Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 18:05:12 Player: Rockstar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (57) 285 Value Destroyed (2231) 2231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 9653 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1600 Matter 127/300 Energy 73/100 System Corruption 19% Temperature Cool (0) Movement Flying (55) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg Compact Wheel Impulse Thruster > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Enhanced Nova Cannon Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Improved Antigrav System Improved Antigrav System Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer ECM Suite Reaction Control System Improved Power Shielding Advanced Corruption Screen > --- WEAPON ----------- Heavy Riot Gun Railgun Heavy Gauss Cannon Force Lance > --- INVENTORY -------- Impulse Thruster Advanced Coolant Injector Medium Storage Unit Improved Heavy Armor Plating Improved Heavy Armor Plating Quantum Rifle Enhanced Nova Cannon Force Lance [Rating: 155] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun Heavy Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power 1 | . . 1 . . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . 1 2 . . . . Utility 9 | . . . . 1 1 . . 1 . 2 2 2 . Weapon 2 | . . . . . . . . . . . . . 2 Parts Attached 139 | 6 . 5 . 18 4 11 8 7 19 5 16 1 39 Power 13 | 1 . 2 . 4 . 1 1 2 . . . . 2 Engine 8 | 1 . 2 . . . 1 1 2 . . . . 1 Core 4 | . . . . 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 63 | 2 . 1 . 8 1 4 2 3 11 1 11 1 18 Treads 10 | . . . . 4 1 . . 1 1 . 2 . 1 Leg 24 | 2 . . . 4 . 4 2 2 . . 4 . 6 Wheel 10 | . . . . . . . . . . 1 4 . 5 Hover 10 | . . 1 . . . . . . 3 . 1 . 5 Flight 9 | . . . . . . . . . 7 . . 1 1 Utility 40 | 1 . 1 . 3 1 3 3 2 5 3 3 . 15 Device 17 | . . 1 . 2 . 1 2 2 1 . 1 . 7 Storage 6 | 1 . . . 1 1 . . . . . 1 . 2 Processor 8 | . . . . . . 1 . . 1 3 . . 3 Hackware 2 | . . . . . . . . . 2 . . . . Protection 7 | . . . . . . 1 1 . 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 . 1 . 3 2 3 2 . 3 1 2 . 4 Energy Gun 4 | 1 . . . . . . 1 . . 1 . . 1 Energy Cannon 7 | . . . . 1 2 2 1 . 1 . . . . Ballistic Gun 4 | 1 . 1 . . . . . . 1 . . . 1 Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 106 | . . . . 11 1 13 1 7 19 . 20 . 34 Power 10 | . . . . 2 . 3 1 2 . . . . 2 Propulsion 52 | . . . . 4 . 5 . 3 13 . 12 . 15 Utility 26 | . . . . 1 1 3 . . 3 . 6 . 12 Weapon 18 | . . . . 4 . 2 . 2 3 . 2 . 5 Highest Loss Streak 19 | . . . . 5 1 6 1 3 7 . 19 . 12 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Backups 7 | 1 3 6 8 7 7 8 6 9 8 1 5 7 7 Power . | . 1 1 2 2 1 . . . . . . . . Propulsion 1 | . . . . . 1 2 1 1 1 . . . . Utility 2 | . 1 1 2 1 1 1 1 2 3 . 1 3 3 Weapon 2 | . 1 2 3 2 2 2 2 4 3 1 3 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . 1 . 3 4 . . 1 3 . . . 4 Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 Utility 3 | . . . . . . . . . 2 . . . 1 Weapon 8 | . . 1 . 2 3 . . . . . . . 2 Tool/Special 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 75 | . 85 89 100 89 93 66 83 89 55 42 65 22 73 Engine 4 | . 14 22 22 . . . 2 9 . . . . 3 Core 3 | . . . . 16 15 5 . . . . . . . Treads 7 | . . . . 10 38 19 . 2 2 . 5 . 2 Leg 14 | . 28 22 22 14 . 8 36 31 3 3 5 . 13 Wheel 1 | . . . . . . . . . . 3 10 . 2 Hover 2 | . . 1 11 3 . . . . 1 . . 