Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 04:25:25 Player: Back to the Scrapyard Result: Destroyed by 0P-CTP(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (614) 614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1124 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (25) --- Light Ion Engine Spiked Treads Improved Heat Sink Core Shielding Hacking Suite EM Pulse Gun Medium Laser Small Laser Beam Cannon Beam Cannon Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Huge Storage Unit EM Pulse Gun Medium Laser Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 7 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 3 1 . Treads 2 | 1 1 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 8 | 3 8 11 Power . | . 1 1 Propulsion 1 | 1 1 . Utility 1 | . 1 3 Weapon 4 | . 4 7 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 100 Engine 14 | . 14 14 Treads 10 | . 8 28 Leg 14 | . 16 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Cannon 3 | . 4 . Ballistic Gun 7 | . 8 . Ballistic Cannon 15 | . 13 28 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 4 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 92 | 15 92 92 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 29 | . 29 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 18 25 Most Carried 13 | 6 13 12 Average Carried 8 | 3 8 11 Final Capacity 25 | 8 25 25 Final Carried 12 | 4 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 716 | 137 563 16 Remotely . | . . . Salvage Created 719 | 104 599 16 Parts 42 | 5 34 3 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 14 1 Guns 5 | . 5 . Cannons 10 | . 9 1 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 14 | . 14 . Subdweller 1 | . . 1 Best Kill Streak 3 | 3 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 97 | . 87 10 Missed 29 | . 26 3 Hits 68 | . 61 7 Projectile 68 | . 61 7 Damage Taken 906 | . 766 140 Core 254 | . 191 63 Absorbed by Shields . | . . . Regen/Repaired (Parts) 67 | . 67 . Core Remaining (%) 100 | 100 . . Volleys Fired 72 | 6 60 6 Largest 2 | 2 2 2 Hottest 90 | 70 90 60 Shots Fired 128 | 12 104 12 Gun 53 | 12 41 . Cannon 75 | . 63 12 Launcher . | . . . Special . | . . . Kinetic 105 | 6 87 12 Thermal 23 | 6 17 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 4 16 5 Robot Miss Streak 6 | 2 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 88 | 7 71 10 Core Hits 35 | 3 30 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 1 | 1 . . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1428 | 91 1181 156 Guns 526 | 91 435 . Cannons 879 | . 723 156 Explosions . | . . . Melee . | . . . Ramming 23 | . 23 . Kinetic 1184 | 66 962 156 Thermal 221 | 25 196 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 5 | . 4 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 6 | . 6 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 144 | 54 144 . Average Temperature 23 | 28 22 . Received Heat Transfer 441 | . 429 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 555 | 148 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 96 | 10 96 . Initial 3 | . 3 . Average 18 | 1 18 . Influence Increases 394 | 15 379 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 52 | . 52 . Successful Hack 11 | . 11 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Influence Decreases 394 | 10 359 25 Entered New Map 15 | . 2 13 Time Decay 379 | 10 357 12 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 29 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2057 | 5 1824 228 Seismic 2057 | 5 1824 228 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2128 | 76 1824 228 Spaces Moved 739 | 44 631 64 Core 22 | 19 3 . Treads 227 | . 163 64 Legs 490 | 25 465 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 237 | 89 239 320 Slowest Speed 1500 | 120 1500 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 82 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 972 | 67 830 75 Wait 102 | . 98 4 Move 737 | 43 630 64 Hop . | . . . Pick Up 30 | 10 19 1 Fast Attach 1 | 1 . . Attach 15 | 6 9 . Detach . | . . . Swap 6 | 1 5 . Drop 3 | . 3 . Fire 72 | 6 60 6 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Repaired Assault Rifle 493 | -10/Materials | Discovered new exit (range 8) 585 | -10/Materials | Learned location of 1 exit from Recycling 622 | -10/Materials | Identified exit to Materials 622 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Identified exit to Subcaves 671 | -10/Materials | Learned 2 Materials zone layouts 679 | -10/Materials | Learned 2 Materials zone layouts 680 | -10/Materials | Learned location of 1 exit from Recycling 682 | -10/Materials | Learned 4 Recycling zone layouts 1642 | -10/Materials | Core integrity fell below 50% 1901 | -10/Materials | Entered Subcaves 1902 | -10/Subcaves | Approached by a straggling Scientist 1940 | -10/Subcaves | Core integrity fell below 20% 2129 | -10/Subcaves | Destroyed by 0P-CTP(R) with Subdweller Machine Gun Last Messages --------------- 01905_ O1-OCR(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01948_ OX-FMO(R) affixes Scrap Shield Fragment to Scrap Shield. O1-OCR(c): "I think it's somewhere northeast of here" 01962_ OX-FMO(R) destroyed. O1-OCR(c): "I think it's somewhere northeast of here" 02061_ HU-7CC(u) builds Twisted Machinery. 02061_ Acquired 5 matter. 02077_ Acquired 11 matter. O1-OCR(c): "I think it's somewhere northeast of here" 02116_ Acquired Spk. Treads. 02123_ Ion Engine destroyed. 02123_ 0P-CTP(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ????????????????"#?????????????? ?????????????? | | ?????????????# ?# %???????????? ??????????????? | | ?????????????< <# #?????????? ???????????????? | | ??????????????? ?????????# ????????????????? | | ????????????????# ??????? #?????????????????? | | ???????????????## % ###???? ??????????????????? | | ???????????????# ##? ???????????????????? | | ???????????????# ## #????????????????????? | | ???????????????# R #?????????????????????? | | ??????????????## @#??????????????????????? | | ??????????????# ?## # ##?????????????????????? | | ??????????????#%??????## c##????????????????????? | | ??????????????# #??????# ### # #?????????????? | | ??????????????# ####### ?????????? | | ?????????????## # # ## # ###### ""??????????? | | ?????????????# # # #??????????????????? | | ??????????????# ??????????????? | | ??????????????# # ## # "??????????? | | ??????????????# ### # ### # ???????????? | | ??????????????#### ##?# ### #?????????????????? | | ????????????????# #?#####?? #?????????????????? | | ????????????????## ##????????? ????????????????? | | ????????????????# #?##????? ???????????????? | | ????????????????## ## #### #####??????????????? | | ?????????????????# #??????????????????? | | ?????????????????## #??????????????????? | | ?????????????????## " " ##??????????????????? | | ????????????????## """ "" ##???????????????????? | | ???????????????## """"" " #????????????????????? | | ??????????????## """""""" #????????????????????? | | ?????????????##% ""##" " #????????????????????? | | ?????????????# ##?###?? ?????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpArchitectMembrane Manual? 0 Play Time 00:10:45 Cumulative 258.0 hours Start 2026.05.13 @ 04:15:27 End 2026.05.13 @ 04:25:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 347 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f663d889-482c-4e87-86ed-ab56c57b13a2