Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 00:40:05

Player: Andru7428

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (27)       5400
Robots Destroyed (395)     1975
Value Destroyed (14938)    14938
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (6527)               6527
              TOTAL SCORE: 31800

 Bonus
-------
High Alert Combat Kills    2767
Follower Combat Kills      991
Entered Garrisons          1000
Met Data Miner             300
Acquired ECA               300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      880
Friendly Fire              -711

 Cogmind 
---------
Core Integrity             428/1000
Matter                     155/300
Energy                     100/100
System Corruption          11%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -4/Proximity Caves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (4) ---
                 (None)
>            --- UTILITY (8) ------
                 (None)
>            --- WEAPON (4) -------
    Improved KE Penetrator
>            --- INVENTORY (5) ----
  Reinforced Fission Core
             Matter Compressor (250)
             Encrypted Comm Array
             Thermal Barrier
  Long-range Tractor Beam

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
>              --- PROPULSION -------
      Improved Heavy Treads
               Biometal Medium Treads
               Biometal Medium Treads
>              --- UTILITY ----------
      Improved Cooling System
         Large Storage Unit
      Advanced Sensor Array
      Improved Signal Interpreter
      Advanced Targeting Computer
      Advanced Weapon Cycler
      Improved Light Armor Plating
      Improved Hacking Suite
>              --- WEAPON -----------
               Gauss Rifle
               Gauss Rifle
               Fusion Bomb Launcher
               Power Maul
>              --- INVENTORY --------
               Deuterium Engine
      Improved Heavy Treads
      Enhanced Armored Leg
               Matter Compressor
               Encrypted Comm Array
      Improved Kinecellerator
      Improved Light Armor Plating
      Advanced Force Field
  High-powered Tractor Beam
       Compact HERF Cannon
               Gauss Rifle
               Gauss Rifle
               Coil Gun
      Improved Remote Datajack
[Rating: 98]

 Favorites 
-----------
Power                      Cooled Ion Engine
  Engine                   Cooled Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Carbon-fiber Leg
  Wheel                    Armored Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Improved Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Flak Gun
  Energy Gun               Gatling Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Flak Gun
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           RU-N14's Throwing Claymores v3
  Impact Weapon            Power Maul
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Slots Evolved              10   | .   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   
  Weapon                   2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             418  | 7   4   37  .   .   .   6   17  11  11  8   41  3   .   39  12  11  3   6   41  23  26  16  50  11  4   19  12  
  Power                    23   | 1   1   3   .   .   .   .   .   .   1   1   4   .   .   2   .   1   .   .   2   2   .   .   4   .   .   .   1   
    Engine                 17   | 1   1   3   .   .   .   .   .   .   1   1   4   .   .   1   .   .   .   .   2   1   .   .   2   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   
  Propulsion               68   | 2   .   8   .   .   .   2   3   5   3   6   3   1   .   12  .   1   .   1   9   7   .   .   4   .   .   1   .   
    Treads                 51   | 2   .   8   .   .   .   2   3   5   3   6   3   1   .   6   .   1   .   1   2   4   .   .   3   .   .   1   .   
    Leg                    13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   7   3   .   .   1   .   .   .   .   
    Wheel                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  153  | 2   1   12  .   .   .   1   .   1   .   .   4   1   .   10  6   4   .   2   18  3   20  10  30  10  2   12  4   
    Device                 100  | 1   .   8   .   .   .   .   .   .   .   .   .   .   .   5   4   1   .   1   6   3   18  8   22  10  1   9   3   
    Storage                4    | 1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    Processor              8    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   5   .   .   .   .   .   1   .   .   
    Hackware               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
    Protection             39   | .   .   3   .   .   .   1   .   1   .   .   4   1   .   5   1   3   .   1   5   .   2   1   7   .   .   3   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   174  | 2   2   14  .   .   .   3   14  5   7   1   30  1   .   15  6   5   3   3   12  11  6   6   12  1   2   6   7   
    Energy Gun             23   | 1   .   2   .   .   .   .   .   1   .   .   6   .   .   3   .   .   .   .   .   3   .   .   .   1   1   3   2   
    Energy Cannon          2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Ballistic Gun          97   | 1   2   9   .   .   .   3   8   3   3   1   17  .   .   9   4   4   3   3   6   3   3   2   9   .   .   1   3   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   2   .   .   .   .   .   
    Launcher               22   | .   .   1   .   .   .   .   3   .   2   .   3   .   .   2   1   .   .   .   1   3   .   2   2   .   .   .   2   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Impact Weapon          12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   4   2   .   .   1   .   1   1   .   
    Slashing Weapon        12   | .   .   1   .   .   .   .   3   1   2   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  12   | .   .   3   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   2   .   1   .   .   3   .   
Parts Lost                 57   | .   1   1   .   .   .   1   3   2   2   .   .   .   2   .   .   4   .   3   6   4   .   .   11  .   .   13  4   
  Power                    7    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   3   .   .   .   .   
  Propulsion               14   | .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   1   1   .   .   3   .   .   3   1   
  Utility                  15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   .   .   .   2   .   .   6   2   
  Weapon                   21   | .   .   .   .   .   .   1   2   2   .   .   .   .   1   .   .   .   .   2   3   2   .   .   3   .   .   4   1   
  Highest Loss Streak      14   | .   1   1   .   .   .   1   2   2   1   .   .   .   2   .   .   4   .   2   5   1   .   .   3   .   .   11  14  
  To Critical Strikes      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   99  99  100 100 100 98  99  99  99  100 100 92  70  97  100 89  71  98  94  90  92  93  90  94  93  92  16  
  Engine                   5    | .   14  10  11  11  11  9   9   9   9   9   9   7   3   5   7   2   .   .   4   5   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   7   7   1   .   .   .   3   5   5   5   .   
  Treads                   20   | .   28  21  22  22  22  26  27  27  26  27  27  30  24  25  30  26  30  30  1   10  20  20  13  17  17  16  .   
  Leg                      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  7   .   .   1   .   .   .   .   
  Device                   5    | .   14  6   .   .   .   .   .   .   .   .   .   .   .   9   7   1   .   6   7   6   7   6   11  11  10  10  3   
  Storage                  7    | .   14  11  11  11  11  9   9   9   9   9   9   7   7   7   7   7   7   7   6   6   6   6   5   5   5   5   1   
  Processor                8    | .   .   4   11  11  11  9   9   9   9   9   9   7   7   4   .   7   7   7   9   13  13  13  11  11  11  10  .   
  Hackware                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   6   5   5   5   4   .   
  Protection               8    | .   .   11  11  11  11  9   9   9   9   9   9   7   7   7   14  7   7   6   6   6   5   6   9   11  11  10  1   
  Energy Gun               2    | .   4   6   .   .   .   .   .   .   .   .   1   .   .   6   .   .   .   .   .   7   .   .   .   5   5   8   2   
  Ballistic Gun            21   | .   23  25  33  33  33  35  34  31  32  36  33  26  15  22  23  26  2   29  17  14  6   7   19  11  11  8   4   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   11  11  .   .   .   .   .   