4 4 Flight 3 | . . . . . . . . . 20 . . 1 2 Device 11 | . . 10 11 17 15 3 12 18 11 3 4 . 15 Storage 6 | . 14 11 11 9 10 7 7 6 3 . 2 4 4 Processor 3 | . . . . . . 2 . . 1 8 10 4 10 Protection 2 | . . . . . . 1 6 6 1 5 6 4 4 Energy Gun 1 | . 14 11 . . . . 1 . . 3 . . 2 Energy Cannon 4 | . . . . 3 13 7 11 8 . 3 . . . Ballistic Gun 3 | . 14 11 22 9 . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 6 1 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 7 3 2 Peak Build Rating 155 | 6 6 14 14 32 38 35 40 56 61 45 69 35 155 Average Rating 48 | 4 6 10 14 24 36 27 35 47 41 36 59 29 111 On Entrance 21 | . 6 6 13 14 25 35 25 35 31 15 45 26 28 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 14 14 22 22 28 42 37 35 50 20 15 42 18 86 Greatest Support 120 | 20 20 26 26 94 116 110 78 98 53 16 80 12 120 Greatest Overweight (x) 2 | . . 1 . 1 . 1 . . 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 8 5 7 10 9 Most Carried 10 | 2 5 8 8 8 10 10 10 10 10 5 9 9 10 Average Carried 7 | 1 3 6 8 7 7 8 6 9 8 1 5 7 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 5 10 10 10 Final Carried 10 | 2 5 8 8 6 10 4 10 10 5 3 7 9 9 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 1686 | 214 . 57 65 360 74 131 94 95 85 . 181 . 330 Remotely . | . . . . . . . . . . . . . . Salvage Created 2786 | . 43 57 25 375 109 495 316 258 180 . 486 . 442 Parts 128 | . 3 4 4 19 4 19 11 20 6 . 25 . 13 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . . . . Prevented 5 | . . . . . . 5 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 39 | . . 1 2 8 1 9 5 1 5 . 4 . 3 Melee 15 | . . . . . . 5 2 . 4 . 4 . . Guns 8 | . . 1 2 4 . . 1 . . . . . . Cannons 12 | . . . . 4 . 4 1 . . . . . 3 AOE 3 | . . . . . 1 . . 1 1 . . . . Classes Destroyed 14 | . 1 1 1 4 1 1 1 2 2 . . . . Worker 6 | . . . . . . . . 5 . . 1 . . Builder 4 | . . . . . . . . 3 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | . . . . 1 . . . . . . 1 . 2 Mechanic 1 | . . . . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 7 | . . . 2 . . 1 . . 4 . . . . Grunt 12 | . . . . 6 . 4 . . . . 2 . . Brawler 2 | . . . . . . 2 . . . . . . . Duelist 4 | . . . . 2 . 1 . 1 . . . . . Sentry 5 | . . 1 . . 1 1 . . . . 2 . . Programmer 4 | . . . . . . . . . 1 . . . 3 Thug 3 | . . . . . . . 3 . . . . . . Savage 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 1 1 2 4 1 3 3 7 4 . 2 . 2 Combat Bots Only 4 | . . 1 2 3 1 3 3 1 4 . 2 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 1 . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 1595 | . 6 4 3 100 16 202 42 65 147 14 210 12 774 Missed 584 | . 2 2 3 23 6 59 16 31 37 8 60 9 328 Hits 1011 | . 4 2 . 77 10 143 26 34 110 6 150 3 446 Melee 31 | . . . . 10 . 20 . 1 . . . . . Projectile 980 | . 4 2 . 67 10 123 26 33 110 6 150 3 446 AOE 2 | . . . . . . . . . 1 . . . 1 Critical Strikes 58 | . . . . 6 . 9 1 2 . . 10 . 30 Part Disruptions 3 | . . . . . . . . . . . . . 3 Damage Taken 18611 | . 36 26 . 1570 136 1857 531 869 2045 142 2418 68 8913 Core 4154 | . 9 . . 325 57 380 118 228 568 119 698 43 1609 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . . 107 Ignored by Resistances 454 | . . . . . . . . . . . . . 454 Core Remaining (%) 70 | 100 96 . 100 40 . . 20 73 43 89 46 97 . Volleys Fired 107 | . 3 4 2 34 5 19 19 5 . 1 . . 15 Largest 2 | . 2 2 2 2 2 2 2 1 . 2 . . 2 Hottest 150 | . 70 70 43 92 138 150 150 75 . 135 . . 