Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 23:32:20 Player: hoganstuff Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (128) 640 Value Destroyed (3042) 3042 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (1360) 1360 TOTAL SCORE: 13962 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 226 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -496 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 16/100 System Corruption 13% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer Advanced Actuator Array > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Matter Drive Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Quantum Reactor > --- PROPULSION ------- Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Improved Heavy Armor Plating > --- WEAPON ----------- Guided Micro-nuke Launcher Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Combat Gravmag System Improved Antigrav System Experimental Gyrokinetic Inverter Advanced Cooling System Advanced Actuator Array Advanced Cloaking Device Improved Force Field Fusion Bomb Launcher [Rating: 173] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Leg Improved Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Reactive Plating Weapon Enhanced Force Lance Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Slots Evolved 16 | . . . 2 . 2 . . 4 . . . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . 2 . . . . . . . . 1 . 1 . Utility 8 | . . . . . 2 . . 1 . . . . . . 2 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 243 | 6 9 8 16 3 13 10 1 11 5 32 4 4 4 . 26 17 3 5 47 19 Power 43 | 1 1 2 6 . 1 1 1 1 . 8 1 . . . 2 3 . . 8 7 Engine 14 | 1 1 2 4 . 1 . . 1 . 2 . . . . . 1 . . 1 . Core 12 | . . . 2 . . 1 1 . . 5 . . . . 1 . . . . 2 Reactor 17 | . . . . . . . . . . 1 1 . . . 1 2 . . 7 5 Propulsion 59 | 2 2 2 4 . 2 6 . 2 2 3 . . 2 . 5 4 1 . 18 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 2 2 4 . 2 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . 18 4 Flight 24 | . . . . . . 5 . 2 2 3 . . 2 . 5 4 1 . . . Utility 89 | 1 2 2 1 . 4 3 . 6 2 13 3 1 1 . 15 10 2 4 15 4 Device 64 | . 1 1 . . 2 2 . 2 1 10 3 1 1 . 9 9 2 4 12 4 Storage 4 | 1 1 . . . . . . . . . . . . . 1 . . . 1 . Processor 10 | . . . . . 2 1 . 1 1 1 . . . . 2 1 . . 1 . Hackware 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Protection 8 | . . 1 1 . . . . 3 . 1 . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 2 5 3 6 . . 2 1 8 . 3 1 . 4 . . 1 6 4 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . 2 1 2 2 1 . . . . . . . . . . . . . . 2 Ballistic Gun 6 | . 1 1 1 . 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . 1 . . . . 2 . . . . 1 . . 1 3 . Special Weapon 5 | . . . 1 1 1 . . . . . . 1 . . . . . . . 1 Impact Weapon 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Piercing Weapon 13 | . . . . . . . . . 1 4 . 1 1 . 3 . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 1 . . 1 1 . 1 . . 3 . . . 5 3 Parts Lost 60 | . . 1 . . 8 1 . 2 . 2 3 . . 5 . 1 . 6 4 27 Power 10 | . . . . . 1 . . 1 . 1 2 . . 1 . . . . . 4 Propulsion 19 | . . . . . 3 . . . . . 1 . . 2 . . . 3 . 10 Utility 23 | . . . . . 2 1 . 1 . 1 . . . 2 . 1 . 2 4 9 Weapon 8 | . . 1 . . 2 . . . . . . . . . . . . 1 . 4 Highest Loss Streak 15 | . . 1 . . 4 1 . 2 . 1 2 . . 3 . 1 . 6 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 98 100 93 86 100 100 93 99 94 85 91 68 90 97 92 86 89 69 Engine 3 | . 14 14 6 . 5 . . 6 7 1 . . . . . . . . . . Core 4 | . . . 4 11 3 8 9 6 . 9 6 6 6 . 3 5 4 4 . . Reactor 1 | . . . . . . . . . . 1 3 . . . 4 4 4 3 7 4 Leg 14 | . 28 28 42 44 31 15 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 27 25 Flight 16 | . . . . . . 13 36 40 40 40 37 33 38 29 31 30 31 25 1 . Device 13 | . 11 13 . . 8 11 27 19 6 12 20 20 20 10 22 29 27 26 23 15 Storage 5 | . 14 14 11 11 9 6 . . . . . . . . . . . . 2 3 Processor 7 | . . . . . 12 12 9 9 6 9 13 13 13 13 12 15 14 14 11 8 Protection 3 | . . . 10 11 4 . . 2 18 6 . . . . . . . . 1 . Energy Cannon 4 | . 9 14 10 9 6 9 9 . . . . . . . . . . . . 