Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.12 @ 00:28:13 Player: AL-EF0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (96) 480 Value Destroyed (2136) 2136 Prototype IDs (87) 1740 Alien Tech Used (1) 200 Bonus (7727) 7727 TOTAL SCORE: 21583 Bonus ------- Follower Combat Kills 347 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 506 Met Warlord at Research 2000 Win 3000 Friendly Fire -26 Cogmind --------- Core Integrity 1475/1600 Matter 256/300 Energy 299/400 System Corruption 3% Temperature Warm (147) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Improved Quantum Reactor > --- PROPULSION (9) --- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (12) ----- Experimental Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Improved Cloaking Device Experimental Focal Shield Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon Plasma Sword > --- INVENTORY (10) --- Micro Antimatter Reactor Impulse Thruster Power Amplifier Advanced Energy Well (500) Advanced Sensor Array ECM Suite Vortex Rail (39) Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Array Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Experimental Coolant Injector Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Signal Interpreter Reaction Control System Improved Cloaking Device Centrium Light Armor Plating Experimental Focal Shield Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Vortex Rail Cooled Particle Cannon Plasma Sword > --- INVENTORY -------- Micro Fission Core Impulse Thruster Advanced Energy Well Advanced Sensor Array ECM Suite Vortex Rail Datajack Plasma Sword [Rating: 170] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Rail Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . . . 3 . . . . . . . . . . 1 . . . . 1 . 1 1 Utility 10 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 131 | 7 9 4 2 8 16 17 3 . . 1 5 2 5 5 3 7 3 2 15 . 4 4 6 3 Power 17 | 1 2 1 . . 2 1 . . . . . . 1 . 1 1 1 . 5 . . . 1 . Engine 7 | 1 1 1 . . 1 . . . . . . . . . 1 1 . . 1 . . . . . Core 7 | . 1 . . . 1 1 . . . . . . 1 . . . 1 . 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Propulsion 36 | 2 2 1 . 2 5 8 1 . . 1 . . 2 3 1 2 . . 3 . . 1 1 1 Treads 7 | 2 . 1 . 1 2 . . . . . . . . 1 . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . Wheel 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 8 1 . . 1 . . . 2 . 2 . . 2 . . 1 1 1 Utility 49 | 2 2 . . 3 7 5 . . . . 4 2 1 2 . 3 2 . 3 . 4 3 4 2 Device 23 | 1 1 . . 1 2 1 . . . . 3 1 . 1 . 2 1 . 2 . 3 1 3 . Storage 4 | 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 10 | . . . . 1 1 2 . . . . . 1 . 1 . . 1 . 1 . . 1 . 1 Hackware 6 | . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . 1 1 Protection 6 | . . . . 1 4 . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 2 2 3 2 3 2 . . . 1 . 1 . 1 1 . 2 4 . . . . . Energy Gun 6 | 1 . . . . . . . . . . . . . . . . . 2 3 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . 1 . . . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . . . . . . . . . 2 . . 10 . 1 1 1 . Parts Lost 33 | . 3 . . 2 4 3 1 . . 2 . . 8 . . . 3 1 . 1 . . 1 4 Power 8 | . 1 . . . 1 . . . . . . . 2 . . . 2 1 . . . . . 1 Propulsion 11 | . 1 . . . 2 2 1 . . 1 . . 4 . . . . . . . . . . . Utility 8 | . . . . 1 1 . . . . 1 . . 1 . . . . . . 1 . . 1 2 Weapon 6 | . 1 . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . 1 Highest Loss Streak 5 | . 3 . . 1 2 2 1 . . 2 . . 5 . . . 3 1 . 1 . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 17 25 24 24 22 9 10 10 10 10 9 10 9 9 10 10 9 10 10 10 8 9 9 9 Power . | . 1 2 1 1 . . 1 1 1 1 1 1 . . . . . . . . . . 1 1 Propulsion 3 | . 4 7 8 8 7 1 . . 1 . . 1 1 . . . . . . 1 . . . 1 Utility 5 | . 5 9 8 8 8 3 4 4 4 4 4 4 3 4 5 5 5 5 5 5 4 5 4 3 Weapon 4 | . 5 5 5 4 4 3 3 3 3 3 3 3 3 4 4 3 3 4 3 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | 1 5 4 1 2 3 4 . 2 . . 2 . . 1 1 . . . 1 . . 2 1 4 Power 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 Propulsion 8 | . 1 . . 2 1 3 . . . . . . . . . . . . . . . . . 1 Utility 10 | . 1 2 . . 2 1 . 1 . . 1 . . . . . . . . . . 1 . 1 Weapon 12 | 1 3 2 . . . . . . . . 1 . . 1 1 . . . 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 85 97 99 95 99 99 100 94 90 93 70 81 91 85 86 84 91 92 94 91 88 85 Engine 5 | . 8 14 14 14 4 . . . . . . . . . 4 6 9 3 3 . . . . . Core 2 | . 1 . . . 3 6 7 7 7 7 6 6 . . . . . . 4 11 10 9 4 2 Treads 7 | . 18 14 14 14 21 . . . . . . . . 3 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 6 13 12 2 . . . . . . . . Wheel 6 | . 9 14 14 14 23 1 . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 35 37 38 38 38 33 33 13 10 20 24 27 27 26 27 30 24 23 23 Device 11 | . 14 14 14 . 8 9 7 13 15 15 19 16 3 8 13 12 11 11 14 14 14 15 22 19 Storage 8 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 Processor 6 | . . . . 1 3 11 15 8 7 7 6 9 13 13 13 11 11 11 11 11 10 12 10 10 Hackware 4 | . . . . . . 6 7 7 7 1 4 6 12 10 6 9 11 11 6 5 5 4 2 6 Protection 1 | . . . . 9 6 . . . . . . . . . . . . . . . 4 4 4 3 Energy Gun 1 | . 4 . . . . . . . . . . . . . . . . 9 6 5 5 4 4 1 Ballistic Gun 8 | . 23 28 . 26 14 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 3 5 11 13 9 1 5 3 5 5 5 5 5 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 6 1 . . . . . . . . Special Melee Weapon 2 | . . . 13 . . 5 5 . 1 . . . . 4 . 1 . . . . . . . . Peak Build Rating 170 | 7 13 13 13 16 28 36 40 39 39 39 48 50 49 55 62 80 80 81 118 111 123 135 163 170 Average Rating 46 | 5 9 12 11 13 24 30 35 37 37 36 45 48 41 50 58 73 78 79 101 109 119 132 153 163 On Entrance 55 | . 7 11 13 13 15 26 35 39 38 39 36 48 49 47 53 61 80 70 80 111 106 118 135 163 Avg Prop Armor Cover (%) 12 | . 13 12 17 11 17 13 . . . . . . 7 15 9 12 . 5 6 . . . . 3 Naked Turns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 89 92 95 97 102 102 21 23 28 28 24 27 19 16 28 34 34 27 43 43 46 48 61 60 Greatest Support 73 | 40 40 12 16 12 60 40 23 25 23 24 25 25 35 35 30 42 44 42 43 45 53 52 62 73 Greatest Overweight (x) 29 | 3 29 7 7 8 4 2 . . 1 1 . 1 4 . . 1 . . . . . . 1 . Average Overweight (x) . | . 3 7 6 7 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 19 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 15 | 1 17 24 24 24 22 9 9 9 10 9 9 10 9 9 10 9 9 10 9 10 8 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 5 25 25 24 22 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 Class Distribution -------------------- 35% | Mutant 9% | Scavenger-Mutant 8% | Derelict-Mutant 8% | Scavenger-Ninja 8% | Hacker-Mutant 5% | Derelict-Ninja 5% | Commander-Ninja 3% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Ninja | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Ninja | -5/Factory Derelict-Ninja | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Commander-Ninja | -5/Warlord Commander-Ninja | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Ninja | -3/Research Scavenger-Ninja | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 3230 | 273 508 48 48 332 280 259 41 159 . 82 17 58 139 60 98 260 10 67 210 . 50 91 96 44 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2614 | 259 525 . . 205 524 106 100 . . 26 23 . 91 . 48 271 35 . 174 . 62 91 46 28 Parts 170 | 24 35 . . 16 15 11 7 . . 3 2 . 5 . 7 21 2 . 5 . 5 6 5 1 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 1 . 1 . . . . . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 6 . . . . . 3 . 6 . 1 . . 14 . . . . Prevented 6 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 68 | . 11 . . 16 7 4 4 . . 3 . . 4 . 4 5 5 . 5 . . . . . Melee 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Guns 27 | . 11 . . 10 6 . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . AOE 33 | . . . . 5 . 4 4 . . 3 . . 3 . 4 5 5 . . . . . . . Classes Destroyed 12 | 3 5 . . 1 2 . . . . . . . . . . . . . 1 . . . . . Worker 10 | 1 1 . . . . . . . . . . . . . . 3 . . . . . 2 2 1 Builder 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . . . 2 1 . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 5 | . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . Swarmer 44 | . 6 . . 8 . 4 4 . . 3 . . 3 . 4 5 5 . 2 . . . . . Grunt 14 | . 5 . . 2 4 . . . . . . . 1 . . . . . 2 . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 3 6 . . 4 2 5 4 . . 3 1 . 2 . 4 6 5 . 2 . 1 2 2 1 Combat Bots Only 6 | . 6 . . 4 2 4 4 . . 3 . . 2 . 4 4 5 . 2 . . . . . Max Kills in Single Turn 4 | 2 1 . . 2 1 2 4 . . 2 1 . 1 . 3 3 4 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 4 . . 2 . . 1 . 3 3 4 . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 572 | . 68 . . 58 70 25 9 4 . 11 20 . 56 . 3 14 13 2 3 32 2 . 4 178 Missed 244 | . 11 . . 12 11 17 5 1 . 8 14 . 18 . 2 9 4 1 1 17 2 . 4 107 Hits 328 | . 57 . . 46 59 8 4 3 . 3 6 . 38 . 1 5 9 1 2 15 . . . 71 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 326 | . 57 . . 44 59 8 4 3 . 3 6 . 38 . 1 5 9 1 2 15 . . . 71 Critical Strikes 5 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Part Disruptions 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Damage Taken 4833 | 25 661 51 . 571 968 140 61 44 . 45 56 . 628 . 17 79 149 18 22 127 . . . 1171 Core 946 | . 127 . . 121 128 . 29 15 . 5 17 . 262 . 17 17 37 . 11 35 . . . 