86 Shots Fired 194 | . 6 8 4 68 10 30 31 5 . 2 . . 30 Gun 74 | . 6 8 4 34 . . 6 . . 1 . . 15 Cannon 120 | . . . . 34 10 30 25 5 . 1 . . 15 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 101 | . 3 4 4 60 . . . . . . . . 30 Thermal 58 | . 3 4 . . . 23 24 3 . 1 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 35 | . . . . 8 10 7 7 2 . 1 . . . Robot Hit Streak 16 | . 3 7 3 16 5 6 11 . . 4 . . 5 Robot Miss Streak 3 | . 1 2 . 2 1 2 3 . . 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 200 | . 4 5 3 55 7 38 26 6 12 1 16 1 26 Core Hits 106 | . 2 3 2 19 3 13 11 35 2 1 9 . 6 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 5 . . . . Critical Strikes 17 | . . . . 3 . 2 1 . 5 . 2 . 4 Meltdown 1 | . . . . . . . 1 . . . . . . Blast 7 | . . . . 3 . . . . . . . . 4 Smash 5 | . . . . . . . . . 5 . . . . Sever 2 | . . . . . . 2 . . . . . . . Impale 2 | . . . . . . . . . . . 2 . . Melee Attacks 97 | . . . . . . 28 3 13 19 . 20 1 13 Impact 19 | . . . . . . . . . 19 . . . . Slashing 44 | . . . . . . 28 3 13 . . . . . Piercing 34 | . . . . . . . . . . . 20 1 13 Sneak Attacks 10 | . . . . . . . . 3 2 . 2 1 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . Damage Inflicted 7214 | . 53 66 39 1141 281 1156 714 1153 750 22 769 52 1018 Guns 989 | . 53 66 39 431 . . 62 . . 22 . . 316 Cannons 2400 | . . . . 707 222 532 529 25 . . . . 385 Explosions 813 | . . . . . 59 . . 754 . . . . . Melee 2933 | . . . . . . 624 123 341 737 . 745 52 311 Ramming 79 | . . . . 3 . . . 33 13 . 24 . 6 Kinetic 1720 | . 14 29 39 937 . . . . . . . . 701 Thermal 1078 | . 39 37 . . 59 425 437 81 . . . . . Explosive 242 | . . . . . . . . 242 . . . . . Electromagnetic 1162 | . . . . 201 222 107 154 456 . 22 . . . Impact 737 | . . . . . . . . . 737 . . . . Slashing 1088 | . . . . . . 624 123 341 . . . . . Piercing 1108 | . . . . . . . . . . . 745 52 311 Highest Corruption 19 | . . . . . . 8 8 . 1 . . . 19 Average Corruption 6 | . . . . . . 7 8 . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . 14 Effects 25 | . . . . . . 10 10 . . . . . 5 Message Errors 4 | . . . . . . 2 2 . . . . . . Matter Fused 11 | . . . . . . 5 3 . . . . . 3 Heat Flow Errors 2 | . . . . . . 1 . . . . . . 1 Energy Discharges 3 | . . . . . . 1 1 . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 632 | . . . . . 17 9 . 34 432 . 15 12 113 Projectiles 72 | . . . . . 17 2 . . . . . . 53 Explosions 34 | . . . . . . . . 34 . . . . . Melee 526 | . . . . . . 7 . . 432 . 15 12 60 Knockbacks 13 | . . . . 7 . . . 1 4 . . . 1 Impact 4 | . . . . . . . . 1 3 . . . . Kinetic 7 | . . . . 6 . . . . . . . . 1 Secondary 2 | . . . . 1 . . . . 1 . . . . Self-Inflicted Damage 156 | . . . . . 57 . . 95 4 . . . . Shots 3 | . . . . . 1 . . 2 . . . . . Rammed 8 | . . . . . . . . . 8 . . . . Targets Rammed 24 | . . . . 1 . . . 5 8 . 6 . 4 Kicked 15 | . . . . . . . . 5 . . 6 . 4 Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 264 | . 27 36 . 210 96 264 19 30 . 6 26 . 66 Average Temperature 81 | . 14 14 . 97 41 118 6 13 . 4 17 . 12 Received Heat Transfer 2024 | . . 15 . 504 21 471 171 153 12 27 476 . 174 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . 1 3 . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . 1 1 1 2 . 5 . . . . Impact Corruptions 14 | . . . . . . . . . 14 . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . Heat Transferred 1654 | . 111 111 . . 