  Impact Weapon            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   3   7   .   5   3   6   6   2   5   5   4   .   
Peak Build Rating          98   | 7   8   20  19  19  19  24  26  30  32  33  36  37  37  55  56  53  50  50  64  79  89  88  98  86  87  98  70  
  Average Rating           48   | 5   7   15  19  19  19  23  24  27  31  31  33  36  29  46  51  47  39  43  60  69  85  85  81  83  85  88  20  
  On Entrance              41   | .   7   8   19  19  19  19  24  26  30  32  33  36  37  21  51  51  50  50  43  60  79  87  82  81  85  87  29  
Naked Turns                37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   37  
Heaviest Build             92   | 13  28  43  42  42  42  45  47  52  53  54  58  59  57  70  71  58  56  57  63  61  69  67  84  85  84  92  63  
  Greatest Support         150  | 40  40  43  43  43  43  66  66  63  60  62  62  82  82  104 104 104 104 104 96  150 145 145 150 126 126 130 27  
  Greatest Overweight (x)  3    | 3   .   1   .   .   .   1   .   .   1   .   .   .   .   3   .   .   .   .   1   1   .   .   .   .   .   1   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         14   | 7   13  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  7   
  Most Carried             15   | 6   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  14  
  Average Carried          14   | 4   11  14  15  15  15  14  14  13  14  14  14  13  15  14  14  13  15  13  14  14  14  14  13  14  15  14  5   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 6   15  15  15  15  15  15  12  15  15  15  15  15  15  15  15  15  15  13  15  15  15  15  15  15  15  14  5   

 Class Distribution 
--------------------
 37% | Gunner
 19% | Scavenger-Gunner
 19% | Scavenger-Tank
  8% | Tank
  7% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Gunner | -9/Materials
           Gunner | -9/Mines
           Gunner | -9/Exiles
           Gunner | -8/Mines
           Gunner | -8/Materials
           Gunner | -8/Garrison
           Gunner | -8/Materials
 Scavenger-Gunner | -8/Garrison
 Scavenger-Gunner | -8/Materials
 Scavenger-Gunner | -8/Garrison
 Scavenger-Gunner | -7/Factory
           Mutant | -7/Waste
           Gunner | -7/Factory
             Tank | -7/Lower Caves
           Gunner | -7/Lower Caves
           Mutant | -7/Data Miner
           Gunner | -6/Proximity Caves
           Gunner | -6/Factory
 Scavenger-Gunner | -6/Garrison
       Skirmisher | -6/Factory
 Scavenger-Gunner | -6/Garrison
   Scavenger-Tank | -5/Factory
   Scavenger-Tank | -5/Upper Caves
   Scavenger-Tank | -5/Upper Caves
   Scavenger-Tank | -5/Warlord
           Mutant | -4/Proximity Caves

 Resources                       | -11  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-----------                Run   | Yrd  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  
Matter Collected           14318 | 251  294  1102 279  .    264  547  604  539  493  463  796  126  .    872  450  660  .    549  1404 939  631  778  1578 262  74   190  173  
  Remotely                 1239  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    152  48   1039 .    .    .    .    
Salvage Created            15048 | 15   438  1207 128  .    390  406  441  539  448  638  712  152  .    730  312  563  .    503  1455 1743 845  359  1796 387  .    382  459  
  Parts                    690   | 3    22   90   11   .    25   30   38   23   25   31   44   5    .    44   4    13   .    22   50   36   24   27   94   9    .    11   9    
Haulers Intercepted        16    | .    1    4    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    4    .    2    .    1    .    .    .    .    
Recyclers Shooed           7     | .    1    4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    16   .    18   .    .    .    .    .    8    .    .    8    
  Prevented                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Combat Hostiles Destroyed  322  | .   10  26  7   .   13  13  19  9   15  12  20  2   .   14  3   13  .   13  19  25  13  21  31  7   .   8   9   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Guns                     238  | .   10  22  7   .   13  13  9   9   12  12  14  2   .   11  1   13  .   13  14  14  3   3   25  7   .   6   5   
  Cannons                  18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   9   6   .   .   .   .   .   
  AOE                      62   | .   .   4   .   .   .   .   10  .   3   .   6   .   .   3   2   .   .   .   2   9   1   12  6   .   .   .   4   
Classes Destroyed          22   | 1   4   6   .   .   .   1   .   .   1   .   2   .   .   1   1   1   .   2   .   .   .   1   .   1   .   .   .   
  Worker                   11   | .   .   3   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   5   .   .   .   1   .   .   .   .   
  Builder                  13   | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   1   .   5   .   .   .   .   
  Tunneler                 4    | 1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   16   | .   1   4   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   4   .   2   .   1   .   .   .   .   
  Recycler                 11   | .   .   2   .   .   .   .   .   1   .   4   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Mechanic                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
  Operator                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Watcher                  10   | .   3   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   
  Swarmer                  100  | .   6   13  6   .   8   7   12  .   3   4   6   .   .   5   1   1   .   .   .   7   3   10  4   1   .   2   1   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Grunt                    115  | .   4   5   1   .   4   3   3   5   6   3   4   .   .   4   1   7   .   8   11  13  5   3   16  4   .   1   4   
  Brawler                  18   | .   .   1   .   .   1   .   .   .   1   .   .   1   .   .   .   2   .   1   1   2   1   .   3   .   .   2   2   
  Duelist                  11   | .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   2   .   .   .   .   2   .   .   1   1   
  Sentry                   44   | .   .   7   .   .   .   2   3   3   2   4   4   1   .   3   1   2   .   .   2   2   2   3   .   1   .   .   2   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Hunter                   15   | .   .   .   .   .   .   1   1   1   2   1   1   .   .   .   .   .   .   .   2   .   2   1   3   .   .   .   .   
  Programmer               11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   1   .   .   3   .   .   2   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           11   | 1   3   5   4   .   4   6   5   2   6   6   4   2   .   4   3   7   .   5   6   7   4   11  11  3   .   4   5   
  Combat Bots Only         11   | .   3   4   4   .   4   6   5   2   6   5   4   2   .   4   3   7   .   5   4   7   3   11  8   3   .   4   5   
Max Kills in Single Turn   4    | 1   1   3   1   .   2   2   3   2   2   2   3   1   .   2   1   2   .   1   3   3   2   4   4   1   .   2   2   
  Gunslinging              1    | .   .   1   .   .   1   1   .   .   .   1   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Exploded                 4    | .   .   3   .   .   .   .   3   .   2   .   3   .   .   1   1   .   .   .   2   3   1   4   4   .   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
--------                   Run   | Yrd  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  
Hostile Shots Fired        1620  | .    57   75   20   .    24   43   74   46   40   31   37   18   7    173  43   128  .    38   140  77   48   96   156  26   .    176  47   
  Missed                   481   | .    13   16   5    .    6    15   16   15   11   5    7    6    1    64   18   25   .    6    37   29   15   35   49   6    .    66   15   
Damage Taken               18380 | .    482  690  192  .    211  339  744  484  491  346  476  120  297  1289 225  1832 .    635  1697 866  821  830  1804 189  .    2523 797  
  Core                     1818  | .    94   111  .    .    20   70   67   14   25   38   28   .    .    132  5    203  .    20   187  55   105  72   122  .    .    196  254  
  Absorbed by Shields      685   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    93   .    .    321  197  .    74   .    