125 Absorbed by Shields 97 | . . . . . . . . . . . . . . . . . . . 19 72 . . . 6 Ignored by Resistances 411 | . . . . . . . . . . . . . . . . . . . 19 50 . . . 342 Regen/Repaired (Parts) 55 | . . . . . . . . . . . . . . 55 . . . . . . . . . . Core Remaining (%) 81 | 100 . . . . 76 . . . . 93 . . . . 65 . . . . 90 100 100 100 92 Volleys Fired 245 | 18 79 2 . 49 39 3 1 . . 3 . . 3 . 2 5 3 . 15 9 1 . 4 9 Largest 2 | 1 2 2 . 2 2 1 1 . . 1 . . 1 . 1 1 1 . 1 1 1 . 2 1 Hottest 90 | 40 60 43 . 43 43 36 39 . . 39 . . 39 . 39 39 39 . 30 90 90 . 90 90 Shots Fired 396 | 18 153 4 . 84 78 3 1 . . 3 . . 3 . 2 5 3 . 15 9 1 . 5 9 Gun 333 | 18 153 4 . 79 78 . . . . . . . . . . . . . . . . . 1 . Cannon 38 | . . . . . . . . . . . . . . . . . . . 15 9 1 . 4 9 Launcher 25 | . . . . 5 . 3 1 . . 3 . . 3 . 2 5 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 311 | 3 147 4 . 79 78 . . . . . . . . . . . . . . . . . . . Thermal 38 | . . . . . . . . . . . . . . . . . . . 15 9 1 . 4 9 Explosive 25 | . . . . 5 . 3 1 . . 3 . . 3 . 2 5 3 . . . . . . . Electromagnetic 21 | 15 6 . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 18 | 4 18 11 . 6 10 . . . . 11 . . . . . 1 2 . 3 4 . . 6 . Robot Miss Streak 7 | 2 5 2 . 5 3 . . . . . . . 1 . . . 1 . 7 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 275 | 11 102 2 5 41 60 2 3 . 1 1 1 . 3 2 1 8 1 . 14 1 3 5 7 1 Core Hits 150 | 9 36 1 . 28 22 7 4 . . 4 . . 4 . 5 12 6 . 5 . 1 3 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 2 . 1 . . . 1 . . . 1 1 . . . . . . . . Destroy 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Melee Attacks 202 | . . . 5 4 14 10 6 2 1 1 22 . 7 2 29 15 7 . 9 2 14 15 22 15 Impact 41 | . . . . 4 14 10 6 2 . 1 4 . . . . . . . . . . . . . Slashing 135 | . . . . . . . . . . . 18 . 6 . 20 15 7 . 1 2 14 15 22 15 Piercing 10 | . . . . . . . . . . . . . 1 . 9 . . . . . . . . . Sneak Attacks 35 | . . . 5 . 2 1 3 . 1 . 1 . . 2 . 4 . . 8 . 1 2 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 8184 | 204 895 35 . 969 901 408 712 . . 261 65 . 341 . 311 1093 507 . 190 28 230 383 529 122 Guns 2015 | 133 888 23 . 430 510 . . . . . . . . . . . . . . . . . 31 . Cannons 253 | . . . . . . . . . . . . . . . . . . . 190 28 . . 35 . Explosions 2984 | 71 . . . 441 . 283 331 . . 261 . . 249 . 261 580 507 . . . . . . . Melee 2892 | . . . . 88 380 125 381 . . . 65 . 92 . 50 513 . . . . 230 383 463 122 Ramming 40 | . 7 12 . 10 11 . . . . . . . . . . . . . . . . . . . Kinetic 1786 | 23 800 23 . 430 510 . . . . . . . . . . . . . . . . . . . Thermal 324 | 71 . . . . . . . . . . . . . . . . . . 190 28 . . 35 . Explosive 2913 | . . . . 441 . 283 331 . . 261 . . 249 . 261 580 507 . . . . . . . Electromagnetic 198 | 110 88 . . . . . . . . . . . . . . . . . . . . . . . Impact 1039 | . . . . 88 380 125 381 . . . 65 . . . . . . . . . . . . . Slashing 1825 | . . . . . . . . . . . . . 64 . 50 513 . . . . 230 383 463 122 Piercing 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . Highest Corruption 3 | . 1 1 1 3 . . 2 3 3 3 . . . . . . . . . . . . . 3 Average Corruption 1 | . 1 1 1 1 . . 1 2 3 3 . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . 5 9 12 9 . . . 6 . 4 . . . . . . . . . . . . . 5 Message Errors 11 | . 1 2 6 . . . . 1 . 1 . . . . . . . . . . . . . . Matter Fused 13 | . 2 2 1 2 . . . 2 . 2 . . . . . . . . . . . . . 2 Heat Flow Errors 6 | . . 2 1 2 . . . . . 1 . . . . . . . . . . . . . . Energy Discharges 11 | . . 1 3 2 . . . 2 . . . . . . . . . . . . . . . 3 Data Loss (minor) 6 | . 1 2 . 2 . . . 1 . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 19 | . . . . . . . . . . . . . . . . . . . . 6 1 . 3 9 Overflow Damage 912 | . . . . 64 51 71 368 . . 2 65 . . . . 142 . . 2 . 80 5 62 . Projectiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Explosions 21 | . . . . 6 . 1 . . . 2 . . . . . 12 . . . . . . . . Melee 889 | . . . . 58 51 70 368 . . . 65 . . . . 130 . . . . 80 5 62 . Knockbacks 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | 25 2 5 . 17 . 38 . . . 12 . . . . . . . . . . . . . . Shots 6 | 1 . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . Rammed 11 | . 5 3 . 2 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 5 3 . 2 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | 7 26 262 264 199 40 . 3 20 2 130 . . . . . 12 9 . 28 220 204 49 131 199 Average Temperature 44 | 4 8 94 132 33 11 . 3 9 2 95 . . . . . 6 6 . 8 62 65 14 54 50 Received Heat Transfer 1306 | . 324 . . 313 468 6 . . . . 6 . 126 . . 9 27 9 . 9 . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 1 . . . 1 2 1 . . . 2 . . . . . . . . . . . . . Impact Corruptions 20 | . . . . 