Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.20 @ 14:45:53 Player: Weaver Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (482) 482 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 1991 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 68/400 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Aluminum Leg Aluminum Leg Terrain Scan Processor Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod > --- WEAPON ----------- Assault Rifle Light Cannon Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Terrain Scan Processor Light Cannon [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 15 | 6 6 3 . . Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device . | . . . . . Storage 5 | 1 3 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 1 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 8 | . . 1 7 . Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 3 | . . 1 2 . Highest Loss Streak 7 | . . 1 7 . Average Slot Usage (%) 85 | . 84 87 80 . Engine 12 | . 13 11 10 . Leg 28 | . 28 28 29 . Storage 15 | . 14 16 21 . Ballistic Gun 13 | . 15 11 10 . Ballistic Cannon 4 | . . 11 10 . Launcher 9 | . 12 9 . . Naked Turns . | . . . . . Heaviest Build 26 | 10 22 26 22 . Greatest Support 30 | 20 20 30 30 . Greatest Overweight (x) 2 | . 1 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 8 8 . Average Capacity 7 | 5 7 8 8 . Most Carried 6 | 3 6 6 5 . Average Carried 5 | 1 5 5 5 . Final Capacity 8 | 6 8 8 8 8 Final Carried 6 | 3 6 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 470 | 221 79 170 . . Remotely . | . . . . . Salvage Created 383 | . 79 304 . . Parts 33 | . 6 27 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 17 | . 2 15 . . Guns 5 | . . 5 . . Cannons 1 | . . 1 . . AOE 11 | . 2 9 . . Classes Destroyed 6 | . 2 4 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 7 | . . 7 . . Grunt 9 | . 2 7 . . Sentry 1 | . . 1 . . Best Kill Streak 12 | . 2 12 . . Combat Bots Only 10 | . 2 10 . . Max Kills in Single Turn 3 | . 2 3 . . Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 1147 | . 13 458 676 . Core 332 | . . 43 289 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 28 | . 2 26 . . Largest 2 | . 2 2 . . Hottest 55 | . 53 55 . . Shots Fired 40 | . 3 37 . . Gun 17 | . 2 15 . . Cannon 11 | . . 11 . . Launcher 12 | . 1 11 . . Special . | . . . . . Kinetic 28 | . 2 26 . . Thermal . | . . . . . Explosive 12 | . 1 11 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 11 . . Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 25 | . . 25 . . Core Hits 32 | . 4 28 . . Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1053 | . 106 947 . . Guns 164 | . 12 152 . . Cannons 70 | . . 70 . . Explosions 807 | . 82 725 . . Melee . | . . . . . Ramming 12 | . 12 . . . Kinetic 234 | . 12 222 . . Thermal . | . . . . . Explosive 807 | . 82 725 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 52 | . . 52 . . Projectiles . | . . . . . Explosions 52 | . . 52 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 20 | . 3 17 . . Shots 1 | . . 1 . . Rammed 2 | . 2 . . . Targets Rammed 3 | . 3 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 4 | . 4 3 . . Average Temperature 2 | . 3 2 . . Received Heat Transfer 177 | . 6 171 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 474 | . 92 474 180 . Initial 180 | . . . 180 . Average 111 | . 26 294 170 . Maximum Alert Level 2 | . . 2 . . Low Security (%) 81 | 100 100 27 100 . Level 1 6 | . . 25 . . Level 2 12 | . . 47 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 3 19 2 . Peak Tracking Total 6 | . 2 6 2 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 9 | . 5 4 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 27 | . 16 11 . . Successful 14 | . 10 4 . . Failed 13 | . 6 7 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 14 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 1 . . Record 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Assault Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 3 . . Full Trace Events 5 | . 3 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 958 | 72 513 244 129 . Spaces Moved 640 | 54 348 134 104 . Core 16 | 6 . . 10 . Treads . | . . . . . Legs 624 | 48 348 134 94 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 130 | 112 135 131 124 . Slowest Speed 180 | 120 150 150 180 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 40 23 31 1 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 9 83 . . Melee . | . . . . . Projectile . | . . . . . AOE 92 | . 9 83 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 715 | 62 386 164 103 . Wait 13 | . 12 1 . . Move 636 | 53 347 133 103 . Hop . | . . . . . Pick Up 11 | 3 7 1 . . Fast Attach 12 | 6 5 1 . . Attach 2 | . . 2 . . Detach . | . . . . . Swap 1 | . 1 . . . Drop 9 | . 9 . . . Fire 28 | . 2 26 . . Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 695 | -9/Materials | Destroyed 10 combat bots 738 | -9/Materials | Discovered new exit (range 16) 830 | -9/Materials | Entered Mines 838 | -9/Mines | Discovered new exit (range 11) 855 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 880 | -9/Mines | Learned Materials emergency access door positions 915 | -9/Mines | Assembled infested the area 950 | -9/Mines | Core integrity fell below 50% 958 | -9/Mines | Core integrity fell below 20% 959 | -9/Mines | Entered Zion 959 | -7/Zion | Self-destructed Last Messages --------------- 00942_ Sml. Matter Pod destroyed. 00942_ Assault Rifle destroyed. 00943_ U-05 Engineer lays Concrete. 00944_ Aluminum Leg destroyed. 00944_ Lgt. Cannon destroyed. 00944_ U-05 Engineer builds a Wall. 00945_ Hvy. Ion Engine destroyed. 00945_ U-05 Engineer lays Concrete. 00946_ The unstable cave ceiling collapses. 00946_ U-05 Engineer lays Concrete. 00947_ U-05 Engineer destroyed. 00948_ U-05 Engineer lays Concrete. 00949_ D-53 Grenadier destroyed. 00949_ U-05 Engineer lays Concrete. 00950_ U-05 Engineer builds a Wall. 00951_ The unstable cave ceiling collapses. 00955_ U-05 Engineer lays Concrete. 00957_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????#???????????????????? | | ????????????????????????? ##?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ##????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????## ##????????????????? | | ??????????????????????## #????????????????? | | ??????????????????????# ##????????????????? | | ???????????????????????# @ #????????????????? | | ??????????????????????# z #????????????????? | | ??????????????????????# ##????????????????? | | ??????????????????????## ##?????????????????? | | ???????????????????????####??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 271 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordHardcellScreen Manual? 0 Play Time 00:15:00 Cumulative 4.9 hours Start 2021.07.20 @ 14:29:09 End 2021.07.20 @ 14:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f79cfe9a-0e64-4f4c-b270-49923bf3f79a