  Reduced by Siege Mode    8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    3    .    .    .    
  Redirected to Shielding  33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   10   .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   602   | .    88   115  .    .    .    80   .    .    .    .    .    .    .    111  .    .    .    .    .    .    .    .    .    .    .    208  .    
Core Remaining (%)         63    | 100  62   .    .    .    67   .    .    .    .    .    56   .    .    .    .    .    .    48   .    .    .    50   .    .    .    .    .    
Volleys Fired              734   | 3    45   75   15   .    22   21   32   25   19   17   31   7    .    43   5    25   .    24   57   94   30   27   68   15   .    11   23   
  Largest                  4     | 2    2    3    3    .    3    4    4    4    4    4    4    4    .    4    4    4    .    4    4    4    3    3    4    3    .    4    4    
  Hottest                  320   | 70   70   102  69   .    69   92   97   112  112  112  135  112  .    139  112  112  .    112  114  211  113  110  114  141  .    320  221  
Shots Fired                2111  | 6    90   219  45   .    66   84   91   81   64   68   89   25   .    135  8    88   .    85   169  179  79   65   235  46   1    44   49   
  Gun                      1953  | 6    90   217  45   .    66   84   85   81   60   68   81   25   .    130  4    88   .    85   160  168  25   21   230  46   1    44   43   
  Cannon                   100   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    54   38   .    .    .    .    .    
  Launcher                 58    | .    .    2    .    .    .    .    6    .    4    .    8    .    .    5    4    .    .    .    1    11   .    6    5    .    .    .    6    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1855  | 3    82   182  45   .    66   84   85   81   60   68   69   25   .    108  4    88   .    85   168  126  79   59   230  31   1    .    26   
  Thermal                  164   | 3    8    35   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   .    .    .    15   .    44   17   
  Explosive                58    | .    .    2    .    .    .    .    6    .    4    .    8    .    .    5    4    .    .    .    1    11   .    6    5    .    .    .    6    
  Electromagnetic          34    | .    .    .    .    .    .    .    .    .    .    .    12   .    .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         32    | 3    6    17   11   .    13   9    20   13   13   8    12   6    .    21   7    9    .    15   14   32   16   16   22   21   .    12   13   
  Robot Miss Streak        20    | 2    3    4    3    .    3    2    4    10   6    12   6    3    .    6    2    5    .    10   20   7    4    1    3    4    .    5    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    1    1    .    1    1    1    .    .    .    .    
  Secondary Targets        45    | .    .    2    .    .    5    2    2    .    2    2    1    .    .    2    .    4    .    4    2    2    .    .    7    1    .    4    3    
    Max Gunslinging Chain  2     | .    .    1    .    .    1    1    1    .    1    1    1    .    .    1    .    1    .    1    1    1    .    .    1    1    .    2    1    
Shots Hit Robots           1526  | 4    54   139  27   .    44   48   55   56   53   46   64   17   .    84   10   75   .    69   139  163  57   39   176  35   .    37   35   
  Core Hits                1197  | 1    23   57   10   .    21   20   27   61   78   53   63   13   .    68   9    107  .    73   156  126  26   31   90   22   .    26   36   
  Critical Kills           9     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    2    .    1    2    .    .    1    
  Critical Parts Destroyed 21    | .    .    1    1    .    .    2    .    .    .    .    .    .    .    1    .    .    .    1    3    3    3    .    4    1    .    .    1    
  Critical Strikes         37    | .    1    4    1    .    .    2    .    .    .    .    .    .    .    1    1    .    .    1    3    4    8    1    5    3    .    .    2    
    Burn                   3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                25    | .    1    1    1    .    .    2    .    .    .    .    .    .    .    1    .    .    .    1    3    .    5    .    5    3    .    .    2    
    Blast                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    
    Smash                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    
Melee Attacks              174   | .    .    1    .    .    .    .    11   1    9    .    7    4    .    1    8    9    .    .    41   26   19   4    14   5    .    14   .    
  Impact                   141   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    9    .    .    41   26   19   4    14   5    .    14   .    
  Slashing                 33    | .    .    1    .    .    .    .    11   1    9    .    7    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    2    .    .    6    .    3    .    2    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           41594 | 54   698  2742 468  .    688  767  1334 1021 939  723  1885 445  .    2476 995  1692 .    1243 3893 5012 2293 2746 5730 797  .    987  1966 
  Guns                     26382 | 54   685  2076 466  .    677  763  731  1021 836  699  1065 445  .    1748 35   1530 .    1243 2699 2596 306  358  3938 797  .    923  691  
  Cannons                  2458  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    419  .    1289 750  .    .    .    .    .    
  Explosions               9128  | .    .    660  .    .    .    .    603  .    103  .    820  .    .    706  192  .    .    .    225  1059 328  1638 1519 .    .    .    1275 
  Melee                    3481  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    768  150  .    .    517  1357 370  .    255  .    .    64   .    
  Ramming                  145   | .    13   6    2    .    11   4    .    .    .    24   .    .    .    22   .    12   .    .    33   .    .    .    18   .    .    .    .    
  Kinetic                  25635 | 29   633  1739 466  .    677  763  731  1021 836  699  929  445  .    1448 35   1530 .    1243 3118 1790 1595 1108 3938 494  .    .    368  
  Thermal                  3799  | 25   52   741  .    .    .    .    .    .    .    .    .    .    .    298  .    .    .    .    .    806  328  .    .    303  .    923  323  
  Explosive                8098  | .    .    256  .    .    .    .    603  .    103  .    820  .    .    408  192  .    .    .    225  1059 .    1638 1519 .    .    .    1275 
  Electromagnetic          436   | .    .    .    .    .    .    .    .    .    .    .    136  .    .    300  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   3481  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    768  150  .    .    517  1357 370  .    255  .    .    64   .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    5    5    5    1    3    3    1    6    6    6    11   11   
  Average Corruption       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    5    5    5    1    1    2    1    5    6    6    4    11   
  Corruption Purged        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Corruption Blocked       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Effects                  190   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    8    6    28   13   21   19   6    23   28   15   5    9    
    Message Errors         40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    8    2    6    1    .    3    9    3    2    2    
    Matter Fused           39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    2    1    6    2    5    2    1    5    7    3    .    .    
    Heat Flow Errors       28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    3    3    4    3    .    4    5    3    .    1    
    Energy Discharges      26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    2    4    .    6    .    2    3    2    1    2    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Data Loss (minor)      29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    2    2    5    2    1    5    2    3    1    2    
    Data Loss (major)      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    1    .    1    .    
    Misfires               10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    2    2    1    1    .    .    
    Alerts                 8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    2    1    .    .    .    .    .    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2227  | .    .    153  .    .    .    .    36   .    .    .    .    .    .    29   565  141  .    .    264  454  315  166  104  .    .    .    .    
