Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 19:22:37 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (977) 977 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 2660 Bonus ------- Pacifist 200 High Alert Combat Kills 173 Cogmind --------- Core Integrity 182/400 Matter 300/300 Energy 69/250 System Corruption 5% Temperature Danger (463) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Pulse Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Storage Unit Pulse Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Processor Advanced Targeting Computer Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 28 | . 4 . 24 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | . 2 . 9 Treads 7 | . 2 . 5 Leg 2 | . . . 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | . . . 5 Device 1 | . . . 1 Storage . | . . . . Processor 4 | . . . 4 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 2 . 9 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 7 | . 2 . 5 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 3 | 3 2 2 4 Power . | . 1 1 . Propulsion . | 1 . . . Utility 1 | . . . 1 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 39 57 78 Engine 3 | . . . 4 Treads 15 | . 19 28 14 Wheel 3 | . . . 4 Processor 23 | . . . 27 Energy Gun 11 | . . . 13 Ballistic Gun 11 | . 19 28 9 Ballistic Cannon 2 | . . . 2 Peak Build Rating 22 | . 4 4 22 Average Rating 14 | . 3 4 16 On Entrance 2 | . . 4 4 Avg Prop Armor Cover (%) 26 | . 26 26 27 Naked Turns 17 | . 17 . . Heaviest Build 14 | . 3 3 14 Greatest Support 40 | 3 3 3 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 2 5 Average Carried 3 | 3 2 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 2 2 3 Class Distribution -------------------- 54% | Gunner 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 712 | 200 . 52 460 Remotely . | . . . . Salvage Created 1502 | . . . 1502 Parts 65 | . . . 65 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . . . 26 Guns 20 | . . . 20 Cannons 6 | . . . 6 Classes Destroyed 9 | . . . 9 Worker 3 | . . . 3 Hauler 3 | . . . 3 Recycler 5 | . . . 5 Mechanic 1 | . . . 1 Swarmer 2 | . . . 2 Grunt 16 | . . . 16 Brawler 3 | . . . 3 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 7 | . . . 7 Combat Bots Only 6 | . . . 6 Max Kills in Single Turn 3 | . . . 3 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 173 | . . 9 164 Missed 59 | . . 2 57 Hits 114 | . . 7 107 Melee 7 | . . . 7 Projectile 107 | . . 7 100 AOE 5 | . . 5 . Critical Strikes 4 | . . . 4 Damage Taken 1760 | . . 237 1523 Core 264 | . . 46 218 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 81 . Volleys Fired 64 | . 1 2 61 Largest 3 | . 2 2 3 Hottest 189 | . 40 40 189 Shots Fired 163 | . 2 4 157 Gun 138 | . 2 4 132 Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 2 4 74 Thermal 83 | . . . 83 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 36 | . . 2 36 Robot Miss Streak 2 | . . 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 125 | . . 2 123 Core Hits 53 | . . 1 52 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . . 6 Burn 4 | . . . 4 Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2258 | . . 22 2236 Guns 1796 | . . 22 1774 Cannons 412 | . . . 412 Explosions . | . . . . Melee . | . . . . Ramming 50 | . . . 50 Kinetic 1089 | . . 22 1067 Thermal 1119 | . . . 1119 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 23 | . . . 23 Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 486 | . . . 486 Average Temperature 161 | . . . 161 Received Heat Transfer 516 | . . . 516 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2608 | . . . 2608 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 34 | 100 100 100 23 Level 1 18 | . . . 21 Level 2 46 | . . . 54 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 634 | . . . 634 Initial . | . . . . Average 306 | . . . 360 Influence Increases 1155 | . . . 1155 Destroy 0b10 Robot/C 520 | . . . 520 Destroy 0b10 Robot/NC 60 | . . . 60 Destroy Leader 116 | . . . 116 Successful Hack 5 | . . . 5 Destroy Structure 4 | . . . 4 Lose Combat Pursuer 450 | . . . 450 Influence Decreases 521 | . . . 521 Time Decay 351 | . . . 351 Search Patrol Dispatched 100 | . . . 100 Lost Part 70 | . . . 70 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . . . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 1 6 67 Peak Tracking Total 15 | . 