Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 01:18:21 Player: Abkaal Result: Destroyed by as-40660 with Assembled Blade Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2330) 2330 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 8151 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 414 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 85/100 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Core Analyzer Storm Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Makeshift Light Armor Plating Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- Thermic Laser Improved Assault Rifle High-powered Shotgun Slug Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Advanced Heat Sink Active Sensor Suite Core Analyzer Thermic Laser Storm Laser [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 2 . . . 1 . Weapon 2 | . . . . . . . 2 . Parts Attached 92 | 8 15 . 41 4 4 1 8 11 Power 12 | 1 3 . 4 1 1 . . 2 Engine 12 | 1 3 . 4 1 1 . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 4 . 16 . . . 2 3 Treads 17 | 2 3 . 9 . . . 2 1 Leg 6 | . 1 . 3 . . . . 2 Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 20 | 2 3 . 8 1 . 1 1 4 Device 3 | 1 . . . . . . . 2 Storage 3 | 1 2 . . . . . . . Processor 4 | . 1 . 2 . . . . 1 Hackware 2 | . . . 1 . . . 1 . Protection 8 | . . . 5 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 33 | 3 5 . 13 2 3 . 5 2 Energy Gun 10 | 1 2 . 4 . . . 1 2 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 14 | 2 3 . 5 1 1 . 2 . Ballistic Cannon 4 | . . . 3 . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 1 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 1 Parts Lost 42 | . 4 . 14 3 . . . 21 Power 7 | . 1 . 2 1 . . . 3 Propulsion 12 | . 2 . 4 . . . . 6 Utility 9 | . . . 2 . . . . 7 Weapon 14 | . 1 . 6 2 . . . 5 Highest Loss Streak 21 | . 1 . 7 2 . . . 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 97 98 99 100 90 86 Engine 11 | . 14 14 10 10 11 11 6 9 Treads 22 | . 27 28 18 22 22 22 26 22 Device 2 | . 9 . . . . . . . Storage 11 | . 14 14 11 11 11 11 6 6 Processor 11 | . 4 14 17 11 11 11 6 4 Hackware 1 | . . . 6 . . . 5 5 Protection 10 | . . . 7 22 22 22 13 11 Energy Gun 10 | . 11 28 13 11 . . . 1 Ballistic Gun 8 | . 15 . 3 5 10 11 12 10 Impact Weapon 4 | . . . 2 3 10 11 . . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 14 31 31 41 41 38 43 58 63 Greatest Support 92 | 40 40 40 46 46 46 46 92 92 Greatest Overweight (x) 6 | . . . 2 . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 14 15 Average Carried 13 | 5 11 14 14 14 14 14 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 13 15 15 11 6 Class Distribution -------------------- 55% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/DSF Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Matter Collected 1561 | 281 275 . 762 37 50 . . 156 Remotely . | . . . . . . . . . Salvage Created 3271 | 29 896 232 1732 300 . . . 82 Parts 218 | 2 62 17 118 19 . . . . Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 78 | . 17 8 33 9 . . . 11 Melee 1 | . . . 1 . . . . . Guns 62 | . 17 6 24 7 . . . 8 Cannons 10 | . . . 7 . . . . 3 AOE 4 | . . 1 1 2 . . . . Classes Destroyed 13 | 1 7 . 2 1 . . . 2 Worker 3 | . 1 . 2 . . . . . Builder 4 | . . . 4 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 2 . 3 . . . . . Recycler 3 | . 1 . 2 . . . . . Operator 3 | . 2 . 1 . . . . . Watcher 6 | . 3 . 3 . . . . . Swarmer 18 | . 3 5 6 4 . . . . Grunt 39 | . 14 3 18 4 . . . . Brawler 1 | . . . . 1 . . . . Sentry 9 | . . . 9 . . . . . Demolisher 1 | . . . . . . . . 1 Assembled 10 | . . . . . . . . 10 Best Kill Streak 10 | 1 7 3 8 4 . . . 10 Combat Bots Only 10 | . 3 3 6 4 . . . 10 Max Kills in Single Turn 3 | 1 3 2 2 2 . . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 1 2 . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Hostile Shots Fired 566 | . 66 23 171 24 . 7 . 275 Missed 128 | . 14 2 37 7 . 1 . 67 Damage Taken 6692 | . 717 302 1778 268 . 122 . 3505 Core 1233 | . 67 53 219 39 . . . 855 Absorbed by Shields 157 | . . . . . . . . 157 Regen/Repaired (Parts) 264 | . 107 . 135 . 22 . . . Core Remaining (%) 62 | 100 . 52 . . . 35 . . Volleys Fired 219 | 1 65 16 104 15 . . . 18 Largest 4 | 2 2 2 2 2 . . . 4 Hottest 181 | 60 90 90 96 90 . . . 