  Projectiles              27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    
  Explosions               543   | .    .    153  .    .    .    .    36   .    .    .    .    .    .    29   5    .    .    .    .    64   60   166  30   .    .    .    .    
  Melee                    1657  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    560  141  .    .    264  390  228  .    74   .    .    .    .    
Knockbacks                 22    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    14   4    .    .    .    1    .    
  Impact                   3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    
  Kinetic                  13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    3    .    .    .    .    .    
  Secondary                6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    .    .    .    .    .    
Self-Inflicted Damage      554   | .    .    .    .    .    .    .    25   .    44   .    .    .    .    .    5    .    .    .    129  102  .    88   .    .    .    .    161  
  Shots                    15    | .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    1    .    .    .    2    5    .    2    .    .    .    .    2    
  Rammed                   21    | .    5    1    1    .    1    2    .    .    .    2    .    .    .    3    .    4    .    .    .    .    .    .    2    .    .    .    .    
Targets Rammed             29    | .    5    2    1    .    1    2    .    .    .    4    .    .    .    4    .    4    .    .    4    .    .    .    2    .    .    .    .    
  Kicked                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    .    1    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        455   | 27   63   143  189  .    134  253  341  108  181  292  241  149  .    348  57   455  278  390  325  224  225  1    280  249  214  137  271  
  Average Temperature      78    | 14   21   41   69   .    39   92   120  32   70   94   62   59   .    85   27   167  140  141  56   85   59   1    104  112  92   48   86   
  Received Heat Transfer   4281  | .    180  171  87   .    54   90   162  153  63   72   108  30   .    264  72   633  .    252  414  258  141  186  501  70   .    263  57   
  Effects                  11    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    3    3    .    .    .    2    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Interference           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
    Damage (major)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    
  Total Turns              47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    35   .    .    .    
  Longest Duration         35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    35   .    .    .    
Robots Corrupted           15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    1    5    4    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    2    .    .    8    10   11   .    3    .    .    .    .    
  Impact Corruptions       71    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   8    .    .    6    9    9    .    3    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Parts Melted             12    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    6    1    
  Heat Transferred         6815  | 74   148  1373 .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    1775 200  .    .    700  .    1670 725  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  
Peak Influence             1403 | 5    317  445  258  .    388  458  756  610  765  741  1294 752  263  478  .    .    .    .    492  1403 756  1125 1228 .    .    .    .    
  Initial                  736  | .    3    5    127  .    .    26   297  368  327  372  384  679  263  156  .    .    .    .    219  344  736  338  590  .    .    .    .    
  Average                  461  | .    59   236  77   .    206  201  471  479  612  575  792  728  242  279  .    .    .    .    216  947  511  875  969  .    .    .    .    
Maximum Alert Level        4    | .    1    2    1    .    1    2    3    2    3    3    4    3    1    2    .    .    .    .    2    4    3    4    4    .    .    .    .    
  Low Security (%)         24   | 100  89   37   93   .    34   34   .    .    .    .    .    .    .    29   .    .    .    .    37   .    .    .    .    .    .    .    .    
  Level 1                  25   | .    10   46   6    .    65   57   45   21   10   14   5    .    100  43   .    .    .    .    45   7    16   9    .    .    .    .    .    
  Level 2                  25   | .    .    15   .    .    .    8    38   78   75   54   36   27   .    26   .    .    .    .    16   11   69   8    10   .    .    .    .    
  Level 3                  17   | .    .    .    .    .    .    .    16   .    14   31   29   72   .    .    .    .    .    .    .    48   14   67   59   .    .    .    .    
  Level 4                  7    | .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    .    .    .    .    .    31   .    15   30   .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          48   | .    1    1    .    .    .    4    .    2    .    3    .    1    .    7    .    1    .    .    4    .    6    .    17   .    .    .    1    
  Investigation            6    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    2    .    .    .    .    
  Extermination            9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    3    .    2    .    .    .    .    
  Reinforcement            19   | .    1    1    .    .    .    2    .    .    .    1    .    1    .    4    .    .    .    .    2    .    1    .    6    .    .    .    .    
  Assault                  6    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    1    
  Garrison                 8    | .    .    .    .    .    .    1    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Distress Signals           17   | .   2   3   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   4   .   3   .   1   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              539  | .   23  38  9   .   19  21  19  21  15  14  30  6   6   22  3   20  .   19  38  34  25  22  55  10  .   56  14  
  Peak Tracking Total      14   | .   6   4   4   .   7   9   5   7   5   5   5   4   6   4   3   7   .   7   6   7   4   9   7   5   .   14  5   
  Tactical Retreats        34   | .   3   2   .   .   2   2   .   .   1   .   .   2   .   1   .   2   .   5   4   2   1   .   3   2   .   2   .   

 Traps                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Traps Triggered            9    | .   .   .   .   .   .   1   .   .   1   .   .   1   .   2   .   .   .   .   .   .   2   1   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   6   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Machines Disabled          38   | .   .   9   1   .   .   1   .   .   .   1   2   .   .   4   .   .   .   .   4   4   3   7   .   1   .   .   1   
  Max in Single Turn       9    | .   .   9   1   .   .   1   .   .   .   1   1   .   .   3   .   .   .   .   4   1   2   2   .   1   .   .   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Relay           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Machines Accessed          78   | .   7   9   1   1   .   4   1   3   4   3   2   1   .   7   1   .   3   .   9   1   10  1   4   .   1   5   .   
  Terminals                49   | .   6   7   1   .   .   2   1   2   4   2   2   1   .   5   .   .   .   .   4   1   7   1   3   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Repair Stations          8    | .   1   2   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   .   .   .   2   .   1   .   1   .   .   .   .   
Total Hacks                203  | .   26  29  4   1   .   11  1   6   6   7   5   3   .   16  1   .   21  .   21  1   26  2   10  .   1   5   .   
  Successful               110  | .   17  14  1   1   .   6   .   2   3   3   2   1   .   8   1   .   21  .   10  1   10  .   3   .   1   5   .   
  Failed                   92   | .   8   15  3   .   .   5   1   4   3   4   3   2   .   8   .   .   .   .   11  .   16  2   7   .   .   .   .   
    Catastrophic           19   | .   1   3   1   .   .   .   .   1   .   1   .   1   .   3   .   .   .   .   1   .   4   .   3   .   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   99   | .   20  21  4   .   .   6   .   4   .   4   .   1   .   8   .   .   .   .   14  .   11  .   5   .   .   1   .   
  Terminals                137  | .   23  23  4   .   .   7   1   4   6   5   5   3   .   12  .   .   .   .   14  1   19  2   8   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Repair Stations          17   | .   3   6   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   2   .   2   .   2   .   .   .   2   .   .   .   .   3   .   3   .   2   .   .   .   .   
Terminal Hacks             61   | .   6   4   1   1   .   1   .   .   3   1   2   1   .   2   1   .   21  .   2   1   5   .   3   .   1   5   .   
  Record                   12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   5   .   