1 Ballistic Gun 4 | . 5 10 10 11 11 9 9 . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 4 7 6 5 12 13 10 10 9 9 10 4 Peak Build Rating 173 | 6 10 18 26 25 38 38 38 58 66 73 72 67 65 65 93 111 115 115 173 168 Average Rating 59 | 4 8 13 23 24 34 28 38 56 60 67 67 59 63 48 80 107 112 103 150 125 On Entrance 55 | . 6 9 15 25 25 28 38 38 57 66 67 61 60 65 43 93 110 115 87 155 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 22 29 35 33 32 29 19 30 29 40 31 20 20 20 37 38 38 38 101 96 Greatest Support 124 | 20 20 22 51 51 51 39 20 30 30 42 42 27 26 26 45 38 43 43 124 110 Greatest Overweight (x) 13 | 2 1 1 . . 1 4 . . . 1 . . . . 1 . . 1 1 13 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 7 | 7 9 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 8 9 Most Carried 10 | 2 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Carried 7 | . 7 9 9 10 8 6 4 4 4 4 5 5 4 5 4 4 4 4 7 7 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 2 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 4 5 9 3 Class Distribution -------------------- 41% | Mutant 36% | Sprinter 4% | Infiltrator-Gladiator 4% | Scavenger-Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/DSF Infiltrator-Gladiator | -2/Research Infiltrator-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Matter Collected 3408 | 260 144 143 348 59 403 134 50 100 60 324 35 35 40 . 296 96 . 10 485 386 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5769 | . 336 98 673 . 822 452 . 189 . 967 . . . 82 576 226 48 315 623 362 Parts 301 | . 24 4 42 . 44 31 . 4 . 55 . . . 1 26 12 3 6 32 17 Haulers Intercepted 13 | . . . 3 . 1 2 . 1 . 3 . . . . 1 1 . . 1 . Recyclers Shooed 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Combat Hostiles Destroyed 66 | . 9 3 15 . 20 2 . 1 . 6 . . . . 3 1 . 1 4 1 Melee 10 | . . . . . . . . . . 5 . . . . . 1 . . 3 1 Guns 26 | . 6 1 4 . 13 2 . . . . . . . . . . . . . . Cannons 14 | . . 2 5 . 7 . . . . . . . . . . . . . . . AOE 15 | . 3 . 6 . . . . . . 1 . . . . 3 . . 1 1 . Classes Destroyed 15 | . 5 2 2 . 1 . . . . 2 . . . . 1 1 . . . 1 Worker 7 | . . . . . 1 . . 1 . 1 . . . . 3 . . . 1 . Builder 7 | . 1 . . . 1 1 . 1 . 2 . . . . 1 . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 3 . 1 2 . 1 . 3 . . . . 1 1 . . 1 . Recycler 14 | . 1 . . . 3 3 . . . 2 . . . . 2 . . . 2 1 Watcher 18 | . 2 . 3 . . 2 . 1 . 4 . . . . 3 1 1 . . 1 Swarmer 25 | . 6 . 5 . 10 . . . . . . . . . 3 . . . . 1 Cutter 4 | . . . . . . . . . . 3 . . . . . . . 1 . . Grunt 19 | . 3 1 5 . 9 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 9 | . . . 5 . 1 1 . 1 . 1 . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . . . 2 . . . . . . . . 4 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 2 4 . 11 5 . 2 . 6 . . . . 11 2 1 1 4 2 Combat Bots Only 9 | . 3 1 4 . 9 1 . 1 . 3 . . . . 3 1 . 1 2 1 Max Kills in Single Turn 4 | . 2 2 4 . 2 1 . 1 . 2 . . . 1 4 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . . . . . . 1 . . . . 2 . . 1 1 . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Hostile Shots Fired 865 | . 26 33 54 . 89 11 22 52 . 69 21 . . 41 13 12 . 7 95 320 Missed 322 | . 11 11 15 . 23 3 15 33 . 40 9 . . 16 8 9 . 3 30 96 Damage Taken 9696 | . 195 281 454 . 717 129 103 215 . 553 222 . . 396 83 49 . 363 1580 4356 Core 2314 | . 38 70 112 . 116 75 59 29 . 175 18 . . 144 . . . 14 94 1370 Absorbed by Shields 94 | . . . . . . . . . . . . . . . . . . 14 36 44 Redirected to Shielding 100 | . . . . . . . . 22 . 78 . . . . . . . . . . Ignored by Resistances 149 | . . . 27 . 66 . . . . . . . . . . . . . . 56 Regen/Repaired (Parts) 262 | . . . 86 . . . . . 20 93 . . . . 25 38 . . . . Core Remaining (%) 79 | 100 . 56 . 72 . . 54 . . . . . . 56 100 100 . 98 . . Volleys Fired 183 | . 17 8 42 15 56 23 . . . 1 . 1 . . 2 . . 3 4 11 Largest 2 | . 2 2 2 1 2 2 . . . 1 . 1 . . 1 . . 1 1 1 Hottest 120 | . 96 112 84 100 100 85 . . . 49 . . . . 49 . . 49 52 120 Shots Fired 311 | . 34 16 76 15 102 46 . . . 1 . 1 . . 2 . . 3 4 11 Gun 166 | . 31 6 42 . 64 23 . . . . . . . . . . . . . . Cannon 108 | . 