Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 22:11:24 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (945) 945 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-90) -90 TOTAL SCORE: 2370 Bonus ------- Friendly Fire -90 Cogmind --------- Core Integrity 126/400 Matter 263/300 Energy 265/265 System Corruption 0% Temperature Cool (156) Movement Walking (180) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (16) --- Aluminum Leg Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Heat Sink Medium Storage Unit Weight Redist. System Experimental Sensor Array Improved Targeting Computer Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Heat Sink Medium Storage Unit Weight Redist. System Improved Targeting Computer Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 48 | 6 11 21 10 . Power 8 | 1 1 4 2 . Engine 6 | 1 . 3 2 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 22 | 2 4 9 7 . Treads . | . . . . . Leg 20 | 2 3 8 7 . Wheel . | . . . . . Hover 2 | . 1 1 . . Flight . | . . . . . Utility 5 | 1 2 2 . . Device 2 | . 1 1 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 4 6 1 . Energy Gun 4 | . . 4 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 2 1 . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 3 5 1 3 Power 2 | . . 1 1 . Propulsion 4 | . 1 1 . 2 Utility 1 | . 1 . . . Weapon 5 | . 1 3 . 1 Highest Loss Streak 3 | . 3 3 1 3 Average Slot Usage (%) 91 | . 86 88 99 95 Engine 8 | . 8 7 10 11 Core 2 | . 5 3 . . Leg 32 | . 21 33 44 39 Hover 4 | . 4 7 . . Device 2 | . 5 3 . . Storage 16 | . 14 13 22 22 Energy Gun 2 | . . 6 . . Ballistic Gun 12 | . 10 4 22 22 Ballistic Cannon 8 | . 14 9 . . Naked Turns . | . . . . . Heaviest Build 48 | 11 27 41 48 48 Greatest Support 43 | 20 20 43 43 43 Greatest Overweight (x) 3 | 1 3 2 1 1 Average Overweight (x) . | . 1 . . 1 Largest Inventory Capacity 16 | 6 10 16 16 16 Average Capacity 11 | 5 8 11 16 16 Most Carried 16 | . 10 15 16 16 Average Carried 10 | . 6 10 15 16 Final Capacity 16 | 6 10 16 16 16 Final Carried 16 | . 10 15 16 16 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 1214 | 191 371 447 205 . Remotely . | . . . . . Salvage Created 1277 | . 433 525 319 . Parts 82 | . 29 38 15 . Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 7 | . 2 3 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 30 | . 12 11 7 . Guns 14 | . 6 1 7 . Cannons 16 | . 6 10 . . Classes Destroyed 7 | . 6 . 1 . Worker 1 | . 1 . . . Hauler 3 | . 1 2 . . Recycler 3 | . 1 2 . . Watcher 2 | . 1 1 . . Swarmer 9 | . 6 3 . . Grunt 20 | . 6 8 6 . Brawler 1 | . . . 1 . Best Kill Streak 8 | . 5 8 4 . Combat Bots Only 6 | . 5 6 4 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 2424 | . 673 573 453 725 Core 387 | . 113 101 42 131 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 54 . . . Volleys Fired 126 | . 51 48 20 7 Largest 2 | . 2 2 2 2 Hottest 105 | . 70 105 46 46 Shots Fired 210 | . 72 84 40 14 Gun 120 | . 31 35 40 14 Cannon 90 | . 41 49 . . Launcher . | . . . . . Special . | . . . . . Kinetic 185 | . 72 59 40 14 Thermal 25 | . . 25 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 7 17 8 17 Robot Miss Streak 3 | . 2 3 2 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 142 | . 45 54 29 14 Core Hits 57 | . 22 21 12 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2098 | . 668 797 423 210 Guns 1185 | . 253 299 423 210 Cannons 913 | . 415 498 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1888 | . 668 587 423 210 Thermal 210 | . . 210 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . 2 10 . . Impact . | . . . . . Kinetic 11 | . 2 9 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 136 | . 15 106 13 136 Average Temperature 43 | . 5 50 6 61 Received Heat Transfer 908 | . 