  Part Schematic           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              5    | .   1   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unreport Threat          11   | .   1   2   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   2   .   2   .   .   .   .   
  Locate Traps             4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Repair Station Hacks       14   | .   3   6   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scan Component           8    | .   2   3   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   6    | .   1   3   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   
  Unlock Access            5    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         27   | .   8   4   .   .   .   2   .   1   .   1   .   .   .   4   .   .   .   .   5   .   2   .   .   .   .   .   .   
  Terminals                26   | .   8   4   .   .   .   2   .   1   .   1   .   .   .   3   .   .   .   .   5   .   2   .   .   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 15   | .   3   2   .   .   .   1   .   .   .   1   .   .   .   3   .   .   .   .   4   .   1   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   8    | .   5   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         59   | .   7   9   1   .   .   3   1   3   2   2   1   1   .   5   .   .   .   .   8   1   10  1   4   .   .   .   .   
  Full Trace Events        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   152  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   .   .   
  Total Robot Build Rating 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
Part Schematics Acquired   8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             6    | .   1   3   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     170  | .   26  90  .   .   .   16  .   .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
------------               Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   11  .   .   .   .   .   
  Machine Destruction      26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   11  .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             25   | .   .   .   .   .   .   .   .   .   .   .   8   2   .   .   .   1   .   .   .   5   .   3   .   .   .   5   1   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
--------                   Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  
Total Allies               33   | .    .    .    3    .    .    .    .    .    .    .    8    2    .    .    .    1    .    .    .    6    4    3    .    .    .    5    1    
  Largest Group            7    | .    .    .    3    3    3    .    .    .    .    .    4    3    1    .    .    1    .    .    .    6    7    3    3    .    .    5    1    
  Highest-Rated Group      236  | .    .    .    40   40   40   .    .    .    .    .    90   80   30   .    .    16   .    .    .    231  218  87   87   .    .    236  49   
  Highest-Rated Ally       95   | .    .    .    16   16   16   .    .    .    .    .    24   40   30   .    .    16   .    .    .    95   41   29   29   .    .    65   49   
Warlord Squad Rendezvous   6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    2    .    .    .    .    
  Infantry                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
  Geek                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Ranger                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Pyro                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Ghost                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Total Orders               17   | .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    2    2    .    3    .    .    .    .    
  STAY                     9    | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    1    1    .    2    .    .    .    .    
  FOLLOW                   8    | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    .    
Ally Attacks               205  | .    .    .    20   .    16   .    .    .    .    .    51   3    1    .    .    .    .    .    .    18   49   4    30   .    .    13   .    
  Total Damage             4207 | .    .    .    128  .    118  .    .    .    .    .    1176 103  15   .    .    .    .    .    .    654  1021 77   397  .    .    518  .    
  Kills                    36   | .    .    .    2    .    3    .    .    .    .    .    13   1    .    .    .    .    .    .    .    6    6    1    3    .    .    1    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro 
Robot Analysis Total       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    10   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   1   .   2   .   .   .   .   .   1   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-------------              Run   | Yrd  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  
Turns Passed               25789 | 107  1286 1899 1272 240  912  338  853  471  922  240  1509 375  151  2093 925  751  139  997  1871 1578 1809 853  1353 969  545  1135 196  
Spaces Moved               13487 | 54   662  689  749  149  526  146  439  175  501  96   725  207  98   1203 536  363  83   509  1065 771  1065 470  629  535  335  606  101  
  Core                     109   | 12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    97   
  Treads                   11956 | 42   662  689  749  149  526  146  439  175  501  96   725  207  98   1019 536  363  83   509  17   581  1065 470  629  535  335  606  4    
  Legs                     1239  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1048 190  .    .    .    .    .    .    .    
  Wheels                   183   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    183  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  160  160  160  160  160  160  155  155  156  152  90   162  162  162  162  120  120  150  150  150  160  160  160  50   
  Average Speed            156   | 150  160  208  160  160  160  163  160  160  160  159  155  156  154  150  162  162  162  162  126  149  150  150  158  160  160  160  93   
  Slowest Speed            330   | 200  160  240  160  160  160  240  160  160  240  160  155  156  156  260  162  163  162  162  193  190  150  150  160  160  160  250  330  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Exploration Rate (%)       51    | 3    91   59   96   49   97   26   60   16   68   11   70   7    90   36   69   55   69   61   32   55   29   66   24   77   51   71   7    
  Regions Visited          27
    Branch Regions         11
  Pre-discovered Areas     5     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    
  Known Exits Taken        13    | .    1    1    .    .    1    1    .    1    .    1    .    .    .    1    1    .    .    .    1    .    1    .    1    1    1    .    .    
  Unknown Exits Taken      7     | 1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    1    .    
Scrap Searched             19    | .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    1    3    .    4    .    .    .    .    .    4    3    .    .    
Spaces Dug                 105   | .    .    1    .    .    .    .    1    1    .    .    .    4    .    1    1    7    .    .    46   4    16   .    10   4    .    9    .    
Terrain Destroyed          654   | .    .    81   .    .    .    .    35   1    9    .    28   4    .    28   20   7    .    1    80   20   41   86   96   12   .    9    96   
  Melee                    92    | .    .    1    .    .    .    .    1    1    .    .    .    4    .    1    1    7    .    .    34   4    15   .    10   4    .    9    .    
  Projectile               49    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    4    2    16   9    4    8    .    .    3    
  AOE                      513   | .    .    80   .    .    .    .    34   .    9    .    27   .    .    26   19   .    .    .    42   14   10   77   82   .    .    .    93   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
---------                  Run   | Yrd  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  
Total                      16353 | 70   796  1017 797  152  560  208  520  309  563  140  1033 238  97   1384 574  443  88   624  1377 1012 1172 558  809  597  347  699  169  
  Wait                     970   | 1    68   151  33   2    12   25   18   85   22   7    91   8    .    62   1    19   .    77   124  54   17   15   22   30   1    7    18   
  Move                     13463 | 53   661  688  748  148  525  146  438  175  498  96   722  207  97   1202 535  362  82   508  1065 770  1065 469  629  534  334  605  101  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  137   | 6    11   22   .    1    .    5    1    6    2    1    4    2    .    11   5    2    .    3    22   9    4    3    12   1    2    2    .    
  Fast Attach              72    | 7    1    6    .    .    .    1    .    .    .    .    .    .    .    9    .    2    3    1    4    5    4    2    15   .    4    5    3    
  Attach                   59    | .    1    3    .    .    .    3    3    2    2    .    .    2    .    6    .    2    .    3    10   4    1    .    7    1    .    1    8    
  Detach                   19    | .    .    2    .    .    .    .    .    .    .    .    .    1    .    5    .    .    .    .    5    1    1    1    2    .    1    .    .    
