Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 19:07:38 Player: LightKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (3944) 3944 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 9515 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 80 Met Data Miner 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 84/100 System Corruption 15% Temperature Hot (204) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Heavy Pick Heavy Pick > --- INVENTORY (10) --- Hacking Suite Hacking Suite Proton Missile Launcher Faulty Guided EMP Blaster Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Gravmag Array Transmission Jammer Hacking Suite Hacking Suite Proton Missile Launcher Heavy Pick Heavy Pick Heavy Pick [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 5 | . . . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 71 | . 8 6 . 1 16 14 3 1 . . 22 Power 8 | . 2 . . . 2 . . . . . 4 Engine 4 | . 1 . . . 1 . . . . . 2 Core 4 | . 1 . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 17 | . . 2 . . 5 4 . . . . 6 Treads 8 | . . 2 . . 5 . . . . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . . 4 . . . . 5 Flight . | . . . . . . . . . . . . Utility 26 | . 2 2 . 1 7 6 2 . . . 6 Device 10 | . . 1 . 1 2 2 1 . . . 3 Storage 2 | . . . . . 1 1 . . . . . Processor 11 | . 2 1 . . 1 3 1 . . . 3 Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | . 4 2 . . 2 4 1 1 . . 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 6 | . 3 1 . . 2 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon 5 | . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . . 1 Parts Lost 32 | . 1 . . . 7 1 . . . . 23 Power 5 | . 1 . . . 1 . . . . . 3 Propulsion 12 | . . . . . 3 . . . . . 9 Utility 9 | . . . . . 2 1 . . . . 6 Weapon 6 | . . . . . 1 . . . . . 5 Highest Loss Streak 10 | . 1 . . . 3 1 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | . 7 8 8 8 17 8 9 10 10 10 8 Power . | . . . . . . . . . . . . Propulsion 1 | . 3 2 1 1 3 . . . . . . Utility 4 | . 1 2 3 3 7 5 5 5 5 5 3 Weapon 4 | . 2 3 4 3 6 3 4 5 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | . 9 . . . 6 4 . . . . 5 Power 1 | . 1 . . . . . . . . . . Propulsion 7 | . 4 . . . 3 . . . . . . Utility 7 | . 2 . . . 2 1 . . . . 2 Weapon 9 | . 2 . . . 1 3 . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 100 97 83 92 92 92 92 84 Engine 7 | . 13 14 14 14 6 . . . . . . Core 2 | . . . . . 2 7 7 7 7 7 5 Treads 15 | . . 10 28 28 34 . . . . . . Leg 6 | . 28 17 . . . . . . . . . Hover 7 | . . . . . . 22 30 30 30 30 21 Device 5 | . . . . 10 9 8 7 7 7 7 10 Storage 10 | . 14 14 14 14 9 5 7 7 7 7 6 Processor 14 | . 11 13 14 3 8 22 23 23 23 23 26 Protection 2 | . . . . . 8 . . . . . . Ballistic Gun 12 | . 20 17 14 22 17 . . . . . . Ballistic Cannon 4 | . 7 9 14 5 . . . . . . . Impact Weapon 1 | . . . . . . 6 7 7 7 7 2 Slashing Weapon 1 | . . . . . . 6 7 1 5 7 2 Peak Build Rating 64 | . 10 17 12 13 28 43 43 43 43 42 64 Average Rating 25 | . 8 11 12 12 24 37 42 42 42 42 54 On Entrance 24 | 6 6 10 12 12 13 28 43 42 43 42 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 12 16 16 15 16 62 24 28 28 28 23 28 Greatest Support 80 | 20 20 40 40 40 80 33 33 33 33 33 47 Greatest Overweight (x) 5 | . . . . . 1 . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 20 20 10 10 10 10 10 Average Capacity 11 | . 8 8 8 8 19 9 10 10 10 10 10 Most Carried 20 | . 8 8 8 8 20 20 10 10 10 10 10 Average Carried 10 | . 