50 629 666 87 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 100 100 . . 84 100 100 100 100 100 Level 1 1 | . . . . . . . . 15 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 321 | . 7 30 40 143 38 . . 321 175 35 35 5 50 Initial 145 | . . . . . 14 . . . 145 35 . 5 . Average 30 | . . 9 9 57 6 . . 49 90 19 8 1 5 Influence Increases 1614 | . 12 30 50 279 45 190 . 421 282 . 155 . 150 Destroy 0b10 Robot/C 700 | . . 20 40 160 20 180 . 40 100 . 80 . 60 Destroy 0b10 Robot/NC 90 | . 5 . . 10 5 . . 40 10 . 10 . 10 Destroy Leader 154 | . 2 10 10 30 12 10 . 20 20 . 20 . 20 Successful Hack 5 | . 5 . . . . . . . . . . . . Disable Machine 300 | . . . . . . . . 270 . . . . 30 Destroy Structure 35 | . . . . 4 8 . . 6 2 . . . 15 Lose Combat Pursuer 330 | . . . . 75 . . . 45 150 . 45 . 15 Influence Decreases 1614 | . 12 30 50 248 76 190 . 123 508 72 145 10 150 Entered New Map 212 | . . . . . 17 . . . 153 37 . 5 . Time Decay 858 | . 12 30 50 138 59 104 . 48 206 35 60 5 111 Lost Part 539 | . . . . 110 . 86 . 70 149 . 85 . 39 Lost Ally 5 | . . . . . . . . 5 . . . . . Squads Dispatched 12 | . . . . 4 1 . . 1 1 . . . 5 Investigation 3 | . . . . 2 . . . . . . . . 1 Extermination 4 | . . . . . . . . . 1 . . . 3 Reinforcement 5 | . . . . 2 1 . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 9 | . . . . 3 . . . 1 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 3 3 2 24 6 10 7 11 18 1 11 5 45 Peak Tracking Total 14 | . 3 2 2 9 3 5 3 5 8 1 8 6 14 Tactical Retreats 15 | . . . . 3 . . . 3 3 . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 20 | . . . . . . . . 18 . . . . 2 Max in Single Turn 8 | . . . . . . . . 8 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 5 | . 2 . . . 1 . . 1 . . . . 1 Terminals 3 | . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 8 | . 5 . . . 1 . . 1 . . . . 1 Successful 3 | . 3 . . . . . . . . . . . . Failed 5 | . 2 . . . 1 . . 1 . . . . 1 Catastrophic 3 | . . . . . 1 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 6 | . 5 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 3 | . 3 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . . Highest-Rated Group 127 | . . . . . . . 127 56 . . . . . Highest-Rated Ally 127 | . . . . . . . 127 31 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . 1 . . . . . Ally Attacks 9 | . . . . . . . 1 8 . . . . . Total Damage 391 | . . . . . . . 150 241 . . . . . Kills 2 | . . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Active Infowar (turns) 1540 | . . . . . . . . 180 392 71 171 . 726 Sensors 453 | . . . . . . . . . . . . . 453 Traps 814 | . . . . . . . . 180 392 71 171 . . ECM 725 | . . . . . . . . . . . . . 725 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 4357 | 54 123 115 202 412 292 683 250 430 516 81 236 86 877 Spaces Moved 2729 | 39 93 74 163 197 174 392 119 302 363 69 106 65 573 Core 189 | 4 . . . . . . . . 139 14 . . 32 Treads 619 | . . . . 79 174 254 . . 90 . 22 . . Legs 1541 | 35 93 70 163 118 . 138 119 302 56 . 12 . 435 Wheels 168 | . . . . . . . . . . 55 71 . 42 Hover 190 | . . 4 . . . . . . 56 . 1 65 64 Flight 22 | . . . . . . . . . 22 . . . . Fastest Speed 28 | 50 120 120 120 120 145 120 120 120 28 50 100 60 50 Average Speed 118 | 112 120 121 120 131 145 137 120 120 96 89 118 113 111 Slowest Speed 240 | 120 120 140 120 190 145 225 120 120 170 100 240 120 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 18 | 4 23 9 59 26 6 62 15 15 13 3 3 2 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . Spaces Dug 13 | . . . . . . . . 