lower Caves | Identified exit to Lower Caves 7590 | -7/Lower Caves | Build established: Scientist-Gunner 7784 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8112 | -7/Lower Caves | Build established: Gunner 8251 | -7/Lower Caves | Entered another Lower Caves area 8339 | -7/Lower Caves | Encountered a Warlord checkpoint 8440 | -7/Lower Caves | Build established: Skirmisher 8555 | -7/Lower Caves | Learned Factory trap positions 8555 | -7/Lower Caves | Learned Armory stockpile data 8555 | -7/Lower Caves | Learned Armory garrison access intel 8628 | -7/Lower Caves | Lost 3 allies 8653 | -7/Lower Caves | Learned Factory interactive machine intel 8921 | -7/Lower Caves | Build established: Gladiator 9082 | -7/Lower Caves | Learned location of 1 exit from Factory 9167 | -7/Lower Caves | Discovered new exit (range 3) 9169 | -7/Lower Caves | Identified exit to Data Miner 9170 | -7/Lower Caves | Entered Data Miner 9170 | -7/Data Miner | Discovered new exit (range 6) 9190 | -7/Data Miner | Met Data Miner 9208 | -7/Data Miner | Learned location of Section 7 (-2) 9208 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9226 | -7/Data Miner | Received God Mode back door access code from Data Miner 9249 | -7/Data Miner | Identified exit to Proximity Caves 9250 | -7/Data Miner | Entered Proximity Caves 9362 | -6/Proximity Caves | Spotter reported a threat 9382 | -6/Proximity Caves | Spotter reported a threat 9492 | -6/Proximity Caves | System corruption reached 10% 9606 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9614 | -6/Proximity Caves | Discovered exit to Factory (range 4) 9620 | -6/Proximity Caves | Entered Factory 9620 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9621 | -6/Factory | Identified exit to Lower Caves 9622 | -6/Factory | Identified exit to Factory 9623 | -6/Factory | Loaded intel: 98 trap records 9624 | -6/Factory | Loaded intel: 55 interactive machine locations 9894 | -6/Factory | Build established: Mutant 10311 | -6/Factory | Build established: Scavenger-Gladiator 10663 | -6/Factory | Learned location of 2 exits from Proximity Caves 10733 | -6/Factory | Learned Extension emergency access door positions 10793 | -6/Factory | Learned location of 1 exit from Extension 10844 | -6/Factory | Learned Hub_04(d) security intel 10886 | -6/Factory | Identified exit to Extension 10943 | -6/Factory | Build established: Sprinter 10999 | -6/Factory | Learned Extension security intel 11027 | -6/Factory | Entered Lower Caves 11028 | -6/Lower Caves | Identified exit to Lower Caves 11113 | -6/Lower Caves | Encountered a Warlord checkpoint 11325 | -6/Lower Caves | Build established: Scout 11456 | -6/Lower Caves | Entered another Lower Caves area 11461 | -6/Lower Caves | Encountered a Warlord checkpoint 11823 | -6/Lower Caves | Discovered new exit (range 5) 11825 | -6/Lower Caves | Identified exit to Zion 11827 | -6/Lower Caves | Entered Zion 11845 | -6/Zion | Found Prototype Launcher 11845 | -6/Zion | Identified Gui. Missile Launcher 11851 | -6/Zion | Discovered new exit (range 15) 11857 | -6/Zion | Identified exit to Proximity Caves 11874 | -6/Zion | System corruption cleaned by Quarantine Array 11880 | -6/Zion | Learned location of Warlord (-5) 11935 | -6/Zion | Found Prototype Device 11935 | -6/Zion | Identified Bomb Factory No. 2 12051 | -6/Zion | Build established: Hacker-Scout 12070 | -6/Zion | Gained Derelict followers 12080 | -6/Zion | Received a hallucinogenic algorithm 12367 | -6/Zion | Entered Proximity Caves 12367 | -5/Proximity Caves | Accompanied by 2 allies 12770 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12898 | -5/Proximity Caves | Entered Factory 12898 | -5/Factory | Evolved 2 slots: Propulsion x2 12899 | -5/Factory | Identified exit to Upper Caves 13003 | -5/Factory | Fabricated Adv. Launcher Guidance Computer (x2) 13306 | -5/Factory | Build established: Hacker-Sprinter 13330 | -5/Factory | Repaired Imp. Trap Scanner 13540 | -5/Factory | Discovered new exit (range 14) 13543 | -5/Factory | Identified exit to Factory 13628 | -5/Factory | Learned location of 1 exit from Research 13650 | -5/Factory | Loaded intel: 54 interactive machine locations 13662 | -5/Factory | Learned 2 Extension zone layouts 13666 | -5/Factory | Learned 4 Proximity Caves zone layouts 13667 | -5/Factory | Learned Research