7 7 8 7 17 8 9 10 10 10 9 Final Capacity 20 | 8 8 8 8 8 20 10 10 10 10 10 10 Final Carried 18 | 6 8 8 8 8 18 10 10 10 10 10 6 Class Distribution -------------------- 70% | Mutant 16% | Scout 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2508 | 200 413 258 . 56 813 177 47 133 . . 411 Remotely . | . . . . . . . . . . . . Salvage Created 5483 | . 566 253 . 141 1159 464 17 629 . . 2254 Parts 269 | . 35 18 . 8 63 9 . 27 . . 109 Haulers Intercepted 6 | . 2 . . . 3 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 12 7 . . . Prevented 22 | . . . . . . . . 22 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 84 | . 10 8 . 3 25 4 . 11 . . 23 Melee 25 | . . . . . . 3 . 2 . . 20 Guns 43 | . 7 8 . 3 25 . . . . . . Cannons 3 | . 3 . . . . . . . . . . AOE 10 | . . . . . . . . 7 . . 3 Classes Destroyed 15 | . 4 1 . 1 6 1 . 1 . . 1 Worker 10 | . . . . . 2 . . . . . 8 Builder 3 | . 1 1 . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 6 | . 2 . . . 3 1 . . . . . Recycler 8 | . . . . . 1 2 . . . . 5 Operator 1 | . . . . . 1 . . . . . . Watcher 8 | . 3 . . . 1 1 . . . . 3 Swarmer 10 | . . . . . 6 . . . . . 4 Grunt 51 | . 10 7 . 2 13 . . 8 . . 11 Brawler 4 | . . . . . . . . 2 . . 2 Duelist 3 | . . . . 1 1 . . . . . 1 Sentry 10 | . . . . . 5 2 . . . . 3 Programmer 5 | . . . . . . 2 . 1 . . 2 Zionite 1 | . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 12 | . 6 4 . 4 6 2 . 3 . . 12 Combat Bots Only 6 | . 3 3 . 3 6 1 . 3 . . 5 Max Kills in Single Turn 3 | . 1 2 . 2 2 1 1 1 . . 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 1 . . 3 Melee 1 | . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 514 | . 39 26 . 4 125 41 . 27 . . 252 Missed 163 | . 12 15 . 1 29 17 . 13 . . 76 Hits 351 | . 27 11 . 3 96 24 . 14 . . 176 Melee 14 | . . 1 . . . . . . . . 13 Projectile 337 | . 27 10 . 3 96 24 . 14 . . 163 Critical Strikes 10 | . 1 . . . 3 2 . . . . 4 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 5147 | . 398 152 . 31 1380 285 . 220 . . 2681 Core 1220 | . 94 13 . . 120 60 . 64 . . 869 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 48 | . . . . . 48 . . . . . . Core Remaining (%) 79 | 100 . . . 57 78 . . . . 82 . Volleys Fired 186 | . 51 21 . 4 82 . . 25 . . 3 Largest 2 | . 2 2 . 2 2 . . 1 . . 1 Hottest 80 | . 53 54 . 47 50 . . 39 . . 80 Shots Fired 342 | . 100 42 . 8 164 . . 25 . . 3 Gun 280 | . 74 34 . 8 164 . . . . . . Cannon 36 | . 26 8 . . . . . . . . 2 Launcher 26 | . . . . . . . . 25 . . 1 Special . | . . . . . . . . . . . . Kinetic 314 | . 100 42 . 8 164 . . . . . . Thermal 2 | . . . . . . . . . . . 2 Explosive 3 | . . . . . . . . 2 . . 1 Electromagnetic 23 | . . . . . . . . 23 . . . Robot Hit Streak 22 | . 10 10 . 4 22 . . 7 . . . Robot Miss Streak 6 | . 4 3 . 2 6 . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 368 | . 64 29 . 7 128 24 1 14 . . 101 Core Hits 206 | . 30 20 . 9 70 6 1 19 . . 51 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . Critical Strikes 19 | . . . . . 2 6 . . . . 11 Destroy 2 | . . . . . 2 . . . . . . Smash 1 | . . . . . . 1 . . . . . Sever 6 | . . . . . . 5 . . . . 1 Impale 10 | . . . . . . . . . . . 10 Melee Attacks 187 | . . 13 . . . 31 1 11 . 2 129 Impact 35 | . . 13 . . . 14 . 5 . . 3 Slashing 49 | . . . . . . 17 1 6 . 2 23 Piercing 103 | . . . . . . . . . . . 103 Sneak Attacks 21 | . . 1 . . . 4 1 . . . 15 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 14 | . . . . . . 4 . . . . 10 Damage Inflicted 11114 | . 978 533 . 159 2498 1101 71 1368 . . 4406 Guns 3629 | . 668 425 . 159 2377 . . . . . . Cannons 353 | . 298 55 . . . . . . . . . Explosions 1325 | . . . . . . . . 1107 . . 218 Melee 5657 | . . 36 . . . 1101 71 261 . . 