2 1 2 14 . . . 1 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Heat Transferred 414 | 100 . . . . . . . . . . . . . . . . . . 240 37 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Low Security (%) 94 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . . 100 100 36 Level 1 3 | . . . . . . . . . . . . . . . . . . . . . 100 . . 15 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . 47 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 603 | 5 142 15 . 119 55 66 . . . . 76 . . . . 160 . . . . 300 179 80 603 Initial 300 | . . . . . . . . . . . . . . . . . . . . . 300 134 72 4 Average 47 | . 43 . . 32 12 16 . . . . 6 . . . . 62 . . . . 282 153 30 290 Influence Increases 3989 | 40 333 15 . 309 265 118 72 24 . 56 170 . 156 . 165 234 155 60 180 150 336 74 148 929 Destroy 0b10 Robot/C 1308 | . 220 . . 200 140 64 64 . . 48 . . 64 . 128 80 100 . 120 80 . . . . Destroy 0b10 Robot/NC 162 | 40 35 . . . 15 8 . . . . 4 . . . . 20 . . . . 10 15 10 5 Destroy Leader 210 | . 50 . . 30 40 8 8 . . 8 . . 8 . 16 8 10 . . 20 2 2 . . Allied During Kill 91 | . . . . 14 . . . . . . . . . . 21 6 . . 30 20 . . . . Successful Hack 273 | . 13 . . . 5 22 . . . . 32 . . . . 4 . . . . . 26 . 171 Disable Machine 96 | . . . . . . . . . . . 12 . . . . 24 . . . . . 15 15 30 Destroy Structure 262 | . . . . 35 5 16 . . . . 14 . . . . 56 . . . . 24 16 48 48 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 72 | . . . . . . . . . . . . . . . . 12 . . . . . . 30 30 Lose Combat Pursuer 1215 | . 15 15 . 30 60 . . 24 . . 108 . 84 . . 24 45 60 30 30 . . 45 645 Influence Decreases 3386 | 40 333 15 . 309 265 118 10 72 14 56 94 76 156 . 165 170 104 93 231 181 80 202 269 333 Entered New Map 398 | . . . . . . . . 13 14 . . 29 . . . . 25 23 82 31 . 122 56 3 Time Decay 2489 | 40 303 15 . 246 235 98 10 59 . 36 94 47 130 . 145 150 59 60 149 70 80 80 203 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 219 | . 30 . . 3 30 20 . . . 20 . . 26 . . . 20 10 . 10 . . 10 40 Lost Ally 180 | . . . . 60 . . . . . . . . . . 20 20 . . . 70 . . . 10 Squads Dispatched 23 | . . . . . 1 4 . 1 . . 3 . . . . 3 . . . . . 1 2 8 Investigation 8 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 5 Extermination 8 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . 2 Reinforcement 6 | . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . . . . . 5 . . . . . 1 . . . . 1 . . . . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 22 2 . 22 16 7 6 4 . 7 6 . 14 . 6 12 10 5 59 9 5 2 15 63 Peak Tracking Total 20 | . 4 2 . 13 4 4 6 4 . 4 9 . 5 . 4 4 6 4 17 5 4 2 5 20 Tactical Retreats 40 | . 1 1 . 5 3 . . 1 . . 4 . 5 . . 2 1 1 1 1 . . 3 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . 3 1 . . 1 . . . . . 1 . . . . 2 . . . . 1 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 2 Max in Single Turn 2 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 68 | . 7 1 4 . 6 7 1 . 4 . 4 . 1 . . 4 . 2 10 . 2 3 2 10 Terminals 34 | . 6 . . . 3 7 . . . . 3 . . . . 1 . 1 . . 2 2 2 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . . . . 2 . . . . . 1 . . . . 2 . . . . . 1 . 2 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Total Hacks 187 | . 18 1 27 . 15 22 1 . 29 . 8 . 1 . . 9 . 2 15 . 3 7 4 25 Successful 125 | . 8 1 27 . 4 11 1 . 29 . 3 . 1 . . 5 . 2 15 . 1 4 . 13 Failed 61 | . 10 . . . 10 11 . . . . 5 . . . . 4 . . . . 2 3 4 12 Catastrophic 13 | . 3 . . . 2 1 . . . . . . . . . . . . . . 2 1 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 26 | . 3 . 2 . 3 7 . . . . . . . . . 1 . . 2 . 2 1 . 5 Terminals 88 | . 16 . . . 11 22 . . . . 5 . . . . 2 . 1 . . 3 6 4 18 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 18 | . . . . . 3 . . . . . 3 . . . . 6 . . . . . 1 . 5 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 106 | . 6 1 27 . 3 9 1 . 29 . 1 . 1 . . 2 . 2 15 . . 4 . 5 Record 53 | . . . 26 . . . . . 11 . . . . . . . . 1 14 . . . . 1 Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 4 . . . 1 3 . . 3 . . . . . . 1 . . . . . 1 . . Open Door 5 | . . 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 1 2 . . . . . . . . . 1 . . . . . 1 . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . 4 Retrieve Study 9 | . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . 4 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 3 Terminals 7 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 3 Assimilate 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . . 5 5 . . . . 3 . . . . 3 . . . . 2 3 2 9 Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 10 . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . 5 . . . . . 1 . . . . 2 . . . . 2 . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . . Robot Hacks Applied 10 | . . . 5 . . . . . 1 . . . . 2 . . . . 2 . . . . . parse_system 10 | . . . 5 . . . . . 1 . . . . 2 . . . . 2 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 14 | . . . . 3 . 1 . . . . . . . 4 . . . . 5 . . . . 1 Largest Group 5 | . . . . 3 . 1 1 . . . . . . 4 4 1 . . 5 5 . . . 1 Highest-Rated Group 282 | . . . . 40 . 10 10 . . . . . . 80 80 20 . . 282 277 . . . 45 Highest-Rated Ally 64 | . . . . 16 . 10 10 . . . . . . 20 20 20 . . 64 64 . . . 45 Total Orders 11 | . . . . . . . . . . . . . . . . . . . 10 1 . . . . STAY 8 | . . . . . . . . . . . . . . . . . . . 7 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 43 | . . . . 7 . . . . . . . . . . 13 . . . 4 19 . . . . Total Damage 1518 | . . . . 75 . . . . . . . . . . 462 . . . 212 769 . . . . Kills 9 | . . . . . . . . . . . . . . . 4 . . . 1 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 11495 | 74 1642 1114 1191 143 861 363 121 211 29 230 307 220 489 879 597 431 222 139 822 257 165 161 461 366 Optics 5416 | . . . . 131 190 . . . . . . 122 489 879 597 431 222 139 822 257 165 161 461 350 Sensors 1366 | . . . . . . . . . . . . 218 5 . . . 218 139 495 254 37 . . . Structural 1923 | . . . . . 857 9 . . . . . . . . . . . . . . 69 161 461 366 Seismic 5581 | 74 1642 1114 1191 12 . 109 119 211 29 230 59 . . 2 597 192 . . . . . . . . Machine Analysis 831 | . . . . . 98 245 121 29 . . . . . . . . . . . . . . . 338 Triangulation 1077 | . . . . . . . . . . . 267 214 . . 472 124 . . . . . . . . Cloaking 1085 | . . . . . . . . . . . . . . . . 203 189 . . 79 . . 248 366 Jamming 308 | . . . . . . . . . . . . . . . . . . . . . . 95 213 . ECM 20 | . . . . . . . . 8 . . 12 . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . 2 . . 2 . 1 . 2 1 . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 13152 | 287 1643 1114 1191 917 952 404 121 211 29 230 307 220 489 1416 597 431 222 139 822 257 165 161 461 366 Spaces Moved 16101 | 149 747 542 626 362 403 1014 373 721 96 622 985 726 672 1205 421 850 532 309 1056 595 321 314 1323 1137 Core 37 | 10 7 . . . . 12 . . . . . . 8 . . . . . . . . . . . Treads 472 | 139 289 . . . 44 . . . . . . . . . . . . . . . . . . . Legs 1458 | . . . . . . . . . . . . . 188 873 343 54 . . . . . . . . Wheels 2346 | . 451 542 626 362 359 6 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11788 | . . . . . . 996 373 721 96 622 985 726 476 332 78 796 532 309 1056 595 321 314 1323 1137 Fastest Speed 19 | 50 160 195 175 195 123 25 25 21 25 25 25 25 28 57 47 26 26 31 25 21 21 25 25 19 Average Speed 63 | 158 177 195 187 195 139 27 25 24 26 30 25 25 59 102 108 39 30 35 30 24 24 25 25 23 Slowest Speed 1500 | 200 1500 195 195 210 246 123 25 25 100 101 25 100 250 120 120 120 31 37 37 25 25 26 99 27 Overloaded Moves 167 | . . . . . . . . 8 . . . . . . . 19 4 . . 71 6 . . 59 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 2 . . . . 11 1 . . . 6 . 1 5 2 2 . 13 14 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 99 98 73 73 40 32 56 78 74 76 34 63 76 87 64 23 76 48 95 78 7 12 52 38 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . . . . . . 1 1 . 1 . 2 . . . 1 . 1 . . . . Known Exits Taken 10 | . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 26 | . . 3 . 1 . . 1 4 . . . 1 3 4 1 . 2 4 . 2 . . . . Spaces Dug 244 | . . . . 13 5 28 23 2 . 9 15 . 40 . 36 7 7 . . 6 12 8 16 17 Terrain Destroyed 397 | 6 . . . 42 5 28 23 2 . 36 15 . 56 . 45 32 44 . 4 6 12 8 16 17 Melee 116 | . . . . . 5 7 3 2 . 1 15 . 2 . 21 7 7 . . . 11 8 13 14 Projectile 17 | . . . . . . . . . . . . . . . . . . . 4 6 1 . 3 3 AOE 264 | 6 . . . 42 . 21 20 . . 35 . . 54 . 24 25 37 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 18324 | 180 932 594 641 486 706 1112 386 749 98 653 1008 760 744 1383 521 908 572 335 1526 691 380 372 1395 1192 Wait 1385 | . 52 29 . 52 193 41 2 20 . 25 2 32 50 162 63 17 27 26 408 88 27 1 34 34 Move 15967 | 148 746 541 625 361 402 1009 372 720 95 621 962 723 671 1204 420 837 531 306 1046 591 316 313 1298 1109 Hop 52 | . . . . . . 2 . . . . 11 1 . . . 6 . 1 4 1 2 . 11 13 Pick Up 107 | 6 26 6 3 3 19 11 1 3 . 1 4 . 3 5 1 3 1 . 2 . . 4 4 1 Fast Attach 87 | 7 7 . . . 3 16 . . . . 4 . 3 1 3 10 1 2 17 . 2 3 5 3 Attach 41 | . 2 . 3 3 9 4 1 1 . 1 1 . 4 3 . 1 . . . . 2 . 3 3 Detach 11 | . . . . 1 . 3 . . . . 1 . 1 . . . . . 1 . 1 . 2 1 Swap 74 | . 7 4 1 8 12 3 3 . 2 1 . 4 3 2 4 8 2 . 4 . 1 1 4 . Drop 106 | 1 8 9 4 3 13 10 . 3 . . 6 . 1 4 4 6 . . 20 . . 5 8 1 Fire 245 | 18 79 2 . 49 39 3 1 . . 3 . . 3 . 