Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 16:34:59 Player: Helstads_dog Result: Destroyed by HJ-2MJ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 726 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter EM Pulse Gun EM Pulse Gun EM Shotgun EM Shotgun EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter EM Pulse Gun EM Pulse Gun EM Shotgun EM Shotgun EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . 7 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 9 | . 8 16 Power 1 | . 1 2 Propulsion 3 | . 3 2 Utility . | . . 1 Weapon 4 | . 2 11 Tool/Special . | . . . Unused Backups 24 | . 8 16 Power 3 | . 1 2 Propulsion 6 | . 4 2 Utility 2 | . 1 1 Weapon 13 | . 2 11 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 14 | . 14 14 Leg 20 | . 22 14 Wheel 7 | . 5 14 Storage 16 | . 16 14 Processor 5 | . 3 14 Protection 4 | . 6 . Ballistic Gun 17 | . 19 14 Ballistic Cannon 9 | . 8 14 Peak Build Rating 9 | . 9 9 Average Rating 7 | . 7 9 On Entrance 7 | 6 6 9 Avg Prop Armor Cover (%) 7 | . 7 8 Naked Turns . | . . . Heaviest Build 55 | 13 55 50 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 20 | . 20 20 Average Capacity 14 | . 12 20 Most Carried 17 | . 16 17 Average Carried 9 | . 8 16 Final Capacity 20 | 8 20 20 Final Carried 16 | 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 486 | 200 210 76 Remotely . | . . . Salvage Created 290 | . 249 41 Parts 15 | . 14 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 6 | . 4 2 Guns 5 | . 4 1 Cannons 1 | . . 1 Classes Destroyed 5 | . 3 2 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 1 | . . 1 Grunt 4 | . 4 . Subdweller 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 46 | . 18 28 Missed 13 | . 4 9 Hits 33 | . 14 19 Projectile 33 | . 14 19 Damage Taken 516 | . 197 319 Core 262 | . 46 216 Absorbed by Shields . | . . . Redirected to Shielding 15 | . 15 . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 29 19 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 96 | . 58 38 Gun 69 | . 50 19 Cannon 27 | . 8 19 Launcher . | . . . Special . | . . . Kinetic 96 | . 58 38 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 36 22 Core Hits 15 | . 12 3 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 2 2 Destroy 3 | . 2 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 663 | . 422 241 Guns 459 | . 353 106 Cannons 204 | . 69 135 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 663 | . 422 241 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 7 | . 7 . Received Heat Transfer 192 | . 111 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 . Initial . | . . . Average 11 | . 11 . Influence Increases 223 | . 203 20 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 26 | . 26 . Successful Hack 17 | . 17 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 223 | . 203 20 Time Decay 223 | . 203 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 18 4 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 6 | . 6 . Failed 13 | . 13 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 32 | . 32 . Optics 32 | . 32 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1191 | . 944 247 Spaces Moved 720 | 1 592 127 Core . | . . . Treads . | . . . Legs 379 | 1 378 . Wheels 341 | . 214 127 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 140 Average Speed 131 | 120 129 140 Slowest Speed 155 | 120 155 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 2 97 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 874 | . 715 159 Wait 74 | . 63 11 Move 718 | . 591 127 Hop . | . . . Pick Up 17 | . 16 1 Fast Attach 4 | . 4 . Attach 2 | . 2 . Detach 1 | . 1 . Swap 1 | . 1 . Drop 9 | . 8 1 Fire 48 | . 29 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [Scr]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 11) 775 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Discovered exit to Materials (range 16) 937 | -10/Materials | Discovered new exit (range 8) 944 | -10/Materials | Identified exit to Subcaves 945 | -10/Materials | Entered Subcaves 946 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1115 | -10/Subcaves | Core integrity fell below 50% 1185 | -10/Subcaves | Core integrity fell below 20% 1192 | -10/Subcaves | Destroyed by HJ-2MJ(R) with Subdweller Beam Cannon Last Messages --------------- 01042_ Destroyed Lgt. Ion Engine. 01051_ S-10 Pest suffers critical hit (Blast). 01051_ Destroyed Flight Unit. 01051_ S-10 Pest destroyed. 01057_ Acquired 7 matter. 01063_ A derelict emerges from the shadows: "Hey wait up! Finally some friendlies. We were scared out of our wits watching Subs pass by here several times." 01064_ Acquired 15 matter. 01090_ Acquired 11 matter. 01093_ Acquired 2 matter. 01103_ E8-RWF(R): "SUBHATE!" 01114_ E8-RWF(R) knocked back. 01129_ Sub. Power Source melted. 01129_ E8-RWF(R) destroyed. 01137_ Acquired Scrap Shield Fragment. 01138_ Acquired 35 matter. 01139_ Dropped Scrap Shield Fragment. 01140_ Acquired 6 matter. 01144_ Subatomizers dissect the Ion Engine. 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" #????????????????? | | ????????????????????????????"" ##????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Spot Them First Strength In Numbers Challenges ------------ None Game ------ Seed GreatNodeGenerator Manual? 0 Play Time 00:38:47 Cumulative 89.6 hours Start 2025.10.24 @ 22:14:45 End 2025.10.25 @ 16:34:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 60% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efeda4ae-c69b-4be8-b27f-9e500de6f4b0