3 10 31 . 33 23 . . . . . . . . . . . . . 8 Launcher 16 | . . . 3 . 1 . . . . 1 . . . . 2 . . 3 4 2 Special 21 | . . . . 15 4 . . . . . . 1 . . . . . . . 1 Kinetic 146 | . 14 3 42 . 64 23 . . . . . . . . . . . . . . Thermal 70 | . . . 1 15 23 23 . . . . . . . . . . . . . 8 Explosive 16 | . . . 3 . 1 . . . . 1 . . . . 2 . . 3 4 2 Electromagnetic 77 | . 20 13 30 . 14 . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 5 7 9 . 10 7 . . . 5 . . . . 1 . . 2 3 9 Robot Miss Streak 10 | . 2 4 4 . 5 10 . . . . . . . . 1 . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 260 | . 18 9 50 . 67 23 . 9 . 26 . . . 3 9 4 1 2 21 18 Core Hits 195 | . 17 9 36 . 47 17 . 1 . 15 . . . 1 14 3 1 10 15 9 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . . . . . . . . Critical Strikes 15 | . . . . . 1 . . 3 . 2 . . . 1 1 2 . . 3 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 3 . . . . . . . . . . . . Impale 10 | . . . . . . . . . . 2 . . . 1 1 2 . . 3 1 Melee Attacks 203 | . . . . . . . . 12 . 56 2 1 3 6 28 14 10 . 45 26 Impact 13 | . . . . . . . . 12 . 1 . . . . . . . . . . Slashing 7 | . . . . . . . . . . 6 1 . . . . . . . . . Piercing 183 | . . . . . . . . . . 49 1 1 3 6 28 14 10 . 45 26 Sneak Attacks 25 | . . . . . . . . 2 . 9 . . . 2 5 2 . . 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 16 | . . . . . . . . 2 . 5 . . . . . 2 1 . 6 . Damage Inflicted 12222 | . 427 257 1432 42 1472 498 . 537 . 2203 . . . 293 1559 380 61 442 1370 1249 Guns 2036 | . 194 76 564 . 938 264 . . . . . . . . . . . . . . Cannons 1417 | . 59 105 457 . 429 228 . . . . . . . . . . . . . 139 Explosions 3111 | . 171 55 351 . 94 . . . . 167 . . . . 804 . . 442 426 601 Melee 5515 | . . . . . . . . 537 . 2036 . . . 293 755 380 61 . 944 509 Ramming 143 | . 3 21 60 42 11 6 . . . . . . . . . . . . . . Kinetic 1908 | . 76 66 564 . 938 264 . . . . . . . . . . . . . . Thermal 899 | . 171 55 28 . 278 228 . . . . . . . . . . . . . 139 Explosive 2857 | . . . 323 . 94 . . . . 167 . . . . 804 . . 442 426 601 Electromagnetic 900 | . 177 115 457 . 151 . . . . . . . . . . . . . . . Impact 537 | . . . . . . . . 537 . . . . . . . . . . . . Slashing 113 | . . . . . . . . . . 113 . . . . . . . . . . Piercing 4865 | . . . . . . . . . . 1923 . . . 293 755 380 61 . 944 509 Highest Corruption 13 | . 3 3 . . . . . . . . . . . . . . . . 13 13 Average Corruption 6 | . 1 3 . . . . . . . . . . . . . . . . 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 35 | . 2 6 . . . . . . . . . . . . . . . . 7 20 Message Errors 9 | . . 2 . . . . . . . . . . . . . . . . 2 5 Matter Fused 5 | . 1 1 . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . 2 . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . 1 . . . . . . . . . . . . . . . . . 3 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1788 | . . . 10 . . 1 . 272 . 611 . . . 128 212 66 . . 298 190 Projectiles 55 | . . . . . . 1 . 35 . . . . . . . . . . . 19 Explosions 160 | . . . 10 . . . . . . . . . . . 100 . . . 10 40 Melee 1573 | . . . . . . . . 237 . 611 . . . 128 112 66 . . 288 131 Knockbacks 4 | . 1 . . . . . . 3 . . . . . . . . . . . . Impact 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 196 | . 60 . . . 32 . . . . 33 . . . . . . . 71 . . Shots 6 | . 2 . . . 1 . . . . 1 . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 1 3 8 5 2 3 . . . . . . . . . . . . . . Kicked 22 | . 1 3 8 5 2 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 24 273 240 327 230 7 . 5 188 351 286 . . . 283 . . . 549 90 Average Temperature 99 | . 9 73 59 133 68 4 . 3 104 101 124 . . . 132 . . . 150 39 Received Heat Transfer 1360 | . 36 52 216 . 324 72 18 54 . 102 45 . . 36 18 9 . . 54 324 Effects 8 | . . . . . 1 . . . . 2 1 . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . 1 . . . . 2 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . 11 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 2 . . . . . . . . . . . . . . 3 Heat Transferred 1412 | . 350 100 . . 444 370 . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Peak Influence 532 | . 