2 5 3 . 15 9 1 . 4 9 Melee 190 | . . . 5 4 14 10 6 2 1 1 17 . 5 2 24 15 7 . 9 2 14 15 22 15 Ram 7 | . 4 2 . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . . . . . . 14 30 . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Discovered new exit (range 13) 468 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Discovered new exit (range 4) 1295 | -10/Materials | Lost 3 parts (1p1n1w) 1588 | -10/Materials | Discovered new exit (range 15) 1607 | -10/Materials | Core integrity fell below 50% 1931 | -10/Materials | Entered Mines 2134 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2443 | -10/Mines | Build established: Scavenger-Mutant 2564 | -10/Mines | Learned location of Mines (-9) 2608 | -10/Mines | Discovered new exit (range 6) 2693 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2832 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2957 | -10/Mines | Discovered new exit (range 8) 3037 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3037 | -10/Mines | Discovered new exit (range 5) 3045 | -10/Mines | Entered Exiles 3093 | -10/Exiles | Met 8R-AWN 3131 | -10/Exiles | Met EX-HEX 3206 | -10/Exiles | Met EX-DEC 3375 | -10/Exiles | Build established: Mutant 3535 | -10/Exiles | Met EX-BIN 3568 | -10/Exiles | Aligned with FarCom system 3570 | -10/Exiles | Given EX-Vault access code 3646 | -10/Exiles | Opened EX-Vault 3658 | -10/Exiles | Found 0b10 Alert Chip 3699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4214 | -10/Exiles | Discovered new exit (range 14) 4236 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 4236 | -10/Exiles | Entered Mines 4418 | -9/Mines | Learned Materials stockpile data 4479 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4646 | -9/Mines | Assembled infested the area 4715 | -9/Mines | Lost 3 allies 4784 | -9/Mines | Core integrity fell below 20% 5132 | -9/Mines | Discovered new exit (range 10) 5153 | -9/Mines | Entered Materials 5153 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5931 | -8/Materials | Central database locked down 6087 | -8/Materials | Discovered new exit (range 15) 6105 | -8/Materials | Entered Factory 6105 | -7/Factory | Evolved 2 slots: Utility x2 6114 | -7/Factory | Released all parts (9) 6193 | -7/Factory | Discovered new exit (range 11) 6454 | -7/Factory | Identified exit to Storage 6454 | -7/Factory | Identified exit to Lower Caves 6471 | -7/Factory | Discovered new exit (range 5) 6509 | -7/Factory | Entered Lower Caves 6509 | -7/Lower Caves | Accompanied by 1 ally 6512 | -7/Lower Caves | Learned Factory security intel 6623 | -7/Lower Caves | Discovered new exit (range 8) 6627 | -7/Lower Caves | Learned Factory machine intel 6630 | -7/Lower Caves | Entered another Lower Caves area 6705 | -7/Lower Caves | Discovered new exit (range 8) 6711 | -7/Lower Caves | Spotted B-75 Beast 6765 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6815 | -7/Lower Caves | Build established: Scavenger-Sprinter 6815 | -7/Lower Caves | Discovered new exit (range 5) 6841 | -7/Lower Caves | Entered Data Miner 6841 | -7/Data Miner | Discovered new exit (range 6) 6846 | -7/Data Miner | Met Data Miner 6853 | -7/Data Miner | Learned location of Section 7 (-2) 6853 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6855 | -7/Data Miner | Received God Mode back door access code from Data Miner 6870 | -7/Data Miner | Entered Proximity Caves 7014 | -6/Proximity Caves | Learned Factory emergency access door positions 7091 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7096 | -6/Proximity Caves | Discovered new exit (range 11) 7100 | -6/Proximity Caves | Entered Factory 7100 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7103 | -6/Factory | Loaded intel: 284 machine locations 7279 | -6/Factory | Identified exit to Lower Caves 7376 | -6/Factory | Discovered new exit (range 6) 7392 | -6/Factory | Spotted B-75 Beast 7400 | -6/Factory | Build established: Infiltrator-Sprinter 7407 | -6/Factory | Entered Lower Caves 7511 | -6/Lower Caves | Encountered a Warlord checkpoint 7514 | -6/Lower Caves | Discovered new exit (range 18) 7518 | -6/Lower Caves | Learned location of Zion (-6) 7627 | -6/Lower Caves | Entered another Lower Caves area 7676 | -6/Lower Caves | Lost 5 parts (2p2n1u) 7710 | -6/Lower Caves | Spotted B-75 Beast 7917 | -6/Lower Caves | Lost 3 parts (2n1w) 8105 | -6/Lower Caves | Discovered new exit (range 7) 8116 | -6/Lower Caves | Entered Zion 8137 | -6/Zion | Build established: Hacker-Mutant 8150 | -6/Zion | Received a hallucinogenic algorithm 8251 | -6/Zion | Discovered new exit (range 14) 8553 | -6/Zion | Found