181 Shots Fired 419 | 2 130 32 176 27 . . . 52 Gun 363 | 2 130 32 138 27 . . . 34 Cannon 56 | . . . 38 . . . . 18 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 218 | 1 84 . 90 4 . . . 39 Thermal 30 | . . . 22 . . . . 8 Explosive . | . . . . . . . . . Electromagnetic 171 | 1 46 32 64 23 . . . 5 Robot Hit Streak 15 | 1 9 8 15 5 . . . 5 Robot Miss Streak 8 | . 4 5 8 4 . . . 8 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 279 | 1 83 19 126 22 . 2 . 26 Core Hits 158 | 1 44 10 68 15 . . . 20 Critical Kills 4 | . . . 2 . . . . 2 Critical Parts Destroyed 7 | . 1 . 4 . . . . 2 Critical Strikes 16 | . 2 1 8 . . . . 5 Burn 2 | . . . 1 . . . . 1 Destroy 10 | . 1 . 5 . . . . 4 Corrupt 2 | . 1 1 . . . . . . Smash 2 | . . . 2 . . . . . Melee Attacks 6 | . . . 3 . . 3 . . Impact 6 | . . . 3 . . 3 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5643 | 12 1207 376 2643 534 . 107 . 764 Guns 3694 | 12 977 313 1634 329 . . . 429 Cannons 1006 | . . . 673 . . . . 333 Explosions 688 | . 228 63 192 205 . . . . Melee 250 | . . . 143 . . 107 . . Ramming 5 | . 2 . 1 . . . . 2 Kinetic 2295 | . 501 . 1173 67 . . . 554 Thermal 1074 | . 228 63 452 205 . . . 126 Explosive . | . . . . . . . . . Electromagnetic 2019 | 12 476 313 874 262 . . . 82 Impact 250 | . . . 143 . . 107 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 227 | . 66 . 116 26 . 16 . 3 Projectiles 19 | . . . . . . 16 . 3 Explosions 92 | . 66 . . 26 . . . . Melee 116 | . . . 116 . . . . . Knockbacks 10 | . . . 5 . . 2 . 3 Impact 1 | . . . . . . 1 . . Kinetic 8 | . . . 5 . . . . 3 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 386 | . 128 49 118 91 . . . . Shots 8 | . 2 1 3 2 . . . . Rammed 2 | . 1 . 1 . . . . . Targets Rammed 4 | . 1 . 2 . . . . 1 Kicked 2 | . . . 1 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 274 | 20 165 255 174 198 . 55 . 274 Average Temperature 63 | 15 54 84 43 102 . 22 . 102 Received Heat Transfer 1641 | . 306 126 642 69 . 90 . 408 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 10 | . . 2 8 . . . . . Impact Corruptions 3 | . . . 2 . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 1 1 . . . . . Heat Transferred 2192 | . 300 100 992 350 . . . 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 2 . 4 3 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Peak Influence 588 | 5 300 240 588 411 . . . 131 Initial 216 | . 3 42 . 216 . . . . Average 209 | 2 127 93 360 356 . . . 39 Maximum Alert Level 2 | . 1 1 2 2 . . . . Low Security (%) 59 | 100 86 99 13 . . . 100 100 Level 1 22 | . 13 . 42 56 . . . . Level 2 18 | . . . 44 43 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 4 1 6 . . . . 2 Investigation 8 | . 4 . 4 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . . 2 Assault 2 | . . 1 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Distress Signals 5 | . 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 26 13 48 8 . 7 . 58 Peak Tracking Total 25 | . 4 4 7 4 . 4 . 25 Tactical Retreats 4 | . . 2 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Traps Triggered 4 | . . . 2 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . 2 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Machines Disabled 5 | . 2 1 2 . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Machines Accessed 21 | . 10 . 10 . . . 1 . Terminals 15 | . 8 . 6 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 32 . 51 . . . 1 . Successful 51 | . 15 . 35 . . . 1 . Failed 31 | . 16 . 15 . . . . . Catastrophic 6 | . 5 . 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 17 | . 5 . 11 . 1 . . . Terminals 45 | . 25 . 19 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 16 | . 6 . 10 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 22 | . . . 22 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 10 . 4 . . . 1 . Record 2 | . 2 . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 4 . 8 . . . . . Scan Component 6 | . 2 . 4 . . . . . Repair 6 | . 2 . 4 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 20 | . . . 20 . . . . . Insert Component 10 | . . . 10 . . . . . Analyze 10 | . . . 10 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . Terminals 3 | . . . 3 . . . . . Track 1 | . . . 1 . . . . . Assimilate 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 8 . 