5 1 . . . 7 Terrain Destroyed 25 | . . . . 2 6 . . 8 1 . . . 8 Melee 11 | . . . . . . . . 5 1 . . . 5 Projectile 5 | . . . . 2 . . . . . . . . 3 AOE 9 | . . . . . 6 . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 3440 | 46 98 90 165 282 206 453 186 338 501 84 169 74 748 Wait 219 | . . 2 . 11 8 . 16 . 84 4 16 6 72 Move 2718 | 38 92 73 162 196 173 391 118 302 363 68 105 64 573 Hop . | . . . . . . . . . . . . . . Pick Up 58 | 2 3 4 . 7 11 1 7 1 2 3 7 1 9 Fast Attach 95 | 6 . 1 . 14 1 5 5 5 16 3 12 1 26 Attach 48 | . . 2 . 4 3 7 1 2 3 5 3 . 18 Detach 15 | . . . . 2 . . . 2 3 . . 1 7 Swap 15 | . . 3 1 1 . 2 2 2 . . 1 . 3 Drop 34 | . . 1 . 12 5 . 2 1 4 . 1 . 8 Fire 107 | . 3 4 2 34 5 19 19 5 . 1 . . 15 Melee 95 | . . . . . . 28 3 13 19 . 18 1 13 Ram . | . . . . . . . . . . . . . . Kick 15 | . . . . . . . . 5 . . 6 . 4 Crush 8 | . . . . 1 . . . . 7 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 13 | . . . . . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 198 | -9/Materials | Discovered new exit (range 16) 293 | -9/Materials | Entered Mines 308 | -9/Mines | Met a Derelict bent on vengeance 314 | -9/Mines | Build established: Mutant 447 | -9/Mines | Discovered new exit (range 16) 495 | -9/Mines | Entered Materials 495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -8/Materials | Lost 5 parts (3n1u1w) 894 | -8/Materials | Discovered new exit (range 7) 900 | -8/Materials | Lost 4 parts (2p2w) 906 | -8/Materials | Core integrity fell below 50% 907 | -8/Materials | Entered Factory 907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -7/Factory | Discovered new exit (range 6) 1199 | -7/Factory | Entered Lower Caves 1298 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 1635 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1676 | -7/Lower Caves | Lost 6 parts (1p3n2u) 1689 | -7/Lower Caves | Core integrity fell below 50% 1716 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1745 | -7/Lower Caves | Learned Factory trap positions 1874 | -7/Lower Caves | Discovered new exit (range 7) 1882 | -7/Lower Caves | Entered another Lower Caves area 1996 | -7/Lower Caves | Attacked by a faux Warlord 2046 | -7/Lower Caves | CL-ANK showed up to help 2048 | -7/Lower Caves | CL-ANK revealed a hidden path 2132 | -7/Lower Caves | Entered Factory 2132 | -6/Factory | Accompanied by 2 allies 2132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -6/Factory | Loaded intel: 108 trap records 2231 | -6/Factory | Build established: Scavenger-Mutant 2479 | -6/Factory | Spotted B-75 Beast 2533 | -6/Factory | Discovered new exit (range 15) 2562 | -6/Factory | Entered another Factory area 2562 | -5/Factory | Evolved 2 slots: Propulsion x2 2593 | -5/Factory | Lost 3 parts (1p1n1w) 2743 | -5/Factory | Lost 5 parts (3n2u) 2797 | -5/Factory | Build established: Mutant 2949 | -5/Factory | Lost 6 parts (5n1w) 3013 | -5/Factory | Lost 7 parts (4n1u2w) 3074 | -5/Factory | Discovered new exit (range 5) 3075 | -5/Factory | Core integrity fell below 50% 3078 | -5/Factory | Entered another Factory area 3078 | -4/Factory | Evolved 2 slots: Utility x2 3134 | -4/Factory | Discovered new exit (range 10) 3159 | -4/Factory | Entered Research 3159 | -3/Research | Evolved 2 slots: Utility