291 84 331 71 316 300 208 215 71 526 . . . . 530 431 184 217 378 532 Initial 210 | . . 44 20 70 17 127 117 86 71 49 . . . . 107 185 150 138 110 210 Average 189 | . 168 38 214 49 176 193 154 151 71 239 . . . . 301 317 171 148 159 357 Maximum Alert Level 2 | . 1 . 1 . 1 1 1 1 . 2 . . . . 2 2 . 1 1 2 Low Security (%) 57 | 100 51 100 36 100 63 54 92 64 100 53 . . . . 34 3 100 73 68 . Level 1 34 | . 48 . 63 . 36 45 7 35 . 22 . . . . 37 95 . 26 31 64 Level 2 7 | . . . . . . . . . . 24 . . . . 28 1 . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . 5 2 . 2 . 8 . . . . 1 . . 1 3 4 Investigation 5 | . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Extermination 5 | . . . . . . . . . . 2 . . . . . . . . 2 1 Reinforcement 17 | . 1 . 2 . 2 1 . 1 . 5 . . . . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Distress Signals 9 | . 2 . 1 . 1 3 . . . . . . . . . . . . 1 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . 2 . 4 6 7 Distress Signals 15 | . . . . . . . . . . . . . . . . 2 . . 6 7 Times Spotted 270 | . 20 14 26 1 26 13 4 14 . 36 6 . . 13 24 11 1 4 20 37 Peak Tracking Total 11 | . 5 7 5 3 7 6 2 5 . 11 4 . . 8 10 5 1 2 5 11 Tactical Retreats 57 | . 2 4 1 1 2 . 1 4 . 9 2 . . 7 7 4 . 1 5 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Traps Triggered 17 | . 3 . . . . . . 2 . 4 . . . . 5 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Machines Disabled 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Machines Accessed 74 | . 3 1 7 . 2 3 12 6 . 22 . . . . 8 4 1 . 4 1 Terminals 34 | . 3 . 4 . 2 1 6 4 . 11 . . . . 1 1 1 . . . Fabricators 5 | . . . . . . . . . . 3 . . . . 1 . . . 1 . Repair Stations 9 | . . . 1 . . 1 . . . 3 . . . . 3 1 . . . . Recycling Units 14 | . . . 2 . . 1 6 . . 2 . . . . 1 . . . 2 . Scanalyzers 5 | . . . . . . . . 2 . 1 . . . . 1 1 . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . . 1 1 . . 1 1 Total Hacks 190 | . 11 1 20 . 5 9 35 18 . 53 . . . . 14 15 1 . 6 2 Successful 103 | . 8 1 14 . 1 4 21 7 . 30 . . . . 5 10 1 . . 1 Failed 87 | . 3 . 6 . 4 5 14 11 . 23 . . . . 9 5 . . 6 1 Catastrophic 8 | . . . 1 . . . 2 1 . 2 . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 9 . 11 . 4 7 20 13 . 20 . 1 2 . 15 16 . . 22 10 Terminals 102 | . 11 . 11 . 5 5 23 13 . 30 . . . . 1 2 1 . . . Fabricators 11 | . . . . . . . . . . 6 . . . . 3 . . . 2 . Repair Stations 25 | . . . 5 . . 2 . . . 6 . . . . 7 5 . . . . Recycling Units 28 | . . . 4 . . 2 12 . . 7 . . . . 1 . . . 2 . Scanalyzers 13 | . . . . . . . . 5 . 1 . . . . 1 6 . . . . Garrison Access 10 | . . . . . . . . . . 3 . . . . 1 2 . . 2 2 Terminal Hacks 25 | . 4 1 2 . . . 6 1 . 8 . . . . 1 1 1 . . . Record 1 | . . . . . . . . . . 1 . . . . . . . . . . Part Schematic 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . . . 2 . . . . 1 1 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 4 . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Build 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 17 | . . . 4 . . 1 . . . 6 . . . . 2 4 . . . . Scan Component 9 | . . . 2 . . 1 . . . 3 . . . . 1 2 . . . . Repair 8 | . . . 2 . . . . . . 3 . . . . 1 2 . . . . Recycling Unit Hacks 14 | . . . 3 . . 1 7 . . 3 . . . . . . . . . . Report Inventory 9 | . . . 2 . . 1 5 . . 1 . . . . . . . . . . Retrieve Components 5 | . . . 1 . . . 2 . . 2 . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 2 . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Analyze 4 | . . . . . . . . 1 . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 31 | . 4 . 5 . 1 2 8 4 . 7 . . . . . . . . . . Terminals 26 | . 4 . 4 . 1 1 6 4 . 6 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 25 | . 3 . 4 . 1 1 6 4 . 6 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . 1 2 . . 1 . . . . . . . . . . Monitor 5 | . . . 1 . . 1 2 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . 5 . 2 2 12 6 . 17 . . . . 7 3 . . 4 1 Full Trace Events 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 4 . . . . . . 4 Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 55 | . . . . . . . 