stockpile data 13668 | -5/Factory | Learned location of 1 exit from Armory 13669 | -5/Factory | Learned Research emergency access door positions 13693 | -5/Factory | Loaded intel: 4 scanalyzer locations 13748 | -5/Factory | Entered Upper Caves 13751 | -5/Upper Caves | Learned 4 Factory zone layouts 13880 | -5/Upper Caves | Learned location of Armory (-4) 14059 | -5/Upper Caves | Build established: Hacker-Scout 15090 | -5/Upper Caves | Discovered new exit (range 13) 15095 | -5/Upper Caves | Identified exit to Upper Caves 15131 | -5/Upper Caves | Entered another Upper Caves area 15142 | -5/Upper Caves | Found Alien Artifact 15142 | -5/Upper Caves | Identified Core Expander 15142 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15185 | -5/Upper Caves | Encountered a Warlord checkpoint 15228 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15331 | -5/Upper Caves | Discovered new exit (range 10) 15333 | -5/Upper Caves | Identified exit to Warlord 15365 | -5/Upper Caves | Entered Warlord 15399 | -5/Warlord | Opened Warlord's prototype stash 15405 | -5/Warlord | Found Prototype Device 15405 | -5/Warlord | Identified Exp. Cloaking Device 15410 | -5/Warlord | Found Prototype Device 15410 | -5/Warlord | Identified Exp. Focal Shield 15508 | -5/Warlord | Warlord's base attacked by MAIN.C 15521 | -5/Warlord | Met Warlord 15540 | -5/Warlord | Found Prototype Energy Gun 15540 | -5/Warlord | Identified Vortex Rail 15546 | -5/Warlord | Found Prototype Piercing Weapon 15546 | -5/Warlord | Identified Vortex Lance 15551 | -5/Warlord | Found Prototype Launcher 15551 | -5/Warlord | Identified Vortex Catalyst Activator 15733 | -5/Warlord | Destroyed 7 combat bots 15740 | -5/Warlord | Lost 3 allies 15858 | -5/Warlord | Warlord forces counterattacked 15898 | -5/Warlord | Opened side exit 15973 | -5/Warlord | Spotted Executioner 15981 | -5/Warlord | Discovered new exit (range 9) 15983 | -5/Warlord | Identified exit to Proximity Caves 15983 | -5/Warlord | Entered Proximity Caves 16006 | -4/Proximity Caves | Lost 3 allies 16119 | -4/Proximity Caves | Learned location of Testing (-2) 16128 | -4/Proximity Caves | Learned Research terminal intel 16131 | -4/Proximity Caves | Entered Factory 16131 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16132 | -4/Factory | Identified exit to Armory 16195 | -4/Factory | Repaired Lgt. Fission Core 16323 | -4/Factory | Fabricated Field Propulsion Array? 16407 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 16491 | -4/Factory | Lost 3 allies 16643 | -4/Factory | Build established: Hacker-Sprinter 16795 | -4/Factory | Repaired Nuclear Pulse Thruster? 16809 | -4/Factory | Discovered new exit (range 6) 16810 | -4/Factory | Identified exit to Research 16813 | -4/Factory | Entered Research 16813 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16814 | -3/Research | Identified exit to Quarantine 16815 | -3/Research | Identified exit to Research 16818 | -3/Research | Loaded intel: 19 terminal locations 17085 | -3/Research | Entered another Research area 17085 | -2/Research | Warlord forces began assault on 0b10 17085 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17111 | -2/Research | Lost 3 parts (1n2u) 17195 | -2/Research | Research machine network offline 17396 | -2/Research | Build established: Hacker-Mutant 17632 | -2/Research | Borebot progress halted 17676 | -2/Research | Borebot progress halted 17866 | -2/Research | Borebot progress halted 17883 | -2/Research | Found Fusion Bomb Launcher 18034 | -2/Research | Met up with Warlord 18047 | -2/Research | Build established: Hacker-Sprinter 18097 | -2/Research | Warlord invited to help at Command 18097 | -2/Research | Given Cave Seal Controls access code 18137 | -2/Research | Found Prototype Launcher 18137 | -2/Research | Identified Enh. Gamma Bomb Array 18166 | -2/Research | Spotted Striker 18183 | -2/Research | Spotted Striker 18284 | -2/Research | Spotted Executioner 18295 | -2/Research | Spotted Striker 18343 | -2/Research | Found Fusion Bomb Launcher 18345 | -2/Research | Lost 8 allies 18441 | -2/Research | Spotted Striker 18524 | -2/Research | Found Prototype Launcher 18524 | -2/Research | Identified Hellfire Missile Launcher 18634 | -2/Research | Discovered new exit (range 5) 18635 | -2/Research | Identified exit to Testing 18648 | -2/Research | Discovered new exit (range 9) 18659 | -2/Research | Identified exit to Access 18659 | -2/Research | Entered Access 18659 | -1/Access | Evolved 2 slots: Utility x2 18741 | -1/Access | Garrison activated, responded to threat 18954 | -1/Access | Crushed by falling debris 18969 | -1/Access | Discovered new exit (range 7) 18971 | -1/Access | Identified exit to Command 18971 | -1/Access | Entered Command 19110 | -1/Command | Disengaged cave seal 19110 | -1/Command | Derelicts emerged from the dark tunnel 19110 | -1/Command | Welcomed Warlord to Command 19221 | -1/Command | First assault squad dispatched 19431 | -1/Command | Found Prototype Launcher 19431 | -1/Command | Identified Tactical Quantum Warhead 19479 | -1/Command | Lost 5 allies 19559 | -1/Command | Lost 6 allies 19617 | -1/Command | Spotted M Guard 19617 | -1/Command | Spotted M Guard 19617 | -1/Command | Spotted Combat Programmer 19617 | -1/Command | Spotted Combat Programmer 19661 | -1/Command | Disengaged cave seal 19702 | -1/Command | Met MAIN.C 19703 | -1/Command | System corruption reached 10% 19704 | -1/Command | 0b10 Conduit disabled 19705 | -1/Command | Lost 9 parts (2p4n1u2w) 19716 | -1/Command | Core integrity fell below 50% 19733 | -1/Command | Core integrity fell below 20% 19756 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 19710_ Slammed into MAIN.C. 19711_ Hacking Suite destroyed. 19712_ EMDS Slug penetrates 0b10 Conduit. 19714_ EMDS Slug penetrates MAIN.C. 19717_ EMDS Slug penetrates Heavy Barrier. 19719_ Penetrated by EMDS Slug. 19720_ System corrupted: Matter fused (-5). 19721_ Identified Exp. Biometal Heavy Treads. 19722_ Penetrated by EMDS Slug. 19725_ Lgt. Quantum Reactor destroyed. 19727_ Penetrated by EMDS Slug. 19736_ Adv. Signal Interpreter destroyed. 19738_ Penetrated by EMDS Slug. 19742_ Activated siege mode. 19744_ Penetrated by EMDS Slug. 19748_ Exp. Biometal Heavy Treads destroyed. 19752_ Penetrated by EMDS Slug. 19756_ Adv. Coolant Injector destroyed. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ????????????????????????????????? """" #??? | | ????????????????????????????????? "" #??? | | ???????????????????????????????? "" #### | | ?????????????????????????""""??""""" / | | ?????????????????????????" "? """ / | | ?????????????????????????"" """""" / | | ????????????????????????#"" """""" #### | | ????????????????????????# " """""" #??? | | ????????????????????????# " ""MMM #??? | | ????????????????????????# " " MMM #??? | | ????????????????????????#"""""""" MMM """""""#??? | | ????????????????????????#"" """"""#??? | | ????????????????????????# """ " """""#??? | | ????????????????????????# p " " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????" " " " """" " #??? | | ????????????????????????"@ """ " " """" #??? | | ????????????????????????" " " " " #??? | | ????????????????????????# """""""""" "??????? | | ????????????????????????# " """ " """""??????? | | ????????????????????????# """ " " ????????? | | ????????????????????????#################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 40 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Flak Cannon | -7/Factory | Scanalyzed Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Matter Neutralizer | -6/Factory | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Stasis Canceller | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Field Propulsion Array | -5/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Adv. Launcher Guidance Computer | x2 | -5/Factory | Preloaded Field Propulsion Array | x1 | -4/Factory Repaired ---------- Shotgun | 34% | -8/Materials Adv. Treads | 37% | -8/Materials Gatling Laser | 72% | -7/Factory Gatling Laser | 40% | -7/Factory Imp. Trap Scanner | 36% | -5/Factory Lgt. Fission Core | 66% | -4/Factory Nuclear Pulse Thruster | 53% | -4/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Shotgun | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- 20k Club 30k Club All-out Warlord Can't Catch Me Denied? Meet Your Maker Origins Physics Hates This One Trick Rockin' Loadout Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed GravmagWaveCloak Manual? 0 Play Time 05:28:10 Cumulative 60.8 hours Start 2026.04.25 @ 02:14:35 End 2026.04.25 @ 09:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 237eefd2-80d1-4b77-807a-ea2c3ee32a77