x2 3371 | -3/Research | Discovered new exit (range 9) 3388 | -3/Research | Core integrity fell below 50% 3395 | -3/Research | Entered another Research area 3395 | -2/Research | Evolved 2 slots: Utility x2 3426 | -2/Research | Lost 19 parts (12n6u1w) 3438 | -2/Research | Discovered new exit (range 6) 3481 | -2/Research | Entered Access 3481 | -1/Access | Evolved 2 slots: Weapon x2 3996 | -1/Access | Build established: Scavenger-Skirmisher 4079 | -1/Access | Lost 4 parts (1n2u1w) 4118 | -1/Access | Found Hvy. Reactive Plating 4127 | -1/Access | Spotted B-99 Colossus 4147 | -1/Access | Energy Cycler disabled 4216 | -1/Access | Lost 10 parts (3n4u3w) 4264 | -1/Access | Core integrity fell below 50% 4305 | -1/Access | Core integrity fell below 20% 4308 | -1/Access | Lost 12 parts (2p4n5u1w) 4319 | -1/Access | System corruption reached 10% 4358 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04310_ Cmb. Linear Gravjet destroyed. 04311_ System corrupted: Energy discharge (-14). 04311_ Kicked P-80 Master out of the way. 04313_ Penetrated by Slug. 04315_ Slug penetrates P-80 Master. 04315_ Slug penetrates Door. 04316_ Penetrated by Slug. 04318_ Cmb. Linear Gravjet destroyed. 04320_ Penetrated by Slug. 04327_ Centrium Leg destroyed. 04327_ Slug penetrates Wall. 04328_ Adv. Coolant Injector destroyed. 04330_ Penetrated by Slug. 04333_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04337_ System corrupted: Matter fused (-9). 04340_ Acquired Com. Wheel. 04349_ Cmb. Linear Gravjet destroyed. 04352_ System corrupted: Matter fused (-6). 04355_ Cmb. Linear Gravjet destroyed. 04355_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | #?# #??????????????????????????????????????????? | | #?# #??????????????????????????????????????????? | | #?# #???????????????????????? #??????????????? | | #?# #???????????????????????? +??????????????? | | #?# #??????????????????????? #??????????????? | | ### ##?????????????????????? #??????????????? | | # #?????????????????????? #??????????????? | | # ###########+########### #??????????????? | | + #??????????????? | | # ######### #??????????????? | | # #???????# #??????????????? | | #######???????# #??????????????? | | #??????????????##+##### p ##### #????????? | | ???????????????? ???# #????????? | | ???????????????? ???# #????????? | | ??????????????? ??# #????????? | | ??????????????? ??# #????????? | | ?????????????? ?# #????????? | | ?????????????? ?+ "" #????????? | | ?????????????############p#### "" ???????????? | | ????????????????????????# #??? 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""????????????? | | ????????????????????????#@#?????? ???????????? | | ????????????????????????# #??????? ???????????? | | ????????????????????????# #???????? ??????????? | | ????????????????????????# #????????####??????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 33 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 60 Additional Mass Support 6 Base Temperature (-) 100 EM Shielding 3 Corruption Block 40 Armor Coverage 1200 Resistance: KI 40 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialProjectileFlamer Manual? 0 Play Time 01:27:21 Cumulative 122.8 hours Start 2025.07.28 @ 17:34:53 End 2025.07.30 @ 18:05:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 117 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e610c3f-7fe2-4ee2-98eb-3f2e1b07497c