1 1 . 1 . . 15 . . 2 . . 27 8 Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . 67 . . . . 134 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Repaired 8 | . . . 2 . . . . . . 3 . . . . 1 2 . . . . Time 325 | . . . 94 . . . . . . 69 . . . . 68 94 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 2 . . . 5 . . 10 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Total Allies 53 | . . 3 . . . . . . 20 1 . . 4 . 13 6 . . 6 . Largest Group 20 | . . 3 2 . . . . . 20 1 . . 4 . 9 3 . . 3 . Highest-Rated Group 851 | . . 40 32 . . . . . 851 11 . . 152 . 384 288 . . 117 . Highest-Rated Ally 103 | . . 16 16 . . . . . 50 11 . . 39 . 96 103 . . 50 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . 3 3 . . 4 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . 1 1 . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 20 | . . . . . . . . . . 14 . . . . 1 1 2 . 2 . FOLLOW 4 | . . . . . . . . . . 4 . . . . . . . . . . DROP 5 | . . . . . . . . . . 1 . . . . 1 1 . . 2 . PICKUP 5 | . . . . . . . . . . 5 . . . . . . . . . . COLLECT 4 | . . . . . . . . . . 4 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 84 | . . 7 9 . . . . . . . . . . . 62 2 . . 4 . Total Damage 1922 | . . 69 79 . . . . . . . . . . . 1570 145 . . 59 . Kills 14 | . . 2 2 . . . . . . . . . . . 8 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . 1 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . 1 2 . . 4 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Turns Passed 8492 | 48 483 607 939 766 580 218 192 134 85 1088 245 118 260 325 657 462 99 45 753 388 Spaces Moved 13339 | 32 320 503 586 615 306 185 696 420 350 2469 655 276 941 519 1583 937 285 103 1207 351 Core 14 | 5 . . . . . . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2427 | 27 320 503 586 615 306 70 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1369 | . . . . . . . . . . . . . . . . . . . 1027 342 Flight 9529 | . . . . . . 115 696 420 350 2469 655 276 941 519 1583 937 285 103 180 . Fastest Speed 20 | 50 120 105 110 112 110 26 26 20 20 20 20 26 24 24 22 25 22 21 21 37 Average Speed 42 | 119 123 109 111 112 113 65 26 20 20 20 24 27 25 28 24 25 23 27 41 61 Slowest Speed 700 | 190 190 185 112 112 190 325 26 20 20 91 29 29 27 29 99 26 26 100 98 700 Overloaded Moves 82 | . . . . . . . . . . . . . . . . . . 2 80 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . 1 15 . . 14 . . . . 4 12 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 53 87 54 98 16 43 94 15 97 52 84 48 89 67 34 23 7 88 37 30 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . 1 . . . . . . 2 Known Exits Taken 14 | . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . . 3 2 3 1 . . . . . . Spaces Dug 66 | . . . . 2 4 1 . 1 . 9 1 . . 1 15 6 6 . 11 9 Terrain Destroyed 284 | . 6 7 27 3 15 4 . 1 . 28 1 . . 1 62 6 6 36 41 40 Melee 58 | . . . . . . . . 1 . 9 1 . . 1 15 6 6 . 11 8 Projectile 18 | . . . 1 3 7 4 . . . . . . . . . . . . . 3 AOE 208 | . 6 7 26 . 8 . . . . 19 . . . . 47 . . 36 30 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Res DSF Res Qua Total 15341 | 39 373 543 789 646 427 233 693 446 365 2947 736 311 951 682 1791 1116 299 115 1381 458 Wait 1162 | . 10 9 129 5 45 1 5 . . 330 75 27 1 159 122 152 . . 59 33 Move 13231 | 31 319 502 585 614 305 182 665 420 349 2442 654 275 940 518 1574 913 284 102 1206 351 Hop 43 | . . . . . . 1 15 . . 12 . . . . 4 11 . . . . Pick Up 83 | 2 9 5 4 2 5 2 3 4 4 14 1 . 1 . 7 4 1 1 10 4 Fast Attach 70 | 6 3 1 2 . 2 8 . 1 3 3 1 3 1 . 10 4 1 1 12 8 Attach 43 | . . 1 2 . 7 . . 4 1 3 . . . . 2 4 2 2 5 10 Detach 18 | . 2 1 . . . 5 . . . . . . . . . 3 . 2 3 2 Swap 131 | . 6 6 12 3 4 2 1 6 1 26 3 1 3 . 14 9 . 2 31 1 Drop 101 | . 6 7 5 2 1 6 4 1 7 17 1 3 2 . 7 4 2 . 21 5 Fire 183 | . 17 8 42 15 56 23 . . . 1 . 1 . . 2 . . 3 4 11 Melee 165 | . . . . . . . . 10 . 45 1 1 3 5 23 12 9 . 30 26 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 22 | . 1 3 8 5 2 3 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . . . 54 . . . . 26 . . 