Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 17:07:26 Player: Vandal Result: Destroyed by ZK-DJL(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (40) 40 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 645 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 390/400 Energy 135/250 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine ECM Suite Core Shielding Scrap Shield Medium Laser Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine ECM Suite Core Shielding Scrap Shield Beam Cannon Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 6 1 . 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 5 | 1 2 6 6 Power 1 | . 1 1 2 Propulsion . | . . . . Utility 1 | . . 1 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 85 100 78 Engine 12 | . 14 14 10 Wheel 26 | . 28 28 21 Storage 26 | . 14 28 28 Energy Gun 22 | . 28 28 9 Energy Cannon 2 | . . . 8 Peak Build Rating 8 | 6 7 7 8 Average Rating 6 | 4 6 7 6 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 13 15 15 16 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 3 7 8 Average Carried 5 | 1 2 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 2 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 377 | 221 . 153 3 Remotely . | . . . . Salvage Created 34 | . . . 34 Parts 2 | . . . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 1 | . . . 1 Cannons 1 | . . . 1 Classes Destroyed 1 | . . . 1 Subdweller 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 36 | . . . 36 Missed 15 | . . . 15 Hits 21 | . . . 21 Projectile 21 | . . . 21 AOE 4 | . . . 4 Critical Strikes 1 | . . . 1 Damage Taken 656 | . . 9 647 Core 264 | . . 2 262 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 4 | . . . 4 Largest 1 | . . . 1 Hottest 60 | . . . 60 Shots Fired 4 | . . . 4 Gun . | . . . . Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . . . 3 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . . 3 Core Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 73 | . . 20 53 Guns . | . . . . Cannons 53 | . . . 53 Explosions . | . . . . Melee . | . . . . Ramming 20 | . . 20 . Kinetic . | . . . . Thermal 53 | . . . 53 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Matter Fused 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 214 | . . . 214 Average Temperature 131 | . . . 131 Received Heat Transfer 385 | . . . 385 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases . | . . . . Influence Decreases . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 1 . 9 Peak Tracking Total 7 | . 1 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 535 | 55 62 277 141 Spaces Moved 504 | 48 61 270 125 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 492 | 36 61 270 125 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 98 | 87 100 100 100 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 17 56 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 538 | 61 62 277 138 Wait . | . . . . Move 501 | 47 60 269 125 Hop . | . . . . Pick Up 17 | 8 1 5 3 Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap . | . . . . Drop 3 | . . . 3 Fire 4 | . . . 4 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 118 | -10/Materials | Entered Mines 132 | -10/Mines | Found DCF Scrap (13 items) 229 | -10/Mines | Discovered new exit (range 10) 260 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Build established: Mutant 395 | -10/Mines | Entered Subcaves 396 | -10/Subcaves | Learned Materials terminal intel 440 | -10/Subcaves | Ambushed by swarm of Subdwellers 492 | -10/Subcaves | Lost 4 allies 499 | -10/Subcaves | Core integrity fell below 50% 500 | -10/Subcaves | Core integrity fell below 20% 527 | -10/Subcaves | Lost 4 parts (1p1n2w) 536 | -10/Subcaves | Destroyed by ZK-DJL(R) with Subdweller Beam Cannon Last Messages --------------- HV Slug penetrates ZF-THD(g). ZF-THD(g) suffers critical hit (Destroy). ZF-THD(g) destroyed. 7M-KDC(R) destroyed. HV Slug penetrates IN-OSK(R). 6Z-9O7(g) destroyed. IN-OSK(R) suffers critical hit (Burn). G1-OEP(g) destroyed. LB-5XE(h) suffers critical hit (Destroy). LB-5XE(h) destroyed. Sml. Laser destroyed. Subatomizers dissect the Beamcaster. Com. Wheel destroyed. NF-0CR(R) destroyed. Ion Engine destroyed. Beam Cannon destroyed. 3A-BLY(R) affixes Scrap Shield Fragment to Scrap Shield. Critical hit (Meltdown: +250). Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????# ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? %???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????###### ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????#@ ###??##??????????????? | | ???????????????????????## # ## ##?????????????? | | ???????????????????????# ##????????????? | | ???????????????????????# #????????????? | | ???????????????????????#% ## R " ?????????? | | ???????????????????????# ###??##" " ?????????? | | ???????????????????????## %##?????? " ?????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????## ##??????????????????? | | ?????????????????????### #??????????????????? | | ????????????????????## ####??????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????## ##????????????????????? | | ?????????????????????### R ##???????????????????? | | ???????????????????????# ##??????????????????? | | ??????????????????###?## #####??????????????? | | ??????????????????# ## #??????????????? | | ??????????????????# "##??????????????? | | ??????????????????# ###???????????????? | | ??????????????????## ######?????????????????? | | ???????????????????## ## # ##????????????????? | | ?????????????????##?### #????????????????? | | ????????????????# #### ## ##????????????????? | | ??????????????## ## ###?# #?####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageArchitectShifter Manual? 0 Play Time 00:07:27 Cumulative 3.2 hours Start 2025.12.14 @ 17:01:19 End 2025.12.14 @ 17:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2615faf-0f2b-4f88-89f9-c9b8f56858d9