CR-A16's Pointy Stick 8698 | -6/Zion | Given A8's code to call for help 8753 | -6/Zion | Rebuked by Imprinter 9256 | -6/Zion | Gained Derelict followers 9277 | -6/Zion | Build established: Derelict-Mutant 9532 | -6/Zion | Entered Proximity Caves 9532 | -5/Proximity Caves | Accompanied by 4 allies 9721 | -5/Proximity Caves | Spotted B-75 Beast 9784 | -5/Proximity Caves | Learned 4 Factory zone layouts 9940 | -5/Proximity Caves | Discovered new exit (range 5) 10089 | -5/Proximity Caves | Found Alien Artifact 10129 | -5/Proximity Caves | Entered Factory 10129 | -5/Factory | Accompanied by 1 ally 10129 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10130 | -5/Factory | Identified exit to Upper Caves 10323 | -5/Factory | Identified Core Expander 10323 | -5/Factory | Installed Core Expander, added new Weapon slot 10497 | -5/Factory | Build established: Derelict-Ninja 10528 | -5/Factory | Discovered new exit (range 7) 10536 | -5/Factory | Discovered new exit (range 6) 10560 | -5/Factory | Entered Upper Caves 10569 | -5/Upper Caves | Learned Factory garrison access intel 10777 | -5/Upper Caves | Discovered new exit (range 17) 10781 | -5/Upper Caves | Identified exit to Upper Caves 10782 | -5/Upper Caves | Entered another Upper Caves area 10784 | -5/Upper Caves | Learned Factory stockpile data 10785 | -5/Upper Caves | Lost 3 parts (2p1w) 10820 | -5/Upper Caves | Learned location of Armory (-4) 10918 | -5/Upper Caves | Discovered new exit (range 8) 10921 | -5/Upper Caves | Identified exit to Warlord 10921 | -5/Upper Caves | Entered Warlord 10949 | -5/Warlord | Discovered new exit (range 14) 11042 | -5/Warlord | Learned 4 Command zone layouts 11042 | -5/Warlord | Learned 4 Quarantine zone layouts 11042 | -5/Warlord | Learned Armory repair station intel 11042 | -5/Warlord | Learned Quarantine security intel 11042 | -5/Warlord | Learned Armory security intel 11043 | -5/Warlord | Learned Armory trap positions 11139 | -5/Warlord | Visited the Vortex Lab 11143 | -5/Warlord | Found Prototype Energy Gun 11143 | -5/Warlord | Identified Vortex Rail 11146 | -5/Warlord | Found Prototype Energy Gun 11146 | -5/Warlord | Identified Vortex Shotgun 11148 | -5/Warlord | Warlord's base attacked by MAIN.C 11149 | -5/Warlord | Found Vortex Rail 11183 | -5/Warlord | Opened Warlord's prototype stash 11197 | -5/Warlord | Found Prototype Processor 11197 | -5/Warlord | Identified Spectral Analyzer 11199 | -5/Warlord | Found Prototype Device 11199 | -5/Warlord | Identified Exp. Focal Shield 11203 | -5/Warlord | Found Prototype Reactor 11203 | -5/Warlord | Identified Vortex Chain Reactor 11222 | -5/Warlord | Met Warlord 11414 | -5/Warlord | Build established: Commander-Ninja 11498 | -5/Warlord | Warlord forces counterattacked 11544 | -5/Warlord | Spotted Executioner 11575 | -5/Warlord | Spotted B-86 Titan 11576 | -5/Warlord | P-70 Sage assimilated allied KW-567(g) 11579 | -5/Warlord | Spotted B-75 Beast 11588 | -5/Warlord | P-80 Master assimilated allied 1T-R3M(B) 11590 | -5/Warlord | Spotted 1T-R3M(B) 11631 | -5/Warlord | Found Prototype Ballistic Cannon 11631 | -5/Warlord | Identified Hvy. Autocannon 11634 | -5/Warlord | Lost 16 allies 11656 | -5/Warlord | Spotted Striker 11658 | -5/Warlord | Spotted Executioner 11659 | -5/Warlord | Spotted Striker 11706 | -5/Warlord | Identified exit to Proximity Caves 11707 | -5/Warlord | Lost 9 allies 11743 | -5/Warlord | Entered Proximity Caves 11743 | -4/Proximity Caves | Accompanied by 5 allies 11871 | -4/Proximity Caves | Spotter reported a threat 11902 | -4/Proximity Caves | Learned location of Testing (-3) 11933 | -4/Proximity Caves | Spotter reported a threat 11995 | -4/Proximity Caves | Discovered new exit (range 19) 12000 | -4/Proximity Caves | Identified exit to Factory 12000 | -4/Proximity Caves | Entered Factory 12000 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12002 | -4/Factory | Loaded intel: 4 garrison access locations 12161 | -4/Factory | Discovered new exit (range 10) 12165 | -4/Factory | Identified exit to Research 12165 | -4/Factory | Entered Research 12165 | -3/Research | Evolved 2 slots: Utility x2 12166 | -3/Research | Identified exit to Testing 12182 | -3/Research | Identified exit to Research 12326 | -3/Research | Entered another Research area 12326 | -2/Research | Warlord forces began assault on 0b10 12326 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12397 | -2/Research | Mak. Hacking Suite fried by hacking feedback 12436 | -2/Research | Research machine network offline 12504 | -2/Research | Spotted B-90 Cyclops 12504 | -2/Research | Met