2 . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 275 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 3) 532 | -10/Materials | Entered Mines 533 | -10/Mines | Assembled infested the area 696 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 728 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 779 | -10/Mines | Learned Materials terminal intel 897 | -10/Mines | Learned Materials trap positions 1018 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1113 | -10/Mines | Discovered new exit (range 14) 1139 | -10/Mines | Entered Materials 1139 | -9/Materials | Accompanied by 2 allies 1139 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Loaded intel: 17 trap records 1141 | -9/Materials | Loaded intel: 12 terminal locations 1629 | -9/Materials | Discovered new exit (range 9) 1672 | -9/Materials | Discovered new exit (range 13) 1785 | -9/Materials | Discovered new exit (range 4) 1847 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1894 | -9/Materials | Repaired Mak. Shrapnel Gun 2068 | -9/Materials | Identified exit to Materials 2078 | -9/Materials | Entered Mines 2079 | -9/Mines | Learned location of Storage (-8) 2297 | -9/Mines | Discovered exit to Materials (range 10) 2350 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2352 | -9/Mines | Found Prototype Device 2506 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2571 | -9/Mines | Learned Materials stockpile data 2844 | -9/Mines | Entered Materials 2844 | -8/Materials | Evolved 2 slots: Utility x2 2844 | -8/Materials | Identified Exp. Sensor Array 2845 | -8/Materials | Identified exit to Storage 3097 | -8/Materials | Garrison activated, responded to threat 3162 | -8/Materials | Destroyed 9 combat bots 3408 | -8/Materials | Lost 4 parts (2n1u1w) 3424 | -8/Materials | Entered Storage 3606 | -8/Storage | Garrison activated, responded to threat 3641 | -8/Storage | Used back door to open Recycling access 3641 | -8/Storage | Discovered new exit (range 5) 3642 | -8/Storage | Identified exit to Recycling 3642 | -8/Storage | Entered Recycling 3676 | -8/Recycling | Discovered new exit (range 9) 3834 | -8/Recycling | Identified exit to Factory 3834 | -8/Recycling | Entered Factory 3834 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3968 | -6/Factory | Sucked down chute 3968 | -6/Factory | Entered Waste 3969 | -6/Waste | Joined by Warlord forces that had cleared the area 4000 | -6/Waste | Discovered new exit (range 12) 4022 | -6/Waste | Build established: Sprinter 4053 | -6/Waste | Entered Factory 4129 | -6/Factory | Repaired Enh. Force Lance 4182 | -6/Factory | Fabricated A-02 Transporter (x1) 4281 | -6/Factory | Repaired Micro-nuke Launcher 4286 | -6/Factory | Discovered new exit (range 10) 4662 | -6/Factory | Identified exit to Lower Caves 4753 | -6/Factory | Search patrols dispatched 4760 | -6/Factory | Repaired Lgt. Fission Core 5101 | -6/Factory | Discovered new exit (range 12) 5103 | -6/Factory | Search patrols dispatched 5126 | -6/Factory | Discovered new exit (range 7) 5141 | -6/Factory | Entered Lower Caves 5311 | -6/Lower Caves | Learned 12 Factory zone layouts 5311 | -6/Lower Caves | Spotted B-75 Beast 5324 | -6/Lower Caves | Discovered new exit (range 6) 5326 | -6/Lower Caves | Identified exit to Lower Caves 5386 | -6/Lower Caves | Entered another Lower Caves area 5412 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5417 | -6/Lower Caves | Found Prototype Special Weapon 5417 | -6/Lower Caves | Identified Molecular Deconstructor 5470 | -6/Lower Caves | Identified exit to Zion 5504 | -6/Lower Caves | Entered Zion 5532 | -6/Zion | Found CR-A16's Pointy Stick 5536 | -6/Zion | Discovered new exit (range 14) 5601 | -6/Zion | Learned location of Armory (-4) 5616 | -6/Zion | Received a visual enhancement algorithm 5691 | -6/Zion | Met Imprinter 5696 | -6/Zion | Imprinted 5698 | -6/Zion | Declared Zion's savior 5723 | -6/Zion | Given the Hacking Drone Bay 5745 | -6/Zion | Given A8's code to call for help 5764 | -6/Zion | Identified exit to