  Swap                     287   | .    2    28   .    .    .    2    14   9    9    8    41   1    .    24   12   7    .    2    27   14   21   14   28   10   .    13   1    
  Drop                     185   | .    2    39   .    1    .    3    3    6    2    7    16   .    .    17   8    1    3    2    18   15   10   7    11   1    5    7    1    
  Fire                     734   | 3    45   75   15   .    22   21   32   25   19   17   31   7    .    43   5    25   .    24   57   94   30   27   68   15   .    11   23   
  Melee                    174   | .    .    1    .    .    .    .    11   1    9    .    7    4    .    1    8    9    .    .    41   26   19   4    14   5    .    14   .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    
  Crush                    24    | .    5    2    1    .    1    2    .    .    .    4    .    .    .    4    .    4    .    .    .    .    .    .    1    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   221   | .    .    .    .    .    .    .    .    .    .    .    121  6    .    .    .    10   .    .    .    20   .    16   .    .    .    34   14   
  Trap                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub)
-9/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low / Gar)
-6/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 3 exits: *Fac x2 / Gar)
-6/Garrison (discovered 4 exits: *Fac x3 / *Fac)
-5/Factory (discovered 4 exits: [*Fac x2] / *Upp / Ext)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: [*Fac] / *War)
-5/Warlord
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
    23 | -11/Scrapyard      | Discovered new exit (range 16)
   108 | -11/Scrapyard      | Entered Materials
   272 | -10/Materials      | Discovered new exit (range 16)
   306 | -10/Materials      | Build established: Mutant
   646 | -10/Materials      | Discovered new exit (range 7)
   695 | -10/Materials      | Central database locked down
   932 | -10/Materials      | Discovered new exit (range 6)
   999 | -10/Materials      | Learned 2 Storage zone layouts
  1037 | -10/Materials      | Identified exit to Materials
  1037 | -10/Materials      | Identified exit to Subcaves
  1066 | -10/Materials      | Learned Storage emergency access door positions
  1082 | -10/Materials      | Repaired Assault Rifle
  1086 | -10/Materials      | Identified exit to Mines
  1128 | -10/Materials      | Learned location of 2 exits from Materials
  1394 | -10/Materials      | Entered another Materials area
  1394 | -9/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  1395 | -9/Materials       | Identified exit to Materials
  1395 | -9/Materials       | Identified exit to Mines
  1637 | -9/Materials       | Discovered exit to Mines (range 7)
  1692 | -9/Materials       | Build established: Tank
  2340 | -9/Materials       | Build established: Scavenger-Tank
  2602 | -9/Materials       | Discovered exit to Materials (range 3)
  2764 | -9/Materials       | Repaired Imp. Ion Engine
  2791 | -9/Materials       | Repaired Lgt. Treads
  2812 | -9/Materials       | Build established: Gunner
  3126 | -9/Materials       | Repaired Autogun
  3293 | -9/Materials       | Entered Mines
  3356 | -9/Mines           | Learned Materials garrison access intel
  3364 | -9/Mines           | Learned location of Zion (-6)
  3471 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3833 | -9/Mines           | Discovered exit to Materials (range 6)
  3852 | -9/Mines           | Discovered exit to Materials (range 3)
  4508 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  4555 | -9/Mines           | Discovered new exit (range 5)
  4565 | -9/Mines           | Entered Exiles
  4565 | -9/Exiles          | Accompanied by 3 allies
  4589 | -9/Exiles          | Discovered new exit (range 15)
  4609 | -9/Exiles          | Met 8R-AWN
  4628 | -9/Exiles          | Met EX-HEX
  4693 | -9/Exiles          | Met EX-DEC
  4782 | -9/Exiles          | Discovered new exit (range 12)
  4805 | -9/Exiles          | Entered Mines
  4805 | -8/Mines           | Accompanied by 3 allies
  5199 | -8/Mines           | Discovered exit to Materials (range 13)
  5402 | -8/Mines           | Discovered exit to Materials (range 9)
  5717 | -8/Mines           | Entered Materials
  5717 | -8/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  5718 | -8/Materials       | Loaded intel: 1 garrison access location
  5912 | -8/Materials       | Repaired Autogun
  6007 | -8/Materials       | Garrison activated, responded to threat
  6055 | -8/Materials       | Identified exit to Garrison
  6055 | -8/Materials       | Entered Garrison
  6183 | -8/Garrison        | Triggered checkpoint
  6264 | -8/Garrison        | Discovered new exit (range 13)
  6392 | -8/Garrison        | Triggered checkpoint
  6486 | -8/Garrison        | Discovered new exit (range 8)
  6754 | -8/Garrison        | Triggered checkpoint
  6876 | -8/Garrison        | Discovered new exit (range 9)
  6908 | -8/Garrison        | Entered Materials
  7308 | -8/Materials       | First assault squad dispatched
  7311 | -8/Materials       | Garrison activated, responded to threat
  7379 | -8/Materials       | Identified exit to Garrison
  7379 | -8/Materials       | Entered Garrison
  7527 | -8/Garrison        | Triggered checkpoint
  7563 | -8/Garrison        | Triggered checkpoint
  7680 | -8/Garrison        | Learned Materials security intel
  7779 | -8/Garrison        | Discovered new exit (range 10)
  7815 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  7816 | -8/Garrison        | Build established: Scavenger-Gunner
  8070 | -8/Garrison        | Discovered new exit (range 15)
  8093 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  8172 | -8/Garrison        | Triggered checkpoint
  8246 | -8/Garrison        | Discovered new exit (range 8)
  8301 | -8/Garrison        | Entered Materials
  8413 | -8/Materials       | Garrison activated, responded to threat
  8541 | -8/Materials       | Identified exit to Garrison
  8541 | -8/Materials       | Entered Garrison
  8627 | -8/Garrison        | Triggered checkpoint
  8813 | -8/Garrison        | Discovered new exit (range 15)
  9084 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  9147 | -8/Garrison        | Triggered checkpoint
  9173 | -8/Garrison        | Triggered checkpoint
  9234 | -8/Garrison        | Discovered new exit (range 10)
  9283 | -8/Garrison        | Triggered checkpoint
  9349 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  9415 | -8/Garrison        | Triggered checkpoint
  9543 | -8/Garrison        | Triggered checkpoint
  9603 | -8/Garrison        | Discovered new exit (range 10)
  9687 | -8/Garrison        | Spotted B-75 Beast
  9708 | -8/Garrison        | Destroyed B-75 Beast
  9732 | -8/Garrison        | Found Imp. Powered Armor
  9738 | -8/Garrison        | Lost 3 allies
 10050 | -8/Garrison        | Entered Factory
 10050 | -7/Factory         | Accompanied by 2 allies
 10050 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 10183 | -7/Factory         | Lost 3 allies