up with Warlord 12530 | -2/Research | Build established: Scavenger-Ninja 12621 | -2/Research | Lost 3 allies 12633 | -2/Research | Spotted B-90 Cyclops 12708 | -2/Research | Borebot progress halted 12766 | -2/Research | Spotted Executioner 12766 | -2/Research | Spotted Executioner 12777 | -2/Research | Discovered new exit (range 8) 12778 | -2/Research | Identified exit to Access 12787 | -2/Research | Entered Access 12787 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12924 | -1/Access | Identified exit to Command 12932 | -1/Access | Spotted B-99 Colossus 13025 | -1/Access | Identified exit to Surface 13028 | -1/Access | Spotted B-99 Colossus 13037 | -1/Access | Search patrols dispatched 13136 | -1/Access | Spotted B-99 Colossus 13153 | *** | Escaped! Last Messages --------------- 13139_ Slug penetrates Sealed Heavy Doors. 13139_ Sealed Heavy Doors breached. 13141_ Reaction Control System destroyed. 13141_ Slug penetrates Sealed Heavy Doors. 13144_ Penetrated by Slug. 13144_ Slug penetrates Sealed Heavy Doors. 13144_ Knocked back. 13144_ Penetrated by Slug. 13144_ Slug penetrates Sealed Heavy Doors. 13145_ Acquired 9 matter. 13148_ B-99 Colossus activates siege mode. 13148_ Penetrated by Slug. 13148_ Slug penetrates Main Access Shell. 13148_ Penetrated by Slug. 13148_ Slug penetrates Main Access Shell. 13150_ Main Access Shell breached. 13151_ Centrium Light Armor Plating destroyed. 13151_ Penetrated by Slug. 13151_ Slug penetrates Main Access Shell. 13152_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ##????????????????## | | ##????????????????#################### % | | "" ##????????????????###################### ## | | "" ##??????????????????#########???????#### ## | | """"""##??????????????????#########?????????## ## | | """"""##??????????????????## !?????????## # | | "" ##??????????????????## #######?## # | | "" ##??????????????????##"" ########## # | | ##??????????????????##"" # =##### # | | ##??????????????????##G + # | | ########??????????????????##"" # ! + | | ########??????????????????##"" #/ ! ##### # | | #?????????????????????????## ## ###### # | | #?????????????????????????## ## ###?## # | | #?????????????????????????#########?## ##??## # | | #?????????????????????????#########?## ##??## # | | #???????????????????????????????????## ##??## ## | | #???????????????????????????????????## ##??## ## | | #???????????????????????????????????## ##??## ## | | #???????################??????######## ##??## ## | | #???????################??????"####### *##??## | | #??????### """" ??????" |%##??## ## | | ########## "??" ???????" g =!##???? ## | | #########" "??" """"""??" ##???? ## | | BB "??" " "??" ##???# ## | | BB "??" " "@ "??" gg ##???#+### | | %p "??" " "" "??" !h##??? | | p """" "??" g *%##???????? | | ### ### BB %""""""??" =##???????? | | ### ### BB """ ??"""" """ h##???????? | | ### ### %"""" """"T""" ##???????? | | ### #######################"####### ##???????? | | ############################### h##???????? | | ### ##???????????????????????????## ##???????? | | ### ##???????????????????????????## # ???????? | | ###### ########### ??"""????????????## # ???????? | | # ########### ?""R"????????????## + ???????? | | + + ?""?"????????????## # ???????? | | # #####+##### ?????????????????## # ???????? | | ? # ## ### ?????????????????## # ???????? | | ??? # ##???????????????????????????## # ???????? | | ??? # ##???????????????????????????## # ???????? | | ???? # ##???????????????????????????## # ???????? | | ???? # ##???????????????????????????## # ???????? | | ???? # ## ### ????????????????### # ??????? | | ???? # ########### ????????????????### ###??????? | | ???? # = + ?? #######" "##??????? | | ???? # ######??###+############ ##??????? | | ????## = ""####??## ##??????? | | ????##= ""##????## % ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 45 Energy Capacity 410 Matter Stores 330 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Evasion (%) 75 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Impulse Thruster Array | -1/Access | Hacked Field Propulsion Array | -1/Access | Hacked Impulse Thruster | -1/Access | Hacked Mic. Fission Core | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Close Call Deductive Reasoning We Love MA Challenges ------------ None Game ------ Seed AntisysStorageStatue Manual? 0 Play Time 05:21:15 Cumulative 163.9 hours Start 2026.06.07 @ 23:42:48 End 2026.06.12 @ 00:28:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 8 Adventurer 5 Explorer 7 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd420f7-a475-4088-954c-b0c8c2195946