189 279 240 200 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 497 | . . 497 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 332 | . 307 332 215 . Initial 55 | . . 53 55 . Average 155 | . 139 189 151 . Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 64 | 100 79 57 50 . Level 1 35 | . 20 42 49 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 20 13 7 8 Peak Tracking Total 9 | . 6 7 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 1671 | 42 568 521 462 78 Spaces Moved 872 | 30 265 264 275 38 Core 8 | 8 . . . . Treads . | . . . . . Legs 859 | 22 260 264 275 38 Wheels . | . . . . . Hover 5 | . 5 . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 140 | 111 153 131 139 150 Slowest Speed 250 | 120 250 180 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 45 27 60 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 1107 | 35 357 354 316 45 Wait 15 | . 10 2 3 . Move 868 | 29 264 263 274 38 Hop . | . . . . . Pick Up 21 | . 13 7 1 . Fast Attach 22 | 6 3 12 1 . Attach 4 | . 3 1 . . Detach . | . . . . . Swap 22 | . 5 8 9 . Drop 29 | . 8 13 8 . Fire 126 | . 51 48 20 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Lost 3 parts (1n1u1w) 480 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x2 831 | -9/Materials | Lost 3 parts (1p1n1w) 997 | -9/Materials | Discovered new exit (range 8) 1132 | -9/Materials | Entered Mines 1217 | -9/Mines | Discovered new exit (range 12) 1455 | -9/Mines | Build established: Scavenger-Mutant 1473 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1478 | -9/Mines | Found Prototype Device 1531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1531 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Exiles 1630 | -9/Exiles | Met 8R-AWN 1652 | -9/Exiles | Attacked by the Exiles 1667 | -9/Exiles | Core integrity fell below 50% 1672 | -9/Exiles | Self-destructed Last Messages --------------- 01663_ HV Slug penetrates Earth. 01665_ Penetrated by HV Slug. 01665_ HV Slug penetrates Earth. 01665_ Penetrated by HV Slug. 01665_ HV Slug penetrates Earth. 01668_ Penetrated by HV Slug. 01668_ HV Slug penetrates Earth. 01668_ Penetrated by HV Slug. 01668_ HV Slug penetrates Earth. 01669_ Aluminum Leg destroyed. 01670_ Penetrated by HV Slug. 01670_ HV Slug penetrates Earth. 01670_ Penetrated by HV Slug. 01670_ HV Slug penetrates Earth. 01672_ Penetrated by HV Slug. 01672_ Critical hit. 01672_ Imp. Assault Rifle destroyed. 01672_ HV Slug penetrates Earth. 01672_ Penetrated by HV Slug. 01672_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????? ??? | | ????????????????????????# #??????????????????? ? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????# # | | ????????????????????????# #????????????????## # | | ????????????????????????# ????????????????# | | ???????????????????????##;##???????????????# | | ??????????????????????##"@ #??????????????## | | ??????????????????????#"aga#?????????????## #? | | ?????????????????????##"aa ##????????????# #? | | ???????????????????### a a ###????????### #?? | | ???????????????????# a ########## #?? | | ???????????????????# #""""## #??? | | ??????????????????# * ##?? | | ???????????? ## * #?? | | ???????????? #?## ##? | | ???????????? ""??#"""""#### ## | | ????????????? #"""#??#######??#### * | | ????????????? #####???????????????##### | | ????????????? ?????????????????????????### | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????### | | ??????????????????????????????????????????????#" | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelShadeSpear Manual? 0 Play Time 00:09:05 Cumulative 247.1 hours Start 2021.12.09 @ 22:03:14 End 2021.12.09 @ 22:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 312 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef9b1a49-e5fc-4ae8-ad08-f72fbfd975d0