Proximity Caves 5764 | -6/Zion | Entered Proximity Caves 5767 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5908 | -5/Proximity Caves | Lost 3 parts (1n2u) 6017 | -5/Proximity Caves | Discovered new exit (range 14) 6020 | -5/Proximity Caves | Identified exit to Factory 6089 | -5/Proximity Caves | Entered Factory 6089 | -5/Factory | Evolved 2 slots: Utility x2 6096 | -5/Factory | Zion Hacking Resupply teleported in 6196 | -5/Factory | Discovered new exit (range 13) 6198 | -5/Factory | Zion Light squad teleported in 6213 | -5/Factory | Found Prototype Protection 6213 | -5/Factory | Identified Zio. Weapon Casing 6238 | -5/Factory | Identified exit to Factory 6456 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6459 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6462 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6501 | -5/Factory | Repaired Enh. Force Lance 6544 | -5/Factory | Zion Fire squad teleported in 6565 | -5/Factory | Allied Derelicts emerged from ambush trap array 6655 | -5/Factory | Fabricated Cld. VTOL Module (x1) 6689 | -5/Factory | Search patrols dispatched 6746 | -5/Factory | Entered another Factory area 6746 | -4/Factory | Evolved 2 slots: Utility x2 6752 | -4/Factory | Identified exit to DSF 6756 | -4/Factory | Zion Infowar Resupply teleported in 6911 | -4/Factory | Repaired Xenon Bombardment Thruster 6965 | -4/Factory | Repaired Imp. Reaction Control System 6993 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 7021 | -4/Factory | Retrieved Zion intel report: Active Garrisons 7099 | -4/Factory | Zion Heavy squad teleported in 7116 | -4/Factory | Discovered new exit (range 6) 7117 | -4/Factory | Identified exit to Research 7203 | -4/Factory | Zion Light squad teleported in 7208 | -4/Factory | Entered Research 7208 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7297 | -3/Research | Identified exit to DSF 7298 | -3/Research | Spotted B-86 Titan 7307 | -3/Research | Entered DSF 7325 | -3/DSF | Additional patrols routed to DSF 7344 | -3/DSF | Discovered new exit (range 15) 7351 | -3/DSF | Identified exit to Research 7352 | -3/DSF | Entered Research 7352 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7382 | -2/Research | Lost 6 parts (3n2u1w) 7388 | -2/Research | Spotted B-90 Cyclops 7416 | -2/Research | Zion Hover Resupply teleported in 7540 | -2/Research | Zion Infowar Resupply teleported in 7544 | -2/Research | Found Prototype Device 7544 | -2/Research | Identified Exp. Cloaking Device 7570 | -2/Research | Retrieved Zion intel report: Unaware Analyses 7627 | -2/Research | Retrieved Zion intel report: Prototype Schematics 7628 | -2/Research | Zion Demo squad teleported in 7631 | -2/Research | Found Fusion Bomb Launcher 7772 | -2/Research | Retrieved Zion intel report: Emergency Access 7800 | -2/Research | Retrieved Zion intel report: Component Schematics 7801 | -2/Research | Zion Fire squad teleported in 8034 | -2/Research | System corruption reached 10% 8036 | -2/Research | Found Prototype Launcher 8036 | -2/Research | Identified Gui. Micro-nuke Launcher 8074 | -2/Research | Found Prototype Processor 8074 | -2/Research | Identified Exp. Target Analyzer 8077 | -2/Research | Spotted B-90 Cyclops 8101 | -2/Research | Discovered new exit (range 10) 8104 | -2/Research | Identified exit to Quarantine 8105 | -2/Research | Entered Quarantine 8118 | -2/Quarantine | Scanned by Researcher 8124 | -2/Quarantine | Found Alien Reactor 8124 | -2/Quarantine | Identified Matter Drive 8253 | -2/Quarantine | Lost 4 parts (2n1u1w) 8292 | -2/Quarantine | Lost 3 parts (1p1n1u) 8376 | -2/Quarantine | Lost 5 parts (1p1n2u1w) 8391 | -2/Quarantine | Search patrols dispatched 8454 | -2/Quarantine | Core integrity fell below 50% 8480 | -2/Quarantine | Core integrity fell below 20% 8487 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 8493 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08487_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Unable to find teleport path. ] [ Suggest relying on intel support. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Unaware Schematics ] [ 2 : Component Schematics ] [ 3 : Active Garrisons ] >>\\ZION-SEEK-2 [ Targeting Component Schematics... ] 08488_ Penetrated by Slug. 08489_ Slug penetrates Terminal. 08489_ Gravity Flail destroyed. 08493_ Slug penetrates Terminal. 08493_ Penetrated by Slug. 08493_ Slug penetrates S-43 Plague. 08493_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????? ????????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ??????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ????????= ??????????????????????? | | ???????? ??????????????????????? | | ?????####;#####??????????????????? | | ?????# ! #??????????????????? | | ?????# #??????????????????? | | ?????# ! #??????????????????? | | ?????# "" #??????????????????? | | ?????# """s #??????????????????? | | ?????# "T@ #??????????????????? | | ?????# """ #??????????????????? | | ?????# "" h #??????????????????? | | ?????# hs #??????????????????? | | ?????#######;##??????????????????? | | ?########### #???????????????????? | | ?# #!#???????????????????? | | ?# " " #="#### #??????????? | | ?# ""G""=+% = #??????????? | | ?# # %= #??????????? | | ??########"# * ####??????????? | | # # ??????????? | | ? """ """ # ###########?????????? | | ? """ """ # #???????????????????? | | # """ """ # #???????????????????? | | # # #???????????????????? | | # """ """ # ###########?########+ | | ? """ """ # #?# | | ??""" """ + #?# | | ? # #?# | | # """ """ # #?# | | ??""" """ #### ### #?# #### | | ???"" """ #??# #?# #?# #??? | | ??? #??# #?# #?# #??? | | ??? #??# #?# #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 59 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 80 Melee Accuracy 16 Target Analysis 8 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 25 Item Schematics ----------------- Cmb. Airjet | -8/Recycling | Hacked Power Maul | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Lgt. Fission Core | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Gravity Neutralizer | -4/Factory | Scanalyzed Lgt. Deuterium Engine | -4/Factory | Scanalyzed Exp. Transmission Jammer | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Electron Diverter | -2/Research | Z-intel Centrium Heavy Armor Plating | -2/Research | Z-intel Ragnarok Missile Launcher | -2/Research | Z-intel Cld. Antimatter Reactor | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Plasma Lance | -2/Research | Z-intel Com. Particle Reactor | -2/Research | Z-intel Arm. Medium Treads | -2/Research | Z-intel Armor Integrity Analyzer | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel Linear Accelerator | -2/Research | Z-intel Myomer Leg | -2/Research | Z-intel Adv. ECM Suite | -2/Research | Z-intel Com. Wheel | -2/Research | Z-intel Phase Shifter | -2/Research | Z-intel Adv. Terrain Scanner | -2/Research | Z-intel Particle Reactor | -2/Research | Z-intel Point Defense Array | -2/Research | Z-intel Hvy. Disruptor Cannon | -2/Research | Z-intel Imp. Kinecellerator | -2/Research | Z-intel Imp. Reaction Control System | -2/Research | Z-intel Quantum Rifle | -2/Research | Z-intel Cld. Gravmag System | -2/Quarantine | Archive Plasma Sword | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Proton Burst Cannon | -2/Quarantine | Archive Coolant Network | -2/Quarantine | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive M-36 Artificer | -2/Quarantine | Archive G-67 Veteran | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Matter Drive Achievements -------------- Dodgeball, But With Guns Friend Of Zion Help From High Places Knowing Is Half The Battle Prolific Hacker Respectable Loadout Rockin' Loadout Total Silence We Are Legion Challenges ------------ None Game ------ Seed GlidesysHypervelocityRouter Manual? 0 Play Time 04:23:06 Cumulative 49.7 hours Start 2025.01.15 @ 15:51:33 End 2025.02.10 @ 23:32:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 34 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5071e9c0-2afc-40ca-b5c2-8330935e03c0