10 . . . . . Full Trace Events 11 | . 5 . 6 . . . . . Feedback Events 1 | . . . 1 . . . . . Hackware Fried 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 9 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 2 . 4 . . . . . Time 238 | . 64 . 174 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 10 | . . . 10 . . . . . Part Schematics Acquired 9 | . . . 9 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Total Allies 10 | . . 1 . . 9 . . . Largest Group 9 | . . 1 . . 9 7 5 5 Highest-Rated Group 301 | . . 31 . . 301 250 171 171 Highest-Rated Ally 51 | . . 31 . . 51 51 40 40 Total Orders . | . . . . . . . . . Ally Attacks 48 | . . 8 . . . 19 . 21 Total Damage 910 | . . 106 . . . 512 . 292 Kills 15 | . . 3 . . . 7 . 5 Allies Corrupted 2 | . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 6 | . . 2 . . 3 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Turns Passed 8013 | 114 1744 1056 2039 247 1468 1039 70 236 Spaces Moved 3990 | 55 872 594 876 116 884 463 38 92 Core 9 | 7 . . . . . . . 2 Treads 3784 | 48 872 594 681 116 884 463 38 88 Legs 11 | . . . 9 . . . . 2 Wheels 186 | . . . 186 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 105 160 160 160 160 160 Average Speed 158 | 146 160 160 155 160 160 160 160 164 Slowest Speed 350 | 160 160 160 240 160 160 160 160 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 98 90 75 19 89 60 1 80 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 8 | . . 1 . . 4 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 95 | . 45 6 24 18 . . . 2 Melee . | . . . . . . . . . Projectile 15 | . . . 13 . . . . 2 AOE 80 | . 45 6 11 18 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Total 5285 | 84 1108 669 1380 151 945 760 49 139 Wait 810 | 14 114 54 293 16 31 287 . 1 Move 3982 | 54 871 593 875 115 883 462 37 92 Hop . | . . . . . . . . . Pick Up 78 | 6 21 3 24 . 11 3 1 9 Fast Attach 38 | 7 6 . 18 1 1 1 . 4 Attach 35 | 1 3 . 13 2 1 . 8 7 Detach 20 | 1 4 . 11 . 1 . 3 . Swap 20 | . 6 . 11 1 2 . . . Drop 73 | . 17 3 26 1 15 4 . 7 Fire 219 | 1 65 16 104 15 . . . 18 Melee 6 | . . . 3 . . 3 . . Ram . | . . . . . . . . . Kick 2 | . . . 1 . . . . 1 Crush 2 | . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Central database locked down 890 | -10/Materials | Build established: Scavenger-Mutant 1001 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Discovered new exit (range 7) 1369 | -10/Materials | Build established: Mutant 1406 | -10/Materials | Discovered new exit (range 10) 1420 | -10/Materials | Identified exit to Materials 1638 | -10/Materials | Identified exit to Mines 1675 | -10/Materials | Repaired Lgt. Treads 1715 | -10/Materials | Repaired Hacking Suite 1859 | -10/Materials | Entered Mines 1970 | -10/Mines | Learned Materials emergency access door positions 1981 | -10/Mines | Build established: Scavenger-Mutant 2158 | -10/Mines | Met a Derelict testing a Signal Generator 2377 | -10/Mines | Learned Materials non-interactive machine intel 2542 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2841 | -10/Mines | Discovered exit to Materials (range 13) 2864 | -10/Mines | Discovered exit to Materials (range 6) 2865 | -10/Mines | Learned location of Storage (-8) 2915 | -10/Mines | Entered Materials 2915 | -9/Materials | Evolved 2 slots: Utility x2 2917 | -9/Materials | Loaded intel: 42 non-interactive machine locations 2964 | -9/Materials | Discovered new exit (range 15) 3078 | -9/Materials | Lost 7 parts (1p3n3w) 3162 | -9/Materials | Identified exit to Mines 3267 | -9/Materials | Discovered new exit (range 15) 3335 | -9/Materials | Discovered new exit (range 13) 3441 | -9/Materials | Lost 4 parts (1p1n2w) 3763 | -9/Materials | Repaired Carbon-fiber Leg 3790 | -9/Materials | Core integrity fell below 50% 4162 | -9/Materials | Central database locked down 4285 | -9/Materials | Repaired Broken Imp. Terrain Scanner 4318 | -9/Materials | Repaired Imp. Ion Engine 4371 | -9/Materials | Repaired Imp. Assault Rifle 4444 | -9/Materials | Hacking Suite fried by hacking feedback 4726 | -9/Materials | Discovered new exit (range 9) 4729 | -9/Materials | Build established: Mutant 4738 | -9/Materials | Identified exit to Materials 4867 | -9/Materials | Discovered exit to Mines (range 