 10382 | -7/Factory         | Discovered new exit (range 11)
 10425 | -7/Factory         | Sucked down chute
 10425 | -7/Factory         | Entered Waste
 10458 | -7/Waste           | Spotted C-40 Crusher
 10458 | -7/Waste           | Spotted C-40 Crusher
 10471 | -7/Waste           | Spotted C-40 Crusher
 10485 | -7/Waste           | 1 allies followed down the chute
 10494 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 10497 | -7/Waste           | Crushed by Compactor (1 part destroyed)
 10498 | -7/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10499 | -7/Waste           | Spotted C-40 Crusher
 10512 | -7/Waste           | Spotted C-40 Crusher
 10519 | -7/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10530 | -7/Waste           | Spotted C-40 Crusher
 10540 | -7/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10557 | -7/Waste           | Discovered new exit (range 12)
 10576 | -7/Waste           | Entered Factory
 11053 | -7/Factory         | Build established: Gunner
 11053 | -7/Factory         | Discovered new exit (range 11)
 11429 | -7/Factory         | Discovered new exit (range 5)
 11630 | -7/Factory         | Repaired Arm. Treads
 12069 | -7/Factory         | Identified exit to Lower Caves
 12378 | -7/Factory         | Cargo convoy interrupted
 12669 | -7/Factory         | Entered Lower Caves
 12671 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 12686 | -7/Lower Caves     | Met a Warlord Commander
 12687 | -7/Lower Caves     | Learned location of Warlord (-5)
 12688 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 12709 | -7/Lower Caves     | Found Encrypted Comm Array
 12961 | -7/Lower Caves     | Build established: Tank
 12983 | -7/Lower Caves     | Identified exit to Lower Caves
 13126 | -7/Lower Caves     | Encountered a Warlord checkpoint
 13330 | -7/Lower Caves     | Learned 8 Factory zone layouts
 13594 | -7/Lower Caves     | Entered another Lower Caves area
 13633 | -7/Lower Caves     | Discovered new exit (range 15)
 13808 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 13809 | -7/Lower Caves     | Build established: Gunner
 13896 | -7/Lower Caves     | Destroyed 7 combat bots
 13900 | -7/Lower Caves     | Lost 4 parts (1p1n2u)
 14017 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 14050 | -7/Lower Caves     | Learned Factory interactive machine intel
 14109 | -7/Lower Caves     | Spotted B-75 Beast
 14326 | -7/Lower Caves     | Discovered new exit (range 12)
 14345 | -7/Lower Caves     | Entered Data Miner
 14345 | -7/Data Miner      | Discovered new exit (range 6)
 14378 | -7/Data Miner      | Met Data Miner
 14412 | -7/Data Miner      | Learned location of Section 7 (-2)
 14412 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 14434 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 14484 | -7/Data Miner      | Entered Proximity Caves
 14488 | -6/Proximity Caves | Spotter reported a threat
 14531 | -6/Proximity Caves | Core integrity fell below 50%
 15330 | -6/Proximity Caves | Learned 4 Factory zone layouts
 15470 | -6/Proximity Caves | Discovered new exit (range 7)
 15481 | -6/Proximity Caves | Entered Factory
 15481 | -6/Factory         | Evolved 2 slots: Utility x2
 15483 | -6/Factory         | Loaded intel: 51 interactive machine locations
 15673 | -6/Factory         | Found Prototype Processor
 15685 | -6/Factory         | Identified Exp. Targeting Computer
 15692 | -6/Factory         | Found Exp. Targeting Computer
 15853 | -6/Factory         | Lost 5 parts (1n2u2w)
 16090 | -6/Factory         | Discovered new exit (range 10)
 16108 | -6/Factory         | Identified exit to Lower Caves
 16625 | -6/Factory         | Build established: Tank
 17034 | -6/Factory         | Build established: Scavenger-Tank
 17352 | -6/Factory         | Identified exit to Garrison
 17352 | -6/Factory         | Entered Garrison
 17442 | -6/Garrison        | Triggered checkpoint
 17491 | -6/Garrison        | Garrison Relay disabled
 17548 | -6/Garrison        | Triggered checkpoint
 17709 | -6/Garrison        | Destroyed 7 combat bots
 17903 | -6/Garrison        | Discovered new exit (range 8)
 17913 | -6/Garrison        | Identified exit to Factory
 18036 | -6/Garrison        | Triggered checkpoint
 18076 | -6/Garrison        | Triggered checkpoint
 18111 | -6/Garrison        | Garrison Relay disabled
 18199 | -6/Garrison        | Discovered exit to Factory (range 11)
 18270 | -6/Garrison        | Build established: Scavenger-Gunner
 18388 | -6/Garrison        | Triggered checkpoint
 18422 | -6/Garrison        | Triggered checkpoint
 18439 | -6/Garrison        | Garrison Relay disabled
 18623 | -6/Garrison        | Triggered checkpoint
 18816 | -6/Garrison        | Found Fusion Bomb Launcher
 18930 | -6/Garrison        | Entered Factory
 18930 | -6/Factory         | Accompanied by 5 allies
 19014 | -6/Factory         | Joined by Warlord Infantry squad
 19199 | -6/Factory         | Fabricated H-66 Slayer?
 19235 | -6/Factory         | Joined by Warlord Ranger squad
 19278 | -6/Factory         | Discovered new exit (range 15)
 19299 | -6/Factory         | Identified exit to Factory
 19625 | -6/Factory         | Joined by Warlord Pyro squad
 19666 | -6/Factory         | Build established: Commander-Skirmisher
 19962 | -6/Factory         | Lost 4 allies
 19994 | -6/Factory         | P-60 Hacker assimilated allied Gladiator 5a
 20032 | -6/Factory         | Lost 6 allies
 20057 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 20296 | -6/Factory         | Build established: Skirmisher
 20671 | -6/Factory         | Discovered exit to Factory (range 14)
 20699 | -6/Factory         | Joined by Warlord Geek squad
 20732 | -6/Factory         | Spotted B-75 Beast
 20738 | -6/Factory         | Identified exit to Garrison
 20739 | -6/Factory         | Entered Garrison
 20769 | -6/Garrison        | Triggered checkpoint
 20819 | -6/Garrison        | Garrison Relay disabled
 20875 | -6/Garrison        | Triggered checkpoint
 20875 | -6/Garrison        | Triggered checkpoint
 20919 | -6/Garrison        | Destroyed 11 combat bots
 21007 | -6/Garrison        | Triggered checkpoint
 21045 | -6/Garrison        | Build established: Scavenger-Gunner
 21051 | -6/Garrison        | Garrison Relay disabled
 21096 | -6/Garrison        | Discovered exit to Factory (range 13)
 21099 | -6/Garrison        | Triggered checkpoint
 21131 | -6/Garrison        | Discovered new exit (range 5)
 21137 | -6/Garrison        | Identified exit to Factory
 21331 | -6/Garrison        | Discovered exit to Factory (range 9)
 21347 | -6/Garrison        | Triggered checkpoint
 21374 | -6/Garrison        | Garrison Relay disabled
 21457 | -6/Garrison        | Triggered checkpoint
 21567 | -6/Garrison        | Discovered exit to Factory (range 13)
 21592 | -6/Garrison        | Entered Factory
 21592 | -5/Factory         | Accompanied by 3 allies
 21592 | -5/Factory         | Evolved 2 slots: Utility x2
 21593 | -5/Factory         | Identified exit to Upper Caves
 21593 | -5/Factory         | Identified exit to Extension