4188 Ramming 150 | . 12 17 . . 121 . . . . . . Kinetic 3982 | . 966 480 . 159 2377 . . . . . . Thermal 51 | . . . . . . . . 51 . . . Explosive 298 | . . . . . . . . 80 . . 218 Electromagnetic 976 | . . . . . . . . 976 . . . Impact 746 | . . 36 . . . 515 . 90 . . 105 Slashing 1441 | . . . . . . 586 71 171 . . 613 Piercing 3470 | . . . . . . . . . . . 3470 Highest Corruption 15 | . . . . . 2 1 1 1 1 1 15 Average Corruption 1 | . . . . . 2 1 1 1 1 1 3 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . 4 . 4 3 . 1 10 Message Errors 6 | . . . . . . . 3 . . . 3 Matter Fused 4 | . . . . . 1 . 1 . . 1 1 Heat Flow Errors 3 | . . . . . 1 . . . . . 2 Energy Discharges 5 | . . . . . . . . 2 . . 3 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 546 | . . . . . 8 227 . 20 . . 291 Projectiles 16 | . . . . . . 16 . . . . . Explosions 20 | . . . . . . . . 20 . . . Melee 510 | . . . . . 8 211 . . . . 291 Knockbacks 11 | . 1 4 . . 1 5 . . . . . Impact 5 | . . . . . 1 4 . . . . . Kinetic 4 | . 1 3 . . . . . . . . . Secondary 2 | . . 1 . . . 1 . . . . . Self-Inflicted Damage 4 | . . . . . . . . 4 . . . Shots 1 | . . . . . . . . 1 . . . Rammed 11 | . . . . . 11 . . . . . . Targets Rammed 20 | . 3 3 . . 14 . . . . . . Kicked 6 | . 3 3 . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . Highest Temperature 277 | . 27 7 . 1 227 . . 5 . . 277 Average Temperature 37 | . 9 3 . 1 37 . . 4 . . 109 Received Heat Transfer 1938 | . 252 72 . 18 567 96 . 90 . . 843 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 3 . 2 . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . Parts Fried 13 | . . . . . 2 7 . 4 . . . Impact Corruptions 9 | . . . . . 2 6 . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 Low Security (%) 77 | . 100 100 . 100 57 29 . . . . 91 Level 1 20 | . . . . . 37 70 . . . . 8 Level 2 1 | . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 413 | . 113 70 . 75 413 370 . . . . 263 Initial 156 | . . 2 . . 1 156 . . . . . Average 117 | . 39 11 . 23 190 268 . . . . 98 Influence Increases 3398 | . 346 165 . 75 1022 430 . 575 . . 785 Destroy 0b10 Robot/C 1740 | . 200 140 . 60 580 80 . 220 . . 460 Destroy 0b10 Robot/NC 195 | . 30 5 . 5 50 20 . . . . 85 Destroy Leader 422 | . 50 20 . 10 152 44 . 40 . . 106 Allied During Kill 33 | . . . . . 33 . . . . . . Successful Hack 128 | . 34 . . . 70 24 . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . Disable Machine 60 | . . . . . 30 15 . . . . 15 Anti-Garrison Action 200 | . . . . . . 200 . . . . . Destroy Structure 20 | . 2 . . . 2 2 . . . . 14 Partial Spotted 45 | . . . . . . 30 . . . . 15 Lose Combat Pursuer 525 | . 30 . . . 75 15 . 315 . . 90 Influence Decreases 3145 | . 339 172 . 70 683 420 282 229 418 . 532 Entered New Map 762 | . . 5 . . 4 188 132 15 418 . . Time Decay 2053 | . 329 167 . 70 589 222 150 214 . . 312 Lost Part 310 | . 10 . . . 70 10 . . . . 220 Lost Ally 20 | . . . . . 20 . . . . . . Squads Dispatched 6 | . . . . . 2 2 . 1 . . 1 Investigation 2 | . . . . . 1 1 . . . . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement . | . . . . . . . . . . . . Assault 1 | . . . . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 3 . . 6 1 . . . . 2 Communications Jammed 17 | . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . 17 Times Spotted 164 | . 16 10 . 3 46 12 . 34 . . 43 Peak Tracking Total 10 | . 5 2 . 3 10 4 . 7 . . 10 Tactical Retreats 24 | . 2 . . . 4 1 . 12 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . . 2 1 . 1 . . 1 Max in Single Turn 1 | . . . . . 1 1 . 1 . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 31 | . 7 1 1 . 13 5 . . 3 . 1 Terminals 21 | . 7 . . . 9 4 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 103 | . 24 1 1 . 44 10 . . 22 . 1 Successful 66 | . 14 1 1 . 23 5 . . 22 . . Failed 36 | . 10 . . . 20 5 . . . . 1 Catastrophic 3 | . . . . . 2 . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 62 | . 19 . . . 32 9 . 1 . . 1 Terminals 69 | . 24 . . . 36 8 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Terminal Hacks 35 | . 4 1 1 . 7 . . . 22 . . Record 3 | . . . 1 . . . . . 2 . . Part Schematic 13 | . . . . . . . . . 13 . . Robot Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 10 . . . 11 5 . . . . . Terminals 24 | . 10 . . . 10 4 . . . . . Botnet 13 | . 5 . . . 5 3 . . . . . Skim 11 | . 5 . . . 5 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 7 . . . 9 5 . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 13 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 22 | . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 49 | . . . . 49 49 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . 28 . . . . . . Total Damage 316 | . . . . . 316 . . . . . . Kills 6 | . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4710 | . . . . 186 2176 470 314 453 34 147 930 Optics 2319 | . . . . . . 441 314 453 34 147 930 Sensors 1527 | . . . . . . . 314 453 34 147 579 Seismic 2463 | . . . . 186 2176 101 . . . . . Jamming 375 | . . . . . . . . . . . 375 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 7843 | . 1172 908 981 248 2186 470 314 453 34 147 930 Spaces Moved 6905 | 1 798 577 614 136 1158 820 760 674 81 355 931 Core 3 | . . . . . . . . . . . 3 Treads 2115 | . . 205 614 136 1158 . . . . . 2 Legs 1171 | 1 798 372 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3616 | . . . . . . 820 760 674 81 355 926 Flight . | . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 160 160 160 40 40 40 40 40 38 Average Speed 91 | 120 120 134 160 160 160 41 40 40 40 40 46 Slowest Speed 300 | 120 120 160 160 160 240 42 40 40 40 40 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 2 90 98 90 35 81 29 94 80 74 59 32 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . . . 1 . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . 2 . . 4 . . 1 . Spaces Dug 12 | . . . . . . 2 . 2 . 2 6 Terrain Destroyed 57 | . . . . . . 2 . 36 . 2 17 Melee 12 | . . . . . . 2 . 2 . 2 6 Projectile . | . . . . . . . . . . . . AOE 45 | . . . . . . . . 34 . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 7807 | . 913 645 613 159 1344 917 766 805 81 356 1208 Wait 302 | . 36 13 . 13 37 25 . 89 . . 89 Move 6894 | . 797 576 613 135 1157 819 759 673 80 354 931 Hop . | . . . . . . . . . . . . Pick Up 58 | . 6 3 . 2 24 9 1 . . . 13 Fast Attach 27 | . 5 3 . 1 6 3 . . . . 9 Attach 35 | . 1 2 . . 9 9 1 . . . 13 Detach 18 | . 3 2 . 1 3 6 1 . . . 2 Swap 39 | . 4 4 . 1 3 3 3 7 1 . 13 Drop 50 | . 7 5 . 2 9 18 . . . . 9 Fire 186 | . 51 21 . 4 82 . . 25 . . 3 Melee 167 | . . 13 . . . 25 1 11 . 2 115 Ram . | . . . . . . . . . . . . Kick 6 | . 3 3 . . . . . . . . . Crush 14 | . . . . . 14 . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 11) 716 | -10/Materials | Discovered new exit (range 13) 1041 | -10/Materials | Learned location of 2 exits from Mines 1061 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Learned 4 Recycling zone layouts 1125 | -10/Materials | Identified exit to Mines 1154 | -10/Materials | Loaded intel: 2 recycling unit locations 1172 | -10/Materials | Learned Storage terminal intel 1173 | -10/Materials | Entered Mines 1174 | -10/Mines | Identified exit to Materials 1363 | -10/Mines | Excavation squad dispatched 1363 | -10/Mines | A large section of the Mines collapsed 1484 | -10/Mines | Learned location of Storage (-9) 1552 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1616 | -10/Mines | Discovered new exit (range 11) 1700 | -10/Mines | Found the Drone Emporium 1705 | -10/Mines | Found Prototype Device 1705 | -10/Mines | Identified Thief Drone Bay 1769 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1769 | -10/Mines | Discovered new exit (range 5) 1893 | -10/Mines | Learned Materials terminal intel 2081 | -10/Mines | Entered Exiles 2081 | -10/Exiles | Found Exiles lab abandoned 2160 | -10/Exiles | Discovered new exit (range 14) 2862 | -10/Exiles | Discovered new exit (range 10) 3062 | -10/Exiles | Entered Mines 3285 | -9/Mines | Discovered new exit (range 8) 3289 | -9/Mines | Assembled infested the area 3294 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3310 | -9/Mines | Entered Materials 3310 | -8/Materials | Accompanied by 2 allies 3310 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3311 | -8/Materials | Loaded intel: 12 terminal locations 3315 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3847 | -8/Materials | Repaired Mak. Shrapnel Gun 3878 | -8/Materials | Central database locked down 4393 | -8/Materials | Discovered new exit (range 8) 4516 | -8/Materials | Garrison activated, responded to threat 4811 | -8/Materials | Identified exit to Factory 4884 | -8/Materials | Lost 3 parts (2n1w) 4892 | -8/Materials | Learned Storage stockpile data 4950 | -8/Materials | Lost 3 parts (1p1n1u) 4964 | -8/Materials | Learned Storage emergency access door positions 5027 | -8/Materials | Learned location of 1 exit from Storage 5078 | -8/Materials | Learned Storage stockpile data 5118 | -8/Materials | Learned Storage trap positions 5496 | -8/Materials | Entered Factory 5496 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5497 | -7/Factory | Identified exit to Lower Caves 5795 | -7/Factory | Build established: Gladiator 5966 | -7/Factory | Entered Lower Caves 6047 | -7/Lower Caves | Learned 8 Factory zone layouts 6099 | -7/Lower Caves | Learned Factory terminal intel 6152 | -7/Lower Caves | Learned Factory terminal intel 6213 | -7/Lower Caves | Encountered a Warlord checkpoint 6228 | -7/Lower Caves | Discovered new exit (range 9) 6256 | -7/Lower Caves | Build established: Scout 6279 | -7/Lower Caves | Identified exit to Lower Caves 6280 | -7/Lower Caves | Entered another Lower Caves area 6353 | -7/Lower Caves | Discovered new exit (range 18) 6360 | -7/Lower Caves | Identified exit to Factory 6620 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6650 | -7/Lower Caves | Identified exit to Data Miner 6716 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6733 | -7/Lower Caves | Entered Data Miner 6733 | -7/Data Miner | Discovered new exit (range 6) 6741 | -7/Data Miner | Met Data Miner 6751 | -7/Data Miner | Learned location of Section 7 (-2) 6751 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6757 | -7/Data Miner | Received God Mode back door access code from Data Miner 6767 | -7/Data Miner | Identified exit to Proximity Caves 6767 | -7/Data Miner | Entered Proximity Caves 6863 | -6/Proximity Caves | Learned 4 Factory zone layouts 6914 | -6/Proximity Caves | Entered Factory 6914 | -6/Factory | Evolved 2 slots: Utility x2 6915 | -6/Factory | Identified exit to Lower Caves 6915 | -6/Factory | Identified exit to Factory 6916 | -6/Factory | Loaded intel: 28 terminal locations 7394 | -6/Factory | Lost 5 parts (4n1w) 7693 | -6/Factory | Lost 3 parts (2n1u) 7752 | -6/Factory | Core integrity fell below 50% 7782 | -6/Factory | Core integrity fell below 20% 7791 | -6/Factory | System corruption reached 10% 7839 | -6/Factory | Lost 10 parts (2p2n4u2w) 7844 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07787_ System corrupted: Energy discharge (-36). 