15) 4915 | -9/Materials | First assault squad dispatched 4954 | -9/Materials | Entered Mines 4983 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4994 | -9/Mines | Identified exit to Zion 5201 | -9/Mines | Entered Zion 5581 | -7/Zion | Learned Factory emergency access door positions 5886 | -7/Zion | Imprinted 5889 | -7/Zion | Declared Zion's savior 6120 | -7/Zion | Learned Factory stockpile data 6130 | -7/Zion | Learned Factory scanalyzer intel 6146 | -7/Zion | Learned location of 1 exit from Factory 6226 | -7/Zion | Found Prototype Energy Gun 6584 | -7/Zion | Gained Derelict followers 6640 | -7/Zion | Discovered new exit (range 16) 6663 | -7/Zion | Identified exit to Proximity Caves 6669 | -7/Zion | Entered Proximity Caves 6669 | -6/Proximity Caves | Accompanied by 8 allies 7036 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7420 | -6/Proximity Caves | Learned Factory security intel 7673 | -6/Proximity Caves | Discovered new exit (range 12) 7691 | -6/Proximity Caves | Identified exit to Factory 7708 | -6/Proximity Caves | Entered Factory 7708 | -6/Factory | Accompanied by 5 allies 7708 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 7709 | -6/Factory | Identified exit to Lower Caves 7710 | -6/Factory | Identified exit to Factory 7713 | -6/Factory | Identified Storm Laser 7714 | -6/Factory | Loaded intel: 4 scanalyzer locations 7777 | -6/Factory | Identified exit to DSF 7778 | -6/Factory | Entered DSF 7778 | -6/DSF | Accompanied by 5 allies 7788 | -6/DSF | Assembled infested the area 7811 | -6/DSF | Additional patrols routed to DSF 7867 | -6/DSF | Found Prototype Device 7988 | -6/DSF | Lost 5 allies 7989 | -6/DSF | Identified Active Sensor Suite 8003 | -6/DSF | Core integrity fell below 50% 8007 | -6/DSF | Destroyed 10 combat bots 8008 | -6/DSF | Core integrity fell below 20% 8014 | -6/DSF | Destroyed by as-40660 with Assembled Blade Last Messages --------------- 07999_ G-50 Soldier unfolds itself. 08000_ System corrupted: Thermic Laser rejected. 08000_ Mak. Light Armor Plating destroyed. 08000_ Lgt. Deuterium Engine destroyed. 08001_ Acquired 2 matter. 08002_ Knocked back. 08002_ as-83993 suffers critical hit (Destroy). 08002_ as-83993 destroyed. 08006_ G-50 Soldier knocked back. 08006_ as-08836 destroyed. 08007_ The unstable cave ceiling collapses. 08008_ Acquired Imp. Carbon-fiber Leg. 08008_ as-50655 destroyed. 08008_ as-36742 destroyed. 08010_ as-51062 suffers critical hit (Smash). 08010_ as-51062 system corrupted by crushing effect. 08010_ as-51062 destroyed. 08012_ G-50 Soldier destroyed. 08013_ Acquired Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ??????????????????### ###??????### ##???????? | | ??????????????????#]] !!#??????#// #???????? | | ??????????????????#] ] !!#??????#// #???????? | | ??????????????????#]] !!#??????#// #???????? | | ??????????????###?### ############ ###??????? | | ??????????#]??#!!!?##[[ ###!!!# ## #??????? | | ???????? ##]]]#!!!##! ## !!# ## #??????? | | ??????? !/ ! #??????? | | ??????? ^ !!! ] / #??????? | | ??????? %%!% * ! #??????? | | ??????? ##!!!#]]]## A##! !# ## #??????? | | ??????????#!??#]]]?##! !# ## #??????? | | ??????????????##### %% # ######### ###??????? | | ????????????????# ! ]]# ##???#== #???????? | | ????????????????# ]] ##??#== #???????? | | ????????????????# ]] # [[??#== #???????? | | ????????????????### = # [[#?### ##???????? | | ?????????????????## %####=== #???????? | | ?????????????????#" %# % #==%! #???????? | | ????????????# ????# # #= ##???????? | | ???????????? =??# #[% %% == ###??????? | | ??????????? ===# aa% =a %%a% ""###????? | | ??????????? =%= g[ a a%/a a%% = "%"""#???? | | ???????????"%" a %baa^ aa%% %%% "%##"????? | | ??????????????#===#[ [[[ aaa[=#= """#??????? | | ??????????????????# [[[ @#% %"""#??????? | | ??????????????????####;#### ##"####??????? | | ??????????????????????????## # #"#?????????? | | ????????????????????????????#### ###""?????????? | | ????????????????????????????????##?????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed GuidanceContainmentBooster Manual? 0 Play Time 01:02:48 Cumulative 38.4 hours Start 2024.04.11 @ 00:15:55 End 2024.04.11 @ 01:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bacc2a02-59ea-46f5-9c5a-127f6a899192