1 5 15 Tactical Retreats 13 | . . 1 12 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . . . 4 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 10 | . . . 10 Successful 4 | . . . 4 Failed 6 | . . . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 1 | . . . 1 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1075 | 26 89 45 915 Spaces Moved 976 | 41 162 58 715 Core 795 | 41 162 58 534 Treads 170 | . . . 170 Legs 1 | . . . 1 Wheels 10 | . . . 10 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 69 | 50 50 50 77 Slowest Speed 160 | 50 50 50 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 38 13 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1236 | 45 167 69 955 Wait 132 | . . 10 122 Move 973 | 40 161 57 715 Hop . | . . . . Pick Up 18 | 5 1 . 12 Fast Attach 11 | . . . 11 Attach 15 | . 4 . 11 Detach 1 | . . . 1 Swap 4 | . . . 4 Drop 12 | . . . 12 Fire 64 | . 1 2 61 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 13) 116 | -10/Materials | Entered Mines 117 | -10/Mines | Assembled infested the area 122 | -10/Mines | Assisted by a Guerilla fighting off Assembled 152 | -10/Mines | Discovered new exit (range 13) 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 267 | -9/Materials | Discovered new exit (range 8) 320 | -9/Materials | Build established: Mutant 561 | -9/Materials | Search patrols dispatched 819 | -9/Materials | Core integrity fell below 50% 835 | -9/Materials | Build established: Gunner 961 | -9/Materials | First assault squad dispatched 1076 | -9/Materials | Self-destructed Last Messages --------------- 01032_ Acquired 14 matter. 01044_ G-34 Mercenary destroyed. 01047_ G-34 Mercenary suffers critical hit (Burn). 01047_ G-34 Mercenary destroyed. 01055_ Lgt. Treads+ destroyed. 01056_ Acquired 10 matter. 01056_ G-47 Trooper destroyed. 01058_ Adv. Targeting Computer destroyed. 01058_ System corrupted by crushing effect (+4). 01060_ Acquired 1 matter. 01070_ Power failure, Ion Engine shutdown. 01070_ Hammer melted. 01070_ Lgt. Treads melted. 01070_ B-36 Bruiser destroyed. 01071_ Acquired 9 matter. 01072_ Pulse Rifle broken. 01072_ Overheating: Short circuit. 01074_ Lgt. Treads+ broken. 01074_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????? #???????????????????????????? | | ??#?????? #???????????????????????????? | | ??# """" [########????????????????????? | | ??# """" # // #????????????????????? | | ??# # // #????????????????????? | | ??# """" # / #????????????????????? | | ??# """" # #????????????????????? | | ??? """" # ??????????????????????? | | ????? ?# ????????????????????????? | | ????###+####+###???????????????????????? | | ????# = #?????##????????????????? | | ????# %! #????# ????????????????? | | ?######+##### #????# ""???????????????? | | ?# #???# #????# """????????????### | | ?# """ #???# ###### """"???????????# | | ?# """ #???# # """""??????????# | | # """ #???# # """"" ?????????# | | ## ########## # """"" #???????# | | ?# # ## # """"" #???????# | | ?# !! # ## + #???????# | | ?# !! # ## ##########???????### | | ?# !! # %## ##?????????????????? | | ?# # [@#= #?????????????????# | | ?# # %%i! #?????????????????# | | ?# # **#%[% +?????????????????# | | ?# # *#w % #?????????????????# | | ?######## ##[=##?????????????????# | | ????????# ##[[#??????????????????# | | ###?????# ##%[#??????????????????# | | # ?#############[%#??????????????????# | | # ?# *[=#??????????????????# | | # # ######## #??????????????????# | | # # #??????# #??????????????????# | | # + #??????# #################### | | # # #??????# [%% |!%=====% %% % % | | # # #??????#+##*= ==%!===%%[!! ##### | | # ?# #????? # %##########!%*!*##??? | | # ?# #??? #=%#????????#[[[ ! #??? | | ###??# #??# / !+????????#!] [[#??? | | ?????# #??# # # ???????# !![[#??? | | ?????# #??# # # "??????########??? | | ?????# #??# #= #?""???????????????? | | ?????# ###########%[#?? ?????????????? | | ?????# ## % #?# %#??##?????????????? | | ??#### ## #?# ?????????????????? | | ?##! ## """" #?# ??#?????????????? ? | | ?#! ## """" #?# ? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableCombatChaingun Manual? 0 Play Time 00:15:23 Cumulative 107.7 hours Start 2026.04.06 @ 18:44:07 End 2026.04.06 @ 19:22:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd52cda9-4c6d-48d2-8aed-0da5e08699fc