07789_ R-10 Processor collects Adv. Heat Sink. 07790_ Imp. Melee Analysis Suite destroyed. 07790_ Imp. Signal Interpreter destroyed. 07790_ System corrupted by crushing effect (+2). 07790_ System corrupted by crushing effect (+4). 07793_ R-10 Processor collects Adv. Heat Sink. 07795_ B-48 Gladiator suffers critical hit (Impale). 07796_ R-10 Processor collects Field Laser. 07800_ R-10 Processor collects Plasma Rifle. 07802_ System corrupted: Energy discharge (-39). 07803_ Acquired 10 matter. 07803_ R-10 Processor collects Hvy. Laser. 07803_ B-48 Gladiator destroyed. 07808_ Transmission Jammer destroyed. 07812_ Acquired Lgt. Treads. 07823_ Hvy. Pick follow-up attack on G-50 Soldier. 07838_ G-50 Soldier destroyed. 07842_ Lgt. Treads destroyed. 07843_ System corrupted: Heat flow error (+230). Map ----- +----------------------------------------------------+ | # # " " " " " #?????????????????????????????? | | # ##### " " " " " #?????????????????????????????? | | # #???# #?????????????????????????????? | | # #???# % #?????????????????????????????? | | # #########+#/############???????????????????????? | | # ## =% #???????????????????????? | | #### ######## #???????????????????????? | | # #??????#%#???????????????????????? | | * # #??????# ##+###########+##???# ? | | # #??????# # # #????# ? | | # ############### # # ###### ? | | # #????# # # # ? | | # #????# ]] # # """" # ? | | # #????# ]] # # """" + ? | | # #????# ] + + """" # ? | | = + #????# "# # """" / ? | | # #????# """ "%#%# """" ##########+? | | # #????# """ "/!# """" "" #???# ? | | # #????# """ ! #=# T" #???# ? | | #### #????# #%# "" #???# ? | | # #????##########*# #???# ? | | # #?????# ??#%##/############### ? | | # #?????# !###%% ########## # ? | | # #?????#] " u= + # ? | | # #?????# ###g############# # ? | | # #?????# ?#g%@ #????# # ? | | # ^ #?????###%#??# #????# # ? | | # #########/####g #????# # ? | | # # # """" #????# # ? | | + + ! # """" #????# #######? | | # # ! # ] """" #????# #??????? | | # # * # """" #????######??????? | | #### #? ? # #????????????????? | | #? ?? ###########????????????????? | | #?" ????""" #??????????????????????????? | | #?" ?????" #??????????????????????????? | | #G?? ??????????????????????????????????? | | #??? ?????????????????????????????????? | | #???? ????????????????????????????????? | | #????? ????????????????????????????????? | | #?????###???????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #############??????????????????????????????????? | | # ??????????????????????????????????? | | # #?????????????????????????????????? | | #%"""" """" #?????????????????????????????????? | | [#="""" """" #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 18 Recoil Reduction 7 Salvage Targeting 1 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Weapon Mount | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mak. Shrapnel Gun | 31% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledLargeStorm Manual? 0 Play Time 01:18:21 Cumulative 416.7 hours Start 2025.08.14 @ 17:54:19 End 2025.08.14 @ 19:07:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bb21762-08c6-447f-a11b-6ca6ed482a75