 21778 | -5/Factory         | Garrison activated, responded to threat
 21832 | -5/Factory         | Lost 3 allies
 21833 | -5/Factory         | Lost 3 parts (1p2n)
 21873 | -5/Factory         | Destroyed 8 combat bots
 21876 | -5/Factory         | Lost 3 parts (1n2u)
 21892 | -5/Factory         | First assault squad dispatched
 21938 | -5/Factory         | Discovered new exit (range 13)
 22160 | -5/Factory         | Build established: Scavenger-Tank
 22515 | -5/Factory         | Incoming assault squad redirected
 22533 | -5/Factory         | Joined by Warlord Ghost squad
 22564 | -5/Factory         | Incoming investigation squad redirected
 22638 | -5/Factory         | Joined by Warlord Infantry squad
 22828 | -5/Factory         | Discovered new exit (range 15)
 22846 | -5/Factory         | Garrison activated, responded to threat
 22932 | -5/Factory         | Lost 4 allies
 22945 | -5/Factory         | Entered Upper Caves
 23045 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 23411 | -5/Upper Caves     | Learned location of Armory (-3)
 23488 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23616 | -5/Upper Caves     | Encountered a Warlord checkpoint
 23896 | -5/Upper Caves     | Discovered new exit (range 12)
 23912 | -5/Upper Caves     | Identified exit to Upper Caves
 23914 | -5/Upper Caves     | Entered another Upper Caves area
 23973 | -5/Upper Caves     | Discovered new exit (range 7)
 24378 | -5/Upper Caves     | Learned 12 Factory zone layouts
 24426 | -5/Upper Caves     | Discovered new exit (range 5)
 24432 | -5/Upper Caves     | Identified exit to Warlord
 24459 | -5/Upper Caves     | Entered Warlord
 24515 | -5/Warlord         | System corruption cleaned by Quarantine Array
 24952 | -5/Warlord         | Met Warlord
 24967 | -5/Warlord         | Opened Warlord's prototype stash
 24975 | -5/Warlord         | Found Prototype Device
 24975 | -5/Warlord         | Identified Thermal Barrier
 24977 | -5/Warlord         | Warlord's base attacked by MAIN.C
 25173 | -5/Warlord         | Found Prototype Special Weapon
 25173 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
 25327 | -5/Warlord         | Warlord forces counterattacked
 25367 | -5/Warlord         | Spotted Executioner
 25413 | -5/Warlord         | Spotted Striker
 25414 | -5/Warlord         | P-70 Sage assimilated allied EB-JC0(g)
 25450 | -5/Warlord         | Lost 15 allies
 25480 | -5/Warlord         | Discovered new exit (range 14)
 25481 | -5/Warlord         | Spotted Executioner
 25497 | -5/Warlord         | P-80 Master assimilated allied 5L-ZN3(g)
 25556 | -5/Warlord         | Lost 11 allies
 25566 | -5/Warlord         | Crushed by falling debris
 25571 | -5/Warlord         | Crushed by falling debris
 25571 | -5/Warlord         | System corruption reached 10%
 25579 | -5/Warlord         | Spotted Executioner
 25579 | -5/Warlord         | Spotted Striker
 25594 | -5/Warlord         | Entered Proximity Caves
 25622 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 25643 | -4/Proximity Caves | Released all parts (9)
 25661 | -4/Proximity Caves | Lost 14 parts (3n7u4w)
 25753 | -4/Proximity Caves | Core integrity fell below 50%
 25790 | -4/Proximity Caves | Self-destructed

 Last Messages 
---------------
25729_ Dropped Fusion Bomb Launcher.
25730_ The unstable cave ceiling collapses.
25731_ Acquired 8 matter.
25733_ The unstable cave ceiling collapses. <x9>
25745_ SUC3X|8D%<7 H1N&KMYDP%YB14VNUV3N&KU13
25745_ The unstable cave ceiling collapses.
25752_ Penetrated by Slug. <x2>
25756_ Slug penetrates Wall. <x2>
25759_ Penetrated by Slug.
25763_ ICIZZYD CVI8MZWH6VI:
25775_ Acquired Fusion Bomb Launcher.
25776_ The unstable cave ceiling collapses.
25782_ Slug penetrates I-47 Archangel.
25784_ Slug penetrates Earth.
25787_ Penetrated by Slug.
25787_ Slug penetrates Earth.
25788_ The unstable cave ceiling collapses.
25788_ Penetrated by Slug.
25788_ Slug penetrates Earth.
25788_ Fusion Bomb Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????#######????????????????????? |
| ??????????????????????#     ####?????????????????? |
| ????????????????????### """    ##????????????????? |
| ????????????????????##       #  ############?????  |
| ???????????????????##       ##  #          #??#    |
| ???????????????????#        ##      #  ### #       |
| ???????????????????#    !@!  # #        "#         |
| ???????????????????#  !            h    "#         |
| ???????????????????###            h     "#         |
| ?????????????????????# #                "#   #     |
| ?????????????????????#    #          %  "#   ##    |
| ?????????????????????##   # %          " #    ?#   |
| ??????????????????????## #             ###   ##?#  |
| ???????????????????????##  #       i   ??   ##???# |
| ????????????????????????##                 ##????? |
| ?????????????????????????##           ##  #??????? |
| ??????????????????????????### #      ##??##??????? |
| ????????????????????????????#######  #???????????? |
| ??????????????????????????????????#  #???????????? |
| ??????????????????????????????????#  #???????????? |
| ???????????????????????????????????  #???????????? |
| ???????????????????????????????????  #???????????? |
| ???????????????????????????????????  #???????????? |
| ???????????????????????????????????  ????????????? |
| ???????????????????????????????????? ????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           109
Energy Generation          23
Energy Capacity            340
Matter Stores              303
Matter Capacity            550
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Corruption Block           8
Armor Coverage             750
Propulsion Shielding       33
Weapon Cycling             25
Evasion (%)                55
Targeting Accuracy         12
Recoil Reduction           4
Kinecelleration            40
Offensive Hacking          12
Authchip Count             1

 Item Schematics 
-----------------
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
       Cld. Cesium-ion Thruster | -7/Data Miner | Free
           Prc. Rocket Launcher | -7/Data Miner | Free
                Antigrav System | -7/Data Miner | Free
            Gravity Neutralizer | -7/Data Miner | Free
 Adv. System Restoration Module | -7/Data Miner | Free
             Imp. Arc Projector | -7/Data Miner | Free

 Robot Schematics 
------------------
   H-66 Slayer | -7/Data Miner | Free
 H-55 Commando | -7/Data Miner | Free
 A-15 Conveyor | -7/Data Miner | Free
 Y-64 Sentinel | -7/Data Miner | Free

 Fabricated
------------
 H-66 Slayer | x2 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThermoelectricSigixClaw
  Manual?         0
Play Time         03:33:42
  Cumulative      262.8 hours
  Start           2024.09.02 @ 17:22:48
  End             2024.09.03 @ 00:40:05
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          187
  Rogue           187
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           5/0/0/0/0/0/0/0/0
Lore%             61
Gallery%          75
Achievement%      63
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 744dc765-e47a-452c-b391-da9169b051f6